

Сборки, руны и матчапы приходят из WildriftFire через наш WR API, описания способностей берутся с официальной страницы Riot на русском, а тир подтягивается из нашего тир-листа.
Гайд по чемпиону
Девятихвостая лиса
Ahri — Девятихвостая лиса. Роль: МАГ / УБИЙЦА. Сложность освоения: средняя.




UNIQUE - DISCORDIC ECHO: Moving and casting abilities builds Discord. At 100 Discord your next damaging ability deals 110 (+10% AP) bonus magic damage to your target and up to 3 nearby enemies.


UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 75% base AD (+ 50% AP) bonus magic damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - BANE: +5% movement speed


UNIQUE - OVERKILL: Increases ability power by 20 - 45 % (based on level).


+150% Mana Regeneration UNIQUE - Magic Break: +8 Magic penetration. UNIQUE - Big Bully: Attacks and active abilities deal 18 bonus physical damage to minions. UNIQUE - Equilibrium: Champions without Mana gain 75% Base Health Regen.


UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.


UNIQUE - DISCORDIC ECHO: Moving and casting abilities builds Discord. At 100 Discord your next damaging ability deals 110 (+10% AP) bonus magic damage to your target and up to 3 nearby enemies.


UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 75% base AD (+ 50% AP) bonus magic damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - BANE: +5% movement speed


UNIQUE - OVERKILL: Increases ability power by 20 - 45 % (based on level).


Destiny: 5% Movement Speed Balance: 15 Magic Penetration Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. Thunderfall: When an enemy champion dies within 3 second(s) of you applying Inevitable Demise to them, a lightning bolt strikes at the spot where they died, dealing magic damage equal to 50-75 plus 10% Ability Power to nearby enemies.


Safeguard: Grant a spell shield that blocks the next enemy ability. When the shield is broken, reduce incoming damage by 40% for 1s (40s cooldown). Poise: Ability Power increases by 20 while Safeguarded. Dealing magic damage to enemy champions using an active ability reduces Safeguard's cooldown by 4 seconds.


UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.


Teleport a short distance forward or towards the aimed direction (150 second cooldown).


Ignites target enemy champion, dealing 72 - 380 (based on level) true damage over 5 seconds and inflicting them with Grievous Wounds icon.png Grievous Wounds, reducing healing effects by 60% (100 second cooldown).


PASSIVE: Basic attacks and abilities generate stacks on enemy champions hit, up to one per attack or cast. Applying 3 stacks to a target within a 3 second period causes them to be struck by lightning, dealing them 40 - 194 (based on level) (+35% bonus AD) (+20% AP) Adaptive damage. ADAPTIVE DAMAGE: Deals either physical or magic damage depending on your bonus statistics, defaulting based on the origin of the effect. Cooldown: 20-13 seconds


The next attack within 4 seconds of damaging an enemy champion with an ability, or the next ability used within 4 seconds of damaging an enemy champion with an attack, creates an explosion that deals adaptive damage ((22 to 50) + 15% bonus Attack Damage + 7.5% Ability Power) in a small area. Ranged champions deal 70% of the damage. (6 second cooldown)


Every 8 seconds, the next attack will be empowered, dealing 35 - 50 bonus adaptive damage. Ranged champions deal 80% damage.


Gains 1 Attack Damage or 2 Ability Power when an enemy is taken down, up to 20 stacks, and gains a bonus 10 Attack Damage or 20 Ability Power reaching 20 stacks.


Blocks damage from the next triggering champion attack and 2 more attacks.


Ahri sends out and pulls back her orb, dealing 40 / 75 / 110 / 145 (+45% AP) magic damage on the way out and 40 / 75 / 110 / 145 (+45% AP) true damage on the way back.


Ahri gains 45% movement speed and releases three fox-fires, that lock onto and attack nearby enemies for 45 / 80 / 115 / 150 (+35% AP) magic damage.


