Гайд по чемпиону

Fizz

Морской ловкач

Патч7.0f
РольМид
СложностьСредняя
ТирD

Fizz — Морской ловкач. Роль: Мид. Сложность освоения: средняя.

Сборка предметов

Стартовый предмет
Amplifying Tome
Amplifying Tome
Amplifying Tome
500
+25 Ability Power
Amplifying Tome
Основные предметы
Lich Bane
Lich Bane
Lich Bane
2950
+80 Ability Power
+10 Ability Haste
+7% Magic Penetration

UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 75% base AD (+ 50% AP) bonus magic damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - BANE: +5% movement speed

Lich Bane
Infinity Orb
Infinity Orb
Infinity Orb
2900
+80 Ability Power
+7% Magic Penetration

Destiny: 5% Movement Speed Balance: 15 Magic Penetration Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. Thunderfall: When an enemy champion dies within 3 second(s) of you applying Inevitable Demise to them, a lightning bolt strikes at the spot where they died, dealing magic damage equal to 50-75 plus 10% Ability Power to nearby enemies.

Infinity Orb
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap
3400
+100 Ability Power
+7% Magic Penetration

UNIQUE - OVERKILL: Increases ability power by 20 - 45 % (based on level).

Rabadon's Deathcap
Ботинки
Boots of Mana
Boots of Mana
Boots of Mana
1400
+45 Ability Power
+45 Movement Speed

+150% Mana Regeneration UNIQUE - Magic Break: +8 Magic penetration. UNIQUE - Big Bully: Attacks and active abilities deal 18 bonus physical damage to minions. UNIQUE - Equilibrium: Champions without Mana gain 75% Base Health Regen.

Boots of Mana
Stasis
Stasis
Stasis
1000

UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.

Stasis
Финальный билд
Lich Bane
Lich Bane
Lich Bane
2950
+80 Ability Power
+10 Ability Haste
+7% Magic Penetration

UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 75% base AD (+ 50% AP) bonus magic damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - BANE: +5% movement speed

Lich Bane
Infinity Orb
Infinity Orb
Infinity Orb
2900
+80 Ability Power
+7% Magic Penetration

Destiny: 5% Movement Speed Balance: 15 Magic Penetration Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. Thunderfall: When an enemy champion dies within 3 second(s) of you applying Inevitable Demise to them, a lightning bolt strikes at the spot where they died, dealing magic damage equal to 50-75 plus 10% Ability Power to nearby enemies.

Infinity Orb
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap
3400
+100 Ability Power
+7% Magic Penetration

UNIQUE - OVERKILL: Increases ability power by 20 - 45 % (based on level).

Rabadon's Deathcap
Awakened Soulstealer
Awakened Soulstealer
Awakened Soulstealer
3000
+150 Health
+65 Ability Power
+20 Ability Haste
+7% Magic Penetration

Unique Passive - Soul Hunt: +15 magical penetration Unique Passive - Wandering Soul: Every time you take down an enemy champion within 3 seconds of damaging them, your ability cooldowns are reduced by 25%. You steal 10% of their base Movement Speed for 10 seconds and 50% of their Ability Haste until they respawn. Ability Haste stolen this way stacks.

Awakened Soulstealer
Crown of the Shattered Queen
Crown of the Shattered Queen
Crown of the Shattered Queen
3000
+200 Mana
+60 Ability Power
+20 Ability Haste
+7% Magic Penetration

Safeguard: Grant a spell shield that blocks the next enemy ability. When the shield is broken, reduce incoming damage by 40% for 1s (40s cooldown). Poise: Ability Power increases by 20 while Safeguarded. Dealing magic damage to enemy champions using an active ability reduces Safeguard's cooldown by 4 seconds.

Crown of the Shattered Queen
Boots of Mana - Stasis
Stasis
Stasis
1000

UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.

Boots of Mana - Stasis

Заклинания и руны

Заклинания призывателя
Flash
Flash
Flash

Teleport a short distance forward or towards the aimed direction (150 second cooldown).

Flash
Ignite
Ignite
Ignite

Ignites target enemy champion, dealing 72 - 380 (based on level) true damage over 5 seconds and inflicting them with Grievous Wounds icon.png Grievous Wounds, reducing healing effects by 60% (100 second cooldown).

Ignite
Руны
Fleet Footwork
Fleet Footwork
Fleet Footwork

Moving, attacking and casting builds Energy stacks. At 100 stacks, your next attack heals you, grants increased Movement Speed, and restores mana or energy if you attack a champion. At 100 Energy stacks, your next attack gains 100% Attack Speed. Heal: 15 - 85 + 30% bonus Attack Damage + 30% Ability Power Movement Speed bonus: 20% for 1 second. When attacking a champion, restore 8% missing mana or 8% missing energy. Heals for 35% (Melee) / 15% (Ranged) when attacking minions or monsters.

