Гайд по чемпиону

Bard

СТРАНСТВУЮЩИЙ ХРАНИТЕЛЬ

Патч7.0f
РольПОДДЕРЖКА / МАГ
СложностьВысокая
ТирA

Bard — СТРАНСТВУЮЩИЙ ХРАНИТЕЛЬ. Роль: ПОДДЕРЖКА / МАГ. Сложность освоения: высокая.

Сборка предметов

Стартовый предмет
Spectral Sickle
Spectral Sickle
Spectral Sickle
500

PASSIVE - Versatile: Gain 10 attack damage or 20 ability power.(adaptive) UNIQUE PASSIVE -Gain 1 encircling energy orb every 30 seconds (max 3 orbs). While near an ally, the actions below will trigger Tribute, consuming 1 energy orb to grant you 65 gold and restore your Health by 20 - 80: Using abilities or attacks to damage enemy champions or structures; Attacking minions below 65% Health. This also executes them, and the gold generated from the minion kills is given to the ally nearest to you; If a nearby minion is killed while you have 3 orbs. Upon triggering Tribute, the ally nearest to you gains Tribute stacks.. UNIQUE PASSIVE - Quest: Transform to Black Mist Scythe after granting 750 gold. UNIQUE PASSIVE - Tribute: Deal 1 more damage to Sight Wards revealed by Sweeping Lens, Control Ward, and Scryer's Bloom.

Spectral Sickle
Основные предметы
Black Mist Scythe
Black Mist Scythe
Black Mist Scythe
0
+10 Ability Haste

PASSIVE - Versatile: 14 Attack Damage or 28 Ability Power (adaptive) UNIQUE PASSIVE - Spellcraft: Grant 75 gold every 60 seconds and gain 1 point Spirit Power (max 10). Every point of Spirit Power provides 25 health, 2 Attack Damage or 4 Ability Power (adaptive). PASSIVE - Soulcast: Deal 2 more damage to Sight Wards revealed by Sweeping Lens, Control Ward, and Scryer's Bloom.

Black Mist Scythe
Lich Bane
Lich Bane
Lich Bane
2950
+80 Ability Power
+10 Ability Haste
+7% Magic Penetration

UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 75% base AD (+ 50% AP) bonus magic damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - BANE: +5% movement speed

Lich Bane
Infinity Orb
Infinity Orb
Infinity Orb
2900
+80 Ability Power
+7% Magic Penetration

Destiny: 5% Movement Speed Balance: 15 Magic Penetration Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. Thunderfall: When an enemy champion dies within 3 second(s) of you applying Inevitable Demise to them, a lightning bolt strikes at the spot where they died, dealing magic damage equal to 50-75 plus 10% Ability Power to nearby enemies.

Infinity Orb
Ботинки
Boots of Mana
Boots of Mana
Boots of Mana
1400
+45 Ability Power
+45 Movement Speed

+150% Mana Regeneration UNIQUE - Magic Break: +8 Magic penetration. UNIQUE - Big Bully: Attacks and active abilities deal 18 bonus physical damage to minions. UNIQUE - Equilibrium: Champions without Mana gain 75% Base Health Regen.

Boots of Mana
Stasis
Stasis
Stasis
1000

UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.

Stasis
Финальный билд
Black Mist Scythe
Black Mist Scythe
Black Mist Scythe
0
+10 Ability Haste

PASSIVE - Versatile: 14 Attack Damage or 28 Ability Power (adaptive) UNIQUE PASSIVE - Spellcraft: Grant 75 gold every 60 seconds and gain 1 point Spirit Power (max 10). Every point of Spirit Power provides 25 health, 2 Attack Damage or 4 Ability Power (adaptive). PASSIVE - Soulcast: Deal 2 more damage to Sight Wards revealed by Sweeping Lens, Control Ward, and Scryer's Bloom.

Black Mist Scythe
Lich Bane
Lich Bane
Lich Bane
2950
+80 Ability Power
+10 Ability Haste
+7% Magic Penetration

UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 75% base AD (+ 50% AP) bonus magic damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - BANE: +5% movement speed

Lich Bane
Infinity Orb
Infinity Orb
Infinity Orb
2900
+80 Ability Power
+7% Magic Penetration

Destiny: 5% Movement Speed Balance: 15 Magic Penetration Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. Thunderfall: When an enemy champion dies within 3 second(s) of you applying Inevitable Demise to them, a lightning bolt strikes at the spot where they died, dealing magic damage equal to 50-75 plus 10% Ability Power to nearby enemies.