Ahri blows a kiss that does 60 / 100 / 140 / 180 (+50% AP) magic damage and charms an enemy it encounters, instantly stopping movement abilities and causing them to walk harmlessly towards her.


Safeguard: Grant a spell shield that blocks the next enemy ability. When the shield is broken, reduce incoming damage by 40% for 1s (40s cooldown). Poise: Ability Power increases by 20 while Safeguarded. Dealing magic damage to enemy champions using an active ability reduces Safeguard's cooldown by 4 seconds.


Lethal Weapon: Dealing ability damage to an enemy champion reduces any shields they gain for 3s (Area of effect abilities apply 5% of bonus Ability Power + 25% shield reduction, capped at 45%; while single target abilities apply 5% of bonus Ability Power + 40% shield reduction, capped at 60%). When you damage an enemy who is unaffected by Lethal Weapon, all shields on them are reduced by the same values.


Safeguard: Grant a spell shield that blocks the next enemy ability. When the shield is broken, reduce incoming damage by 40% for 1s (40s cooldown). Poise: Ability Power increases by 20 while Safeguarded. Dealing magic damage to enemy champions using an active ability reduces Safeguard's cooldown by 4 seconds.
UNIQUE - AFFLICTION: Dealing magic damage to enemy champions inflicts 50% Grievous Wounds for 3 seconds.


UNIQUE - DISCORDIC ECHO: Moving and casting abilities builds Discord. At 100 Discord your next damaging ability deals 110 (+10% AP) bonus magic damage to your target and up to 3 nearby enemies.


UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 75% base AD (+ 50% AP) bonus magic damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - BANE: +5% movement speed


UNIQUE - OVERKILL: Increases ability power by 20 - 45 % (based on level).


Destiny: 5% Movement Speed Balance: 15 Magic Penetration Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. Thunderfall: When an enemy champion dies within 3 second(s) of you applying Inevitable Demise to them, a lightning bolt strikes at the spot where they died, dealing magic damage equal to 50-75 plus 10% Ability Power to nearby enemies.


Safeguard: Grant a spell shield that blocks the next enemy ability. When the shield is broken, reduce incoming damage by 40% for 1s (40s cooldown). Poise: Ability Power increases by 20 while Safeguarded. Dealing magic damage to enemy champions using an active ability reduces Safeguard's cooldown by 4 seconds.


UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.


Поражая врагов умениями, Ари получает заряды Похищения сущности. При накоплении нескольких зарядов следующее заклинание Ари, поразившее врага, восстановит ей здоровье.
Поражая врагов умениями, Ари получает заряды Похищения сущности. При накоплении нескольких зарядов следующее заклинание Ари, поразившее врага, восстановит ей здоровье.


Ари запускает сферу, которая наносит магический урон всем врагам на своем пути, пока летит от Ари, и чистый урон по пути назад.
Ари запускает сферу, которая наносит магический урон всем врагам на своем пути, пока летит от Ари, и чистый урон по пути назад.


Ари ненадолго ускоряется и выпускает три огонька, которые нацеливаются на ближайших врагов и атакуют их.
Ари ненадолго ускоряется и выпускает три огонька, которые нацеливаются на ближайших врагов и атакуют их.


Ари посылает воздушный поцелуй, который наносит магический урон и очаровывает врага, мгновенно останавливая умения перемещения и заставляя его завороженно идти по направлению к ней. Кроме того, Ари начинает наносить цели больше урона.
Ари посылает воздушный поцелуй, который наносит магический урон и очаровывает врага, мгновенно останавливая умения перемещения и заставляя его завороженно идти по направлению к ней. Кроме того, Ари начинает наносить цели больше урона.


Ари совершает рывок вперед и стреляет молниями душ, поражая ближайших врагов. Призрачный рывок может быть использован до 3 раз до перезарядки умения.
Ари совершает рывок вперед и стреляет молниями душ, поражая ближайших врагов. Призрачный рывок может быть использован до 3 раз до перезарядки умения.