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Mel

Отражение души

Ранг
Патч7.1e
РольМид
СложностьСредняя
ТирS+

Mel — Отражение души. Роль: Мид. Сложность освоения: средняя.

Основные предметы

#1
Процент побед
57.6%
Коэффициент выбора
1.3%
Luden's Echo
Luden's Echo
Luden's Echo

Discordic Echo: Your movement and ability casts will generate stacks of Discord, stacking up to 100 times. At maximum stacks, your next damaging ability consumes them all to deal 110 (+ 10% AP) bonus magic damage to the target and up to 3 surrounding enemies.

Luden's Echo
Infinity Orb
Infinity Orb
Infinity Orb

Destiny: +5% move speed

Balance: +15 magic penetration

Inevitable Demise: Abilities and empowered attacks critically strike for 20% bonus damage against enemies below 35% of their maximum health

Thunderfall: When a champion dies within 3 seconds of being hit by Inevitable Demise, a lightning bolt will strike upon them dealing 50 – 75 (based on level) (+ 10% AP) magic damage to nearby enemies.

Infinity Orb
Awakened Soulstealer
Awakened Soulstealer
Awakened Soulstealer

Soul Hunt: +15 magic penetration

Wandering Soul: Scoring a champion takedown within 3 seconds of damaging them will reduce your abilities' remaining cooldowns by 25%. You also gain 10% of their base move speed and 50% of their ability haste until they respawn. This ability haste can stack.

Awakened Soulstealer
#2
Процент побед
55.8%
Коэффициент выбора
1.3%
Luden's Echo
Luden's Echo
Luden's Echo

Discordic Echo: Your movement and ability casts will generate stacks of Discord, stacking up to 100 times. At maximum stacks, your next damaging ability consumes them all to deal 110 (+ 10% AP) bonus magic damage to the target and up to 3 surrounding enemies.

Luden's Echo
Awakened Soulstealer
Awakened Soulstealer
Awakened Soulstealer

Soul Hunt: +15 magic penetration

Wandering Soul: Scoring a champion takedown within 3 seconds of damaging them will reduce your abilities' remaining cooldowns by 25%. You also gain 10% of their base move speed and 50% of their ability haste until they respawn. This ability haste can stack.

Awakened Soulstealer
Infinity Orb
Infinity Orb
Infinity Orb

Destiny: +5% move speed

Balance: +15 magic penetration

Inevitable Demise: Abilities and empowered attacks critically strike for 20% bonus damage against enemies below 35% of their maximum health

Thunderfall: When a champion dies within 3 seconds of being hit by Inevitable Demise, a lightning bolt will strike upon them dealing 50 – 75 (based on level) (+ 10% AP) magic damage to nearby enemies.

Infinity Orb
#3
Процент побед
54.2%
Коэффициент выбора
1.2%
Infinity Orb
Infinity Orb
Infinity Orb

Destiny: +5% move speed

Balance: +15 magic penetration

Inevitable Demise: Abilities and empowered attacks critically strike for 20% bonus damage against enemies below 35% of their maximum health

Thunderfall: When a champion dies within 3 seconds of being hit by Inevitable Demise, a lightning bolt will strike upon them dealing 50 – 75 (based on level) (+ 10% AP) magic damage to nearby enemies.

Infinity Orb
Awakened Soulstealer
Awakened Soulstealer
Awakened Soulstealer

Soul Hunt: +15 magic penetration

Wandering Soul: Scoring a champion takedown within 3 seconds of damaging them will reduce your abilities' remaining cooldowns by 25%. You also gain 10% of their base move speed and 50% of their ability haste until they respawn. This ability haste can stack.

Awakened Soulstealer
Liandry's Torment
Liandry's Torment
Liandry's Torment

Torment: Your ability damage and empowered attacks inflict a burn dealing magic damage equal to「 0.6%–3% of the target's max health 」per second for 3 seconds.

Liandry's Torment
#4
Процент побед
54.1%
Коэффициент выбора
19.8%
Luden's Echo
Luden's Echo
Luden's Echo

Discordic Echo: Your movement and ability casts will generate stacks of Discord, stacking up to 100 times. At maximum stacks, your next damaging ability consumes them all to deal 110 (+ 10% AP) bonus magic damage to the target and up to 3 surrounding enemies.

