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Гайд по чемпиону
Хранитель песков
Nasus — Хранитель песков. Роль: ВОИН / ТАНК. Сложность освоения: низкая.




UNIQUE - FERVOR: +5% movement speed UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 200% base AD bonus physical damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - Valor: Basic attacks (on-hit) grant +(20 Melee / 10 Ranged) flat movement speed for 2 seconds. Killing a unit grants +(60 Melee / 30 Ranged) flat movement speed instead. Bonuses do not stack.


Lightshield Strike - The first attack against an enemy champion Critically Strikes (6s cooldown per target), dealing 160% damage and restoring Health (equal to 125% of base Attack Damage + 5% of missing Health) to you.


UNIQUE - THORNS: When Struck by an attack, deal 20 + 6% Bonus Armor + 2% Bonus Health Magic Damage to the attacker. UNIQUE - ENTWINE: Apply Grievous Wounds to enemy champions for 3s when struck by their attacks or dealing damage to them.


+150% Mana Regeneration UNIQUE - SUMMONED: Reduces summoner spell cooldowns by 15%. UNIQUE - Equilibrium: Champions without Mana gain 75% Base Health Regen. Limited to 1 Boots item.


UNIQUE - STONEPLATE: Gain a base shield that absorbs damage equal to 15% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 28% . For every enemy nearby, gain an additional shield that absorbs damage equal to 5% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 10%, capped at 3 enemies. Limited to 1 Boots enchantment.


UNIQUE - FERVOR: +5% movement speed UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 200% base AD bonus physical damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - Valor: Basic attacks (on-hit) grant +(20 Melee / 10 Ranged) flat movement speed for 2 seconds. Killing a unit grants +(60 Melee / 30 Ranged) flat movement speed instead. Bonuses do not stack.


Lightshield Strike - The first attack against an enemy champion Critically Strikes (6s cooldown per target), dealing 160% damage and restoring Health (equal to 125% of base Attack Damage + 5% of missing Health) to you.


UNIQUE - THORNS: When Struck by an attack, deal 20 + 6% Bonus Armor + 2% Bonus Health Magic Damage to the attacker. UNIQUE - ENTWINE: Apply Grievous Wounds to enemy champions for 3s when struck by their attacks or dealing damage to them.


UNIQUE - ENDURANCE: While in combat with enemy champions, gain a stack of Endurance each second. When you reach 5 stacks of Endurance, gain 20% size, 20% tenacity, and increase your armor and magic resistance by 30% until you leave combat with champions.


Magebane - After not taking magic damage for 12 seconds, gain a magic shield that absorbs damage (equal to 70-180+10% of max Health).


UNIQUE - STONEPLATE: Gain a base shield that absorbs damage equal to 15% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 28% . For every enemy nearby, gain an additional shield that absorbs damage equal to 5% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 10%, capped at 3 enemies. Limited to 1 Boots enchantment.


Teleport a short distance forward or towards the aimed direction (150 second cooldown).


Gain a large burst of Movement Speed that then decays ot 25% bonus Movement Speed for 8 seconds. With each takedown, Ghost's duration is extended by 6 seconds, refreshing its effects, up to the original amount.


Moving, attacking and casting builds Energy stacks. At 100 stacks, your next attack heals you, grants increased Movement Speed, and restores mana or energy if you attack a champion. At 100 Energy stacks, your next attack gains 100% Attack Speed. Heal: 15 - 85 + 30% bonus Attack Damage + 30% Ability Power Movement Speed bonus: 20% for 1 second. When attacking a champion, restore 8% missing mana or 8% missing energy. Heals for 35% (Melee) / 15% (Ranged) when attacking minions or monsters.


If you take damage from a champion that causes your health to fall below 35%, gain a shield that absorbs 60 - 180 (with level up) for 4 seconds. (60 second cooldown)


Gain 5 health every 5 seconds. After taking damage from an enemy champion regenerate 6 (+2% of your missing health) over the next 5 seconds. This effect is doubled for melee champions.


When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.


