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Galio

Колосс

Ранг
Патч7.1d
РольМид
СложностьСредняя
ТирA

Galio — Колосс. Роль: Мид. Сложность освоения: средняя.

Основные предметы

#1
Процент побед
59.1%
Коэффициент выбора
1.6%
Riftmaker
Riftmaker
Riftmaker

Assimilation: +11% Magic Vamp

Void Corruption: Generates a stack of Corruption every second in champion combat, which expires out of combat and stacks up to 3 times. Each stack grants 2.5% bonus magic damage, stacking up to 7.5%, upon which it converts into true damage.

Riftmaker
Hollow Radiance
Hollow Radiance
Hollow Radiance

Immolate: While in combat, deal Magic Damage equal to (20 ~ 30 + 1% Bonus Health) per second for 5s. Deals 125% Damage against monsters and 200% Damage against minions

Desolate: Killing a neutral monster or an enemy deals Magic Damage equal to (30 + 2% Bonus Health) in an area around them.

Hollow Radiance
Unending Despair
Unending Despair
Unending Despair

Anguish: While in combat with champions, every 4 seconds deal magic damage equal to 3% of your maximum Health to nearby enemy champions, and heal yourself for 250% of the damage dealt, Anguish is not affected by item Ability Haste.

Unending Despair
#2
Процент побед
58.5%
Коэффициент выбора
2.4%
Riftmaker
Riftmaker
Riftmaker

Assimilation: +11% Magic Vamp

Void Corruption: Generates a stack of Corruption every second in champion combat, which expires out of combat and stacks up to 3 times. Each stack grants 2.5% bonus magic damage, stacking up to 7.5%, upon which it converts into true damage.

Riftmaker
Hollow Radiance
Hollow Radiance
Hollow Radiance

Immolate: While in combat, deal Magic Damage equal to (20 ~ 30 + 1% Bonus Health) per second for 5s. Deals 125% Damage against monsters and 200% Damage against minions

Desolate: Killing a neutral monster or an enemy deals Magic Damage equal to (30 + 2% Bonus Health) in an area around them.

Hollow Radiance
Dawnshroud
Dawnshroud
Dawnshroud

Dawnbringer: If you are within 400 units of an enemy champion when you immobilize an enemy champion or are immobilized by enemy champions, you deal 40 (+ 2.5% bonus health) magic damage to nearby enemy champions and reveal them for 3 seconds. For the same duration, you gain 20% bonus armor and magic resist (3 second cooldown).

Dawnshroud
#3
Процент побед
57.7%
Коэффициент выбора
13.6%
Riftmaker
Riftmaker
Riftmaker

Assimilation: +11% Magic Vamp

Void Corruption: Generates a stack of Corruption every second in champion combat, which expires out of combat and stacks up to 3 times. Each stack grants 2.5% bonus magic damage, stacking up to 7.5%, upon which it converts into true damage.

Riftmaker
Hollow Radiance
Hollow Radiance
Hollow Radiance

Immolate: While in combat, deal Magic Damage equal to (20 ~ 30 + 1% Bonus Health) per second for 5s. Deals 125% Damage against monsters and 200% Damage against minions

Desolate: Killing a neutral monster or an enemy deals Magic Damage equal to (30 + 2% Bonus Health) in an area around them.

Hollow Radiance
Thornmail
Thornmail
Thornmail

Thorns: When Struck by an attack, deal (20 + 6% Bonus Armor + 2% Bonus Health) Magic Damage to the attacker

Entwine: Apply Grievous Wounds to enemy champions for 3s when struck by their attacks or dealing damage to them.

Thornmail
#4
Процент побед
56.5%
Коэффициент выбора
1.2%
Hollow Radiance
Hollow Radiance
Hollow Radiance

Immolate: While in combat, deal Magic Damage equal to (20 ~ 30 + 1% Bonus Health) per second for 5s. Deals 125% Damage against monsters and 200% Damage against minions

Desolate: Killing a neutral monster or an enemy deals Magic Damage equal to (30 + 2% Bonus Health) in an area around them.

