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Ryze

РУННЫЙ МАГ

Патч7.0f
РольМид
СложностьСредняя
ТирB

Ryze — РУННЫЙ МАГ. Роль: Мид. Сложность освоения: средняя.

Сборка предметов

Стартовый предмет
Sapphire Crystal
Sapphire Crystal
Sapphire Crystal
500
+100 Mana
+5 Ability Haste

UNIQUE - Mana Charge: Grants 5 maximum Mana per ability cast, up to 250. Triggers up to 3 times every 12 seconds.

Sapphire Crystal
Основные предметы
Archangel's Staff
Archangel's Staff
Archangel's Staff
3000
+500 Mana
+35 Ability Power
+20 Ability Haste
+7% Magic Penetration

UNIQUE - AWE: Grants bonus Ability Power equal to 1% maximum mana. Refunds 25% of mana spent. UNIQUE - MANA CHARGE: Grants a charge every 3.3 seconds, up to 3 charges. Each mana expenditure consumes a charge and grants +18 mana, up to a maximum of 700 mana. Transforms into Seraph's Embrace at +700 Mana. Limited to 1 AWE item.

Archangel's Staff
Rod of Ages
Rod of Ages
Rod of Ages
2800
+250 Health
+300 Mana
+60 Ability Power
+7% Magic Penetration

UNIQUE - ETERNITY: Restore mana equal to 15% of damage taken from champions. Restore health equal to 20% of mana spent, up to 25 health per cast, while toggle abilities can heal for up to 25 per second. UNIQUE - VETERAN: Each stack provides 25 Health, 10 Mana, and 6 Ability power, stacking 1 every 35 seconds. Max of 10 stacks, providing 250 Health, 100 Mana, and 60 Ability Power. This item gains 20 health, 10 mana and 6 ability power every 45 seconds, up to 10 times, for a maximum of 200 health, 100 mana and 60 ability power.

Rod of Ages
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap
3400
+100 Ability Power
+7% Magic Penetration

UNIQUE - OVERKILL: Increases ability power by 20 - 45 % (based on level).

Rabadon's Deathcap
Ботинки
Boots of Mana
Boots of Mana
Boots of Mana
1400
+45 Ability Power
+45 Movement Speed

+150% Mana Regeneration UNIQUE - Magic Break: +8 Magic penetration. UNIQUE - Big Bully: Attacks and active abilities deal 18 bonus physical damage to minions. UNIQUE - Equilibrium: Champions without Mana gain 75% Base Health Regen.

Boots of Mana
Stasis
Stasis
Stasis
1000

UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.

Stasis
Финальный билд
Seraph's Embrace
Seraph's Embrace
Seraph's Embrace
2950
+1200 Mana
+35 Ability Power
+20 Ability Haste
+7% Magic Penetration

UNIQUE - AWE: Grants bonus ability power equal to 3% maximum mana. Refunds 25% of mana spent. UNIQUE - LIFELINE: If you would take damage that would reduce maximum health below 35%, you first consume 15% of your current mana to shield yourself for an equal amount plus 100 for 2 seconds. (90 second cooldown) Limited to 1 AWE item.

Seraph's Embrace
Rod of Ages
Rod of Ages
Rod of Ages
2800
+250 Health
+300 Mana
+60 Ability Power
+7% Magic Penetration

UNIQUE - ETERNITY: Restore mana equal to 15% of damage taken from champions. Restore health equal to 20% of mana spent, up to 25 health per cast, while toggle abilities can heal for up to 25 per second. UNIQUE - VETERAN: Each stack provides 25 Health, 10 Mana, and 6 Ability power, stacking 1 every 35 seconds. Max of 10 stacks, providing 250 Health, 100 Mana, and 60 Ability Power. This item gains 20 health, 10 mana and 6 ability power every 45 seconds, up to 10 times, for a maximum of 200 health, 100 mana and 60 ability power.

Rod of Ages
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap
3400
+100 Ability Power
+7% Magic Penetration

UNIQUE - OVERKILL: Increases ability power by 20 - 45 % (based on level).