Fleet Footwork
Gathering Storm
Gathering Storm
Gathering Storm

Every 3 min, gain 2 AD or 4 AP / 5 AD or 10 AP / 9 AD or 18 AP / 14 AD or 28 AP [...] (Adaptive)

Gathering Storm
Coup de Grace
Coup de Grace
Coup de Grace

When an enemy has less than 40% health, deals 8% bonus adaptive damage.

Coup de Grace
Legend: Bloodline
Legend: Bloodline
Legend: Bloodline

Gain 1% omnivamp, up to bonus 7% of omnivamp when engaging in taking down monsters, enemy champions and minions.

Legend: Bloodline
Sudden Impact
Sudden Impact
Sudden Impact

Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown) The damaging attack/ability gains bonuses at higher levels: Level 5: Deal an additional 10 true damage. Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.

Sudden Impact

Порядок прокачки

Быстрый порядок прокачки
Playful / Trickster
Playful / Trickster
Playful / Trickster

Vaults to target location, becoming untargetable while balanced on the trident. After 1.2 seconds, Fizz hops down with a large splash that deals 80 / 150 / 220 / 290 (+80% AP) magic damage and slows enemies hit by 40% / 45% / 50% / 55% for 2 seconds.Re-cast: Hop down early towards a direction, but deal damage in a smaller splash that does not slow enemies.

>
Rending Wave
Rending Wave
Rending Wave

Empowers the next attack to gush water around the target, dealing 50 / 75 / 100 / 125 (+45% AP) magic damage and applying Seastone Trident to enemies hit. Additional attacks within 5 seconds deal 10 / 15 / 20 / 25 (+40% AP) bonus magic damage.Killing a unit with the first attack reduces Rending Wave's cooldown to 1 second.

>
Urchin Strike
Urchin Strike
Urchin Strike

Dashes through target enemy, dealing 20 / 40 / 60 / 80 (+50% AP ) magic damage + 58 physical damage (100% AD) and applying on-hit effects.

Удар сорванца
3121415
КРОВОЖАДНАЯ ВОЛНА
281011
Баловство / Обман
1467
Ловля на живца
5913

Контрпики

Сочетается

Ситуативные предметы

vs Shielding
Awakened Soulstealer
Awakened Soulstealer
Awakened Soulstealer
3000
+150 Health
+65 Ability Power
+20 Ability Haste
+7% Magic Penetration

Unique Passive - Soul Hunt: +15 magical penetration Unique Passive - Wandering Soul: Every time you take down an enemy champion within 3 seconds of damaging them, your ability cooldowns are reduced by 25%. You steal 10% of their base Movement Speed for 10 seconds and 50% of their Ability Haste until they respawn. Ability Haste stolen this way stacks.

Awakened Soulstealer
>
Oceanid's Trident
Oceanid's Trident
Oceanid's Trident
2600
+200 Health
+75 Ability Power
+7% Magic Penetration

Lethal Weapon: Dealing ability damage to an enemy champion reduces any shields they gain for 3s (Area of effect abilities apply 5% of bonus Ability Power + 25% shield reduction, capped at 45%; while single target abilities apply 5% of bonus Ability Power + 40% shield reduction, capped at 60%). When you damage an enemy who is unaffected by Lethal Weapon, all shields on them are reduced by the same values.

Oceanid's Trident

Ситуативные руны

vs Tanks
Coup de Grace
Coup de Grace
Coup de Grace

When an enemy has less than 40% health, deals 8% bonus adaptive damage.

Coup de Grace
>
Giant Slayer
Giant Slayer
Giant Slayer

Deals bonus damage based on the enemy champion's bonus health, up to 16% bonus damage when the enemy champion has 1600 bonus health.

Giant Slayer
Против взрывного урона
Sudden Impact
Sudden Impact
Sudden Impact

Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown) The damaging attack/ability gains bonuses at higher levels: Level 5: Deal an additional 10 true damage. Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.

Sudden Impact
>
Bone Plating
Bone Plating
Bone Plating

Blocks damage from the next triggering champion attack and 2 more attacks.

