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Samira

Пустынная роза

Ранг
Патч7.1d
РольДракон
СложностьВысокая
ТирA

Samira — Пустынная роза. Роль: Дракон. Сложность освоения: высокая.

Основные предметы

#1
Процент побед
57.3%
Коэффициент выбора
1.7%
Mortal Reminder
Mortal Reminder
Mortal Reminder

Last Whisper: +30% armor penetration. Critical strikes gain 6% armor penetration

Sepsis: Dealing physical damage to enemy champions inflicts 50% Grievous Wounds for 3 seconds.

Mortal Reminder
The Collector
The Collector
The Collector

Killer: +10 armor penetration

Death and Taxes: When you deal damage that would reduce a champion below 4% of their maximum health (+ 2% critical rate), you execute them. Champion kills grant you an additional 25 and permanently increase the execution threshold by 0.1%.

The Collector
Bloodthirster
Bloodthirster
Bloodthirster

Bloody: +8% Physical Vamp. Critical strikes gain 4% physical vamp.

Bloodthirster
#2
Процент побед
55.6%
Коэффициент выбора
1.8%
The Collector
The Collector
The Collector

Killer: +10 armor penetration

Death and Taxes: When you deal damage that would reduce a champion below 4% of their maximum health (+ 2% critical rate), you execute them. Champion kills grant you an additional 25 and permanently increase the execution threshold by 0.1%.

The Collector
Infinity Edge
Infinity Edge
Infinity Edge

Infinity: +30% critical strike damage

Limit Break: Every 1% critical rate exceeding 100% is converted into 0.6% critical strike damage.

Infinity Edge
Lord Dominik's Regards
Lord Dominik's Regards
Lord Dominik's Regards

Last Whisper: +36% armor penetration.

Giant Slayer: Deal bonus damage based on the enemy champion's bonus Health, up to 12% bonus damage when the enemy champion has 1200 bonus Health.

Lord Dominik's Regards
#3
Процент побед
54.2%
Коэффициент выбора
3.4%
The Collector
The Collector
The Collector

Killer: +10 armor penetration

Death and Taxes: When you deal damage that would reduce a champion below 4% of their maximum health (+ 2% critical rate), you execute them. Champion kills grant you an additional 25 and permanently increase the execution threshold by 0.1%.

The Collector
Mortal Reminder
Mortal Reminder
Mortal Reminder

Last Whisper: +30% armor penetration. Critical strikes gain 6% armor penetration

Sepsis: Dealing physical damage to enemy champions inflicts 50% Grievous Wounds for 3 seconds.

Mortal Reminder
Bloodthirster
Bloodthirster
Bloodthirster

Bloody: +8% Physical Vamp. Critical strikes gain 4% physical vamp.

Bloodthirster
#4
Процент побед
53.9%
Коэффициент выбора
32.9%
The Collector
The Collector
The Collector

Killer: +10 armor penetration

Death and Taxes: When you deal damage that would reduce a champion below 4% of their maximum health (+ 2% critical rate), you execute them. Champion kills grant you an additional 25 and permanently increase the execution threshold by 0.1%.

The Collector
Bloodthirster
Bloodthirster
Bloodthirster

Bloody: +8% Physical Vamp. Critical strikes gain 4% physical vamp.

Bloodthirster
Infinity Edge
Infinity Edge
Infinity Edge

Infinity: +30% critical strike damage

Limit Break: Every 1% critical rate exceeding 100% is converted into 0.6% critical strike damage.

Infinity Edge
#5
Процент побед
53.7%
Коэффициент выбора
5.3%
The Collector
The Collector
The Collector

Killer: +10 armor penetration

Death and Taxes: When you deal damage that would reduce a champion below 4% of their maximum health (+ 2% critical rate), you execute them. Champion kills grant you an additional 25 and permanently increase the execution threshold by 0.1%.

The Collector
Infinity Edge
Infinity Edge
Infinity Edge

Infinity: +30% critical strike damage

Limit Break: Every 1% critical rate exceeding 100% is converted into 0.6% critical strike damage.