Hollow Radiance
Thornmail
Thornmail
Thornmail

Thorns: When Struck by an attack, deal (20 + 6% Bonus Armor + 2% Bonus Health) Magic Damage to the attacker

Entwine: Apply Grievous Wounds to enemy champions for 3s when struck by their attacks or dealing damage to them.

Thornmail
Dawnshroud
Dawnshroud
Dawnshroud

Dawnbringer: If you are within 400 units of an enemy champion when you immobilize an enemy champion or are immobilized by enemy champions, you deal 40 (+ 2.5% bonus health) magic damage to nearby enemy champions and reveal them for 3 seconds. For the same duration, you gain 20% bonus armor and magic resist (3 second cooldown).

Dawnshroud
#5
Процент побед
56.3%
Коэффициент выбора
1.4%
Infinity Orb
Infinity Orb
Infinity Orb

Destiny: +5% move speed

Balance: +15 magic penetration

Inevitable Demise: Abilities and empowered attacks critically strike for 20% bonus damage against enemies below 35% of their maximum health

Thunderfall: When a champion dies within 3 seconds of being hit by Inevitable Demise, a lightning bolt will strike upon them dealing 50 – 75 (based on level) (+ 10% AP) magic damage to nearby enemies.

Infinity Orb
Awakened Soulstealer
Awakened Soulstealer
Awakened Soulstealer

Soul Hunt: +15 magic penetration

Wandering Soul: Scoring a champion takedown within 3 seconds of damaging them will reduce your abilities' remaining cooldowns by 25%. You also gain 10% of their base move speed and 50% of their ability haste until they respawn. This ability haste can stack.

Awakened Soulstealer
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap

Overkill: Increases Ability Power by 20%–45% (based on level).

Rabadon's Deathcap
#6
Процент побед
54.9%
Коэффициент выбора
13.8%
Infinity Orb
Infinity Orb
Infinity Orb

Destiny: +5% move speed

Balance: +15 magic penetration

Inevitable Demise: Abilities and empowered attacks critically strike for 20% bonus damage against enemies below 35% of their maximum health

Thunderfall: When a champion dies within 3 seconds of being hit by Inevitable Demise, a lightning bolt will strike upon them dealing 50 – 75 (based on level) (+ 10% AP) magic damage to nearby enemies.

Infinity Orb
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap

Overkill: Increases Ability Power by 20%–45% (based on level).

Rabadon's Deathcap
Awakened Soulstealer
Awakened Soulstealer
Awakened Soulstealer

Soul Hunt: +15 magic penetration

Wandering Soul: Scoring a champion takedown within 3 seconds of damaging them will reduce your abilities' remaining cooldowns by 25%. You also gain 10% of their base move speed and 50% of their ability haste until they respawn. This ability haste can stack.

Awakened Soulstealer
#7
Процент побед
53.0%
Коэффициент выбора
27.4%
Luden's Echo
Luden's Echo
Luden's Echo

Discordic Echo: Your movement and ability casts will generate stacks of Discord, stacking up to 100 times. At maximum stacks, your next damaging ability consumes them all to deal 110 (+ 10% AP) bonus magic damage to the target and up to 3 surrounding enemies.

Luden's Echo
Infinity Orb
Infinity Orb
Infinity Orb

Destiny: +5% move speed

Balance: +15 magic penetration

Inevitable Demise: Abilities and empowered attacks critically strike for 20% bonus damage against enemies below 35% of their maximum health

Thunderfall: When a champion dies within 3 seconds of being hit by Inevitable Demise, a lightning bolt will strike upon them dealing 50 – 75 (based on level) (+ 10% AP) magic damage to nearby enemies.

Infinity Orb
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap

Overkill: Increases Ability Power by 20%–45% (based on level).

Rabadon's Deathcap

Руны

#1
Процент побед
52.1%
Коэффициент выбора
24.8%
Ice Overlord
Ice Overlord
Ice Overlord

Immobilizing an enemy champion causes 3 beams to form around them, creating ice beneath them for 3s and slowing enemies inside by (20% + 1.5% Bonus Health). The slow lingers on enemies for 1.5s after they've left the ice zone. Gain a protective layer of ice around yourself, increasing your Armor and Magic Resistance by 35+80% Bonus Armor and Magic Resistance. After a delay of 2.5s, the ice explodes, dealing 25-125 + 5% Bonus Health magic damage around you.

