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Rammus

Броненосец

Патч7.0f
РольТАНК
СложностьНизкая
ТирS

Rammus — Броненосец. Роль: ТАНК. Сложность освоения: низкая.

Сборка предметов

Стартовый предмет
Shimmering Spark
Shimmering Spark
Shimmering Spark
500
+50 Health

UNIQUE - IMMOLATE: Deal 5 - 10 magic damage to nearby enemies per second.

Shimmering Spark
Основные предметы
Searing Crown
Searing Crown
Searing Crown
2700
+300 Health
+50 Armor

UNIQUE - FIERY TOUCH: When the basic attack or skill deals damage, it burns the target for 3 seconds, causing magic damage equal to 1.4% of the target's maximum HP per second (when used by a ranged Champion, the damage is reduced to 0.8%). Deals 150% damage to minions and monsters. Deals up to 125 damage to jungle monsters.

Searing Crown
Thornmail
Thornmail
Thornmail
2700
+200 Health
+75 Armor

UNIQUE - THORNS: When Struck by an attack, deal 20 + 6% Bonus Armor + 2% Bonus Health Magic Damage to the attacker. UNIQUE - ENTWINE: Apply Grievous Wounds to enemy champions for 3s when struck by their attacks or dealing damage to them.

Thornmail
Iceborn Gauntlet
Iceborn Gauntlet
Iceborn Gauntlet
3100
+250 Health
+50 Armor
+250 Mana
+25 Ability Haste

UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 100% base AD bonus physical damage + 25% bonus armor on-hit. It also deals 100% base AD physical damage to enemies surrounding the target and creates an icy zone for 2 seconds, which slows enemies within by 30%. The zone has a radius of 180 (+55% bonus armor) units. The damage is reduced against structures. (1.5 second cooldown which begins after using the empowered attack).

Iceborn Gauntlet
Ботинки
Plated Steelcaps
Plated Steelcaps
Plated Steelcaps
1000
+150 Health
+35 Armor
+45 Movement Speed

+100% Health Regen UNIQUE - BLOCK: Reduces physical damage taken from champions by 3% - 9% (based on level). Limited to 1 Boots item.

Plated Steelcaps
Gargoyle
Gargoyle
Gargoyle
500

UNIQUE - STONEPLATE: Gain a base shield that absorbs damage equal to 15% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 28% . For every enemy nearby, gain an additional shield that absorbs damage equal to 5% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 10%, capped at 3 enemies. Limited to 1 Boots enchantment.

Gargoyle
Финальный билд
Searing Crown
Searing Crown
Searing Crown
2700
+300 Health
+50 Armor

UNIQUE - FIERY TOUCH: When the basic attack or skill deals damage, it burns the target for 3 seconds, causing magic damage equal to 1.4% of the target's maximum HP per second (when used by a ranged Champion, the damage is reduced to 0.8%). Deals 150% damage to minions and monsters. Deals up to 125 damage to jungle monsters.

Searing Crown
Thornmail
Thornmail
Thornmail
2700
+200 Health
+75 Armor

UNIQUE - THORNS: When Struck by an attack, deal 20 + 6% Bonus Armor + 2% Bonus Health Magic Damage to the attacker. UNIQUE - ENTWINE: Apply Grievous Wounds to enemy champions for 3s when struck by their attacks or dealing damage to them.

Thornmail
Iceborn Gauntlet
Iceborn Gauntlet
Iceborn Gauntlet
3100
+250 Health
+50 Armor
+250 Mana
+25 Ability Haste

UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 100% base AD bonus physical damage + 25% bonus armor on-hit. It also deals 100% base AD physical damage to enemies surrounding the target and creates an icy zone for 2 seconds, which slows enemies within by 30%. The zone has a radius of 180 (+55% bonus armor) units. The damage is reduced against structures. (1.5 second cooldown which begins after using the empowered attack).

Iceborn Gauntlet
Amaranth's Twinguard
Amaranth's Twinguard
Amaranth's Twinguard
3100
+60 Armor
+60 Magic Resist

UNIQUE - ENDURANCE: While in combat with enemy champions, gain a stack of Endurance each second. When you reach 5 stacks of Endurance, gain 20% size, 20% tenacity, and increase your armor and magic resistance by 30% until you leave combat with champions.