Infinity Edge
Bloodthirster
Bloodthirster
Bloodthirster

Bloody: +8% Physical Vamp. Critical strikes gain 4% physical vamp.

Bloodthirster
#6
Процент побед
52.2%
Коэффициент выбора
1.2%
The Collector
The Collector
The Collector

Killer: +10 armor penetration

Death and Taxes: When you deal damage that would reduce a champion below 4% of their maximum health (+ 2% critical rate), you execute them. Champion kills grant you an additional 25 and permanently increase the execution threshold by 0.1%.

The Collector
Infinity Edge
Infinity Edge
Infinity Edge

Infinity: +30% critical strike damage

Limit Break: Every 1% critical rate exceeding 100% is converted into 0.6% critical strike damage.

Infinity Edge
Mortal Reminder
Mortal Reminder
Mortal Reminder

Last Whisper: +30% armor penetration. Critical strikes gain 6% armor penetration

Sepsis: Dealing physical damage to enemy champions inflicts 50% Grievous Wounds for 3 seconds.

Mortal Reminder
#7
Процент побед
51.8%
Коэффициент выбора
27.7%
The Collector
The Collector
The Collector

Killer: +10 armor penetration

Death and Taxes: When you deal damage that would reduce a champion below 4% of their maximum health (+ 2% critical rate), you execute them. Champion kills grant you an additional 25 and permanently increase the execution threshold by 0.1%.

The Collector
Bloodthirster
Bloodthirster
Bloodthirster

Bloody: +8% Physical Vamp. Critical strikes gain 4% physical vamp.

Bloodthirster
Lord Dominik's Regards
Lord Dominik's Regards
Lord Dominik's Regards

Last Whisper: +36% armor penetration.

Giant Slayer: Deal bonus damage based on the enemy champion's bonus Health, up to 12% bonus damage when the enemy champion has 1200 bonus Health.

Lord Dominik's Regards

Руны

#1
Процент побед
51.1%
Коэффициент выбора
3.9%
Conqueror
Conqueror
Conqueror

Basic attacks and abilities generate stacks of Conqueror on enemy champions hit, up to one per attack or cast. Each stack of Conqueror lasts 6 seconds and grants 3 - 7 (based on level) bonus (Adaptive) Attack Damage 4 - 12 (based on level) or Ability Power 4 - 11 (based on level), stacking up to 6 times, for a maximum of 12 - 36 (based on level) bonus Attack Damage or 18 - 54 (based on level) Ability Power (Adaptive).

While fully stacked, gain 8 % melle ( 5% ranged) Physical Vamp and Magical Vamp.

Adaptive Damage: Deals either physical or magic damage depending on your bonus stats, defaulting based on the origin of the effect.

Conqueror
Sudden Impact
Sudden Impact
Sudden Impact

Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown)

The damaging attack/ability gains bonuses at higher levels:

Level 5: Deal an additional 10 true damage.

Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.

Sudden Impact
Hubris
Hubris
Hubris

Scoring a takedown against an enemy champion within 3s of damaging them grants (5 + 1 per champion kill you've scored) Adaptive Force for 30s.

Hubris
Eyeball Collection
Eyeball Collection
Eyeball Collection

Gain 2 Adaptive Force after scoring a champion or epic monster takedown, stacking up to 8 times.

Eyeball Collection
Bone Plating
Bone Plating
Bone Plating

Blocks damage from the next triggering champion attack and 2 more attacks.

Bone Plating
#2
Процент побед
49.7%
Коэффициент выбора
1.4%
Conqueror
Conqueror
Conqueror

Basic attacks and abilities generate stacks of Conqueror on enemy champions hit, up to one per attack or cast. Each stack of Conqueror lasts 6 seconds and grants 3 - 7 (based on level) bonus (Adaptive) Attack Damage 4 - 12 (based on level) or Ability Power 4 - 11 (based on level), stacking up to 6 times, for a maximum of 12 - 36 (based on level) bonus Attack Damage or 18 - 54 (based on level) Ability Power (Adaptive).

