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Gragas

Бедокур

Ранг
Патч7.2b
РольЛес
СложностьСредняя
ТирA

Gragas — Бедокур. Роль: Лес. Сложность освоения: средняя.

Основные предметы

#1
Процент побед
58.5%
Коэффициент выбора
5.1%
Lich Bane
Lich Bane
Lich Bane

Bane: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus magic damage on-hit equal to 75% base AD (+ 50% AP) (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Lich Bane
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap

Overkill: Increases Ability Power by 20%–45% (based on level).

Rabadon's Deathcap
Awakened Soulstealer
Awakened Soulstealer
Awakened Soulstealer

Soul Hunt: +15 magic penetration

Wandering Soul: Scoring a champion takedown within 3 seconds of damaging them will reduce your abilities' remaining cooldowns by 25%. You also gain 10% of their base move speed and 50% of their ability haste until they respawn. This ability haste can stack.

Awakened Soulstealer
#2
Процент побед
58.0%
Коэффициент выбора
5.7%
Lich Bane
Lich Bane
Lich Bane

Bane: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus magic damage on-hit equal to 75% base AD (+ 50% AP) (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Lich Bane
Infinity Orb
Infinity Orb
Infinity Orb

Destiny: +5% move speed

Balance: +15 magic penetration

Inevitable Demise: Abilities and empowered attacks critically strike for 20% bonus damage against enemies below 35% of their maximum health

Thunderfall: When a champion dies within 3 seconds of being hit by Inevitable Demise, a lightning bolt will strike upon them dealing 50 – 75 (based on level) (+ 10% AP) magic damage to nearby enemies.

Infinity Orb
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap

Overkill: Increases Ability Power by 20%–45% (based on level).

Rabadon's Deathcap
#3
Процент побед
56.3%
Коэффициент выбора
4.0%
Awakened Soulstealer
Awakened Soulstealer
Awakened Soulstealer

Soul Hunt: +15 magic penetration

Wandering Soul: Scoring a champion takedown within 3 seconds of damaging them will reduce your abilities' remaining cooldowns by 25%. You also gain 10% of their base move speed and 50% of their ability haste until they respawn. This ability haste can stack.

Awakened Soulstealer
Lich Bane
Lich Bane
Lich Bane

Bane: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus magic damage on-hit equal to 75% base AD (+ 50% AP) (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Lich Bane
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap

Overkill: Increases Ability Power by 20%–45% (based on level).

Rabadon's Deathcap
#4
Процент побед
54.0%
Коэффициент выбора
1.8%
Lich Bane
Lich Bane
Lich Bane

Bane: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus magic damage on-hit equal to 75% base AD (+ 50% AP) (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Lich Bane
Awakened Soulstealer
Awakened Soulstealer
Awakened Soulstealer

Soul Hunt: +15 magic penetration

Wandering Soul: Scoring a champion takedown within 3 seconds of damaging them will reduce your abilities' remaining cooldowns by 25%. You also gain 10% of their base move speed and 50% of their ability haste until they respawn. This ability haste can stack.

Awakened Soulstealer
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap

Overkill: Increases Ability Power by 20%–45% (based on level).

Rabadon's Deathcap
#5
Процент побед
53.2%
Коэффициент выбора
60.6%
Lich Bane
Lich Bane
Lich Bane

Bane: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus magic damage on-hit equal to 75% base AD (+ 50% AP) (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Lich Bane
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap

Overkill: Increases Ability Power by 20%–45% (based on level).

Rabadon's Deathcap
Infinity Orb
Infinity Orb
Infinity Orb

Destiny: +5% move speed

Balance: +15 magic penetration

Inevitable Demise: Abilities and empowered attacks critically strike for 20% bonus damage against enemies below 35% of their maximum health

Thunderfall: When a champion dies within 3 seconds of being hit by Inevitable Demise, a lightning bolt will strike upon them dealing 50 – 75 (based on level) (+ 10% AP) magic damage to nearby enemies.

Infinity Orb
#6
Процент побед
51.7%
Коэффициент выбора
3.7%
Infinity Orb
Infinity Orb
Infinity Orb

Destiny: +5% move speed

Balance: +15 magic penetration

Inevitable Demise: Abilities and empowered attacks critically strike for 20% bonus damage against enemies below 35% of their maximum health

Thunderfall: When a champion dies within 3 seconds of being hit by Inevitable Demise, a lightning bolt will strike upon them dealing 50 – 75 (based on level) (+ 10% AP) magic damage to nearby enemies.

Infinity Orb
Lich Bane
Lich Bane
Lich Bane

Bane: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus magic damage on-hit equal to 75% base AD (+ 50% AP) (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Lich Bane
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap

Overkill: Increases Ability Power by 20%–45% (based on level).

