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Nunu & Willump

Мальчик и его йети

Ранг
Патч7.0g
РольТАНК / МАГ
СложностьВысокая
ТирA

Nunu & Willump — Мальчик и его йети. Роль: ТАНК / МАГ. Сложность освоения: высокая.

Основные предметы

#1
Процент побед
62.2%
Коэффициент выбора
1.7%
Searing Crown
Searing Crown
Searing Crown

Fiery Touch: Damaging basic attacks and abilities will inflict a burn that deals magic damage equal to「 ( 1.4% / 0.7%) target's maximum health every second 」「 ( 4.2% / 2.1%) target's maximum health 」over 3 seconds.This deals 150% damage against minions and monsters, up to 125 damage against monsters.

Searing Crown
Force of Nature
Force of Nature
Force of Nature

Storm: +5% move speed

Absorb: Taking ability damage will generate a stack of Steadfast lasting 7 seconds, which stacks up to 4 times. Subsequent hits and dealing damage against champions will refresh the stacks.At maximum stacks, you gain 10% bonus move speed and 25% incoming magic damage reduction.

Force of Nature
Amaranth's Twinguard
Amaranth's Twinguard
Amaranth's Twinguard

Endurance: Generate a stack every second in combat with champions, which expires out of combat and stacks up to 5 times.At max stacks, you gain 20% size, 20% tenacity, and 30% bonus armor and magic resist.

Amaranth's Twinguard
#2
Процент побед
60.0%
Коэффициент выбора
1.2%
Searing Crown
Searing Crown
Searing Crown

Fiery Touch: Damaging basic attacks and abilities will inflict a burn that deals magic damage equal to「 ( 1.4% / 0.7%) target's maximum health every second 」「 ( 4.2% / 2.1%) target's maximum health 」over 3 seconds.This deals 150% damage against minions and monsters, up to 125 damage against monsters.

Searing Crown
Thornmail
Thornmail
Thornmail

Thorns: When Struck by an attack, deal (20 + 6% Bonus Armor + 2% Bonus Health) Magic Damage to the attacker

Entwine: Apply Grievous Wounds to enemy champions for 3s when struck by their attacks or dealing damage to them.

Thornmail
Force of Nature
Force of Nature
Force of Nature

Storm: +5% move speed

Absorb: Taking ability damage will generate a stack of Steadfast lasting 7 seconds, which stacks up to 4 times. Subsequent hits and dealing damage against champions will refresh the stacks.At maximum stacks, you gain 10% bonus move speed and 25% incoming magic damage reduction.

Force of Nature
#3
Процент побед
59.6%
Коэффициент выбора
1.5%
Searing Crown
Searing Crown
Searing Crown

Fiery Touch: Damaging basic attacks and abilities will inflict a burn that deals magic damage equal to「 ( 1.4% / 0.7%) target's maximum health every second 」「 ( 4.2% / 2.1%) target's maximum health 」over 3 seconds.This deals 150% damage against minions and monsters, up to 125 damage against monsters.

Searing Crown
Force of Nature
Force of Nature
Force of Nature

Storm: +5% move speed

Absorb: Taking ability damage will generate a stack of Steadfast lasting 7 seconds, which stacks up to 4 times. Subsequent hits and dealing damage against champions will refresh the stacks.At maximum stacks, you gain 10% bonus move speed and 25% incoming magic damage reduction.

Force of Nature
Thornmail
Thornmail
Thornmail

Thorns: When Struck by an attack, deal (20 + 6% Bonus Armor + 2% Bonus Health) Magic Damage to the attacker

Entwine: Apply Grievous Wounds to enemy champions for 3s when struck by their attacks or dealing damage to them.

Thornmail
#4
Процент побед
57.1%
Коэффициент выбора
2.1%
Searing Crown
Searing Crown
Searing Crown

Fiery Touch: Damaging basic attacks and abilities will inflict a burn that deals magic damage equal to「 ( 1.4% / 0.7%) target's maximum health every second 」「 ( 4.2% / 2.1%) target's maximum health 」over 3 seconds.This deals 150% damage against minions and monsters, up to 125 damage against monsters.

Searing Crown
Frozen Heart
Frozen Heart
Frozen Heart

Winter's Caress: Against champions, basic attacks and magic damage you deal or take will inflict a stack of Chill lasting 3 seconds, refreshing on subsequent hits and stacking up to 4 times (1 second cooldown per ability per target).Each stack cripples the target's attack speed by 9%, stacking up to 36% reduction.