Amaranth's Twinguard
Dawnshroud
Dawnshroud
Dawnshroud
2700
+250 Health
+50 Armor
+30 Magic Resist

UNIQUE - Dawnbringer: When you immobilize a champion or are immobilized, damage and reveal all nearby enemy champions for 3 seconds, dealing 40 + 2.5% bonus health, as magic damage, increase your Armor and Magic Resistance by 20 (3 second cooldown).

Dawnshroud
Plated Steelcaps - Gargoyle
Gargoyle
Gargoyle
500

UNIQUE - STONEPLATE: Gain a base shield that absorbs damage equal to 15% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 28% . For every enemy nearby, gain an additional shield that absorbs damage equal to 5% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 10%, capped at 3 enemies. Limited to 1 Boots enchantment.

Plated Steelcaps - Gargoyle

Заклинания и руны

Заклинания призывателя
Flash
Flash
Flash

Teleport a short distance forward or towards the aimed direction (150 second cooldown).

Flash
Smite
Smite
Smite

Passive-Jungle Expertise: 20% Gold / XP from jungle monsters but temporarily earn 60% less Gold / XP from minions. 15% damage and 15% additional ability damage to jungle monsters. Restore 40 health over 5 seconds while fighting jungle monsters. Restore 4 mana every second while in the jungle or river. Starting at 11:00, defeating Jungle Camps no longer grant 20% Bonus Gold. Active: Deal 600 true damage to a large or epic monster or minion and restore 70 (+10% total Health) health. Upgrade to Chilling Smite after 3 uses.

Smite
Руны
Aftershock
Aftershock
Aftershock

Immobilizing an enemy champion grants a static 50 (+80% bonus armor) bonus armor and 50 (+80% bonus magic resistance) bonus magic resistance for 2.5 seconds. After the duration, you release a shockwave that deals 25 - 125 (based on level) (+3% of your maximum health) magic damage to nearby enemies. Cooldown: 35s

Aftershock
Unshakeable
Unshakeable
Unshakeable

Gain 4% Armor and Magic Resist. For every 1 enemy champion nearby, gain an additional 3% Armor and Magic Resist. If the max number of enemy champions are nearby (max: 3), you also gain 20% Slow Resist.

Unshakeable
Bone Plating
Bone Plating
Bone Plating

Blocks damage from the next triggering champion attack and 2 more attacks.

Bone Plating
Overgrowth
Overgrowth
Overgrowth

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Overgrowth
Celerity
Celerity
Celerity

Gain 2% Movement Speed. All Movement Speed bonuses on you are also increased by 7%.

Celerity

Порядок прокачки

Быстрый порядок прокачки
Powerball
Powerball
Powerball

Accelerates up to 115% + level x 5% bonus Movement Speed over 6 seconds. Colliding with an enemy deals 80 / 110 / 140 / 170 (+100% AP) magic damage in an area, knocking back and slowing enemies by 40% / 50% / 60% / 70% for 1 second.Activating cancels Defensive Ball Curl and puts it on cooldown.

>
Frenzying Taunt
Frenzying Taunt
Frenzying Taunt

Taunts an enemy champion or monster for 1.25 / 1.5 / 1.75 / 2 seconds and gain 35% / 45% / 55% / 65% Attack Speed decaying over 5 seconds.

>
Defensive Ball Curl
Defensive Ball Curl
Defensive Ball Curl

Spiked Shell: Attacks deal 12 / 14 / 16 / 18 (+10% Armor) bonus magic damage.Active: Brace for up to 6 seconds, gaining 30 (+55% / 60% / 65% / 70% Armor) Armor and 10 (+35% / 40% / 45% / 50% MR) Magic Resist. While curled Spiked Shell deals 40% more damage and also applies to enemies that attack Rammus.Deals 175% damage to monsters.Activating cancels Powerball and puts it on cooldown.