Luden's Echo
Awakened Soulstealer
Awakened Soulstealer
Awakened Soulstealer

Soul Hunt: +15 magic penetration

Wandering Soul: Scoring a champion takedown within 3 seconds of damaging them will reduce your abilities' remaining cooldowns by 25%. You also gain 10% of their base move speed and 50% of their ability haste until they respawn. This ability haste can stack.

Awakened Soulstealer
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap

Overkill: Increases Ability Power by 20%–45% (based on level).

Rabadon's Deathcap
#5
Процент побед
52.4%
Коэффициент выбора
16.5%
Infinity Orb
Infinity Orb
Infinity Orb

Destiny: +5% move speed

Balance: +15 magic penetration

Inevitable Demise: Abilities and empowered attacks critically strike for 20% bonus damage against enemies below 35% of their maximum health

Thunderfall: When a champion dies within 3 seconds of being hit by Inevitable Demise, a lightning bolt will strike upon them dealing 50 – 75 (based on level) (+ 10% AP) magic damage to nearby enemies.

Infinity Orb
Awakened Soulstealer
Awakened Soulstealer
Awakened Soulstealer

Soul Hunt: +15 magic penetration

Wandering Soul: Scoring a champion takedown within 3 seconds of damaging them will reduce your abilities' remaining cooldowns by 25%. You also gain 10% of their base move speed and 50% of their ability haste until they respawn. This ability haste can stack.

Awakened Soulstealer
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap

Overkill: Increases Ability Power by 20%–45% (based on level).

Rabadon's Deathcap
#6
Процент побед
52.0%
Коэффициент выбора
12.9%
Awakened Soulstealer
Awakened Soulstealer
Awakened Soulstealer

Soul Hunt: +15 magic penetration

Wandering Soul: Scoring a champion takedown within 3 seconds of damaging them will reduce your abilities' remaining cooldowns by 25%. You also gain 10% of their base move speed and 50% of their ability haste until they respawn. This ability haste can stack.

Awakened Soulstealer
Infinity Orb
Infinity Orb
Infinity Orb

Destiny: +5% move speed

Balance: +15 magic penetration

Inevitable Demise: Abilities and empowered attacks critically strike for 20% bonus damage against enemies below 35% of their maximum health

Thunderfall: When a champion dies within 3 seconds of being hit by Inevitable Demise, a lightning bolt will strike upon them dealing 50 – 75 (based on level) (+ 10% AP) magic damage to nearby enemies.

Infinity Orb
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap

Overkill: Increases Ability Power by 20%–45% (based on level).

Rabadon's Deathcap
#7
Процент побед
50.8%
Коэффициент выбора
8.7%
Infinity Orb
Infinity Orb
Infinity Orb

Destiny: +5% move speed

Balance: +15 magic penetration

Inevitable Demise: Abilities and empowered attacks critically strike for 20% bonus damage against enemies below 35% of their maximum health

Thunderfall: When a champion dies within 3 seconds of being hit by Inevitable Demise, a lightning bolt will strike upon them dealing 50 – 75 (based on level) (+ 10% AP) magic damage to nearby enemies.

Infinity Orb
Liandry's Torment
Liandry's Torment
Liandry's Torment

Torment: Your ability damage and empowered attacks inflict a burn dealing magic damage equal to「 0.6%–3% of the target's max health 」per second for 3 seconds.

Liandry's Torment
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap

Overkill: Increases Ability Power by 20%–45% (based on level).

Rabadon's Deathcap

Руны

#1
Процент побед
52.7%
Коэффициент выбора
24.1%
Arcane Comet
Arcane Comet
Arcane Comet

Damaging a champion with an ability hurls a comet at their location. When a comet hits an enemy champion, the next comet's damage increases.

Damage: 18 - 95 + (3 x total hits on enemy champions) + 35% bonus Attack Damage + 20% Ability Power

Cooldown: 16-8 seconds.

Arcane Comet
Manaflow Band
Manaflow Band
Manaflow Band

Hitting an enemy champion with an ability or empowered attack permanently increases your max mana by 30, up to 300 mana.

Manaflow Band
Transcendence
Transcendence
Transcendence

Gain a bonus when reaching the following levels:

-Level 1: Gain 6 Ability Haste.

- Level 5: Gain an additional 6 Ability Haste.

- Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Transcendence
Scorch
Scorch
Scorch

Dealing ability damage to a champion deals an additional 21-49 magic damage after 1 second.