Frozen Heart
Force of Nature
Force of Nature
Force of Nature

Storm: +5% move speed

Absorb: Taking ability damage will generate a stack of Steadfast lasting 7 seconds, which stacks up to 4 times. Subsequent hits and dealing damage against champions will refresh the stacks.At maximum stacks, you gain 10% bonus move speed and 25% incoming magic damage reduction.

Force of Nature
#5
Процент побед
55.8%
Коэффициент выбора
1.6%
Searing Crown
Searing Crown
Searing Crown

Fiery Touch: Damaging basic attacks and abilities will inflict a burn that deals magic damage equal to「 ( 1.4% / 0.7%) target's maximum health every second 」「 ( 4.2% / 2.1%) target's maximum health 」over 3 seconds.This deals 150% damage against minions and monsters, up to 125 damage against monsters.

Searing Crown
Dead Man's Plate
Dead Man's Plate
Dead Man's Plate

Relentless: +5% move speed

Momentum: Your movement generates stacks of Momentum, which is all expended by basic attacks and decays while movement is impaired.Each stack grants 0.4 bonus move speed, stacking up to 100 times for 40 bonus move speed

Crushing Blow: Your basic attacks deal bonus magic damage equal to expended Momentum. Melee basic attacks that expend maximum Momentum also slow by 75% for 1 second.

Dead Man's Plate
Force of Nature
Force of Nature
Force of Nature

Storm: +5% move speed

Absorb: Taking ability damage will generate a stack of Steadfast lasting 7 seconds, which stacks up to 4 times. Subsequent hits and dealing damage against champions will refresh the stacks.At maximum stacks, you gain 10% bonus move speed and 25% incoming magic damage reduction.

Force of Nature
#6
Процент побед
53.5%
Коэффициент выбора
21.6%
Searing Crown
Searing Crown
Searing Crown

Fiery Touch: Damaging basic attacks and abilities will inflict a burn that deals magic damage equal to「 ( 1.4% / 0.7%) target's maximum health every second 」「 ( 4.2% / 2.1%) target's maximum health 」over 3 seconds.This deals 150% damage against minions and monsters, up to 125 damage against monsters.

Searing Crown
Force of Nature
Force of Nature
Force of Nature

Storm: +5% move speed

Absorb: Taking ability damage will generate a stack of Steadfast lasting 7 seconds, which stacks up to 4 times. Subsequent hits and dealing damage against champions will refresh the stacks.At maximum stacks, you gain 10% bonus move speed and 25% incoming magic damage reduction.

Force of Nature
Frozen Heart
Frozen Heart
Frozen Heart

Winter's Caress: Against champions, basic attacks and magic damage you deal or take will inflict a stack of Chill lasting 3 seconds, refreshing on subsequent hits and stacking up to 4 times (1 second cooldown per ability per target).Each stack cripples the target's attack speed by 9%, stacking up to 36% reduction.

Frozen Heart
#7
Процент побед
52.0%
Коэффициент выбора
3.1%
Searing Crown
Searing Crown
Searing Crown

Fiery Touch: Damaging basic attacks and abilities will inflict a burn that deals magic damage equal to「 ( 1.4% / 0.7%) target's maximum health every second 」「 ( 4.2% / 2.1%) target's maximum health 」over 3 seconds.This deals 150% damage against minions and monsters, up to 125 damage against monsters.

Searing Crown
Hollow Radiance
Hollow Radiance
Hollow Radiance

Immolate: While in combat, deal Magic Damage equal to (20 ~ 30 + 1% Bonus Health) per second for 5s. Deals 125% Damage against monsters and 200% Damage against minions

Desolate: Killing a neutral monster or an enemy deals Magic Damage equal to (30 + 2% Bonus Health) in an area around them.

Hollow Radiance
Frozen Heart
Frozen Heart
Frozen Heart

Winter's Caress: Against champions, basic attacks and magic damage you deal or take will inflict a stack of Chill lasting 3 seconds, refreshing on subsequent hits and stacking up to 4 times (1 second cooldown per ability per target).Each stack cripples the target's attack speed by 9%, stacking up to 36% reduction.

Frozen Heart

Руны

#1
Процент побед
61.8%
Коэффициент выбора
3.0%
Phase Rush
Phase Rush
Phase Rush

Hitting a champion with 3 separate attacks or abilities within 3 seconds grants (Melee 40% / 60% / Ranged 30% / 50%) Movement speed, 25 Ability Haste and reduces your current basic ability cooldowns by 20%.

