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Sion

Восставший сокрушитель

Ранг
Патч7.1d
РольБарон
СложностьВысокая
ТирS

Sion — Восставший сокрушитель. Роль: Барон. Сложность освоения: высокая.

Основные предметы

#1
Процент побед
61.4%
Коэффициент выбора
6.2%
Sunfire Aegis
Sunfire Aegis
Sunfire Aegis

Immolate: While in combat, deal magic damage equal to 16–25 plus 0.8% bonus health to nearby enemies per second. Damaging champions or epic monsters with Immolate will increase the damage by 11% for 5 seconds, stacking up to 4 times for 44%

Flametouch: At max Immolate stacks, your basic attacks burn enemies around you for 50% of Immolate's damage over 3 seconds

Immolate deals 130% damage to monsters and 175-250% damage to minions.

Sunfire Aegis
Thornmail
Thornmail
Thornmail

Thorns: When Struck by an attack, deal (20 + 6% Bonus Armor + 2% Bonus Health) Magic Damage to the attacker

Entwine: Apply Grievous Wounds to enemy champions for 3s when struck by their attacks or dealing damage to them.

Thornmail
Unending Despair
Unending Despair
Unending Despair

Anguish: While in combat with champions, every 4 seconds deal magic damage equal to 3% of your maximum Health to nearby enemy champions, and heal yourself for 250% of the damage dealt, Anguish is not affected by item Ability Haste.

Unending Despair
#2
Процент побед
57.1%
Коэффициент выбора
1.4%
Thornmail
Thornmail
Thornmail

Thorns: When Struck by an attack, deal (20 + 6% Bonus Armor + 2% Bonus Health) Magic Damage to the attacker

Entwine: Apply Grievous Wounds to enemy champions for 3s when struck by their attacks or dealing damage to them.

Thornmail
Sunfire Aegis
Sunfire Aegis
Sunfire Aegis

Immolate: While in combat, deal magic damage equal to 16–25 plus 0.8% bonus health to nearby enemies per second. Damaging champions or epic monsters with Immolate will increase the damage by 11% for 5 seconds, stacking up to 4 times for 44%

Flametouch: At max Immolate stacks, your basic attacks burn enemies around you for 50% of Immolate's damage over 3 seconds

Immolate deals 130% damage to monsters and 175-250% damage to minions.

Sunfire Aegis
Unending Despair
Unending Despair
Unending Despair

Anguish: While in combat with champions, every 4 seconds deal magic damage equal to 3% of your maximum Health to nearby enemy champions, and heal yourself for 250% of the damage dealt, Anguish is not affected by item Ability Haste.

Unending Despair
#3
Процент побед
55.6%
Коэффициент выбора
2.7%
Heartsteel
Heartsteel
Heartsteel

Colossal Consumption: Enemy champions within 700 units will generate stacks over 2.5 seconds, stacking up to 6 times.Your next basic attack against a target with maximum stacks will consume them all to deal 140 (+ 3.5% maximum health) bonus physical damage on-hit and grant you permanent bonus health equal to「 15% amount 」「 21 (+ 0.525% maximum health) 」 (20 second cooldown per target).

Heartsteel
Thornmail
Thornmail
Thornmail

Thorns: When Struck by an attack, deal (20 + 6% Bonus Armor + 2% Bonus Health) Magic Damage to the attacker

Entwine: Apply Grievous Wounds to enemy champions for 3s when struck by their attacks or dealing damage to them.

Thornmail
Sunfire Aegis
Sunfire Aegis
Sunfire Aegis

Immolate: While in combat, deal magic damage equal to 16–25 plus 0.8% bonus health to nearby enemies per second. Damaging champions or epic monsters with Immolate will increase the damage by 11% for 5 seconds, stacking up to 4 times for 44%

Flametouch: At max Immolate stacks, your basic attacks burn enemies around you for 50% of Immolate's damage over 3 seconds

Immolate deals 130% damage to monsters and 175-250% damage to minions.