Ice Overlord
Courage of the Colossus
Courage of the Colossus
Courage of the Colossus

Gains a shield that absorbs up to 25-45+1% max health for 3 seconds when immobilizing an enemy. (10 seconds cooldown)

Courage of the Colossus
Second Wind
Second Wind
Second Wind

Gain 5 health every 5 seconds. After taking damage from an enemy champion regenerate 6 (+2% of your missing health) over the next 5 seconds. This effect is doubled for melee champions.

Second Wind
Perseverance
Perseverance
Perseverance

Gain 10% tenacity.

While immobilized, gain 16-30 armor and magic resistance for 1.5 seconds. Refresh duration when immobilized multiple times.

Perseverance
Sudden Impact
Sudden Impact
Sudden Impact

Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown)

The damaging attack/ability gains bonuses at higher levels:

Level 5: Deal an additional 10 true damage.

Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.

Sudden Impact
#2
Процент побед
51.7%
Коэффициент выбора
15.5%
Ice Overlord
Ice Overlord
Ice Overlord

Immobilizing an enemy champion causes 3 beams to form around them, creating ice beneath them for 3s and slowing enemies inside by (20% + 1.5% Bonus Health). The slow lingers on enemies for 1.5s after they've left the ice zone. Gain a protective layer of ice around yourself, increasing your Armor and Magic Resistance by 35+80% Bonus Armor and Magic Resistance. After a delay of 2.5s, the ice explodes, dealing 25-125 + 5% Bonus Health magic damage around you.

Ice Overlord
Courage of the Colossus
Courage of the Colossus
Courage of the Colossus

Gains a shield that absorbs up to 25-45+1% max health for 3 seconds when immobilizing an enemy. (10 seconds cooldown)

Courage of the Colossus
Second Wind
Second Wind
Second Wind

Gain 5 health every 5 seconds. After taking damage from an enemy champion regenerate 6 (+2% of your missing health) over the next 5 seconds. This effect is doubled for melee champions.

Second Wind
Overgrowth
Overgrowth
Overgrowth

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Overgrowth
Botanist
Botanist
Botanist

When you destroy a plant, gain 25 gold and empowered plant effects. Soulflowers near the turrets also grant additional bonuses.

Cryoblossom: When the stasis ends, the target is slowed for 1s.

Botanist
#3
Процент побед
50.9%
Коэффициент выбора
1.2%
Ice Overlord
Ice Overlord
Ice Overlord

Immobilizing an enemy champion causes 3 beams to form around them, creating ice beneath them for 3s and slowing enemies inside by (20% + 1.5% Bonus Health). The slow lingers on enemies for 1.5s after they've left the ice zone. Gain a protective layer of ice around yourself, increasing your Armor and Magic Resistance by 35+80% Bonus Armor and Magic Resistance. After a delay of 2.5s, the ice explodes, dealing 25-125 + 5% Bonus Health magic damage around you.

Ice Overlord
Courage of the Colossus
Courage of the Colossus
Courage of the Colossus

Gains a shield that absorbs up to 25-45+1% max health for 3 seconds when immobilizing an enemy. (10 seconds cooldown)

Courage of the Colossus
Second Wind
Second Wind
Second Wind

Gain 5 health every 5 seconds. After taking damage from an enemy champion regenerate 6 (+2% of your missing health) over the next 5 seconds. This effect is doubled for melee champions.

Second Wind
Overgrowth
Overgrowth
Overgrowth

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Overgrowth
Sudden Impact
Sudden Impact
Sudden Impact

Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown)

The damaging attack/ability gains bonuses at higher levels:

Level 5: Deal an additional 10 true damage.

Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.