Cooldown: 12s

Phase Rush
Hexflash

Replaces this item with Hex Flash when Flash is still on cooldown. You can blink to a new location after channeling for 2 seconds. When channeled for less than 1s, you will dash the distance as if you channeled for 1s. (25 seconds of cooldown)

Hexflash
Transcendence
Transcendence
Transcendence

Gain a bonus when reaching the following levels:

-Level 1: Gain 6 Ability Haste.

- Level 5: Gain an additional 6 Ability Haste.

- Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Transcendence
Nimbus Cloak
Nimbus Cloak
Nimbus Cloak

Casting a Summoner Spell grants 10% - 40% (based on Summoner Spell cooldown) bonus movement speed for 3 seconds.

Nimbus Cloak
Overgrowth
Overgrowth
Overgrowth

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Overgrowth
#2
Процент побед
56.0%
Коэффициент выбора
3.6%
Phase Rush
Phase Rush
Phase Rush

Hitting a champion with 3 separate attacks or abilities within 3 seconds grants (Melee 40% / 60% / Ranged 30% / 50%) Movement speed, 25 Ability Haste and reduces your current basic ability cooldowns by 20%.

Cooldown: 12s

Phase Rush
Unshakeable
Unshakeable
Unshakeable

Gain 5% Armor and Magic Resist. For every 1 enemy champion nearby, gain an additional 4% Armor and Magic Resist. If the max number of enemy champions are nearby (max: 3), you also gain 20% Slow Resist.

Unshakeable
Second Wind
Second Wind
Second Wind

Gain 5 health every 5 seconds. After taking damage from an enemy champion regenerate 6 (+2% of your missing health) over the next 5 seconds. This effect is doubled for melee champions.

Second Wind
Perseverance
Perseverance
Perseverance

Gain 10% tenacity.

While immobilized, gain 16-30 armor and magic resistance for 1.5 seconds. Refresh duration when immobilized multiple times.

Perseverance
Transcendence
Transcendence
Transcendence

Gain a bonus when reaching the following levels:

-Level 1: Gain 6 Ability Haste.

- Level 5: Gain an additional 6 Ability Haste.

- Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Transcendence
#3
Процент побед
54.4%
Коэффициент выбора
19.5%
Aftershock
Aftershock
Aftershock

Immobilizing an enemy champion grants a static 50 (+80% bonus armor) bonus armor and 50 (+80% bonus magic resistance) bonus magic resistance for 2.5 seconds.

After the duration, you release a shockwave that deals 25 - 125 (based on level) (+3% of your maximum health) magic damage to nearby enemies.

Cooldown: 35s

Aftershock
Courage of the Colossus
Courage of the Colossus
Courage of the Colossus

Gains a shield that absorbs up to 25-45+1% max health for 3 seconds when immobilizing an enemy. (10 seconds cooldown)

Courage of the Colossus
Second Wind
Second Wind
Second Wind

Gain 5 health every 5 seconds. After taking damage from an enemy champion regenerate 6 (+2% of your missing health) over the next 5 seconds. This effect is doubled for melee champions.

Second Wind
Overgrowth
Overgrowth
Overgrowth

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Overgrowth
Transcendence
Transcendence
Transcendence

Gain a bonus when reaching the following levels:

-Level 1: Gain 6 Ability Haste.

- Level 5: Gain an additional 6 Ability Haste.

- Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Transcendence
#4
Процент побед
53.2%
Коэффициент выбора
23.2%
Glacial Augment
Glacial Augment
Glacial Augment

Landing an attack on an enemy champion reduces their Movement Speed by 20% for 1.5s. This effect only affects each champion up to a maximum of 1 time(s) within 10s. Immobilizing an enemy champion triggers 3 glacial rays that radiate toward you, creating a frozen region that lasts for 3s. Movement Speed of enemies within the region is reduced by (1.5% of the champion's Max Health +20)%. The damage that they deal is also reduced by 12%. Upon leaving the frozen region. Movement Speed reduction will continue to persist for 1.5s. (20s cooldown)

Glacial Augment
Hexflash

Replaces this item with Hex Flash when Flash is still on cooldown. You can blink to a new location after channeling for 2 seconds. When channeled for less than 1s, you will dash the distance as if you channeled for 1s. (25 seconds of cooldown)

Hexflash
Transcendence
Transcendence
Transcendence

Gain a bonus when reaching the following levels:

-Level 1: Gain 6 Ability Haste.

- Level 5: Gain an additional 6 Ability Haste.

- Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Transcendence
Nimbus Cloak
Nimbus Cloak
Nimbus Cloak

Casting a Summoner Spell grants 10% - 40% (based on Summoner Spell cooldown) bonus movement speed for 3 seconds.

Nimbus Cloak
Overgrowth
Overgrowth
Overgrowth

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Overgrowth
#5
Процент побед
53.2%
Коэффициент выбора
2.9%
Phase Rush
Phase Rush
Phase Rush

Hitting a champion with 3 separate attacks or abilities within 3 seconds grants (Melee 40% / 60% / Ranged 30% / 50%) Movement speed, 25 Ability Haste and reduces your current basic ability cooldowns by 20%.

Cooldown: 12s

Phase Rush
Courage of the Colossus
Courage of the Colossus
Courage of the Colossus

Gains a shield that absorbs up to 25-45+1% max health for 3 seconds when immobilizing an enemy. (10 seconds cooldown)

Courage of the Colossus
Second Wind
Second Wind
Second Wind

Gain 5 health every 5 seconds. After taking damage from an enemy champion regenerate 6 (+2% of your missing health) over the next 5 seconds. This effect is doubled for melee champions.

Second Wind
Overgrowth
Overgrowth
Overgrowth

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Overgrowth
Nimbus Cloak
Nimbus Cloak
Nimbus Cloak

Casting a Summoner Spell grants 10% - 40% (based on Summoner Spell cooldown) bonus movement speed for 3 seconds.

Nimbus Cloak
#6
Процент побед
50.8%
Коэффициент выбора
1.6%
Phase Rush
Phase Rush
Phase Rush

Hitting a champion with 3 separate attacks or abilities within 3 seconds grants (Melee 40% / 60% / Ranged 30% / 50%) Movement speed, 25 Ability Haste and reduces your current basic ability cooldowns by 20%.

Cooldown: 12s

Phase Rush
Hexflash

Replaces this item with Hex Flash when Flash is still on cooldown. You can blink to a new location after channeling for 2 seconds. When channeled for less than 1s, you will dash the distance as if you channeled for 1s. (25 seconds of cooldown)

Hexflash
Transcendence
Transcendence
Transcendence

Gain a bonus when reaching the following levels:

-Level 1: Gain 6 Ability Haste.

- Level 5: Gain an additional 6 Ability Haste.

- Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Transcendence
Nimbus Cloak
Nimbus Cloak
Nimbus Cloak

Casting a Summoner Spell grants 10% - 40% (based on Summoner Spell cooldown) bonus movement speed for 3 seconds.

Nimbus Cloak
Unshakeable
Unshakeable
Unshakeable

Gain 5% Armor and Magic Resist. For every 1 enemy champion nearby, gain an additional 4% Armor and Magic Resist. If the max number of enemy champions are nearby (max: 3), you also gain 20% Slow Resist.

Unshakeable
#7
Процент побед
44.6%
Коэффициент выбора
15.5%
First Strike
First Strike
First Strike

In 0.25s after engaging an enemy champion in combat, dealing damage to them grants 10 gold and a First Strike effect that lasts 3s to you, allowing you to deal 7% bonus true damage to the enemy champion. Once the effect has ended, gain gold according to the bonus damage dealt (melee: 100%/ranged: 85%) during the effect. (20-13s cooldown)

First Strike
Shield Bash
Shield Bash
Shield Bash

After receiving a healing or shielding, your next attack against an enemy champion will be empowered, dealing bonus 15-50 + 15% bonus Attack Damage + 10% Adaptive Ability Power (7s cooldown).

Shield Bash
Cheap Shot
Cheap Shot
Cheap Shot

Deals 10 - 45 bonus true damage to enemies whose movement is impaired. (7 seconds cooldown).

Cheap Shot
Eyeball Collection
Eyeball Collection
Eyeball Collection

Gains 1 Attack Damage or 2 Ability Power when an enemy is taken down, up to 20 stacks, and gains a bonus 10 Attack Damage or 20 Ability Power reaching 20 stacks.

Eyeball Collection
Transcendence
Transcendence
Transcendence

Gain a bonus when reaching the following levels:

-Level 1: Gain 6 Ability Haste.

- Level 5: Gain an additional 6 Ability Haste.

- Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Transcendence

Заклинания

#1
Процент побед
55.9%
Коэффициент выбора
6.0%
Ghost
Ghost
Ghost

Gain a burst of movement speed that decays to 25% bonus movement speed for 8 seconds. Scoring a champion takedown will extend the duration by 6 seconds and refresh the effects, up to the original duration.