Bone Plating

Разбор билда

Ключевые предметы
Lich Bane
Lich Bane
Lich Bane
2950
+80 Ability Power
+10 Ability Haste
+7% Magic Penetration

UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 75% base AD (+ 50% AP) bonus magic damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - BANE: +5% movement speed

Lich Bane
Infinity Orb
Infinity Orb
Infinity Orb
2900
+80 Ability Power
+7% Magic Penetration

Destiny: 5% Movement Speed Balance: 15 Magic Penetration Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. Thunderfall: When an enemy champion dies within 3 second(s) of you applying Inevitable Demise to them, a lightning bolt strikes at the spot where they died, dealing magic damage equal to 50-75 plus 10% Ability Power to nearby enemies.

Infinity Orb
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap
3400
+100 Ability Power
+7% Magic Penetration

UNIQUE - OVERKILL: Increases ability power by 20 - 45 % (based on level).

Rabadon's Deathcap
Awakened Soulstealer
Awakened Soulstealer
Awakened Soulstealer
3000
+150 Health
+65 Ability Power
+20 Ability Haste
+7% Magic Penetration

Unique Passive - Soul Hunt: +15 magical penetration Unique Passive - Wandering Soul: Every time you take down an enemy champion within 3 seconds of damaging them, your ability cooldowns are reduced by 25%. You steal 10% of their base Movement Speed for 10 seconds and 50% of their Ability Haste until they respawn. Ability Haste stolen this way stacks.

Awakened Soulstealer
Crown of the Shattered Queen
Crown of the Shattered Queen
Crown of the Shattered Queen
3000
+200 Mana
+60 Ability Power
+20 Ability Haste
+7% Magic Penetration

Safeguard: Grant a spell shield that blocks the next enemy ability. When the shield is broken, reduce incoming damage by 40% for 1s (40s cooldown). Poise: Ability Power increases by 20 while Safeguarded. Dealing magic damage to enemy champions using an active ability reduces Safeguard's cooldown by 4 seconds.

Crown of the Shattered Queen
Boots of Mana - Stasis
Stasis
Stasis
1000

UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.

Boots of Mana - Stasis

Способности

МОРСКОЙ ТРЕЗУБЕЦ
МОРСКОЙ ТРЕЗУБЕЦ
МОРСКОЙ ТРЕЗУБЕЦ

Автоатаки Физза наносят дополнительный периодический урон.

МОРСКОЙ ТРЕЗУБЕЦ
P

Автоатаки Физза наносят дополнительный периодический урон.

Удар сорванца
Удар сорванца
Удар сорванца

Физз совершает рывок сквозь свою цель, нанося дополнительный магический урон и накладывая эффекты при попадании.

Удар сорванца
Q

Физз совершает рывок сквозь свою цель, нанося дополнительный магический урон и накладывая эффекты при попадании.

КРОВОЖАДНАЯ ВОЛНА
КРОВОЖАДНАЯ ВОЛНА
КРОВОЖАДНАЯ ВОЛНА

Следующая автоатака Физза становится усиленной и наносит дополнительный урон. Если Физз убивает бойца усиленной автоатакой, перезарядка Кровожадной волны сбрасывается. Дополнительные автоатаки наносят больше урона.

КРОВОЖАДНАЯ ВОЛНА
W

Следующая автоатака Физза становится усиленной и наносит дополнительный урон. Если Физз убивает бойца усиленной автоатакой, перезарядка Кровожадной волны сбрасывается. Дополнительные автоатаки наносят больше урона.

Баловство / Обман
Баловство / Обман
Баловство / Обман

Физз подпрыгивает в воздух и грациозно приземляется на свой трезубец, становясь недоступным для выбора в качестве цели. Из этого положения Физз может либо спрыгнуть вниз и ударить по земле, либо прыгнуть снова, прежде чем обрушиться на землю.

Баловство / Обман
E

Физз подпрыгивает в воздух и грациозно приземляется на свой трезубец, становясь недоступным для выбора в качестве цели. Из этого положения Физз может либо спрыгнуть вниз и ударить по земле, либо прыгнуть снова, прежде чем обрушиться на землю.

Ловля на живца
Ловля на живца
Ловля на живца

Физз выпускает рыбку в выбранном направлении, которая прикрепляется к первому вражескому чемпиону, дотронувшемуся до нее, уменьшая его скорость передвижения. Через некоторое время из-под земли прорывается акула, которая подбрасывает цель в воздух и разбрасывает остальных врагов, находящихся рядом, нанося при этом всем пораженным магический урон и замедляя их.

Ловля на живца
R

Физз выпускает рыбку в выбранном направлении, которая прикрепляется к первому вражескому чемпиону, дотронувшемуся до нее, уменьшая его скорость передвижения. Через некоторое время из-под земли прорывается акула, которая подбрасывает цель в воздух и разбрасывает остальных врагов, находящихся рядом, нанося при этом всем пораженным магический урон и замедляя их.