Sunfire Aegis
#4
Процент побед
55.5%
Коэффициент выбора
1.1%
Sunfire Aegis
Sunfire Aegis
Sunfire Aegis

Immolate: While in combat, deal magic damage equal to 16–25 plus 0.8% bonus health to nearby enemies per second. Damaging champions or epic monsters with Immolate will increase the damage by 11% for 5 seconds, stacking up to 4 times for 44%

Flametouch: At max Immolate stacks, your basic attacks burn enemies around you for 50% of Immolate's damage over 3 seconds

Immolate deals 130% damage to monsters and 175-250% damage to minions.

Sunfire Aegis
Thornmail
Thornmail
Thornmail

Thorns: When Struck by an attack, deal (20 + 6% Bonus Armor + 2% Bonus Health) Magic Damage to the attacker

Entwine: Apply Grievous Wounds to enemy champions for 3s when struck by their attacks or dealing damage to them.

Thornmail
Randuin's Omen
Randuin's Omen
Randuin's Omen

Resilience: Reduce incoming damage from critical strikes by 20%

Countercurrent: Being critically struck by physical damage will generate a stack for 5 seconds, refreshing on subsequent hits and stacking up to 4 times.Each stack grants 5% bonus move speed and 5% Slow resist, up to a maximum of 20% bonus move speed and 20% Slow resist

Randuin's Omen
#5
Процент побед
55.4%
Коэффициент выбора
25.6%
Sunfire Aegis
Sunfire Aegis
Sunfire Aegis

Immolate: While in combat, deal magic damage equal to 16–25 plus 0.8% bonus health to nearby enemies per second. Damaging champions or epic monsters with Immolate will increase the damage by 11% for 5 seconds, stacking up to 4 times for 44%

Flametouch: At max Immolate stacks, your basic attacks burn enemies around you for 50% of Immolate's damage over 3 seconds

Immolate deals 130% damage to monsters and 175-250% damage to minions.

Sunfire Aegis
Thornmail
Thornmail
Thornmail

Thorns: When Struck by an attack, deal (20 + 6% Bonus Armor + 2% Bonus Health) Magic Damage to the attacker

Entwine: Apply Grievous Wounds to enemy champions for 3s when struck by their attacks or dealing damage to them.

Thornmail
Mantle of the Twelfth Hour
Mantle of the Twelfth Hour
Mantle of the Twelfth Hour

Lifeline: Upon taking damage that would reduce you below 35% maximum health, you gain base health equal to 180 (+ 45% bonus health) over 3 seconds, as well as 50% slow resist and 30 bonus move speed (90 second cooldown).

Mantle of the Twelfth Hour
#6
Процент побед
55.3%
Коэффициент выбора
6.2%
Thornmail
Thornmail
Thornmail

Thorns: When Struck by an attack, deal (20 + 6% Bonus Armor + 2% Bonus Health) Magic Damage to the attacker

Entwine: Apply Grievous Wounds to enemy champions for 3s when struck by their attacks or dealing damage to them.

Thornmail
Sunfire Aegis
Sunfire Aegis
Sunfire Aegis

Immolate: While in combat, deal magic damage equal to 16–25 plus 0.8% bonus health to nearby enemies per second. Damaging champions or epic monsters with Immolate will increase the damage by 11% for 5 seconds, stacking up to 4 times for 44%

Flametouch: At max Immolate stacks, your basic attacks burn enemies around you for 50% of Immolate's damage over 3 seconds

Immolate deals 130% damage to monsters and 175-250% damage to minions.

Sunfire Aegis
Mantle of the Twelfth Hour
Mantle of the Twelfth Hour
Mantle of the Twelfth Hour

Lifeline: Upon taking damage that would reduce you below 35% maximum health, you gain base health equal to 180 (+ 45% bonus health) over 3 seconds, as well as 50% slow resist and 30 bonus move speed (90 second cooldown).

Mantle of the Twelfth Hour
#7
Процент побед
54.8%
Коэффициент выбора
5.3%
Heartsteel
Heartsteel
Heartsteel

Colossal Consumption: Enemy champions within 700 units will generate stacks over 2.5 seconds, stacking up to 6 times.Your next basic attack against a target with maximum stacks will consume them all to deal 140 (+ 3.5% maximum health) bonus physical damage on-hit and grant you permanent bonus health equal to「 15% amount 」「 21 (+ 0.525% maximum health) 」 (20 second cooldown per target).