Cooldown: 8s

Scorch
Bone Plating
Bone Plating
Bone Plating

Blocks damage from the next triggering champion attack and 2 more attacks.

Bone Plating
#2
Процент побед
51.7%
Коэффициент выбора
10.7%
Arcane Comet
Arcane Comet
Arcane Comet

Damaging a champion with an ability hurls a comet at their location. When a comet hits an enemy champion, the next comet's damage increases.

Damage: 18 - 95 + (3 x total hits on enemy champions) + 35% bonus Attack Damage + 20% Ability Power

Cooldown: 16-8 seconds.

Arcane Comet
Manaflow Band
Manaflow Band
Manaflow Band

Hitting an enemy champion with an ability or empowered attack permanently increases your max mana by 30, up to 300 mana.

Manaflow Band
Transcendence
Transcendence
Transcendence

Gain a bonus when reaching the following levels:

-Level 1: Gain 6 Ability Haste.

- Level 5: Gain an additional 6 Ability Haste.

- Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Transcendence
Scorch
Scorch
Scorch

Dealing ability damage to a champion deals an additional 21-49 magic damage after 1 second.

Cooldown: 8s

Scorch
Cut Down
Cut Down
Cut Down

Your attacks deal 8% bonus adaptive damage to enemy champions with more than 60% Health.

Cut Down
#3
Процент побед
50.4%
Коэффициент выбора
2.0%
Electrocute
Electrocute
Electrocute

Passive: Basic attacks and abilities generate stacks on enemy champions hit, up to one per attack or cast. Applying 3 stacks to a target within a 3 second period causes them to be struck by lightning, dealing them 40 - 194 (based on level) (+35% bonus AD) (+20% AP) Adaptive damage.

Adaptive Damage: Deals either physical or magic damage depending on your bonus statistics, defaulting based on the origin of the effect.

Cooldown: 20-13 seconds

Electrocute
Cheap Shot
Cheap Shot
Cheap Shot

Deals 10 - 45 bonus true damage to enemies whose movement is impaired. (7 seconds cooldown).

Cheap Shot
Chain Assault
Chain Assault
Chain Assault

Hitting an enemy champion with an active ability applies a mark to them, causing your next 2 attacks or active ability casts against them to deal 20 - 35 (+5% bonus AD +2.5% bonus AP) bonus adaptive damage. (15 second cooldown)

Chain Assault
Eyeball Collection
Eyeball Collection
Eyeball Collection

Gain 2 Adaptive Force after scoring a champion or epic monster takedown, stacking up to 8 times.

Eyeball Collection
Bone Plating
Bone Plating
Bone Plating

Blocks damage from the next triggering champion attack and 2 more attacks.

Bone Plating
#4
Процент побед
49.9%
Коэффициент выбора
12.3%
Fleet Footwork
Fleet Footwork
Fleet Footwork

Moving, attacking and casting builds Energy stacks. At 100 stacks, your next attack heals you, grants increased Movement Speed, and restores mana or energy if you attack a champion. At 100 Energy stacks, your next attack gains 100% Attack Speed.

Heal: 15 - 85 + 30% bonus Attack Damage + 30% Ability Power

Movement Speed bonus: 20% for 1 second.

When attacking a champion, restore 8% missing mana or 8% missing energy.

Heals for 35% (Melee) / 15% (Ranged) when attacking minions or monsters.

Fleet Footwork
Hexflash

Replaces this item with Hex Flash when Flash is still on cooldown. You can blink to a new location after channeling for 2 seconds. When channeled for less than 1s, you will dash the distance as if you channeled for 1s. (25 seconds of cooldown)

Hexflash
Transcendence
Transcendence
Transcendence

Gain a bonus when reaching the following levels:

-Level 1: Gain 6 Ability Haste.

- Level 5: Gain an additional 6 Ability Haste.

- Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Transcendence
Nimbus Cloak
Nimbus Cloak
Nimbus Cloak

Casting a Summoner Spell grants 10% - 40% (based on Summoner Spell cooldown) bonus movement speed for 3 seconds.

Nimbus Cloak
Cut Down
Cut Down
Cut Down

Your attacks deal 8% bonus adaptive damage to enemy champions with more than 60% Health.

Cut Down
#5
Процент побед
49.8%
Коэффициент выбора
1.2%
Arcane Comet
Arcane Comet
Arcane Comet

Damaging a champion with an ability hurls a comet at their location. When a comet hits an enemy champion, the next comet's damage increases.