Ghost
Smite
Smite
Smite

Deals 600 true damage to a target large/epic monster or minion and heals for 70 + (10% max health). Transforms into Chilling Smite after 3 uses.

Passive – Jungle Expertise: Gain 20% bonus XP and gold from monsters (bonus gold ends at 11:00). Gain 60% reduced XP and gold from minions until 06:00. Against monsters, attacks deal 15% bonus physical damage and abilities deal 30% bonus physical damage. Attacking monsters restores 40 health over 5s. Gain 20 mana regen in jungle or river.

Passive – Conservation: Generate 6 stacks every 5s (max 180). Killing a large/epic monster consumes all stacks to gain 1 gold per stack. Generation increases to 12 stacks per 5s if your team has ≥10% less total gold than enemies and you have ≥5% less gold than your team’s average.

Smite
#2
Процент побед
52.3%
Коэффициент выбора
93.5%
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash
Smite
Smite
Smite

Deals 600 true damage to a target large/epic monster or minion and heals for 70 + (10% max health). Transforms into Chilling Smite after 3 uses.

Passive – Jungle Expertise: Gain 20% bonus XP and gold from monsters (bonus gold ends at 11:00). Gain 60% reduced XP and gold from minions until 06:00. Against monsters, attacks deal 15% bonus physical damage and abilities deal 30% bonus physical damage. Attacking monsters restores 40 health over 5s. Gain 20 mana regen in jungle or river.

Passive – Conservation: Generate 6 stacks every 5s (max 180). Killing a large/epic monster consumes all stacks to gain 1 gold per stack. Generation increases to 12 stacks per 5s if your team has ≥10% less total gold than enemies and you have ≥5% less gold than your team’s average.

Smite

Порядок прокачки

Быстрый порядок прокачки
Consume
Consume
Consume

Takes a bite out of the enemy, dealing 55 / 110 / 165 / 220 (+65% AP +6% HP) magic damage and healing for 80 / 115 / 150 / 185 (+70% AP +12% bonus HP). The healing is increased by 50% when Nunu and Willump are below 50% Maximum Health.Deals 350 / 500 / 650 / 800 true damage agains minions and monsters instead.

>
Snowball Barrage
Snowball Barrage
Snowball Barrage

Channels for up to 2.5 seconds, throwing snowballs that deal 10 / 14 / 18 / 22 (+5% AP) magic damage and slow by 20% for 0.5 seconds.When the channel ends, Willump deals magic damage equal to 3% - 15% (+0.8 - 4% AP) of the enemies' max Health and roots them for 0.5 - 1.5 seconds. Damage and root duration scale with number of snowball hits on the target.Final explosion deals up to 150 / 200 / 250 / 300 damage vs. monsters.Deals 150% damage to monsters.

>
Biggest Snowball Ever!
Biggest Snowball Ever!
Biggest Snowball Ever!

Willump begins rolling a snowball that increases in size and speed over 12 seconds. The snowball explodes upon colliding with enemy champions, large monsters or terrain dealing 35 / 48 / 61 / 74 - 175 / 240 / 305 / 370 (30% AP - 150% AP) magic damage to enemies and knocking them airborne for 0.5 - 1.25 seconds, increasing with the size of the snowball. Re-cast: Releases the snowball, causing it to explode on the first enemy hit. Removes slows on cast and is immune to slows during rolling. Deals 33.33% damage to minions and small monsters.

ПОГЛОЩЕНИЕ
1367
ОГРОМНЫЙ СНЕЖНЫЙ КОМ
4121415
СНЕЖКОВЫЙ ОБСТРЕЛ
281011
АБСОЛЮТНЫЙ НОЛЬ
5913

Разбор билда

Ключевые предметы
Searing Crown
Searing Crown
Searing Crown
2700
+300 Health
+50 Armor

UNIQUE - FIERY TOUCH: When the basic attack or skill deals damage, it burns the target for 3 seconds, causing magic damage equal to 1.4% of the target's maximum HP per second (when used by a ranged Champion, the damage is reduced to 0.8%). Deals 150% damage to minions and monsters. Deals up to 125 damage to jungle monsters.

Searing Crown
Force of Nature
Force of Nature
Force of Nature
2750
+350 Health
+60 Magic Resist

UNIQUE - Storm: +5% Movement Speed UNIQUE - Absorb: When receiving skill damage, you can get a 7-second firmness layer, which can be stacked up to 4 times; dealing damage to champions can refresh the duration of the layer. At 6 stacks, gain 10% movement speed and reduce all magic damage taken by 25%.