Heartsteel
Sunfire Aegis
Sunfire Aegis
Sunfire Aegis

Immolate: While in combat, deal magic damage equal to 16–25 plus 0.8% bonus health to nearby enemies per second. Damaging champions or epic monsters with Immolate will increase the damage by 11% for 5 seconds, stacking up to 4 times for 44%

Flametouch: At max Immolate stacks, your basic attacks burn enemies around you for 50% of Immolate's damage over 3 seconds

Immolate deals 130% damage to monsters and 175-250% damage to minions.

Sunfire Aegis
Thornmail
Thornmail
Thornmail

Thorns: When Struck by an attack, deal (20 + 6% Bonus Armor + 2% Bonus Health) Magic Damage to the attacker

Entwine: Apply Grievous Wounds to enemy champions for 3s when struck by their attacks or dealing damage to them.

Thornmail

Руны

#1
Процент побед
55.9%
Коэффициент выбора
1.5%
Grasp of the Undying
Grasp of the Undying
Grasp of the Undying

Entering combat generates one stack every second for the next 3 seconds. Additional stacks may be generated by re-entering combat after 2 seconds. After reaching 4 stacks, your next basic attack within 6 seconds against an enemy champion consumes all stacks to deal 2% of your maximum health in bonus magic damage, restore 2.5% of your maximum health, and permanently grant 10 bonus health. The empowered attack duration refreshes whenever going in combat.

On ranged champions, all effects are reduced by 40%.

Grasp of the Undying
Demolish
Demolish
Demolish

When within 550 range of a turret, change an attack over 3 seconds. Attacking the turret discharges the attack dealing 200 (+ 30% maximum health) bonus Adaptive Damage. (30 second cooldown)

Demolish
Second Wind
Second Wind
Second Wind

Gain 5 health every 5 seconds. After taking damage from an enemy champion regenerate 6 (+2% of your missing health) over the next 5 seconds. This effect is doubled for melee champions.

Second Wind
Overgrowth
Overgrowth
Overgrowth

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Overgrowth
Legend: Tenacity
Legend: Tenacity
Legend: Tenacity

Gain 3% tenacity and 3% slow resist, up to bonus 15% tenacity and 20% slow resist when engaging in taking down monsters, enemy champions and minions.

Legend: Tenacity
#2
Процент побед
55.4%
Коэффициент выбора
2.4%
Grasp of the Undying
Grasp of the Undying
Grasp of the Undying

Entering combat generates one stack every second for the next 3 seconds. Additional stacks may be generated by re-entering combat after 2 seconds. After reaching 4 stacks, your next basic attack within 6 seconds against an enemy champion consumes all stacks to deal 2% of your maximum health in bonus magic damage, restore 2.5% of your maximum health, and permanently grant 10 bonus health. The empowered attack duration refreshes whenever going in combat.

On ranged champions, all effects are reduced by 40%.

Grasp of the Undying
Demolish
Demolish
Demolish

When within 550 range of a turret, change an attack over 3 seconds. Attacking the turret discharges the attack dealing 200 (+ 30% maximum health) bonus Adaptive Damage. (30 second cooldown)

Demolish
Second Wind
Second Wind
Second Wind

Gain 5 health every 5 seconds. After taking damage from an enemy champion regenerate 6 (+2% of your missing health) over the next 5 seconds. This effect is doubled for melee champions.

Second Wind
Overgrowth
Overgrowth
Overgrowth

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Overgrowth
Transcendence
Transcendence
Transcendence

Gain a bonus when reaching the following levels:

-Level 1: Gain 6 Ability Haste.

- Level 5: Gain an additional 6 Ability Haste.

- Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Transcendence
#3
Процент побед
53.2%
Коэффициент выбора
27.6%
Grasp of the Undying
Grasp of the Undying
Grasp of the Undying

Entering combat generates one stack every second for the next 3 seconds. Additional stacks may be generated by re-entering combat after 2 seconds. After reaching 4 stacks, your next basic attack within 6 seconds against an enemy champion consumes all stacks to deal 2% of your maximum health in bonus magic damage, restore 2.5% of your maximum health, and permanently grant 10 bonus health. The empowered attack duration refreshes whenever going in combat.