Gain a bonus when reaching the following levels: -Level 1: Gain 6 Ability Haste. - Level 5: Gain an additional 6 Ability Haste. - Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)


Следующая автоатака Насуса наносит дополнительный урон. Если при этом он убивает цель, этот урон навсегда увеличивается.


Насус старит вражеского чемпиона, постепенно уменьшая его скорость передвижения и скорость атаки.


Насус обрушивает призрачный огонь на выбранную область, нанося урон и уменьшая броню врагов, находящихся в зоне поражения.


UNIQUE - STONEPLATE: Gain a base shield that absorbs damage equal to 15% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 28% . For every enemy nearby, gain an additional shield that absorbs damage equal to 5% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 10%, capped at 3 enemies. Limited to 1 Boots enchantment.


UNIQUE - QUICKSILVER: Grants immunity to Crown Control effects for 0.25 seconds and grants 30% Tenacity and 30% Slow Resistance for 1.5 seconds. (70 second cooldown) Limited to 1 Boots enchantment.


When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.


Gain 10% tenacity. While immobilized, gain 15 - 25 armor and magic resistance for 1.5 seconds. Refresh duration when immobilized multiple times.


UNIQUE - FERVOR: +5% movement speed UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 200% base AD bonus physical damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - Valor: Basic attacks (on-hit) grant +(20 Melee / 10 Ranged) flat movement speed for 2 seconds. Killing a unit grants +(60 Melee / 30 Ranged) flat movement speed instead. Bonuses do not stack.


Lightshield Strike - The first attack against an enemy champion Critically Strikes (6s cooldown per target), dealing 160% damage and restoring Health (equal to 125% of base Attack Damage + 5% of missing Health) to you.


UNIQUE - THORNS: When Struck by an attack, deal 20 + 6% Bonus Armor + 2% Bonus Health Magic Damage to the attacker. UNIQUE - ENTWINE: Apply Grievous Wounds to enemy champions for 3s when struck by their attacks or dealing damage to them.


UNIQUE - ENDURANCE: While in combat with enemy champions, gain a stack of Endurance each second. When you reach 5 stacks of Endurance, gain 20% size, 20% tenacity, and increase your armor and magic resistance by 30% until you leave combat with champions.


Magebane - After not taking magic damage for 12 seconds, gain a magic shield that absorbs damage (equal to 70-180+10% of max Health).


UNIQUE - STONEPLATE: Gain a base shield that absorbs damage equal to 15% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 28% . For every enemy nearby, gain an additional shield that absorbs damage equal to 5% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 10%, capped at 3 enemies. Limited to 1 Boots enchantment.


Умения Зиггса также наносят урон строениям, а его следующая атака периодически наносит дополнительный магический урон. Использование умений сокращает время перезарядки этого эффекта.
Физический вампиризм Насуса увеличен.


Следующая автоатака Насуса наносит дополнительный урон. Если при этом он убивает цель, этот урон навсегда увеличивается.
Следующая автоатака Насуса наносит дополнительный урон. Если при этом он убивает цель, этот урон навсегда увеличивается.


Насус старит вражеского чемпиона, постепенно уменьшая его скорость передвижения и скорость атаки.
Насус старит вражеского чемпиона, постепенно уменьшая его скорость передвижения и скорость атаки.


Насус обрушивает призрачный огонь на выбранную область, нанося урон и уменьшая броню врагов, находящихся в зоне поражения.
Насус обрушивает призрачный огонь на выбранную область, нанося урон и уменьшая броню врагов, находящихся в зоне поражения.


Насус призывает сильнейшую песчаную бурю, обрушивающуюся на ближайших противников. Пока буря бушует, его запас здоровья и дальность атаки увеличены. Кроме того, Насус наносит окружающим врагам урон, быстрее перезаряжает Вытягивающий удар и получает дополнительную броню и сопротивление магии.
Насус призывает сильнейшую песчаную бурю, обрушивающуюся на ближайших противников. Пока буря бушует, его запас здоровья и дальность атаки увеличены. Кроме того, Насус наносит окружающим врагам урон, быстрее перезаряжает Вытягивающий удар и получает дополнительную броню и сопротивление магии.