Sudden Impact
#4
Процент побед
50.6%
Коэффициент выбора
1.7%
Ice Overlord
Ice Overlord
Ice Overlord

Immobilizing an enemy champion causes 3 beams to form around them, creating ice beneath them for 3s and slowing enemies inside by (20% + 1.5% Bonus Health). The slow lingers on enemies for 1.5s after they've left the ice zone. Gain a protective layer of ice around yourself, increasing your Armor and Magic Resistance by 35+80% Bonus Armor and Magic Resistance. After a delay of 2.5s, the ice explodes, dealing 25-125 + 5% Bonus Health magic damage around you.

Ice Overlord
Sudden Impact
Sudden Impact
Sudden Impact

Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown)

The damaging attack/ability gains bonuses at higher levels:

Level 5: Deal an additional 10 true damage.

Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.

Sudden Impact
Chain Assault
Chain Assault
Chain Assault

Hitting an enemy champion with an active ability applies a mark to them, causing your next 2 attacks or active ability casts against them to deal 20 - 35 (+5% bonus AD +2.5% bonus AP) bonus adaptive damage. (15 second cooldown)

Chain Assault
Eyeball Collection
Eyeball Collection
Eyeball Collection

Gain 2 Adaptive Force after scoring a champion or epic monster takedown, stacking up to 8 times.

Eyeball Collection
Transcendence
Transcendence
Transcendence

Gain a bonus when reaching the following levels:

-Level 1: Gain 6 Ability Haste.

- Level 5: Gain an additional 6 Ability Haste.

- Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Transcendence
#5
Процент побед
50.4%
Коэффициент выбора
3.7%
Electrocute
Electrocute
Electrocute

Passive: Basic attacks and abilities generate stacks on enemy champions hit, up to one per attack or cast. Applying 3 stacks to a target within a 3 second period causes them to be struck by lightning, dealing them 40 - 194 (based on level) (+35% bonus AD) (+20% AP) Adaptive damage.

Adaptive Damage: Deals either physical or magic damage depending on your bonus statistics, defaulting based on the origin of the effect.

Cooldown: 20-13 seconds

Electrocute
Sudden Impact
Sudden Impact
Sudden Impact

Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown)

The damaging attack/ability gains bonuses at higher levels:

Level 5: Deal an additional 10 true damage.

Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.

Sudden Impact
Tyrant
Tyrant
Tyrant

When damaging a champion below 50% Health, deal 30 - 50 (+7.5% bonus AD +3.5% AP) bonus adaptive damage. (10 second cooldown)

Tyrant
Eyeball Collection
Eyeball Collection
Eyeball Collection

Gain 2 Adaptive Force after scoring a champion or epic monster takedown, stacking up to 8 times.

Eyeball Collection
Second Wind
Second Wind
Second Wind

Gain 5 health every 5 seconds. After taking damage from an enemy champion regenerate 6 (+2% of your missing health) over the next 5 seconds. This effect is doubled for melee champions.

Second Wind
#6
Процент побед
49.6%
Коэффициент выбора
11.0%
Electrocute
Electrocute
Electrocute

Passive: Basic attacks and abilities generate stacks on enemy champions hit, up to one per attack or cast. Applying 3 stacks to a target within a 3 second period causes them to be struck by lightning, dealing them 40 - 194 (based on level) (+35% bonus AD) (+20% AP) Adaptive damage.

Adaptive Damage: Deals either physical or magic damage depending on your bonus statistics, defaulting based on the origin of the effect.

Cooldown: 20-13 seconds

Electrocute
Unshakeable
Unshakeable
Unshakeable

Gain 5% Armor and Magic Resist. For every 1 enemy champion nearby, gain an additional 4% Armor and Magic Resist. If the max number of enemy champions are nearby (max: 3), you also gain 20% Slow Resist.

Unshakeable
Bone Plating
Bone Plating
Bone Plating

Blocks damage from the next triggering champion attack and 2 more attacks.

Bone Plating
Overgrowth
Overgrowth
Overgrowth

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Overgrowth
Transcendence
Transcendence
Transcendence

Gain a bonus when reaching the following levels:

-Level 1: Gain 6 Ability Haste.

- Level 5: Gain an additional 6 Ability Haste.

- Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Transcendence
#7
Процент побед
49.5%
Коэффициент выбора
22.5%
Electrocute
Electrocute
Electrocute

Passive: Basic attacks and abilities generate stacks on enemy champions hit, up to one per attack or cast. Applying 3 stacks to a target within a 3 second period causes them to be struck by lightning, dealing them 40 - 194 (based on level) (+35% bonus AD) (+20% AP) Adaptive damage.

Adaptive Damage: Deals either physical or magic damage depending on your bonus statistics, defaulting based on the origin of the effect.

Cooldown: 20-13 seconds

Electrocute
Sudden Impact
Sudden Impact
Sudden Impact

Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown)

The damaging attack/ability gains bonuses at higher levels:

Level 5: Deal an additional 10 true damage.

Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.

Sudden Impact
Chain Assault
Chain Assault
Chain Assault

Hitting an enemy champion with an active ability applies a mark to them, causing your next 2 attacks or active ability casts against them to deal 20 - 35 (+5% bonus AD +2.5% bonus AP) bonus adaptive damage. (15 second cooldown)

Chain Assault
Eyeball Collection
Eyeball Collection
Eyeball Collection

Gain 2 Adaptive Force after scoring a champion or epic monster takedown, stacking up to 8 times.

Eyeball Collection
Bone Plating
Bone Plating
Bone Plating

Blocks damage from the next triggering champion attack and 2 more attacks.

Bone Plating

Заклинания

#1
Процент побед
53.4%
Коэффициент выбора
1.3%
Ghost
Ghost
Ghost

Gain a burst of movement speed that decays to 25% bonus movement speed for 8 seconds. Scoring a champion takedown will extend the duration by 6 seconds and refresh the effects, up to the original duration.

Ghost
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash
#2
Процент побед
51.9%
Коэффициент выбора
1.2%
Exhaust
Exhaust
Exhaust

Exhaust the target enemy champion for 2.5 seconds, reducing their damage dealt by 40% and slowing them by 35% decaying over the duration.

Exhaust
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash
#3
Процент побед
50.6%
Коэффициент выбора
93.9%
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash
Ignite
Ignite
Ignite

Ignite the target enemy champion for 5 seconds, revealing them, inflicting 60% Grievous Wounds, and dealing 72 to 380 for 15 true damage over the duration.

The first tick of damage occurs briefly after the cast, then subsequent ticks occur every 1.056 seconds.

Ignite
#4
Процент побед
49.5%
Коэффициент выбора
2.8%
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash
Teleport
Teleport
Teleport

Active: After channeling for 3 seconds, remove any homestart or homeguard buff and blink to the target champion or ward. Your destination will be visibly marked.

Passive - [0–6:00 elapse]: You can also target allied turrets.

Teleport

Сборки WildRiftFire

Вариант

Мид

Стартовый предмет
Amplifying Tome
Amplifying Tome
Amplifying Tome
500
+25 Ability Power
Amplifying Tome
Основные предметы
Riftmaker
Riftmaker
Riftmaker
3200
+150 Health
+80 Ability Power
+15 Ability Haste
+7% Magic Penetration

UNIQUE - Assimilation: +11% Magic Vamp. UNIQUE - Void Corruption: When in combat with champions, gain 1 stack of Corruption every 1 second. Each Stack of Corruption increases your Magic Damage Dealt by 2.5%. At maximum stacks, the additional damage provided by Corruption becomes true damage.

Riftmaker
Hollow Radiance
Hollow Radiance
Hollow Radiance
2800
+400 Health
+40 Magic Resist
+15 Ability Haste

IMMOLATE: While in combat, deal Magic Damage equal to (20 ~ 30 + 1% Bonus Health) per second for 5s. Deals 125% Damage against monsters and 200% Damage against minions. DESOLATE: Killing a neutral monster or an enemy deals Magic Damage equal to (30 + 2% Bonus Health) in an area around them.

Hollow Radiance
Thornmail
Thornmail
Thornmail
2700
+200 Health
+75 Armor

UNIQUE - THORNS: When Struck by an attack, deal 20 + 6% Bonus Armor + 2% Bonus Health Magic Damage to the attacker. UNIQUE - ENTWINE: Apply Grievous Wounds to enemy champions for 3s when struck by their attacks or dealing damage to them.