On ranged champions, all effects are reduced by 40%.

Grasp of the Undying
Demolish
Demolish
Demolish

When within 550 range of a turret, change an attack over 3 seconds. Attacking the turret discharges the attack dealing 200 (+ 30% maximum health) bonus Adaptive Damage. (30 second cooldown)

Demolish
Second Wind
Second Wind
Second Wind

Gain 5 health every 5 seconds. After taking damage from an enemy champion regenerate 6 (+2% of your missing health) over the next 5 seconds. This effect is doubled for melee champions.

Second Wind
Overgrowth
Overgrowth
Overgrowth

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Overgrowth
Ingenious Hunter
Ingenious Hunter
Ingenious Hunter

Gain 20 Item Ability Haste. For each champion or epic monster takedown you score, gain an additional 5 Item Ability Haste. Stacks up to 5 times.

Ingenious Hunter
#4
Процент побед
52.9%
Коэффициент выбора
1.2%
Grasp of the Undying
Grasp of the Undying
Grasp of the Undying

Entering combat generates one stack every second for the next 3 seconds. Additional stacks may be generated by re-entering combat after 2 seconds. After reaching 4 stacks, your next basic attack within 6 seconds against an enemy champion consumes all stacks to deal 2% of your maximum health in bonus magic damage, restore 2.5% of your maximum health, and permanently grant 10 bonus health. The empowered attack duration refreshes whenever going in combat.

On ranged champions, all effects are reduced by 40%.

Grasp of the Undying
Demolish
Demolish
Demolish

When within 550 range of a turret, change an attack over 3 seconds. Attacking the turret discharges the attack dealing 200 (+ 30% maximum health) bonus Adaptive Damage. (30 second cooldown)

Demolish
Second Wind
Second Wind
Second Wind

Gain 5 health every 5 seconds. After taking damage from an enemy champion regenerate 6 (+2% of your missing health) over the next 5 seconds. This effect is doubled for melee champions.

Second Wind
Overgrowth
Overgrowth
Overgrowth

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Overgrowth
Botanist
Botanist
Botanist

When you destroy a plant, gain 25 gold and empowered plant effects. Soulflowers near the turrets also grant additional bonuses.

Cryoblossom: When the stasis ends, the target is slowed for 1s.

Botanist
#5
Процент побед
52.4%
Коэффициент выбора
14.3%
Grasp of the Undying
Grasp of the Undying
Grasp of the Undying

Entering combat generates one stack every second for the next 3 seconds. Additional stacks may be generated by re-entering combat after 2 seconds. After reaching 4 stacks, your next basic attack within 6 seconds against an enemy champion consumes all stacks to deal 2% of your maximum health in bonus magic damage, restore 2.5% of your maximum health, and permanently grant 10 bonus health. The empowered attack duration refreshes whenever going in combat.

On ranged champions, all effects are reduced by 40%.

Grasp of the Undying
Unshakeable
Unshakeable
Unshakeable

Gain 5% Armor and Magic Resist. For every 1 enemy champion nearby, gain an additional 4% Armor and Magic Resist. If the max number of enemy champions are nearby (max: 3), you also gain 20% Slow Resist.

Unshakeable
Second Wind
Second Wind
Second Wind

Gain 5 health every 5 seconds. After taking damage from an enemy champion regenerate 6 (+2% of your missing health) over the next 5 seconds. This effect is doubled for melee champions.

Second Wind
Overgrowth
Overgrowth
Overgrowth

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Overgrowth
Nimbus Cloak
Nimbus Cloak
Nimbus Cloak

Casting a Summoner Spell grants 10% - 40% (based on Summoner Spell cooldown) bonus movement speed for 3 seconds.

Nimbus Cloak
#6
Процент побед
52.1%
Коэффициент выбора
3.1%
Grasp of the Undying
Grasp of the Undying
Grasp of the Undying

Entering combat generates one stack every second for the next 3 seconds. Additional stacks may be generated by re-entering combat after 2 seconds. After reaching 4 stacks, your next basic attack within 6 seconds against an enemy champion consumes all stacks to deal 2% of your maximum health in bonus magic damage, restore 2.5% of your maximum health, and permanently grant 10 bonus health. The empowered attack duration refreshes whenever going in combat.