Damage: 18 - 95 + (3 x total hits on enemy champions) + 35% bonus Attack Damage + 20% Ability Power

Cooldown: 16-8 seconds.

Arcane Comet
Cheap Shot
Cheap Shot
Cheap Shot

Deals 10 - 45 bonus true damage to enemies whose movement is impaired. (7 seconds cooldown).

Cheap Shot
Chain Assault
Chain Assault
Chain Assault

Hitting an enemy champion with an active ability applies a mark to them, causing your next 2 attacks or active ability casts against them to deal 20 - 35 (+5% bonus AD +2.5% bonus AP) bonus adaptive damage. (15 second cooldown)

Chain Assault
Eyeball Collection
Eyeball Collection
Eyeball Collection

Gain 2 Adaptive Force after scoring a champion or epic monster takedown, stacking up to 8 times.

Eyeball Collection
Bone Plating
Bone Plating
Bone Plating

Blocks damage from the next triggering champion attack and 2 more attacks.

Bone Plating
#6
Процент побед
49.4%
Коэффициент выбора
4.1%
Arcane Comet
Arcane Comet
Arcane Comet

Damaging a champion with an ability hurls a comet at their location. When a comet hits an enemy champion, the next comet's damage increases.

Damage: 18 - 95 + (3 x total hits on enemy champions) + 35% bonus Attack Damage + 20% Ability Power

Cooldown: 16-8 seconds.

Arcane Comet
Manaflow Band
Manaflow Band
Manaflow Band

Hitting an enemy champion with an ability or empowered attack permanently increases your max mana by 30, up to 300 mana.

Manaflow Band
Transcendence
Transcendence
Transcendence

Gain a bonus when reaching the following levels:

-Level 1: Gain 6 Ability Haste.

- Level 5: Gain an additional 6 Ability Haste.

- Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Transcendence
Gathering Storm
Gathering Storm
Gathering Storm

Gain increasing Adaptive Force every 3 minutes: 2, 5, 9, 14, and so on. Growth begins after 6 minutes into the game.

Gathering Storm
Coup de Grace
Coup de Grace
Coup de Grace

When an enemy has less than 40% health, deals 8% bonus adaptive damage.

Coup de Grace
#7
Процент побед
49.0%
Коэффициент выбора
7.2%
Arcane Comet
Arcane Comet
Arcane Comet

Damaging a champion with an ability hurls a comet at their location. When a comet hits an enemy champion, the next comet's damage increases.

Damage: 18 - 95 + (3 x total hits on enemy champions) + 35% bonus Attack Damage + 20% Ability Power

Cooldown: 16-8 seconds.

Arcane Comet
Hexflash

Replaces this item with Hex Flash when Flash is still on cooldown. You can blink to a new location after channeling for 2 seconds. When channeled for less than 1s, you will dash the distance as if you channeled for 1s. (25 seconds of cooldown)

Hexflash
Transcendence
Transcendence
Transcendence

Gain a bonus when reaching the following levels:

-Level 1: Gain 6 Ability Haste.

- Level 5: Gain an additional 6 Ability Haste.

- Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Transcendence
Gathering Storm
Gathering Storm
Gathering Storm

Gain increasing Adaptive Force every 3 minutes: 2, 5, 9, 14, and so on. Growth begins after 6 minutes into the game.

Gathering Storm
Eyeball Collection
Eyeball Collection
Eyeball Collection

Gain 2 Adaptive Force after scoring a champion or epic monster takedown, stacking up to 8 times.

Eyeball Collection

Заклинания

#1
Процент побед
51.5%
Коэффициент выбора
4.8%
Barrier
Barrier
Barrier

Shield your champion for 120 to 560 for 15 for 2.5 seconds.

Barrier
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash
#2
Процент побед
51.4%
Коэффициент выбора
3.0%
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash
Teleport
Teleport
Teleport

Active: After channeling for 3 seconds, remove any homestart or homeguard buff and blink to the target champion or ward. Your destination will be visibly marked.

Passive - [0–6:00 elapse]: You can also target allied turrets.

Teleport
#3
Процент побед
51.0%
Коэффициент выбора
52.9%
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash
Ignite
Ignite
Ignite

Ignite the target enemy champion for 5 seconds, revealing them, inflicting 60% Grievous Wounds, and dealing 72 to 380 for 15 true damage over the duration.