While fully stacked, gain 8 % melle ( 5% ranged) Physical Vamp and Magical Vamp.

Adaptive Damage: Deals either physical or magic damage depending on your bonus stats, defaulting based on the origin of the effect.

Conqueror
Brutal
Brutal
Brutal

Attacks deal (6 + 8% bonus AD) bonus adaptive damage to enemy champions.

Brutal
Coup de Grace
Coup de Grace
Coup de Grace

When an enemy has less than 40% health, deals 8% bonus adaptive damage.

Coup de Grace
Legend: Bloodline
Legend: Bloodline
Legend: Bloodline

Gain 1% Physical and Magical Vamp when engaging in taking down monsters, enemy champions and minions, up to 7% at maximum stacks.

Legend: Bloodline
Sudden Impact
Sudden Impact
Sudden Impact

Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown)

The damaging attack/ability gains bonuses at higher levels:

Level 5: Deal an additional 10 true damage.

Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.

Sudden Impact
#3
Процент побед
48.7%
Коэффициент выбора
1.5%
Conqueror
Conqueror
Conqueror

Basic attacks and abilities generate stacks of Conqueror on enemy champions hit, up to one per attack or cast. Each stack of Conqueror lasts 6 seconds and grants 3 - 7 (based on level) bonus (Adaptive) Attack Damage 4 - 12 (based on level) or Ability Power 4 - 11 (based on level), stacking up to 6 times, for a maximum of 12 - 36 (based on level) bonus Attack Damage or 18 - 54 (based on level) Ability Power (Adaptive).

While fully stacked, gain 8 % melle ( 5% ranged) Physical Vamp and Magical Vamp.

Adaptive Damage: Deals either physical or magic damage depending on your bonus stats, defaulting based on the origin of the effect.

Conqueror
Brutal
Brutal
Brutal

Attacks deal (6 + 8% bonus AD) bonus adaptive damage to enemy champions.

Brutal
Cut Down
Cut Down
Cut Down

Your attacks deal 8% bonus adaptive damage to enemy champions with more than 60% Health.

Cut Down
Legend: Bloodline
Legend: Bloodline
Legend: Bloodline

Gain 1% Physical and Magical Vamp when engaging in taking down monsters, enemy champions and minions, up to 7% at maximum stacks.

Legend: Bloodline
Bone Plating
Bone Plating
Bone Plating

Blocks damage from the next triggering champion attack and 2 more attacks.

Bone Plating
#4
Процент побед
48.2%
Коэффициент выбора
24.1%
Conqueror
Conqueror
Conqueror

Basic attacks and abilities generate stacks of Conqueror on enemy champions hit, up to one per attack or cast. Each stack of Conqueror lasts 6 seconds and grants 3 - 7 (based on level) bonus (Adaptive) Attack Damage 4 - 12 (based on level) or Ability Power 4 - 11 (based on level), stacking up to 6 times, for a maximum of 12 - 36 (based on level) bonus Attack Damage or 18 - 54 (based on level) Ability Power (Adaptive).

While fully stacked, gain 8 % melle ( 5% ranged) Physical Vamp and Magical Vamp.

Adaptive Damage: Deals either physical or magic damage depending on your bonus stats, defaulting based on the origin of the effect.

Conqueror
Sudden Impact
Sudden Impact
Sudden Impact

Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown)

The damaging attack/ability gains bonuses at higher levels:

Level 5: Deal an additional 10 true damage.

Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.

Sudden Impact
Hubris
Hubris
Hubris

Scoring a takedown against an enemy champion within 3s of damaging them grants (5 + 1 per champion kill you've scored) Adaptive Force for 30s.

Hubris
Eyeball Collection
Eyeball Collection
Eyeball Collection

Gain 2 Adaptive Force after scoring a champion or epic monster takedown, stacking up to 8 times.

Eyeball Collection
Brutal
Brutal
Brutal

Attacks deal (6 + 8% bonus AD) bonus adaptive damage to enemy champions.