On ranged champions, all effects are reduced by 40%.

Grasp of the Undying
Demolish
Demolish
Demolish

When within 550 range of a turret, change an attack over 3 seconds. Attacking the turret discharges the attack dealing 200 (+ 30% maximum health) bonus Adaptive Damage. (30 second cooldown)

Demolish
Second Wind
Second Wind
Second Wind

Gain 5 health every 5 seconds. After taking damage from an enemy champion regenerate 6 (+2% of your missing health) over the next 5 seconds. This effect is doubled for melee champions.

Second Wind
Perseverance
Perseverance
Perseverance

Gain 10% tenacity.

While immobilized, gain 16-30 armor and magic resistance for 1.5 seconds. Refresh duration when immobilized multiple times.

Perseverance
Ingenious Hunter
Ingenious Hunter
Ingenious Hunter

Gain 20 Item Ability Haste. For each champion or epic monster takedown you score, gain an additional 5 Item Ability Haste. Stacks up to 5 times.

Ingenious Hunter
#7
Процент побед
51.8%
Коэффициент выбора
2.7%
Grasp of the Undying
Grasp of the Undying
Grasp of the Undying

Entering combat generates one stack every second for the next 3 seconds. Additional stacks may be generated by re-entering combat after 2 seconds. After reaching 4 stacks, your next basic attack within 6 seconds against an enemy champion consumes all stacks to deal 2% of your maximum health in bonus magic damage, restore 2.5% of your maximum health, and permanently grant 10 bonus health. The empowered attack duration refreshes whenever going in combat.

On ranged champions, all effects are reduced by 40%.

Grasp of the Undying
Demolish
Demolish
Demolish

When within 550 range of a turret, change an attack over 3 seconds. Attacking the turret discharges the attack dealing 200 (+ 30% maximum health) bonus Adaptive Damage. (30 second cooldown)

Demolish
Second Wind
Second Wind
Second Wind

Gain 5 health every 5 seconds. After taking damage from an enemy champion regenerate 6 (+2% of your missing health) over the next 5 seconds. This effect is doubled for melee champions.

Second Wind
Overgrowth
Overgrowth
Overgrowth

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Overgrowth
Manaflow Band
Manaflow Band
Manaflow Band

Hitting an enemy champion with an ability or empowered attack permanently increases your max mana by 30, up to 300 mana.

Manaflow Band

Заклинания

#1
Процент побед
52.1%
Коэффициент выбора
86.3%
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash
Teleport
Teleport
Teleport

Active: After channeling for 3 seconds, remove any homestart or homeguard buff and blink to the target champion or ward. Your destination will be visibly marked.

Passive - [0–6:00 elapse]: You can also target allied turrets.

Teleport
#2
Процент побед
51.9%
Коэффициент выбора
6.8%
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash
Ignite
Ignite
Ignite

Ignite the target enemy champion for 5 seconds, revealing them, inflicting 60% Grievous Wounds, and dealing 72 to 380 for 15 true damage over the duration.

The first tick of damage occurs briefly after the cast, then subsequent ticks occur every 1.056 seconds.

Ignite
#3
Процент побед
50.2%
Коэффициент выбора
3.2%
Ghost
Ghost
Ghost

Gain a burst of movement speed that decays to 25% bonus movement speed for 8 seconds. Scoring a champion takedown will extend the duration by 6 seconds and refresh the effects, up to the original duration.

Ghost
Teleport
Teleport
Teleport

Active: After channeling for 3 seconds, remove any homestart or homeguard buff and blink to the target champion or ward. Your destination will be visibly marked.

Passive - [0–6:00 elapse]: You can also target allied turrets.

Teleport
#4
Процент побед
45.8%
Коэффициент выбора
2.1%
Ghost
Ghost
Ghost

Gain a burst of movement speed that decays to 25% bonus movement speed for 8 seconds. Scoring a champion takedown will extend the duration by 6 seconds and refresh the effects, up to the original duration.