The first tick of damage occurs briefly after the cast, then subsequent ticks occur every 1.056 seconds.

Ignite
#4
Процент побед
50.1%
Коэффициент выбора
2.8%
Exhaust
Exhaust
Exhaust

Exhaust the target enemy champion for 2.5 seconds, reducing their damage dealt by 40% and slowing them by 35% decaying over the duration.

Exhaust
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash
#5
Процент побед
49.8%
Коэффициент выбора
32.9%
Ghost
Ghost
Ghost

Gain a burst of movement speed that decays to 25% bonus movement speed for 8 seconds. Scoring a champion takedown will extend the duration by 6 seconds and refresh the effects, up to the original duration.

Ghost
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash
#6
Процент побед
47.7%
Коэффициент выбора
1.5%
Heal
Heal
Heal

Heal for 110 to 400 for 15 to you and the most wounded nearby ally champion, and both of you gain 30% bonus movement speed for 1 second.

Champions affected by Heal within 35 seconds will receive 50% heal amount.

Heal
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash
#7
Процент побед
46.9%
Коэффициент выбора
2.0%
Cleanse
Cleanse
Cleanse

Removes all disables (excluding Airborne, Nearsight, and Suppression) and debuffs (excluding Mark) affecting your champion, and grants Crowd control immunity for 0.25 seconds.

Cleanse
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash

Сборки WildRiftFire

Вариант

Вариант 1

Стартовый предмет
Amplifying Tome
Amplifying Tome
Amplifying Tome
500
+25 Ability Power
Amplifying Tome
Основные предметы
Infinity Orb
Infinity Orb
Infinity Orb
2900
+80 Ability Power
+7% Magic Penetration

Destiny: 5% Movement Speed Balance: 15 Magic Penetration Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. Thunderfall: When an enemy champion dies within 3 second(s) of you applying Inevitable Demise to them, a lightning bolt strikes at the spot where they died, dealing magic damage equal to 50-75 plus 10% Ability Power to nearby enemies.

Infinity Orb
Awakened Soulstealer
Awakened Soulstealer
Awakened Soulstealer
3000
+150 Health
+65 Ability Power
+20 Ability Haste
+7% Magic Penetration

Unique Passive - Soul Hunt: +15 magical penetration Unique Passive - Wandering Soul: Every time you take down an enemy champion within 3 seconds of damaging them, your ability cooldowns are reduced by 25%. You steal 10% of their base Movement Speed for 10 seconds and 50% of their Ability Haste until they respawn. Ability Haste stolen this way stacks.

Awakened Soulstealer
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap
3400
+100 Ability Power
+7% Magic Penetration

UNIQUE - OVERKILL: Increases ability power by 20 - 45 % (based on level).

Rabadon's Deathcap
Ботинки
Boots of Mana
Boots of Mana
Boots of Mana
900
+15 Ability Power
+45 Movement Speed

+100% Mana Regeneration UNIQUE - Magic Break: +8 Magic penetration. UNIQUE - Big Bully: Attacks and active abilities deal 18 bonus physical damage to minions. UNIQUE - Equilibrium: Champions without Mana gain 50% Base Health Regen.

Boots of Mana
Stasis
Stasis
Stasis
1000

UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.

Stasis
Финальный билд
Infinity Orb
Infinity Orb
Infinity Orb
2900
+80 Ability Power
+7% Magic Penetration

Destiny: 5% Movement Speed Balance: 15 Magic Penetration Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. Thunderfall: When an enemy champion dies within 3 second(s) of you applying Inevitable Demise to them, a lightning bolt strikes at the spot where they died, dealing magic damage equal to 50-75 plus 10% Ability Power to nearby enemies.

Infinity Orb
Awakened Soulstealer
Awakened Soulstealer
Awakened Soulstealer
3000
+150 Health
+65 Ability Power
+20 Ability Haste
+7% Magic Penetration

Unique Passive - Soul Hunt: +15 magical penetration Unique Passive - Wandering Soul: Every time you take down an enemy champion within 3 seconds of damaging them, your ability cooldowns are reduced by 25%. You steal 10% of their base Movement Speed for 10 seconds and 50% of their Ability Haste until they respawn. Ability Haste stolen this way stacks.

Awakened Soulstealer
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap
3400
+100 Ability Power
+7% Magic Penetration

UNIQUE - OVERKILL: Increases ability power by 20 - 45 % (based on level).