Infinity Orb
Oceanid's Trident
Oceanid's Trident
Oceanid's Trident
2600
+200 Health
+75 Ability Power
+7% Magic Penetration

Lethal Weapon: Dealing ability damage to an enemy champion reduces any shields they gain for 3s (Area of effect abilities apply 5% of bonus Ability Power + 25% shield reduction, capped at 45%; while single target abilities apply 5% of bonus Ability Power + 40% shield reduction, capped at 60%). When you damage an enemy who is unaffected by Lethal Weapon, all shields on them are reduced by the same values.

Oceanid's Trident
Crown of the Shattered Queen
Crown of the Shattered Queen
Crown of the Shattered Queen
3000
+200 Mana
+60 Ability Power
+20 Ability Haste
+7% Magic Penetration

Safeguard: Grant a spell shield that blocks the next enemy ability. When the shield is broken, reduce incoming damage by 40% for 1s (40s cooldown). Poise: Ability Power increases by 20 while Safeguarded. Dealing magic damage to enemy champions using an active ability reduces Safeguard's cooldown by 4 seconds.

Crown of the Shattered Queen
Boots of Mana - Stasis
Stasis
Stasis
1000

UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.

Boots of Mana - Stasis

Заклинания и руны

Заклинания призывателя
Flash
Flash
Flash

Teleport a short distance forward or towards the aimed direction (150 second cooldown).

Flash
Ignite
Ignite
Ignite

Ignites target enemy champion, dealing 72 - 380 (based on level) true damage over 5 seconds and inflicting them with Grievous Wounds icon.png Grievous Wounds, reducing healing effects by 60% (100 second cooldown).

Ignite
Руны
Electrocute
Electrocute
Electrocute

PASSIVE: Basic attacks and abilities generate stacks on enemy champions hit, up to one per attack or cast. Applying 3 stacks to a target within a 3 second period causes them to be struck by lightning, dealing them 40 - 194 (based on level) (+35% bonus AD) (+20% AP) Adaptive damage. ADAPTIVE DAMAGE: Deals either physical or magic damage depending on your bonus statistics, defaulting based on the origin of the effect. Cooldown: 20-13 seconds

Electrocute
Scorch
Scorch
Scorch

Dealing ability damage to a champion deals an additional 21-49 magic damage after 1 second. Cooldown: 8s

Scorch
Empowered Attack
Empowered Attack
Empowered Attack

Every 8 seconds, the next attack will be empowered, dealing 35 - 50 bonus adaptive damage. Ranged champions deal 80% damage.

Empowered Attack
Zombie Ward
Zombie Ward
Zombie Ward

After removing an enemy ward, spawns a zombie ward in its place, granting vision of the surrounding area for 120 seconds. Also gains 3 Attack Damage and 6 Ability Power. Stacks up to 5 times. Gives a bonus 10 Attack Damage or 20 Ability Power upon reaching 5 stacks.

Zombie Ward
Bone Plating
Bone Plating
Bone Plating

Blocks damage from the next triggering champion attack and 2 more attacks.

Bone Plating

Порядок прокачки

Быстрый порядок прокачки
Cosmic Binding
Cosmic Binding
Cosmic Binding

Fires an energy bolt, dealing 80 / 130 / 180 / 230 (+80% AP) magic damage to the first enemy hit and slowing by 60% for 1.1 / 1.3 / 1.5 / 1.7 seconds.The bolt then continues onward for a short distance, If it hits a second enemy or a wall, both enemies are stunned for 1.1 / 1.3 / 1.5 / 1.7 seconds; if a second enemy is struck, the bolt also deals the same damage to them.

>
Caretaker's Shrine
Caretaker's Shrine
Caretaker's Shrine

Creates a Health shrine that grows and powers up to max efficiency after 5 seconds, granting 22.5% / 25% / 27.5% / 30% (+0.05% AP) for 1.5 second and restoring at least 50 / 80 / 110 / 140 (+30% AP) Health to the first allied champion to enter. The shrine restores 100 / 160 / 220 / 280 (+60% AP) Health after existing for 5 seconds.Charge: This ability has 2 charges.Bard can have up to 3 shrines active at once. If an enemy champion enters a shrine, it will be crushed.