Ghost
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash

Сборки WildRiftFire

Вариант

Вариант 1

Стартовый предмет
Ruby Crystal
Ruby Crystal
Ruby Crystal
500
+150 Health
Ruby Crystal
Основные предметы
Sunfire Aegis
Sunfire Aegis
Sunfire Aegis
2900
+500 Health
+15 Ability Haste

UNIQUE - IMMOLATE: Deals 16-25 magic damage +0.8% bonus HP per second to nearby enemies. Damaging champions or epic monsters with Immolate increases its damage by 11% for 5s, stacking up to 4 times. Immolate deals 15% bonus damage to minions and monsters. UNIQUE - FLAME TOUCH: At max Immolate Stacks, attacks burn enemies around you for 50% of Immolate's damage over 3 seconds. Immolate deals 170% - 250% damage to minions and deals 130% damage to jungle monsters.

Sunfire Aegis
Thornmail
Thornmail
Thornmail
2700
+200 Health
+75 Armor

UNIQUE - THORNS: When Struck by an attack, deal 20 + 6% Bonus Armor + 2% Bonus Health Magic Damage to the attacker. UNIQUE - ENTWINE: Apply Grievous Wounds to enemy champions for 3s when struck by their attacks or dealing damage to them.

Thornmail
Unending Despair
Unending Despair
Unending Despair
3000
+200 Health
+45 Armor
+45 Magic Resist

ANGUISH: While in combat with champions, every 4 seconds deal magic damage equal to 3% of your maximum Health to nearby enemy champions, and heal yourself for 250% of the damage dealt, Anguish is not affected by item Ability Haste.

Unending Despair
Ботинки
Plated Steelcaps
Plated Steelcaps
Plated Steelcaps
900
+150 Health
+20 Armor
+45 Movement Speed

+50% Health Regen Limited to 1 Boots item.

Plated Steelcaps
Gargoyle
Gargoyle
Gargoyle
500

UNIQUE - STONEPLATE: Gain a base shield that absorbs damage equal to 15% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 28% . For every enemy nearby, gain an additional shield that absorbs damage equal to 5% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 10%, capped at 3 enemies. Limited to 1 Boots enchantment.

Gargoyle
Финальный билд
Sunfire Aegis
Sunfire Aegis
Sunfire Aegis
2900
+500 Health
+15 Ability Haste

UNIQUE - IMMOLATE: Deals 16-25 magic damage +0.8% bonus HP per second to nearby enemies. Damaging champions or epic monsters with Immolate increases its damage by 11% for 5s, stacking up to 4 times. Immolate deals 15% bonus damage to minions and monsters. UNIQUE - FLAME TOUCH: At max Immolate Stacks, attacks burn enemies around you for 50% of Immolate's damage over 3 seconds. Immolate deals 170% - 250% damage to minions and deals 130% damage to jungle monsters.

Sunfire Aegis
Thornmail
Thornmail
Thornmail
2700
+200 Health
+75 Armor

UNIQUE - THORNS: When Struck by an attack, deal 20 + 6% Bonus Armor + 2% Bonus Health Magic Damage to the attacker. UNIQUE - ENTWINE: Apply Grievous Wounds to enemy champions for 3s when struck by their attacks or dealing damage to them.

Thornmail
Unending Despair
Unending Despair
Unending Despair
3000
+200 Health
+45 Armor
+45 Magic Resist

ANGUISH: While in combat with champions, every 4 seconds deal magic damage equal to 3% of your maximum Health to nearby enemy champions, and heal yourself for 250% of the damage dealt, Anguish is not affected by item Ability Haste.

Unending Despair
Mantle of the Twelfth Hour
Mantle of the Twelfth Hour
Mantle of the Twelfth Hour
2900
+200 Health
+40 Armor
+40 Magic Resist

UNIQUE - LIFELINE: Damage that puts you under 35% Health grants bonus max Health equal to 180 + 45% bonus Health over 3 seconds, and provides 50% Slow Resist and 30 Movement Speed for 3 seconds. (90s cooldown)

Mantle of the Twelfth Hour
Amaranth's Twinguard
Amaranth's Twinguard
Amaranth's Twinguard
3100
+60 Armor
+60 Magic Resist

UNIQUE - ENDURANCE: While in combat with enemy champions, gain a stack of Endurance each second. When you reach 5 stacks of Endurance, gain 20% size, 20% tenacity, and increase your armor and magic resistance by 30% until you leave combat with champions.