Rabadon's Deathcap
Oceanid's Trident
Oceanid's Trident
Oceanid's Trident
2600
+200 Health
+75 Ability Power
+7% Magic Penetration

Lethal Weapon: Dealing ability damage to an enemy champion reduces any shields they gain for 3s (Area of effect abilities apply 5% of bonus Ability Power + 25% shield reduction, capped at 45%; while single target abilities apply 5% of bonus Ability Power + 40% shield reduction, capped at 60%). When you damage an enemy who is unaffected by Lethal Weapon, all shields on them are reduced by the same values.

Oceanid's Trident
Crown of the Shattered Queen
Crown of the Shattered Queen
Crown of the Shattered Queen
3000
+200 Mana
+60 Ability Power
+20 Ability Haste
+7% Magic Penetration

Safeguard: Grant a spell shield that blocks the next enemy ability. When the shield is broken, reduce incoming damage by 40% for 1s (40s cooldown). Poise: Ability Power increases by 20 while Safeguarded. Dealing magic damage to enemy champions using an active ability reduces Safeguard's cooldown by 4 seconds.

Crown of the Shattered Queen
Boots of Mana - Stasis
Stasis
Stasis
1000

UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.

Boots of Mana - Stasis

Способности

ОБЖИГАЮЩИЙ СВЕТ
ОБЖИГАЮЩИЙ СВЕТ
ОБЖИГАЮЩИЙ СВЕТ

При следующей автоатаке после применения умения Мэл дополнительно выпускает 3 снаряда (максимум – 9). Нанося урон автоатаками и умениями, Мэл накладывает на цель заряды ошеломления (суммируются бесконечно). Поразив врага с достаточным количеством зарядов, она мгновенно добивает его.

ОБЖИГАЮЩИЙ СВЕТ
P

При следующей автоатаке после применения умения Мэл дополнительно выпускает 3 снаряда (максимум – 9). Нанося урон автоатаками и умениями, Мэл накладывает на цель заряды ошеломления (суммируются бесконечно). Поразив врага с достаточным количеством зарядов, она мгновенно добивает его.

ЛУЧЕЗАРНЫЙ ЗАЛП
ЛУЧЕЗАРНЫЙ ЗАЛП
ЛУЧЕЗАРНЫЙ ЗАЛП

Мэл выпускает несколько снарядов, которые взрываются в выбранном месте, нанося урон врагам в области поражения.

ЛУЧЕЗАРНЫЙ ЗАЛП
Q

Мэл выпускает несколько снарядов, которые взрываются в выбранном месте, нанося урон врагам в области поражения.

ЗЕРКАЛЬНЫЙ ЩИТ
ЗЕРКАЛЬНЫЙ ЩИТ
ЗЕРКАЛЬНЫЙ ЩИТ

Мэл создает вокруг себя барьер, который отражает вражеские снаряды обратно в атакующих и предотвращает получение урона. Кроме того, у Мэл увеличивается скорость передвижения.

ЗЕРКАЛЬНЫЙ ЩИТ
W

Мэл создает вокруг себя барьер, который отражает вражеские снаряды обратно в атакующих и предотвращает получение урона. Кроме того, у Мэл увеличивается скорость передвижения.

СОЛНЕЧНАЯ ЛОВУШКА
СОЛНЕЧНАЯ ЛОВУШКА
СОЛНЕЧНАЯ ЛОВУШКА

Мэл выпускает сферу света. Враги в зоне поражения получают урон и замедляются; враги в центре сферы обездвиживаются.

СОЛНЕЧНАЯ ЛОВУШКА
E

Мэл выпускает сферу света. Враги в зоне поражения получают урон и замедляются; враги в центре сферы обездвиживаются.

ЗОЛОТОЕ ЗАТМЕНИЕ
ЗОЛОТОЕ ЗАТМЕНИЕ
ЗОЛОТОЕ ЗАТМЕНИЕ

Мэл поражает всех врагов, на которых наложено ошеломление, где бы они ни находились, нанося дополнительный урон за каждый заряд. Урон от ошеломления увеличивается с каждым уровнем "Золотого затмения".

ЗОЛОТОЕ ЗАТМЕНИЕ
R

Мэл поражает всех врагов, на которых наложено ошеломление, где бы они ни находились, нанося дополнительный урон за каждый заряд. Урон от ошеломления увеличивается с каждым уровнем "Золотого затмения".