>
Magical Journey
Magical Journey
Magical Journey

Opens a one-way corridor through nearby terrain for 10 seconds. Both allied and enemy champions nearby can use the corridor by tapping the turret button.Allies travel 50% faster than enemies.

ОКОВЫ ВСЕЛЕННОЙ
1467
АЛТАРЬ ХРАНИТЕЛЯ
281011
ВОЛШЕБНОЕ ПУТЕШЕСТВИЕ
3121415
ОТСРОЧКА НЕИЗБЕЖНОГО
5913

Контрпики

Сочетается

Ситуативные предметы

vs Tanks
Crown of the Shattered Queen
Crown of the Shattered Queen
Crown of the Shattered Queen
3000
+200 Mana
+60 Ability Power
+20 Ability Haste
+7% Magic Penetration

Safeguard: Grant a spell shield that blocks the next enemy ability. When the shield is broken, reduce incoming damage by 40% for 1s (40s cooldown). Poise: Ability Power increases by 20 while Safeguarded. Dealing magic damage to enemy champions using an active ability reduces Safeguard's cooldown by 4 seconds.

Crown of the Shattered Queen
>
Liandry's Torment
Liandry's Torment
Liandry's Torment
3000
+250 Health
+75 Ability Power
+7% Magic Penetration

UNIQUE - TORMENT: Damaging abilities or empowered attacks deal 0.6% - 3%(+ 0.005% AP) of enemy's max Health as bonus magic damage each second, over 3 seconds.

Liandry's Torment
Против лечения
Crown of the Shattered Queen
Crown of the Shattered Queen
Crown of the Shattered Queen
3000
+200 Mana
+60 Ability Power
+20 Ability Haste
+7% Magic Penetration

Safeguard: Grant a spell shield that blocks the next enemy ability. When the shield is broken, reduce incoming damage by 40% for 1s (40s cooldown). Poise: Ability Power increases by 20 while Safeguarded. Dealing magic damage to enemy champions using an active ability reduces Safeguard's cooldown by 4 seconds.

Crown of the Shattered Queen
>
Morellonomicon
Morellonomicon
Morellonomicon
2600
+150 Health
+70 Ability Power
+20 Ability Haste
+7% Magic Penetration

UNIQUE - AFFLICTION: Dealing magic damage to enemy champions inflicts 50% Grievous Wounds for 3 seconds.

Morellonomicon

Ситуативные руны

Разбор билда

Ключевые предметы
Black Mist Scythe
Black Mist Scythe
Black Mist Scythe
0
+10 Ability Haste

PASSIVE - Versatile: 14 Attack Damage or 28 Ability Power (adaptive) UNIQUE PASSIVE - Spellcraft: Grant 75 gold every 60 seconds and gain 1 point Spirit Power (max 10). Every point of Spirit Power provides 25 health, 2 Attack Damage or 4 Ability Power (adaptive). PASSIVE - Soulcast: Deal 2 more damage to Sight Wards revealed by Sweeping Lens, Control Ward, and Scryer's Bloom.

Black Mist Scythe
Lich Bane
Lich Bane
Lich Bane
2950
+80 Ability Power
+10 Ability Haste
+7% Magic Penetration

UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 75% base AD (+ 50% AP) bonus magic damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - BANE: +5% movement speed

Lich Bane
Infinity Orb
Infinity Orb
Infinity Orb
2900
+80 Ability Power
+7% Magic Penetration

Destiny: 5% Movement Speed Balance: 15 Magic Penetration Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. Thunderfall: When an enemy champion dies within 3 second(s) of you applying Inevitable Demise to them, a lightning bolt strikes at the spot where they died, dealing magic damage equal to 50-75 plus 10% Ability Power to nearby enemies.

Infinity Orb
Oceanid's Trident
Oceanid's Trident
Oceanid's Trident
2600
+200 Health
+75 Ability Power
+7% Magic Penetration

Lethal Weapon: Dealing ability damage to an enemy champion reduces any shields they gain for 3s (Area of effect abilities apply 5% of bonus Ability Power + 25% shield reduction, capped at 45%; while single target abilities apply 5% of bonus Ability Power + 40% shield reduction, capped at 60%). When you damage an enemy who is unaffected by Lethal Weapon, all shields on them are reduced by the same values.