Rabadon's Deathcap
Infinity Orb
Infinity Orb
Infinity Orb
2900
+80 Ability Power
+7% Magic Penetration

Destiny: 5% Movement Speed Balance: 15 Magic Penetration Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. Thunderfall: When an enemy champion dies within 3 second(s) of you applying Inevitable Demise to them, a lightning bolt strikes at the spot where they died, dealing magic damage equal to 50-75 plus 10% Ability Power to nearby enemies.

Infinity Orb
Crown of the Shattered Queen
Crown of the Shattered Queen
Crown of the Shattered Queen
3000
+200 Mana
+60 Ability Power
+20 Ability Haste
+7% Magic Penetration

Safeguard: Grant a spell shield that blocks the next enemy ability. When the shield is broken, reduce incoming damage by 40% for 1s (40s cooldown). Poise: Ability Power increases by 20 while Safeguarded. Dealing magic damage to enemy champions using an active ability reduces Safeguard's cooldown by 4 seconds.

Crown of the Shattered Queen
Boots of Mana - Stasis
Stasis
Stasis
1000

UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.

Boots of Mana - Stasis

Заклинания и руны

Заклинания призывателя
Flash
Flash
Flash

Teleport a short distance forward or towards the aimed direction (150 second cooldown).

Flash
Ghost
Ghost
Ghost

Gain a large burst of Movement Speed that then decays ot 25% bonus Movement Speed for 8 seconds. With each takedown, Ghost's duration is extended by 6 seconds, refreshing its effects, up to the original amount.

Ghost
Руны
Phase Rush
Phase Rush
Phase Rush

Hitting a champion with 3 separate attacks or abilities within 3 seconds grants (Melee 40% / 60% / Ranged 30% / 50%) Movement speed, 25 Ability Haste and reduces your current basic ability cooldowns by 20%. Cooldown: 12s

Phase Rush
Gathering Storm
Gathering Storm
Gathering Storm

Every 3 min, gain 2 AD or 4 AP / 5 AD or 10 AP / 9 AD or 18 AP / 14 AD or 28 AP [...] (Adaptive)

Gathering Storm
Coup de Grace
Coup de Grace
Coup de Grace

When an enemy has less than 40% health, deals 8% bonus adaptive damage.

Coup de Grace
Legend: Bloodline
Legend: Bloodline
Legend: Bloodline

Gain 1% omnivamp, up to bonus 7% of omnivamp when engaging in taking down monsters, enemy champions and minions.

Legend: Bloodline
Manaflow Band
Manaflow Band
Manaflow Band

Hitting an enemy champion with an ability or empowered attack permanently increases your max mana by 30, up to 300 mana.

Manaflow Band

Порядок прокачки

Быстрый порядок прокачки
Overload
Overload
Overload

Passive: Rune Prison and Spell Flux refresh overload's cooldown and charge a rune for 4 seconds (max 2 runes).Magic Blast (Active): Unleashes a blast, dealing 80 / 105 / 130 / 155 (+ 45% AP + 2% bonus Mana) magic damage to the first enemy hit. If the target has Flux on them, it is consumed, causing Overload to deal 25% increased damage and bounce to nearby enemies with Flux.Runic Haste (Active): When two runes are charged, Ryze discharges them, granting himself 30% / 35% / 40% / 45% bonus Movement Speed for 2 seconds.Deals 40% damage to monsters.

>
Spell Flux
Spell Flux
Spell Flux

Fires and orb, dealing 80 / 110 / 140 / 170 (+ 40% AP + 2% bonus Mana) magic damage and applying Flux for 4 seconds to the target and nearby enemies.If the enemy is already afflicted with Flux, its duration is refreshed, and it spreads further to enemies nearby.

>
Rune Prison
Rune Prison
Rune Prison

Deals 70 / 110 / 150 / 190 (+ 65% AP + 4% bonus Mana) magic damage and slows by 50% for 1.5 seconds.If the target has Flux, it is consumed, and Rune Prison roots instead of slowing.