Amaranth's Twinguard
Plated Steelcaps - Gargoyle
Gargoyle
Gargoyle
500

UNIQUE - STONEPLATE: Gain a base shield that absorbs damage equal to 15% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 28% . For every enemy nearby, gain an additional shield that absorbs damage equal to 5% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 10%, capped at 3 enemies. Limited to 1 Boots enchantment.

Plated Steelcaps - Gargoyle

Способности

ПОСМЕРТНЫЙ ТРИУМФ
ПОСМЕРТНЫЙ ТРИУМФ
ПОСМЕРТНЫЙ ТРИУМФ

Будучи убитым, Сион временно оживает, однако быстро теряет здоровье. При этом у него существенно увеличивается скорость атаки, а его автоатаки лечат его и наносят цели дополнительный урон в зависимости от ее максимального запаса здоровья.

ПОСМЕРТНЫЙ ТРИУМФ
P

Будучи убитым, Сион временно оживает, однако быстро теряет здоровье. При этом у него существенно увеличивается скорость атаки, а его автоатаки лечат его и наносят цели дополнительный урон в зависимости от ее максимального запаса здоровья.

ОПУСТОШАЮЩИЙ УДАР
ОПУСТОШАЮЩИЙ УДАР
ОПУСТОШАЮЩИЙ УДАР

Сион копит силы, а затем проводит мощнейший удар, нанося урон всем врагам перед собой. Если Сион копит силы достаточное время, пораженные враги также подбрасываются и оглушаются.

ОПУСТОШАЮЩИЙ УДАР
Q

Сион копит силы, а затем проводит мощнейший удар, нанося урон всем врагам перед собой. Если Сион копит силы достаточное время, пораженные враги также подбрасываются и оглушаются.

ГОРНИЛО ДУШ
ГОРНИЛО ДУШ
ГОРНИЛО ДУШ

Сион защищает себя щитом. Он может повторно активировать умение через 3 секунды, чтобы вызвать детонацию щита и нанести магический урон окружающим врагам. Кроме того, когда Сион убивает врага, его максимальный запас здоровья увеличивается.

ГОРНИЛО ДУШ
W

Сион защищает себя щитом. Он может повторно активировать умение через 3 секунды, чтобы вызвать детонацию щита и нанести магический урон окружающим врагам. Кроме того, когда Сион убивает врага, его максимальный запас здоровья увеличивается.

РЕВ МЯСНИКА
РЕВ МЯСНИКА
РЕВ МЯСНИКА

Сион создает ударную волну, которая, распространяясь на небольшое расстояние, наносит урон первому пораженному врагу, замедляет его и уменьшает его броню. Если волна поражает миньона или монстра, тот отбрасывается назад, нанося урон всем врагам на своем пути, а также замедляя их и уменьшая их броню.

РЕВ МЯСНИКА
E

Сион создает ударную волну, которая, распространяясь на небольшое расстояние, наносит урон первому пораженному врагу, замедляет его и уменьшает его броню. Если волна поражает миньона или монстра, тот отбрасывается назад, нанося урон всем врагам на своем пути, а также замедляя их и уменьшая их броню.

НЕУДЕРЖИМОЕ НАСТУПЛЕНИЕ
НЕУДЕРЖИМОЕ НАСТУПЛЕНИЕ
НЕУДЕРЖИМОЕ НАСТУПЛЕНИЕ

Сион несется в указанном направлении, набирая скорость с течением времени. Он может незначительно менять направление своего движения, следуя за указателем мыши. При столкновении с врагом Сион наносит ему урон и подбрасывает в воздух (величина урона и продолжительность подбрасывания растут с увеличением расстояния, преодоленного Сионом).

НЕУДЕРЖИМОЕ НАСТУПЛЕНИЕ
R

Сион несется в указанном направлении, набирая скорость с течением времени. Он может незначительно менять направление своего движения, следуя за указателем мыши. При столкновении с врагом Сион наносит ему урон и подбрасывает в воздух (величина урона и продолжительность подбрасывания растут с увеличением расстояния, преодоленного Сионом).