Thornmail
Ботинки
Boots of Mana
Boots of Mana
Boots of Mana
900
+15 Ability Power
+45 Movement Speed

+100% Mana Regeneration UNIQUE - Magic Break: +8 Magic penetration. UNIQUE - Big Bully: Attacks and active abilities deal 18 bonus physical damage to minions. UNIQUE - Equilibrium: Champions without Mana gain 50% Base Health Regen.

Boots of Mana
Protobelt
Protobelt
Protobelt
500

UNIQUE - PROTOBELT: Dash forward and unleash a cone of missiles that deal 70 (based on level) magic damage. If champions or monsters are hit by more than one missile, the additional missiles deal only 7 damage. Upon hitting the target, reduce the target's Magic Resist by 12% for 3s. After Cast, gain 20% Movement Speed that decays over 3s. (50 second cooldown) Limited to 1 Boots enchantment.

Protobelt
Финальный билд
Riftmaker
Riftmaker
Riftmaker
3200
+150 Health
+80 Ability Power
+15 Ability Haste
+7% Magic Penetration

UNIQUE - Assimilation: +11% Magic Vamp. UNIQUE - Void Corruption: When in combat with champions, gain 1 stack of Corruption every 1 second. Each Stack of Corruption increases your Magic Damage Dealt by 2.5%. At maximum stacks, the additional damage provided by Corruption becomes true damage.

Riftmaker
Hollow Radiance
Hollow Radiance
Hollow Radiance
2800
+400 Health
+40 Magic Resist
+15 Ability Haste

IMMOLATE: While in combat, deal Magic Damage equal to (20 ~ 30 + 1% Bonus Health) per second for 5s. Deals 125% Damage against monsters and 200% Damage against minions. DESOLATE: Killing a neutral monster or an enemy deals Magic Damage equal to (30 + 2% Bonus Health) in an area around them.

Hollow Radiance
Thornmail
Thornmail
Thornmail
2700
+200 Health
+75 Armor

UNIQUE - THORNS: When Struck by an attack, deal 20 + 6% Bonus Armor + 2% Bonus Health Magic Damage to the attacker. UNIQUE - ENTWINE: Apply Grievous Wounds to enemy champions for 3s when struck by their attacks or dealing damage to them.

Thornmail
Dawnshroud
Dawnshroud
Dawnshroud
2700
+250 Health
+50 Armor
+30 Magic Resist

UNIQUE - Dawnbringer: When you immobilize a champion or are immobilized, damage and reveal all nearby enemy champions for 3 seconds, dealing 40 + 2.5% bonus health, as magic damage, increase your Armor and Magic Resistance by 20 (3 second cooldown).

Dawnshroud
Amaranth's Twinguard
Amaranth's Twinguard
Amaranth's Twinguard
3100
+60 Armor
+60 Magic Resist

UNIQUE - ENDURANCE: While in combat with enemy champions, gain a stack of Endurance each second. When you reach 5 stacks of Endurance, gain 20% size, 20% tenacity, and increase your armor and magic resistance by 30% until you leave combat with champions.

Amaranth's Twinguard
Boots of Mana - Protobelt
Protobelt
Protobelt
500

UNIQUE - PROTOBELT: Dash forward and unleash a cone of missiles that deal 70 (based on level) magic damage. If champions or monsters are hit by more than one missile, the additional missiles deal only 7 damage. Upon hitting the target, reduce the target's Magic Resist by 12% for 3s. After Cast, gain 20% Movement Speed that decays over 3s. (50 second cooldown) Limited to 1 Boots enchantment.

Boots of Mana - Protobelt
Вариант

Саппорт

Стартовый предмет
Relic Shield
Relic Shield
Relic Shield
500
+125 Health

UNIQUE PASSIVE - Tribute: Gain 1 encircling energy orb every 30 seconds (max 3 orbs). While near an ally, the actions below will trigger Tribute, consuming 1 energy orb to grant you 65 gold and restore your Health by 20 - 80: Using abilities or attacks to damage enemy champions or structures; Attacking minions below 65% Health. This also executes them, and the gold generated from the minion kills is given to the ally nearest to you; If a nearby minion is killed while you have 3 orbs. Upon triggering Tribute, the ally nearest to you gains Tribute stacks. UNIQUE PASSIVE - Spoils of War: Deal 1 more damage to Sight Wards revealed by Sweeping Lens, Control Ward, and Scryer's Bloom.