Force of Nature
Frozen Heart
Frozen Heart
Frozen Heart
2700
+80 Armor
+200 Mana
+25 Ability Haste

UNIQUE - Winter's Caress: Basic attacks and magic damage caused by you or inflicted upon you will apply stacks of Chill to the enemy champion for 3 seconds. Each stack of Chill slows enemy attack speed by 9%, up to a maximum of 4 stacks or 36% Attack Speed reduction. Each individual ability has a 3 second cooldown on applying Chill stacks.

Frozen Heart
Thornmail
Thornmail
Thornmail
2700
+200 Health
+75 Armor

UNIQUE - THORNS: When Struck by an attack, deal 20 + 6% Bonus Armor + 2% Bonus Health Magic Damage to the attacker. UNIQUE - ENTWINE: Apply Grievous Wounds to enemy champions for 3s when struck by their attacks or dealing damage to them.

Thornmail
Amaranth's Twinguard
Amaranth's Twinguard
Amaranth's Twinguard
3100
+60 Armor
+60 Magic Resist

UNIQUE - ENDURANCE: While in combat with enemy champions, gain a stack of Endurance each second. When you reach 5 stacks of Endurance, gain 20% size, 20% tenacity, and increase your armor and magic resistance by 30% until you leave combat with champions.

Amaranth's Twinguard
Plated Steelcaps - Gargoyle
Gargoyle
Gargoyle
500

UNIQUE - STONEPLATE: Gain a base shield that absorbs damage equal to 15% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 28% . For every enemy nearby, gain an additional shield that absorbs damage equal to 5% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 10%, capped at 3 enemies. Limited to 1 Boots enchantment.

Plated Steelcaps - Gargoyle

Способности

ЗОВ ФРЕЛЬЙОРДА
ЗОВ ФРЕЛЬЙОРДА
ЗОВ ФРЕЛЬЙОРДА

Нуну увеличивает скорость атаки и скорость передвижения Виллумпа и союзника поблизости. Кроме того, автоатаки Виллумпа начинают наносить урон врагам рядом с целью.

ЗОВ ФРЕЛЬЙОРДА
P

Нуну увеличивает скорость атаки и скорость передвижения Виллумпа и союзника поблизости. Кроме того, автоатаки Виллумпа начинают наносить урон врагам рядом с целью.

ПОГЛОЩЕНИЕ
ПОГЛОЩЕНИЕ
ПОГЛОЩЕНИЕ

Виллумп кусает миньона, монстра или вражеского чемпиона, нанося урон и восстанавливая себе здоровье.

ПОГЛОЩЕНИЕ
Q

Виллумп кусает миньона, монстра или вражеского чемпиона, нанося урон и восстанавливая себе здоровье.

ОГРОМНЫЙ СНЕЖНЫЙ КОМ
ОГРОМНЫЙ СНЕЖНЫЙ КОМ
ОГРОМНЫЙ СНЕЖНЫЙ КОМ

Виллумп создает снежный ком, который растет в размере и ускоряется по мере движения. Снежный ком подбрасывает врагов и наносит им урон.

ОГРОМНЫЙ СНЕЖНЫЙ КОМ
W

Виллумп создает снежный ком, который растет в размере и ускоряется по мере движения. Снежный ком подбрасывает врагов и наносит им урон.

СНЕЖКОВЫЙ ОБСТРЕЛ
СНЕЖКОВЫЙ ОБСТРЕЛ
СНЕЖКОВЫЙ ОБСТРЕЛ

Нуну бросает несколько снежков, которые наносят урон врагам. После этого Виллумп обездвиживает чемпионов или больших монстров, пораженных снежками.

СНЕЖКОВЫЙ ОБСТРЕЛ
E

Нуну бросает несколько снежков, которые наносят урон врагам. После этого Виллумп обездвиживает чемпионов или больших монстров, пораженных снежками.

АБСОЛЮТНЫЙ НОЛЬ
АБСОЛЮТНЫЙ НОЛЬ
АБСОЛЮТНЫЙ НОЛЬ

Нуну и Виллумп создают сильную вьюгу, замедляя врагов в области действия. По окончании вьюги враги в области действия получают большой урон.

АБСОЛЮТНЫЙ НОЛЬ
R

Нуну и Виллумп создают сильную вьюгу, замедляя врагов в области действия. По окончании вьюги враги в области действия получают большой урон.