Oceanid's Trident
Crown of the Shattered Queen
Crown of the Shattered Queen
Crown of the Shattered Queen
3000
+200 Mana
+60 Ability Power
+20 Ability Haste
+7% Magic Penetration

Safeguard: Grant a spell shield that blocks the next enemy ability. When the shield is broken, reduce incoming damage by 40% for 1s (40s cooldown). Poise: Ability Power increases by 20 while Safeguarded. Dealing magic damage to enemy champions using an active ability reduces Safeguard's cooldown by 4 seconds.

Crown of the Shattered Queen
Boots of Mana - Stasis
Stasis
Stasis
1000

UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.

Boots of Mana - Stasis

Способности

ЗОВ СКИТАЛЬЦА
ЗОВ СКИТАЛЬЦА
ЗОВ СКИТАЛЬЦА

Бард собирает колокольчики, которые дают ему очки опыта, повышают ману и скорость передвижения вне боя. Каждый собранный колокольчик усиливает мипов Барда. Бард регулярно призывает мипов, которые помогают ему при автоатаках и наносят дополнительный магический урон. Когда Бард собирает достаточно колокольчиков, его мипы начинают наносить урон по площади и замедлять пораженных врагов.

ЗОВ СКИТАЛЬЦА
P

Бард собирает колокольчики, которые дают ему очки опыта, повышают ману и скорость передвижения вне боя. Каждый собранный колокольчик усиливает мипов Барда. Бард регулярно призывает мипов, которые помогают ему при автоатаках и наносят дополнительный магический урон. Когда Бард собирает достаточно колокольчиков, его мипы начинают наносить урон по площади и замедлять пораженных врагов.

ОКОВЫ ВСЕЛЕННОЙ
ОКОВЫ ВСЕЛЕННОЙ
ОКОВЫ ВСЕЛЕННОЙ

Бард выпускает в выбранном направлении энергетический заряд, который поражает до двух врагов на своем пути. Первая пораженная цель замедляется и получает урон. Если после поражения первой цели заряд попадает во врага или стену, все пораженные цели оглушаются.

ОКОВЫ ВСЕЛЕННОЙ
Q

Бард выпускает в выбранном направлении энергетический заряд, который поражает до двух врагов на своем пути. Первая пораженная цель замедляется и получает урон. Если после поражения первой цели заряд попадает во врага или стену, все пораженные цели оглушаются.

АЛТАРЬ ХРАНИТЕЛЯ
АЛТАРЬ ХРАНИТЕЛЯ
АЛТАРЬ ХРАНИТЕЛЯ

Бард создает целебный артефакт, который увеличивает скорость передвижения и силу умений первого коснувшегося его союзника и восстанавливает ему здоровье. Некоторое время артефакт продолжает набирать силу, повышая эффективность лечения.

АЛТАРЬ ХРАНИТЕЛЯ
W

Бард создает целебный артефакт, который увеличивает скорость передвижения и силу умений первого коснувшегося его союзника и восстанавливает ему здоровье. Некоторое время артефакт продолжает набирать силу, повышая эффективность лечения.

ВОЛШЕБНОЕ ПУТЕШЕСТВИЕ
ВОЛШЕБНОЕ ПУТЕШЕСТВИЕ
ВОЛШЕБНОЕ ПУТЕШЕСТВИЕ

Бард создает портал, позволяющий пройти сквозь выбранное препятствие. Порталом могут воспользоваться как союзные, так и вражеские чемпионы, но только в одном направлении.

ВОЛШЕБНОЕ ПУТЕШЕСТВИЕ
E

Бард создает портал, позволяющий пройти сквозь выбранное препятствие. Порталом могут воспользоваться как союзные, так и вражеские чемпионы, но только в одном направлении.

ОТСРОЧКА НЕИЗБЕЖНОГО
ОТСРОЧКА НЕИЗБЕЖНОГО
ОТСРОЧКА НЕИЗБЕЖНОГО

Бард посылает энергию духов в указанную область, на короткое время помещая всех бойцов и башни в ней в стазис, а также оглушая их. Пораженные враги на определенное время раскрываются.

ОТСРОЧКА НЕИЗБЕЖНОГО
R

Бард посылает энергию духов в указанную область, на короткое время помещая всех бойцов и башни в ней в стазис, а также оглушая их. Пораженные враги на определенное время раскрываются.