Rabadon's Deathcap
#7
Процент побед
49.7%
Коэффициент выбора
3.1%
Lich Bane
Lich Bane
Lich Bane

Bane: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus magic damage on-hit equal to 75% base AD (+ 50% AP) (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Lich Bane
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap

Overkill: Increases Ability Power by 20%–45% (based on level).

Rabadon's Deathcap
Oceanid's Trident
Oceanid's Trident
Oceanid's Trident

Lethal Weapon: Dealing ability damage to an enemy champion afflicts them for 3 seconds, reducing their active shields strength as well as any others they gain.Single-target abilities inflict 40% (+ 5% per 100 AP) reduction, capped at 60%. Area-of-effect abilities inflict 25% (+ 5% per 100 AP) reduction, capped at 45%.

Oceanid's Trident

Руны

#1
Процент побед
54.3%
Коэффициент выбора
1.4%
First Strike
First Strike
First Strike

In 0.25s after engaging an enemy champion in combat, dealing damage to them grants 10 gold and a First Strike effect that lasts 3s to you, allowing you to deal 7% bonus true damage to the enemy champion. Once the effect has ended, gain gold according to the bonus damage dealt (melee: 100%/ranged: 85%) during the effect. (20-13s cooldown)

First Strike
Sudden Impact
Sudden Impact
Sudden Impact

Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown)

The damaging attack/ability gains bonuses at higher levels:

Level 5: Deal an additional 10 true damage.

Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.

Sudden Impact
Chain Assault
Chain Assault
Chain Assault

Hitting an enemy champion with an active ability applies a mark to them, causing your next 2 attacks or active ability casts against them to deal 20 - 35 (+5% bonus AD +2.5% bonus AP) bonus adaptive damage. (15 second cooldown)

Chain Assault
Eyeball Collection
Eyeball Collection
Eyeball Collection

Gain 2 Adaptive Force after scoring a champion or epic monster takedown, stacking up to 8 times.

Eyeball Collection
Overgrowth
Overgrowth
Overgrowth

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Overgrowth
#2
Процент побед
51.6%
Коэффициент выбора
18.2%
Phase Rush
Phase Rush
Phase Rush

Hitting a champion with 3 separate attacks or abilities within 3 seconds grants (Melee 40% / 60% / Ranged 30% / 50%) Movement speed, 25 Ability Haste and reduces your current basic ability cooldowns by 20%.

Cooldown: 12s

Phase Rush
Sudden Impact
Sudden Impact
Sudden Impact

Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown)

The damaging attack/ability gains bonuses at higher levels:

Level 5: Deal an additional 10 true damage.

Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.

Sudden Impact
Chain Assault
Chain Assault
Chain Assault

Hitting an enemy champion with an active ability applies a mark to them, causing your next 2 attacks or active ability casts against them to deal 20 - 35 (+5% bonus AD +2.5% bonus AP) bonus adaptive damage. (15 second cooldown)

Chain Assault
Eyeball Collection
Eyeball Collection
Eyeball Collection

Gain 2 Adaptive Force after scoring a champion or epic monster takedown, stacking up to 8 times.

Eyeball Collection
Transcendence
Transcendence
Transcendence

Gain a bonus when reaching the following levels:

-Level 1: Gain 6 Ability Haste.

- Level 5: Gain an additional 6 Ability Haste.

- Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Transcendence
#3
Процент побед
51.3%
Коэффициент выбора
55.6%
First Strike
First Strike
First Strike

In 0.25s after engaging an enemy champion in combat, dealing damage to them grants 10 gold and a First Strike effect that lasts 3s to you, allowing you to deal 7% bonus true damage to the enemy champion. Once the effect has ended, gain gold according to the bonus damage dealt (melee: 100%/ranged: 85%) during the effect. (20-13s cooldown)

First Strike
Sudden Impact
Sudden Impact
Sudden Impact

Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown)

The damaging attack/ability gains bonuses at higher levels:

Level 5: Deal an additional 10 true damage.

Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.

Sudden Impact
Chain Assault
Chain Assault
Chain Assault

Hitting an enemy champion with an active ability applies a mark to them, causing your next 2 attacks or active ability casts against them to deal 20 - 35 (+5% bonus AD +2.5% bonus AP) bonus adaptive damage. (15 second cooldown)

Chain Assault
Eyeball Collection
Eyeball Collection
Eyeball Collection

Gain 2 Adaptive Force after scoring a champion or epic monster takedown, stacking up to 8 times.

Eyeball Collection
Transcendence
Transcendence
Transcendence

Gain a bonus when reaching the following levels:

-Level 1: Gain 6 Ability Haste.

- Level 5: Gain an additional 6 Ability Haste.

- Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Transcendence
#4
Процент побед
50.8%
Коэффициент выбора
1.9%
Electrocute
Electrocute
Electrocute

Passive: Basic attacks and abilities generate stacks on enemy champions hit, up to one per attack or cast. Applying 3 stacks to a target within a 3 second period causes them to be struck by lightning, dealing them 40 - 194 (based on level) (+35% bonus AD) (+20% AP) Adaptive damage.

Adaptive Damage: Deals either physical or magic damage depending on your bonus statistics, defaulting based on the origin of the effect.

Cooldown: 20-13 seconds

Electrocute
Sudden Impact
Sudden Impact
Sudden Impact

Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown)

The damaging attack/ability gains bonuses at higher levels:

Level 5: Deal an additional 10 true damage.

Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.

Sudden Impact
Chain Assault
Chain Assault
Chain Assault

Hitting an enemy champion with an active ability applies a mark to them, causing your next 2 attacks or active ability casts against them to deal 20 - 35 (+5% bonus AD +2.5% bonus AP) bonus adaptive damage. (15 second cooldown)

Chain Assault
Eyeball Collection
Eyeball Collection
Eyeball Collection

Gain 2 Adaptive Force after scoring a champion or epic monster takedown, stacking up to 8 times.

Eyeball Collection
Transcendence
Transcendence
Transcendence

Gain a bonus when reaching the following levels:

-Level 1: Gain 6 Ability Haste.

- Level 5: Gain an additional 6 Ability Haste.

- Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Transcendence
#5
Процент побед
49.3%
Коэффициент выбора
1.1%
First Strike
First Strike
First Strike

In 0.25s after engaging an enemy champion in combat, dealing damage to them grants 10 gold and a First Strike effect that lasts 3s to you, allowing you to deal 7% bonus true damage to the enemy champion. Once the effect has ended, gain gold according to the bonus damage dealt (melee: 100%/ranged: 85%) during the effect. (20-13s cooldown)

First Strike
Sudden Impact
Sudden Impact
Sudden Impact

Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown)

The damaging attack/ability gains bonuses at higher levels:

Level 5: Deal an additional 10 true damage.

Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.

Sudden Impact
Chain Assault
Chain Assault
Chain Assault

Hitting an enemy champion with an active ability applies a mark to them, causing your next 2 attacks or active ability casts against them to deal 20 - 35 (+5% bonus AD +2.5% bonus AP) bonus adaptive damage. (15 second cooldown)

Chain Assault
Eyeball Collection
Eyeball Collection
Eyeball Collection

Gain 2 Adaptive Force after scoring a champion or epic monster takedown, stacking up to 8 times.

Eyeball Collection
Hexflash

Replaces this item with Hex Flash when Flash is still on cooldown. You can blink to a new location after channeling for 2 seconds. When channeled for less than 1s, you will dash the distance as if you channeled for 1s. (25 seconds of cooldown)

Hexflash
#6
Процент побед
44.1%
Коэффициент выбора
4.7%
Phase Rush
Phase Rush
Phase Rush

Hitting a champion with 3 separate attacks or abilities within 3 seconds grants (Melee 40% / 60% / Ranged 30% / 50%) Movement speed, 25 Ability Haste and reduces your current basic ability cooldowns by 20%.

Cooldown: 12s

Phase Rush
Hexflash

Replaces this item with Hex Flash when Flash is still on cooldown. You can blink to a new location after channeling for 2 seconds. When channeled for less than 1s, you will dash the distance as if you channeled for 1s. (25 seconds of cooldown)

Hexflash
Transcendence
Transcendence
Transcendence

Gain a bonus when reaching the following levels:

-Level 1: Gain 6 Ability Haste.

- Level 5: Gain an additional 6 Ability Haste.

- Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Transcendence
Nimbus Cloak
Nimbus Cloak
Nimbus Cloak

Casting a Summoner Spell grants 10% - 40% (based on Summoner Spell cooldown) bonus movement speed for 3 seconds.

Nimbus Cloak
Sudden Impact
Sudden Impact
Sudden Impact

Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown)

The damaging attack/ability gains bonuses at higher levels:

Level 5: Deal an additional 10 true damage.

Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.

Sudden Impact

Заклинания

#1
Процент побед
51.1%
Коэффициент выбора
99.7%
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash
Smite
Smite
Smite

Deals 600 true damage to a target large/epic monster or minion and heals for 70 + (10% max health). Transforms into Chilling Smite after 3 uses.

Passive – Jungle Expertise: Gain 20% bonus XP and gold from monsters (bonus gold ends at 11:00). Gain 60% reduced XP and gold from minions until 06:00. Against monsters, attacks deal 15% bonus physical damage and abilities deal 30% bonus physical damage. Attacking monsters restores 40 health over 5s. Gain 20 mana regen in jungle or river.