Relic Shield
Основные предметы
Bulwark of the Mountain
Bulwark of the Mountain
Bulwark of the Mountain
0
+175 Health
+10 Ability Haste

UNIQUE PASSIVE - Spellcraft: Grant 75 gold every 60 seconds and gain 1 point Spirit Power (max 10). Every point of Spirit Power provides 25 health, 2 Attack Damage or 4 Ability Power (adaptive). UNIQUE PASSIVE - Soulcast: Deal 2 more damage to Sight Wards revealed by Sweeping Lens, Control Ward, and Scryer's Bloom.

Bulwark of the Mountain
Yordle Trap
Yordle Trap
Yordle Trap
2500
+350 Health
+40 Armor
+15 Ability Haste

Catcher - After applying crowd control effects that displace the enemy, gain 30% Movement Speed for 3 seconds and mark the target, reducing their Armor and Magic Resist by 5-12 for 8 seconds. If the target dies while they are marked, you and nearby allies gain 200-240 bonus gold in total. The bonus gold can only be earned once every 10 seconds.

Yordle Trap
Warmog's Armor
Warmog's Armor
Warmog's Armor
2850
+700 Health
+100 Health Regeneration
+20 Ability Haste

UNIQUE - WARMOG'S HEART: If you have at least 950 bonus health, regenerate 3.5% maximum health per second if you haven't taken damage with the last 5 seconds. UNIQUE - BLESSED: Increases all healing and shielding effects on you by 30%.

Warmog's Armor
Ботинки
Plated Steelcaps
Plated Steelcaps
Plated Steelcaps
900
+150 Health
+20 Armor
+45 Movement Speed

+50% Health Regen Limited to 1 Boots item.

Plated Steelcaps
Gargoyle
Gargoyle
Gargoyle
500

UNIQUE - STONEPLATE: Gain a base shield that absorbs damage equal to 15% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 28% . For every enemy nearby, gain an additional shield that absorbs damage equal to 5% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 10%, capped at 3 enemies. Limited to 1 Boots enchantment.

Gargoyle
Финальный билд
Bulwark of the Mountain
Bulwark of the Mountain
Bulwark of the Mountain
0
+175 Health
+10 Ability Haste

UNIQUE PASSIVE - Spellcraft: Grant 75 gold every 60 seconds and gain 1 point Spirit Power (max 10). Every point of Spirit Power provides 25 health, 2 Attack Damage or 4 Ability Power (adaptive). UNIQUE PASSIVE - Soulcast: Deal 2 more damage to Sight Wards revealed by Sweeping Lens, Control Ward, and Scryer's Bloom.

Bulwark of the Mountain
Yordle Trap
Yordle Trap
Yordle Trap
2500
+350 Health
+40 Armor
+15 Ability Haste

Catcher - After applying crowd control effects that displace the enemy, gain 30% Movement Speed for 3 seconds and mark the target, reducing their Armor and Magic Resist by 5-12 for 8 seconds. If the target dies while they are marked, you and nearby allies gain 200-240 bonus gold in total. The bonus gold can only be earned once every 10 seconds.

Yordle Trap
Warmog's Armor
Warmog's Armor
Warmog's Armor
2850
+700 Health
+100 Health Regeneration
+20 Ability Haste

UNIQUE - WARMOG'S HEART: If you have at least 950 bonus health, regenerate 3.5% maximum health per second if you haven't taken damage with the last 5 seconds. UNIQUE - BLESSED: Increases all healing and shielding effects on you by 30%.

