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Колосс
Galio — Колосс. Роль: Мид. Сложность освоения: средняя.




Destiny: 5% Movement Speed Balance: 15 Magic Penetration Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. Thunderfall: When an enemy champion dies within 3 second(s) of you applying Inevitable Demise to them, a lightning bolt strikes at the spot where they died, dealing magic damage equal to 50-75 plus 10% Ability Power to nearby enemies.


Unique Passive - Soul Hunt: +15 magical penetration Unique Passive - Wandering Soul: Every time you take down an enemy champion within 3 seconds of damaging them, your ability cooldowns are reduced by 25%. You steal 10% of their base Movement Speed for 10 seconds and 50% of their Ability Haste until they respawn. Ability Haste stolen this way stacks.


UNIQUE - OVERKILL: Increases ability power by 20 - 45 % (based on level).


+150% Mana Regeneration UNIQUE - Magic Break: +8 Magic penetration. UNIQUE - Big Bully: Attacks and active abilities deal 18 bonus physical damage to minions. UNIQUE - Equilibrium: Champions without Mana gain 75% Base Health Regen.


UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.


Destiny: 5% Movement Speed Balance: 15 Magic Penetration Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. Thunderfall: When an enemy champion dies within 3 second(s) of you applying Inevitable Demise to them, a lightning bolt strikes at the spot where they died, dealing magic damage equal to 50-75 plus 10% Ability Power to nearby enemies.


Unique Passive - Soul Hunt: +15 magical penetration Unique Passive - Wandering Soul: Every time you take down an enemy champion within 3 seconds of damaging them, your ability cooldowns are reduced by 25%. You steal 10% of their base Movement Speed for 10 seconds and 50% of their Ability Haste until they respawn. Ability Haste stolen this way stacks.


UNIQUE - OVERKILL: Increases ability power by 20 - 45 % (based on level).


Safeguard: Grant a spell shield that blocks the next enemy ability. When the shield is broken, reduce incoming damage by 40% for 1s (40s cooldown). Poise: Ability Power increases by 20 while Safeguarded. Dealing magic damage to enemy champions using an active ability reduces Safeguard's cooldown by 4 seconds.


UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 75% base AD (+ 50% AP) bonus magic damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - BANE: +5% movement speed


UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.


Teleport a short distance forward or towards the aimed direction (150 second cooldown).


Ignites target enemy champion, dealing 72 - 380 (based on level) true damage over 5 seconds and inflicting them with Grievous Wounds icon.png Grievous Wounds, reducing healing effects by 60% (100 second cooldown).


PASSIVE: Basic attacks and abilities generate stacks on enemy champions hit, up to one per attack or cast. Applying 3 stacks to a target within a 3 second period causes them to be struck by lightning, dealing them 40 - 194 (based on level) (+35% bonus AD) (+20% AP) Adaptive damage. ADAPTIVE DAMAGE: Deals either physical or magic damage depending on your bonus statistics, defaulting based on the origin of the effect. Cooldown: 20-13 seconds


Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown) The damaging attack/ability gains bonuses at higher levels: Level 5: Deal an additional 10 true damage. Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.


Every 8 seconds, the next attack will be empowered, dealing 35 - 50 bonus adaptive damage. Ranged champions deal 80% damage.


Gains 1 Attack Damage or 2 Ability Power when an enemy is taken down, up to 20 stacks, and gains a bonus 10 Attack Damage or 20 Ability Power reaching 20 stacks.


Gain a bonus when reaching the following levels: -Level 1: Gain 6 Ability Haste. - Level 5: Gain an additional 6 Ability Haste. - Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)


Fires two windblasts that deal 70 / 115 / 160 / 205 (+75% AP) magic damage and converge into a tornado.The tornado deals 8% (+2% AP) magic damage of target's maximum Health over 1.5 seconds.


Passive: Every 12 seconds, upon taking damage, Galio gains a shield that absorbs 46 (8% / 12% / 16% / 20% HP) magic damage for 3.5 seconds.Hold: Enters a defensive stance, slowing himself by 15% for up to 2 seconds. Takes 25% / 30% / 35% / 40% (+4% AP + 8% bonus MR +1% bonus Health) reduced magic damage and 12.5% / 15% / 17.5% / 20% (+2% AP + 4% bonus MR +0.5% bonus Health) reduced physical damage.Release: Deals 40 / 80 / 120 / 160 (+55% AP) magic damage to nearby enemies and taunts them for 0.5 - 1.5 seconds, increased with hold time.