Brutal
#5
Процент побед
47.9%
Коэффициент выбора
8.4%
Conqueror
Conqueror
Conqueror

Basic attacks and abilities generate stacks of Conqueror on enemy champions hit, up to one per attack or cast. Each stack of Conqueror lasts 6 seconds and grants 3 - 7 (based on level) bonus (Adaptive) Attack Damage 4 - 12 (based on level) or Ability Power 4 - 11 (based on level), stacking up to 6 times, for a maximum of 12 - 36 (based on level) bonus Attack Damage or 18 - 54 (based on level) Ability Power (Adaptive).

While fully stacked, gain 8 % melle ( 5% ranged) Physical Vamp and Magical Vamp.

Adaptive Damage: Deals either physical or magic damage depending on your bonus stats, defaulting based on the origin of the effect.

Conqueror
Unshakeable
Unshakeable
Unshakeable

Gain 5% Armor and Magic Resist. For every 1 enemy champion nearby, gain an additional 4% Armor and Magic Resist. If the max number of enemy champions are nearby (max: 3), you also gain 20% Slow Resist.

Unshakeable
Bone Plating
Bone Plating
Bone Plating

Blocks damage from the next triggering champion attack and 2 more attacks.

Bone Plating
Overgrowth
Overgrowth
Overgrowth

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Overgrowth
Cut Down
Cut Down
Cut Down

Your attacks deal 8% bonus adaptive damage to enemy champions with more than 60% Health.

Cut Down
#6
Процент побед
47.6%
Коэффициент выбора
16.0%
Conqueror
Conqueror
Conqueror

Basic attacks and abilities generate stacks of Conqueror on enemy champions hit, up to one per attack or cast. Each stack of Conqueror lasts 6 seconds and grants 3 - 7 (based on level) bonus (Adaptive) Attack Damage 4 - 12 (based on level) or Ability Power 4 - 11 (based on level), stacking up to 6 times, for a maximum of 12 - 36 (based on level) bonus Attack Damage or 18 - 54 (based on level) Ability Power (Adaptive).

While fully stacked, gain 8 % melle ( 5% ranged) Physical Vamp and Magical Vamp.

Adaptive Damage: Deals either physical or magic damage depending on your bonus stats, defaulting based on the origin of the effect.

Conqueror
Sudden Impact
Sudden Impact
Sudden Impact

Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown)

The damaging attack/ability gains bonuses at higher levels:

Level 5: Deal an additional 10 true damage.

Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.

Sudden Impact
Hubris
Hubris
Hubris

Scoring a takedown against an enemy champion within 3s of damaging them grants (5 + 1 per champion kill you've scored) Adaptive Force for 30s.

Hubris
Zombie Ward
Zombie Ward
Zombie Ward

Takedowns on enemy wards spawn a Zombie Ward in its place, granting vision of the surrounding area for 120 seconds. Additionally gain 4 Attack Damage or 8 Ability Power (max 5 stacks). (Assists on enemy wards also grant stacks and spawn Zombie Wards.)

Zombie Ward
Bone Plating
Bone Plating
Bone Plating

Blocks damage from the next triggering champion attack and 2 more attacks.

Bone Plating
#7
Процент побед
47.3%
Коэффициент выбора
6.4%
Conqueror
Conqueror
Conqueror

Basic attacks and abilities generate stacks of Conqueror on enemy champions hit, up to one per attack or cast. Each stack of Conqueror lasts 6 seconds and grants 3 - 7 (based on level) bonus (Adaptive) Attack Damage 4 - 12 (based on level) or Ability Power 4 - 11 (based on level), stacking up to 6 times, for a maximum of 12 - 36 (based on level) bonus Attack Damage or 18 - 54 (based on level) Ability Power (Adaptive).

While fully stacked, gain 8 % melle ( 5% ranged) Physical Vamp and Magical Vamp.

Adaptive Damage: Deals either physical or magic damage depending on your bonus stats, defaulting based on the origin of the effect.

Conqueror
Brutal
Brutal
Brutal

Attacks deal (6 + 8% bonus AD) bonus adaptive damage to enemy champions.

Brutal
Coup de Grace
Coup de Grace
Coup de Grace

When an enemy has less than 40% health, deals 8% bonus adaptive damage.