ПЕРЕГРУЗКА
2467
РУНИЧЕСКАЯ ТЮРЬМА
3121415
ВОЛШЕБНЫЙ ПОТОК
181011
ИСКРИВЛЕНИЕ ПРОСТРАНСТВА
5913

Контрпики

Сочетается

Ситуативные предметы

Против лечения
Crown of the Shattered Queen
Crown of the Shattered Queen
Crown of the Shattered Queen
3000
+200 Mana
+60 Ability Power
+20 Ability Haste
+7% Magic Penetration

Safeguard: Grant a spell shield that blocks the next enemy ability. When the shield is broken, reduce incoming damage by 40% for 1s (40s cooldown). Poise: Ability Power increases by 20 while Safeguarded. Dealing magic damage to enemy champions using an active ability reduces Safeguard's cooldown by 4 seconds.

Crown of the Shattered Queen
>
Morellonomicon
Morellonomicon
Morellonomicon
2600
+150 Health
+70 Ability Power
+20 Ability Haste
+7% Magic Penetration

UNIQUE - AFFLICTION: Dealing magic damage to enemy champions inflicts 50% Grievous Wounds for 3 seconds.

Morellonomicon
vs Shielding
Crown of the Shattered Queen
Crown of the Shattered Queen
Crown of the Shattered Queen
3000
+200 Mana
+60 Ability Power
+20 Ability Haste
+7% Magic Penetration

Safeguard: Grant a spell shield that blocks the next enemy ability. When the shield is broken, reduce incoming damage by 40% for 1s (40s cooldown). Poise: Ability Power increases by 20 while Safeguarded. Dealing magic damage to enemy champions using an active ability reduces Safeguard's cooldown by 4 seconds.

Crown of the Shattered Queen
>
Oceanid's Trident
Oceanid's Trident
Oceanid's Trident
2600
+200 Health
+75 Ability Power
+7% Magic Penetration

Lethal Weapon: Dealing ability damage to an enemy champion reduces any shields they gain for 3s (Area of effect abilities apply 5% of bonus Ability Power + 25% shield reduction, capped at 45%; while single target abilities apply 5% of bonus Ability Power + 40% shield reduction, capped at 60%). When you damage an enemy who is unaffected by Lethal Weapon, all shields on them are reduced by the same values.

Oceanid's Trident

Ситуативные руны

vs Tanks
Coup de Grace
Coup de Grace
Coup de Grace

When an enemy has less than 40% health, deals 8% bonus adaptive damage.

Coup de Grace
>
Giant Slayer
Giant Slayer
Giant Slayer

Deals bonus damage based on the enemy champion's bonus health, up to 16% bonus damage when the enemy champion has 1600 bonus health.

Giant Slayer

Разбор билда

Ключевые предметы
Seraph's Embrace
Seraph's Embrace
Seraph's Embrace
2950
+1200 Mana
+35 Ability Power
+20 Ability Haste
+7% Magic Penetration

UNIQUE - AWE: Grants bonus ability power equal to 3% maximum mana. Refunds 25% of mana spent. UNIQUE - LIFELINE: If you would take damage that would reduce maximum health below 35%, you first consume 15% of your current mana to shield yourself for an equal amount plus 100 for 2 seconds. (90 second cooldown) Limited to 1 AWE item.

Seraph's Embrace
Rod of Ages
Rod of Ages
Rod of Ages
2800
+250 Health
+300 Mana
+60 Ability Power
+7% Magic Penetration

UNIQUE - ETERNITY: Restore mana equal to 15% of damage taken from champions. Restore health equal to 20% of mana spent, up to 25 health per cast, while toggle abilities can heal for up to 25 per second. UNIQUE - VETERAN: Each stack provides 25 Health, 10 Mana, and 6 Ability power, stacking 1 every 35 seconds. Max of 10 stacks, providing 250 Health, 100 Mana, and 60 Ability Power. This item gains 20 health, 10 mana and 6 ability power every 45 seconds, up to 10 times, for a maximum of 200 health, 100 mana and 60 ability power.

Rod of Ages
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap
3400
+100 Ability Power
+7% Magic Penetration

UNIQUE - OVERKILL: Increases ability power by 20 - 45 % (based on level).

Rabadon's Deathcap
Infinity Orb
Infinity Orb
Infinity Orb
2900
+80 Ability Power
+7% Magic Penetration

Destiny: 5% Movement Speed Balance: 15 Magic Penetration Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. Thunderfall: When an enemy champion dies within 3 second(s) of you applying Inevitable Demise to them, a lightning bolt strikes at the spot where they died, dealing magic damage equal to 50-75 plus 10% Ability Power to nearby enemies.