Warmog's Armor
Frozen Heart
Frozen Heart
Frozen Heart
2700
+80 Armor
+200 Mana
+25 Ability Haste

UNIQUE - Winter's Caress: Basic attacks and magic damage caused by you or inflicted upon you will apply stacks of Chill to the enemy champion for 3 seconds. Each stack of Chill slows enemy attack speed by 9%, up to a maximum of 4 stacks or 36% Attack Speed reduction. Each individual ability has a 3 second cooldown on applying Chill stacks.

Frozen Heart
Force of Nature
Force of Nature
Force of Nature
2750
+350 Health
+60 Magic Resist

UNIQUE - Storm: +5% Movement Speed UNIQUE - Absorb: When receiving skill damage, you can get a 7-second firmness layer, which can be stacked up to 4 times; dealing damage to champions can refresh the duration of the layer. At 6 stacks, gain 10% movement speed and reduce all magic damage taken by 25%.

Force of Nature
Plated Steelcaps - Gargoyle
Gargoyle
Gargoyle
500

UNIQUE - STONEPLATE: Gain a base shield that absorbs damage equal to 15% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 28% . For every enemy nearby, gain an additional shield that absorbs damage equal to 5% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 10%, capped at 3 enemies. Limited to 1 Boots enchantment.

Plated Steelcaps - Gargoyle

Способности

КОЛОССАЛЬНЫЙ УДАР
КОЛОССАЛЬНЫЙ УДАР
КОЛОССАЛЬНЫЙ УДАР

Каждые несколько секунд следующая автоатака Галио дополнительно наносит магический урон по площади. Когда срабатывает "Колоссальный удар", скорость атаки Галио повышается. При поражении эпического монстра или вражеского чемпиона умением перезарядка "Колоссального удара" сокращается на 3 секунды – эффект может сработать только один раз за применение.

КОЛОССАЛЬНЫЙ УДАР
P

Каждые несколько секунд следующая автоатака Галио дополнительно наносит магический урон по площади. Когда срабатывает "Колоссальный удар", скорость атаки Галио повышается. При поражении эпического монстра или вражеского чемпиона умением перезарядка "Колоссального удара" сокращается на 3 секунды – эффект может сработать только один раз за применение.

ВЕТРА ВОЙНЫ
ВЕТРА ВОЙНЫ
ВЕТРА ВОЙНЫ

Галио запускает два порыва ветра, и они объединяются в большой вихрь, который наносит периодический урон.

ВЕТРА ВОЙНЫ
Q

Галио запускает два порыва ветра, и они объединяются в большой вихрь, который наносит периодический урон.

ЩИТ ДЮРАНА
ЩИТ ДЮРАНА
ЩИТ ДЮРАНА

Галио уменьшает свою скорость передвижения, подготавливая защитную стойку. После окончания подготовки Галио провоцирует всех ближайших вражеских чемпионов и наносит им урон.

ЩИТ ДЮРАНА
W

Галио уменьшает свою скорость передвижения, подготавливая защитную стойку. После окончания подготовки Галио провоцирует всех ближайших вражеских чемпионов и наносит им урон.

КУЛАК ПРАВОСУДИЯ
КУЛАК ПРАВОСУДИЯ
КУЛАК ПРАВОСУДИЯ

Галио делает шаг назад и совершает рывок вперед, нанося урон первому вражескому чемпиону на своем пути и подбрасывая его в воздух.

КУЛАК ПРАВОСУДИЯ
E

Галио делает шаг назад и совершает рывок вперед, нанося урон первому вражескому чемпиону на своем пути и подбрасывая его в воздух.

ПОЯВЛЕНИЕ ГЕРОЯ
ПОЯВЛЕНИЕ ГЕРОЯ
ПОЯВЛЕНИЕ ГЕРОЯ

Галио выбирает местоположение союзного чемпиона в качестве точки приземления, накладывая на всех союзников в области действия щит от магического урона. После небольшой задержки Галио приземляется в выбранное место, подбрасывая в воздух находящихся поблизости врагов.

ПОЯВЛЕНИЕ ГЕРОЯ
R

Галио выбирает местоположение союзного чемпиона в качестве точки приземления, накладывая на всех союзников в области действия щит от магического урона. После небольшой задержки Галио приземляется в выбранное место, подбрасывая в воздух находящихся поблизости врагов.