Coup de Grace
Legend: Bloodline
Legend: Bloodline
Legend: Bloodline

Gain 1% Physical and Magical Vamp when engaging in taking down monsters, enemy champions and minions, up to 7% at maximum stacks.

Legend: Bloodline
Bone Plating
Bone Plating
Bone Plating

Blocks damage from the next triggering champion attack and 2 more attacks.

Bone Plating

Заклинания

#1
Процент побед
48.2%
Коэффициент выбора
87.1%
Barrier
Barrier
Barrier

Shield your champion for 120 to 560 for 15 for 2.5 seconds.

Barrier
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash
#2
Процент побед
47.5%
Коэффициент выбора
2.2%
Heal
Heal
Heal

Heal for 110 to 400 for 15 to you and the most wounded nearby ally champion, and both of you gain 30% bonus movement speed for 1 second.

Champions affected by Heal within 35 seconds will receive 50% heal amount.

Heal
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash
#3
Процент побед
46.4%
Коэффициент выбора
1.7%
Exhaust
Exhaust
Exhaust

Exhaust the target enemy champion for 2.5 seconds, reducing their damage dealt by 40% and slowing them by 35% decaying over the duration.

Exhaust
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash
#4
Процент побед
46.0%
Коэффициент выбора
2.5%
Ghost
Ghost
Ghost

Gain a burst of movement speed that decays to 25% bonus movement speed for 8 seconds. Scoring a champion takedown will extend the duration by 6 seconds and refresh the effects, up to the original duration.

Ghost
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash
#5
Процент побед
44.8%
Коэффициент выбора
5.3%
Cleanse
Cleanse
Cleanse

Removes all disables (excluding Airborne, Nearsight, and Suppression) and debuffs (excluding Mark) affecting your champion, and grants Crowd control immunity for 0.25 seconds.

Cleanse
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash

Сборки WildRiftFire

Вариант

Вариант 1

Стартовый предмет
Long Sword
Long Sword
Long Sword
500
+12 Attack Damage
Long Sword
Основные предметы
The Collector
The Collector
The Collector
3000
+45 Attack Damage
+25% Critical Strike Chance

UNIQUE - Killer: +10 Armor Penetration. UNIQUE - Death and Taxes: Dealing damage that would leave an enemy champion below (4%+2% Critical Rate) executes them, permanently increasing the max health percentage execution threshold by 0.1%.

The Collector
Bloodthirster
Bloodthirster
Bloodthirster
3000
+250 Health
+55 Attack Damage
+25% Critical Strike Chance

UNIQUE - BLOODY: +8% Physical Vamp, Attacks that Critically Strike gain an additional 4% Physical Vamp.

Bloodthirster
Lord Dominik's Regard
Lord Dominik's Regard
Lord Dominik's Regard
3300
+25 Attack Damage
+25% Critical Strike Chance
+36% Armor Penetration

PASSIVE - GIANT SLAYER: Deal bonus damage based on the enemy champion's bonus Health, up to 12% bonus damage when the enemy champion has 1200 bonus Health.

Lord Dominik's Regard
Ботинки
Gluttonous Greaves
Gluttonous Greaves
Gluttonous Greaves
900
+10 Attack Damage
+45 Movement Speed

UNIQUE - Conversion: +7% Omnivamp. Limited to 1 Boots item.

Gluttonous Greaves
Stasis
Stasis
Stasis
1000

UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.

Stasis
Финальный билд
The Collector
The Collector
The Collector
3000
+45 Attack Damage
+25% Critical Strike Chance

UNIQUE - Killer: +10 Armor Penetration. UNIQUE - Death and Taxes: Dealing damage that would leave an enemy champion below (4%+2% Critical Rate) executes them, permanently increasing the max health percentage execution threshold by 0.1%.

The Collector
Bloodthirster
Bloodthirster
Bloodthirster
3000
+250 Health
+55 Attack Damage
+25% Critical Strike Chance

UNIQUE - BLOODY: +8% Physical Vamp, Attacks that Critically Strike gain an additional 4% Physical Vamp.