Passive – Conservation: Generate 6 stacks every 5s (max 180). Killing a large/epic monster consumes all stacks to gain 1 gold per stack. Generation increases to 12 stacks per 5s if your team has ≥10% less total gold than enemies and you have ≥5% less gold than your team’s average.

Smite

Сборки WildRiftFire

Вариант

Вариант 1

Стартовый предмет
Amplifying Tome
Amplifying Tome
Amplifying Tome
500
+20 Ability Power
Amplifying Tome
Основные предметы
Lich Bane
Lich Bane
Lich Bane
2800
+100 Ability Power
+10 Ability Haste

UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 75% base AD (+ 45% AP) bonus magic damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - BANE: +5% movement speed

Lich Bane
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap
3400
+130 Ability Power

UNIQUE - OVERKILL: Increases ability power by 30%.

Rabadon's Deathcap
Infinity Orb
Infinity Orb
Infinity Orb
3100
+110 Ability Power

Balance: 15 Magic Penetration Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health.

Infinity Orb
Ботинки
Boots of Mana
Boots of Mana
Boots of Mana
1200
+25 Ability Power
+45 Movement Speed

+75% Mana Regeneration UNIQUE - Magic Break: +8 Magic penetration. UNIQUE - Big Bully: Attacks and active abilities deal 18 bonus physical damage to minions. UNIQUE - Equilibrium: Champions without Mana gain 50% Base Health Regen.

Boots of Mana
Финальный билд
Boots of Mana
Boots of Mana
Boots of Mana
1200
+25 Ability Power
+45 Movement Speed

+75% Mana Regeneration UNIQUE - Magic Break: +8 Magic penetration. UNIQUE - Big Bully: Attacks and active abilities deal 18 bonus physical damage to minions. UNIQUE - Equilibrium: Champions without Mana gain 50% Base Health Regen.

Boots of Mana
Lich Bane
Lich Bane
Lich Bane
2800
+100 Ability Power
+10 Ability Haste

UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 75% base AD (+ 45% AP) bonus magic damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - BANE: +5% movement speed

Lich Bane
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap
3400
+130 Ability Power

UNIQUE - OVERKILL: Increases ability power by 30%.

Rabadon's Deathcap
Infinity Orb
Infinity Orb
Infinity Orb
3100
+110 Ability Power

Balance: 15 Magic Penetration Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health.

Infinity Orb
Void Staff
Void Staff
Void Staff
3000
+95 Ability Power
+40% Magic Penetration
Void Staff
Boots of Mana
Boots of Mana
Boots of Mana
1200
+25 Ability Power
+45 Movement Speed

+75% Mana Regeneration UNIQUE - Magic Break: +8 Magic penetration. UNIQUE - Big Bully: Attacks and active abilities deal 18 bonus physical damage to minions. UNIQUE - Equilibrium: Champions without Mana gain 50% Base Health Regen.

Boots of Mana

Способности

Пойло со скидкой
Пойло со скидкой
Пойло со скидкой

Грагас периодически лечится при использовании умений.

Пойло со скидкой
P

Грагас периодически лечится при использовании умений.

Бочка
Бочка
Бочка

Грагас катит бочку в указанное место, а затем может взорвать ее, или же она сама взрывается по прошествии 3 секунд. Скорость передвижения попавших в область поражения врагов на время уменьшается.

Бочка
Q

Грагас катит бочку в указанное место, а затем может взорвать ее, или же она сама взрывается по прошествии 3 секунд. Скорость передвижения попавших в область поражения врагов на время уменьшается.

Пьяный угар
Пьяный угар
Пьяный угар

Грагас поглощает содержимое бочки в течение 1 секунды, на некоторое время уменьшая входящий урон. После этого он приобретает хмельную силу, и его следующая автоатака наносит магический урон по площади.

Пьяный угар
W

Грагас поглощает содержимое бочки в течение 1 секунды, на некоторое время уменьшая входящий урон. После этого он приобретает хмельную силу, и его следующая автоатака наносит магический урон по площади.

Таран
Таран
Таран

Грагас совершает рывок в указанную точку. Первый противник, с которым он сталкивается на своем пути, и все враги вокруг него получают урон и оглушаются.

Таран
E

Грагас совершает рывок в указанную точку. Первый противник, с которым он сталкивается на своем пути, и все враги вокруг него получают урон и оглушаются.

Взрывной бочонок
Взрывной бочонок
Взрывной бочонок

Грагас бросает бочку в указанное место, нанося урон всем врагам в зоне поражения и отбрасывая их.

Взрывной бочонок
R

Грагас бросает бочку в указанное место, нанося урон всем врагам в зоне поражения и отбрасывая их.