Dashes forward until he hits an enemy champion or terrain, dealing 90 / 140 / 190 / 240 (+80% AP) magic damage to enemies and knocking them up for 0.75 seconds.Deals 85% damage to minions and monsters.


UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 75% base AD (+ 50% AP) bonus magic damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - BANE: +5% movement speed


Lethal Weapon: Dealing ability damage to an enemy champion reduces any shields they gain for 3s (Area of effect abilities apply 5% of bonus Ability Power + 25% shield reduction, capped at 45%; while single target abilities apply 5% of bonus Ability Power + 40% shield reduction, capped at 60%). When you damage an enemy who is unaffected by Lethal Weapon, all shields on them are reduced by the same values.


UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 75% base AD (+ 50% AP) bonus magic damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - BANE: +5% movement speed


UNIQUE - TORMENT: Damaging abilities or empowered attacks deal 0.6% - 3%(+ 0.005% AP) of enemy's max Health as bonus magic damage each second, over 3 seconds.


UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 75% base AD (+ 50% AP) bonus magic damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - BANE: +5% movement speed
UNIQUE - AFFLICTION: Dealing magic damage to enemy champions inflicts 50% Grievous Wounds for 3 seconds.


Gain a bonus when reaching the following levels: -Level 1: Gain 6 Ability Haste. - Level 5: Gain an additional 6 Ability Haste. - Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)


Blocks damage from the next triggering champion attack and 2 more attacks.


Destiny: 5% Movement Speed Balance: 15 Magic Penetration Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. Thunderfall: When an enemy champion dies within 3 second(s) of you applying Inevitable Demise to them, a lightning bolt strikes at the spot where they died, dealing magic damage equal to 50-75 plus 10% Ability Power to nearby enemies.


Unique Passive - Soul Hunt: +15 magical penetration Unique Passive - Wandering Soul: Every time you take down an enemy champion within 3 seconds of damaging them, your ability cooldowns are reduced by 25%. You steal 10% of their base Movement Speed for 10 seconds and 50% of their Ability Haste until they respawn. Ability Haste stolen this way stacks.


UNIQUE - OVERKILL: Increases ability power by 20 - 45 % (based on level).


Safeguard: Grant a spell shield that blocks the next enemy ability. When the shield is broken, reduce incoming damage by 40% for 1s (40s cooldown). Poise: Ability Power increases by 20 while Safeguarded. Dealing magic damage to enemy champions using an active ability reduces Safeguard's cooldown by 4 seconds.


UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 75% base AD (+ 50% AP) bonus magic damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - BANE: +5% movement speed


UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.


Каждые несколько секунд следующая автоатака Галио дополнительно наносит магический урон по площади. Когда срабатывает "Колоссальный удар", скорость атаки Галио повышается. При поражении эпического монстра или вражеского чемпиона умением перезарядка "Колоссального удара" сокращается на 3 секунды – эффект может сработать только один раз за применение.
Каждые несколько секунд следующая автоатака Галио дополнительно наносит магический урон по площади. Когда срабатывает "Колоссальный удар", скорость атаки Галио повышается. При поражении эпического монстра или вражеского чемпиона умением перезарядка "Колоссального удара" сокращается на 3 секунды – эффект может сработать только один раз за применение.


Галио запускает два порыва ветра, и они объединяются в большой вихрь, который наносит периодический урон.
Галио запускает два порыва ветра, и они объединяются в большой вихрь, который наносит периодический урон.


Галио уменьшает свою скорость передвижения, подготавливая защитную стойку. После окончания подготовки Галио провоцирует всех ближайших вражеских чемпионов и наносит им урон.
Галио уменьшает свою скорость передвижения, подготавливая защитную стойку. После окончания подготовки Галио провоцирует всех ближайших вражеских чемпионов и наносит им урон.


Галио делает шаг назад и совершает рывок вперед, нанося урон первому вражескому чемпиону на своем пути и подбрасывая его в воздух.
Галио делает шаг назад и совершает рывок вперед, нанося урон первому вражескому чемпиону на своем пути и подбрасывая его в воздух.


Галио выбирает местоположение союзного чемпиона в качестве точки приземления, накладывая на всех союзников в области действия щит от магического урона. После небольшой задержки Галио приземляется в выбранное место, подбрасывая в воздух находящихся поблизости врагов.
Галио выбирает местоположение союзного чемпиона в качестве точки приземления, накладывая на всех союзников в области действия щит от магического урона. После небольшой задержки Галио приземляется в выбранное место, подбрасывая в воздух находящихся поблизости врагов.