Infinity Orb
Crown of the Shattered Queen
Crown of the Shattered Queen
Crown of the Shattered Queen
3000
+200 Mana
+60 Ability Power
+20 Ability Haste
+7% Magic Penetration

Safeguard: Grant a spell shield that blocks the next enemy ability. When the shield is broken, reduce incoming damage by 40% for 1s (40s cooldown). Poise: Ability Power increases by 20 while Safeguarded. Dealing magic damage to enemy champions using an active ability reduces Safeguard's cooldown by 4 seconds.

Crown of the Shattered Queen
Boots of Mana - Stasis
Stasis
Stasis
1000

UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.

Boots of Mana - Stasis

Способности

ТАЙНОЕ ЗНАНИЕ
ТАЙНОЕ ЗНАНИЕ
ТАЙНОЕ ЗНАНИЕ

Умения Райза наносят дополнительный урон, зависящий от дополнительной маны, а его максимальный запас маны увеличивается от количества силы умений.

ТАЙНОЕ ЗНАНИЕ
P

Умения Райза наносят дополнительный урон, зависящий от дополнительной маны, а его максимальный запас маны увеличивается от количества силы умений.

ПЕРЕГРУЗКА
ПЕРЕГРУЗКА
ПЕРЕГРУЗКА

Пассивно: другие базовые умения Райза сбрасывают перезарядку Перегрузки и дают заряд руны. Если во время применения Перегрузки у Райза есть два заряда руны, он ненадолго ускоряется. Активно: Райз выпускает в выбранном направлении сгусток чистой энергии, нанося урон первому пораженному врагу. Если цель поражена Потоком, Перегрузка наносит дополнительный урон и распространяется на ближайших врагов с Потоком.

ПЕРЕГРУЗКА
Q

Пассивно: другие базовые умения Райза сбрасывают перезарядку Перегрузки и дают заряд руны. Если во время применения Перегрузки у Райза есть два заряда руны, он ненадолго ускоряется. Активно: Райз выпускает в выбранном направлении сгусток чистой энергии, нанося урон первому пораженному врагу. Если цель поражена Потоком, Перегрузка наносит дополнительный урон и распространяется на ближайших врагов с Потоком.

РУНИЧЕСКАЯ ТЮРЬМА
РУНИЧЕСКАЯ ТЮРЬМА
РУНИЧЕСКАЯ ТЮРЬМА

Райз заключает цель в клетку из рун, нанося ей урон и уменьшая скорость передвижения. Если цель поражена Потоком, она не замедляется, а обездвиживается.

РУНИЧЕСКАЯ ТЮРЬМА
W

Райз заключает цель в клетку из рун, нанося ей урон и уменьшая скорость передвижения. Если цель поражена Потоком, она не замедляется, а обездвиживается.

ВОЛШЕБНЫЙ ПОТОК
ВОЛШЕБНЫЙ ПОТОК
ВОЛШЕБНЫЙ ПОТОК

Райз выпускает сферу чистой магической энергии, которая наносит урон цели и ослабляет всех врагов поблизости. Умения Райза получают дополнительные эффекты против ослабленных врагов.

ВОЛШЕБНЫЙ ПОТОК
E

Райз выпускает сферу чистой магической энергии, которая наносит урон цели и ослабляет всех врагов поблизости. Умения Райза получают дополнительные эффекты против ослабленных врагов.

ИСКРИВЛЕНИЕ ПРОСТРАНСТВА
ИСКРИВЛЕНИЕ ПРОСТРАНСТВА
ИСКРИВЛЕНИЕ ПРОСТРАНСТВА

Пассивно: Перегрузка наносит больше урона целям, пораженным Потоком. Активно: Райз открывает портал в место неподалеку. Спустя несколько секунд все союзники, находящиеся в зоне действия портала, переносятся в выбранное место.

ИСКРИВЛЕНИЕ ПРОСТРАНСТВА
R

Пассивно: Перегрузка наносит больше урона целям, пораженным Потоком. Активно: Райз открывает портал в место неподалеку. Спустя несколько секунд все союзники, находящиеся в зоне действия портала, переносятся в выбранное место.