Bloodthirster
Lord Dominik's Regard
Lord Dominik's Regard
Lord Dominik's Regard
3300
+25 Attack Damage
+25% Critical Strike Chance
+36% Armor Penetration

PASSIVE - GIANT SLAYER: Deal bonus damage based on the enemy champion's bonus Health, up to 12% bonus damage when the enemy champion has 1200 bonus Health.

Lord Dominik's Regard
Infinity Edge
Infinity Edge
Infinity Edge
3400
+60 Attack Damage
+25% Critical Strike Chance

UNIQUE - INFINITY: Critical strikes deal 205% damage instead of 175%. UNIQUE - Limit Break: When your total Critical Rate gain from items exceeds 100%, every 1% excess Critical Rate grants 0.6% Critical Strike Damage.

Infinity Edge
Guardian Angel
Guardian Angel
Guardian Angel
3400
+40 Armor
+40 Attack Damage

UNIQUE - RESURRECT: Upon taking lethal damage, resurrects and restores 50% of base health and 30% of maximum mana after 4 seconds of stasis. (210 second cooldown)

Guardian Angel
Gluttonous Greaves - Stasis
Stasis
Stasis
1000

UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.

Gluttonous Greaves - Stasis

Способности

БЕЗРАССУДНЫЙ ПОРЫВ
БЕЗРАССУДНЫЙ ПОРЫВ
БЕЗРАССУДНЫЙ ПОРЫВ

Попадая автоатаками или умениями, отличными от тех, которыми Самира попала перед этим, она выстраивает комбинацию. Автоатаки Самиры в ближнем бою наносят дополнительный магический урон. Когда Самира применяет автоатаки к врагам, на которых действуют эффекты обездвиживания, она совершает к ним рывок на расстояние дальности атаки. Если цель подброшена, продолжительность подбрасывания немного увеличивается.

БЕЗРАССУДНЫЙ ПОРЫВ
P

Попадая автоатаками или умениями, отличными от тех, которыми Самира попала перед этим, она выстраивает комбинацию. Автоатаки Самиры в ближнем бою наносят дополнительный магический урон. Когда Самира применяет автоатаки к врагам, на которых действуют эффекты обездвиживания, она совершает к ним рывок на расстояние дальности атаки. Если цель подброшена, продолжительность подбрасывания немного увеличивается.

ЭПАТАЖ
ЭПАТАЖ
ЭПАТАЖ

Самира совершает выстрел или удар мечом, нанося урон. При применении во время Неистового рывка Самира поражает всех врагов на своем пути.

ЭПАТАЖ
Q

Самира совершает выстрел или удар мечом, нанося урон. При применении во время Неистового рывка Самира поражает всех врагов на своем пути.

ВЗМАХ КЛИНКА
ВЗМАХ КЛИНКА
ВЗМАХ КЛИНКА

Самира вращается с мечом, нанося урон врагам и уничтожая вражеские снаряды.

ВЗМАХ КЛИНКА
W

Самира вращается с мечом, нанося урон врагам и уничтожая вражеские снаряды.

НЕИСТОВЫЙ РЫВОК
НЕИСТОВЫЙ РЫВОК
НЕИСТОВЫЙ РЫВОК

Самира совершает рывок сквозь врага (включая строения), нанося урон всем противникам на пути и увеличивая скорость атаки. Убийства вражеских чемпионов сбрасывают перезарядку этого умения.

НЕИСТОВЫЙ РЫВОК
E

Самира совершает рывок сквозь врага (включая строения), нанося урон всем противникам на пути и увеличивая скорость атаки. Убийства вражеских чемпионов сбрасывают перезарядку этого умения.

АДСКОЕ ПЕКЛО
АДСКОЕ ПЕКЛО
АДСКОЕ ПЕКЛО

Самира безостановочно палит из своих пистолетов, расстреливая всех врагов вокруг.

АДСКОЕ ПЕКЛО
R

Самира безостановочно палит из своих пистолетов, расстреливая всех врагов вокруг.