КАТЯЩИЙСЯ ШАР
3467
ЗАЩИТНАЯ ПОЗА
1121415
НЕИСТОВАЯ КОЛКОСТЬ
281011
МОЩНОЕ ПРИЗЕМЛЕНИЕ
5913

Контрпики

Сочетается

Ситуативные предметы

Против скорости атаки
Dawnshroud
Dawnshroud
Dawnshroud
2700
+250 Health
+50 Armor
+30 Magic Resist

UNIQUE - Dawnbringer: When you immobilize a champion or are immobilized, damage and reveal all nearby enemy champions for 3 seconds, dealing 40 + 2.5% bonus health, as magic damage, increase your Armor and Magic Resistance by 20 (3 second cooldown).

Dawnshroud
>
Frozen Heart
Frozen Heart
Frozen Heart
2700
+80 Armor
+200 Mana
+25 Ability Haste

UNIQUE - Winter's Caress: Basic attacks and magic damage caused by you or inflicted upon you will apply stacks of Chill to the enemy champion for 3 seconds. Each stack of Chill slows enemy attack speed by 9%, up to a maximum of 4 stacks or 36% Attack Speed reduction. Each individual ability has a 3 second cooldown on applying Chill stacks.

Frozen Heart
Против критического урона
Dawnshroud
Dawnshroud
Dawnshroud
2700
+250 Health
+50 Armor
+30 Magic Resist

UNIQUE - Dawnbringer: When you immobilize a champion or are immobilized, damage and reveal all nearby enemy champions for 3 seconds, dealing 40 + 2.5% bonus health, as magic damage, increase your Armor and Magic Resistance by 20 (3 second cooldown).

Dawnshroud
>
Randuin's Omen
Randuin's Omen
Randuin's Omen
2800
+400 Health
+75 Armor

UNIQUE - Countercurrent: Gain a stack of Countercurrent when Critically Struck. Each Stack of Countercurrent grants 5% Movement Speed and 5% Slow Resist, Max 4 stacks. UNIQUE - Resilience: Critical Strikes deal 20% less damage to you.

Randuin's Omen
Против магического урона
Plated Steelcaps
Plated Steelcaps
Plated Steelcaps
1000
+150 Health
+35 Armor
+45 Movement Speed

+100% Health Regen UNIQUE - BLOCK: Reduces physical damage taken from champions by 3% - 9% (based on level). Limited to 1 Boots item.

Plated Steelcaps
>
Mercury's Treads
Mercury's Treads
Mercury's Treads
1000
+200 Health
+35 Magic Resist
+45 Movement Speed

+100% Health Regen UNIQUE - DISSOLVE: Reduces magic damage taken from champions by 3% - 10% (based on level). Limited to 1 Boots item.

Mercury's Treads

Ситуативные руны

Против контроля
Overgrowth
Overgrowth
Overgrowth

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Overgrowth
>
Perseverance
Perseverance
Perseverance

Gain 10% tenacity. While immobilized, gain 15 - 25 armor and magic resistance for 1.5 seconds. Refresh duration when immobilized multiple times.

Perseverance

Разбор билда

Ключевые предметы
Searing Crown
Searing Crown
Searing Crown
2700
+300 Health
+50 Armor

UNIQUE - FIERY TOUCH: When the basic attack or skill deals damage, it burns the target for 3 seconds, causing magic damage equal to 1.4% of the target's maximum HP per second (when used by a ranged Champion, the damage is reduced to 0.8%). Deals 150% damage to minions and monsters. Deals up to 125 damage to jungle monsters.

Searing Crown
Thornmail
Thornmail
Thornmail
2700
+200 Health
+75 Armor

UNIQUE - THORNS: When Struck by an attack, deal 20 + 6% Bonus Armor + 2% Bonus Health Magic Damage to the attacker. UNIQUE - ENTWINE: Apply Grievous Wounds to enemy champions for 3s when struck by their attacks or dealing damage to them.

Thornmail
Iceborn Gauntlet
Iceborn Gauntlet
Iceborn Gauntlet
3100
+250 Health
+50 Armor
+250 Mana
+25 Ability Haste

UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 100% base AD bonus physical damage + 25% bonus armor on-hit. It also deals 100% base AD physical damage to enemies surrounding the target and creates an icy zone for 2 seconds, which slows enemies within by 30%. The zone has a radius of 180 (+55% bonus armor) units. The damage is reduced against structures. (1.5 second cooldown which begins after using the empowered attack).

Iceborn Gauntlet
Amaranth's Twinguard
Amaranth's Twinguard
Amaranth's Twinguard
3100
+60 Armor
+60 Magic Resist

UNIQUE - ENDURANCE: While in combat with enemy champions, gain a stack of Endurance each second. When you reach 5 stacks of Endurance, gain 20% size, 20% tenacity, and increase your armor and magic resistance by 30% until you leave combat with champions.

Amaranth's Twinguard
Dawnshroud
Dawnshroud
Dawnshroud
2700
+250 Health
+50 Armor
+30 Magic Resist

UNIQUE - Dawnbringer: When you immobilize a champion or are immobilized, damage and reveal all nearby enemy champions for 3 seconds, dealing 40 + 2.5% bonus health, as magic damage, increase your Armor and Magic Resistance by 20 (3 second cooldown).

Dawnshroud
Plated Steelcaps - Gargoyle
Gargoyle
Gargoyle
500

UNIQUE - STONEPLATE: Gain a base shield that absorbs damage equal to 15% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 28% . For every enemy nearby, gain an additional shield that absorbs damage equal to 5% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 10%, capped at 3 enemies. Limited to 1 Boots enchantment.

Plated Steelcaps - Gargoyle

Способности

БРОНЕШАР
БРОНЕШАР
БРОНЕШАР

Вне боя Раммус начинает катиться, пассивно увеличивая свою скорость передвижения. Когда Раммус входит в бой, этот эффект перестает действовать.

БРОНЕШАР
P

Вне боя Раммус начинает катиться, пассивно увеличивая свою скорость передвижения. Когда Раммус входит в бой, этот эффект перестает действовать.

КАТЯЩИЙСЯ ШАР
КАТЯЩИЙСЯ ШАР
КАТЯЩИЙСЯ ШАР

Раммус сворачивается в клубок и катится на противников, нанося урон и замедляя всех окружающих врагов после столкновения.

КАТЯЩИЙСЯ ШАР
Q

Раммус сворачивается в клубок и катится на противников, нанося урон и замедляя всех окружающих врагов после столкновения.

ЗАЩИТНАЯ ПОЗА
ЗАЩИТНАЯ ПОЗА
ЗАЩИТНАЯ ПОЗА

Раммус встает в защитную стойку, значительно увеличивая свою броню и сопротивление магии, а также урон, наносимый Шипастым панцирем. Кроме того, он возвращает урон врагам, которые его атакуют, при этом его скорость передвижения значительно уменьшается.

ЗАЩИТНАЯ ПОЗА
W

Раммус встает в защитную стойку, значительно увеличивая свою броню и сопротивление магии, а также урон, наносимый Шипастым панцирем. Кроме того, он возвращает урон врагам, которые его атакуют, при этом его скорость передвижения значительно уменьшается.

НЕИСТОВАЯ КОЛКОСТЬ
НЕИСТОВАЯ КОЛКОСТЬ
НЕИСТОВАЯ КОЛКОСТЬ

Раммус насмехается над вражеским чемпионом или нейтральным монстром, в результате чего тот безрассудно атакует Раммуса. После применения скорость атаки Раммуса ненадолго увеличивается.

НЕИСТОВАЯ КОЛКОСТЬ
E

Раммус насмехается над вражеским чемпионом или нейтральным монстром, в результате чего тот безрассудно атакует Раммуса. После применения скорость атаки Раммуса ненадолго увеличивается.

МОЩНОЕ ПРИЗЕМЛЕНИЕ
МОЩНОЕ ПРИЗЕМЛЕНИЕ
МОЩНОЕ ПРИЗЕМЛЕНИЕ

Раммус подпрыгивает и с силой приземляется, нанося магический урон и создавая ударные волны, которые замедляют врагов. Расстояние прыжка увеличивается в зависимости от текущей скорости Катящегося шара.

МОЩНОЕ ПРИЗЕМЛЕНИЕ
R

Раммус подпрыгивает и с силой приземляется, нанося магический урон и создавая ударные волны, которые замедляют врагов. Расстояние прыжка увеличивается в зависимости от текущей скорости Катящегося шара.