Гайд по чемпиону

Warwick

Освобожденный гнев Зауна

Патч7.0f
РольЛес
СложностьНизкая
ТирB

Warwick — Освобожденный гнев Зауна. Роль: Лес. Сложность освоения: низкая.

Сборка предметов

Стартовый предмет
Long Sword
Long Sword
Long Sword
500
+12 Attack Damage
Long Sword
Основные предметы
Trinity Force
Trinity Force
Trinity Force
3333
+250 Health
+30 Attack Damage
+30% Attack Speed
+25 Ability Haste

UNIQUE - FERVOR: +5% movement speed UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 200% base AD bonus physical damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - Valor: Basic attacks (on-hit) grant +(20 Melee / 10 Ranged) flat movement speed for 2 seconds. Killing a unit grants +(60 Melee / 30 Ranged) flat movement speed instead. Bonuses do not stack.

Trinity Force
Blade of the Ruined King
Blade of the Ruined King
Blade of the Ruined King
3200
+25 Attack Damage
+35% Attack Speed

UNIQUE - THIRST: +10% Omni Vamp UNIQUE - RUINED STRIKES: Basic attacks deal (10% Melee / 8.5% Ranged) of target's current health bonus physical damage. Deals a minimum of 15 damage, and against monsters deals a maximum of 60 damage. UNIQUE - DRAIN: Hitting a champion with 3 basic attacks or abilities deals 30 - 100 (based on level) magic damage and steals 25% of their movement speed for 3 seconds. (60 second cooldown)

Blade of the Ruined King
Awakened Soulstealer
Awakened Soulstealer
Awakened Soulstealer
3000
+150 Health
+65 Ability Power
+20 Ability Haste
+7% Magic Penetration

Unique Passive - Soul Hunt: +15 magical penetration Unique Passive - Wandering Soul: Every time you take down an enemy champion within 3 seconds of damaging them, your ability cooldowns are reduced by 25%. You steal 10% of their base Movement Speed for 10 seconds and 50% of their Ability Haste until they respawn. Ability Haste stolen this way stacks.

Awakened Soulstealer
Ботинки
Berserker's Greaves
Berserker's Greaves
Berserker's Greaves
1400
+15 Attack Damage
+35% Attack Speed
+45 Movement Speed

UNIQUE - Blessed Blade: Attacks restore 10 Health on hit.

Berserker's Greaves
Stasis
Stasis
Stasis
1000

UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.

Stasis
Финальный билд
Trinity Force
Trinity Force
Trinity Force
3333
+250 Health
+30 Attack Damage
+30% Attack Speed
+25 Ability Haste

UNIQUE - FERVOR: +5% movement speed UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 200% base AD bonus physical damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - Valor: Basic attacks (on-hit) grant +(20 Melee / 10 Ranged) flat movement speed for 2 seconds. Killing a unit grants +(60 Melee / 30 Ranged) flat movement speed instead. Bonuses do not stack.

Trinity Force
Blade of the Ruined King
Blade of the Ruined King
Blade of the Ruined King
3200
+25 Attack Damage
+35% Attack Speed

UNIQUE - THIRST: +10% Omni Vamp UNIQUE - RUINED STRIKES: Basic attacks deal (10% Melee / 8.5% Ranged) of target's current health bonus physical damage. Deals a minimum of 15 damage, and against monsters deals a maximum of 60 damage. UNIQUE - DRAIN: Hitting a champion with 3 basic attacks or abilities deals 30 - 100 (based on level) magic damage and steals 25% of their movement speed for 3 seconds. (60 second cooldown)

Blade of the Ruined King
Awakened Soulstealer
Awakened Soulstealer
Awakened Soulstealer
3000
+150 Health
+65 Ability Power
+20 Ability Haste
+7% Magic Penetration

Unique Passive - Soul Hunt: +15 magical penetration Unique Passive - Wandering Soul: Every time you take down an enemy champion within 3 seconds of damaging them, your ability cooldowns are reduced by 25%. You steal 10% of their base Movement Speed for 10 seconds and 50% of their Ability Haste until they respawn. Ability Haste stolen this way stacks.

Awakened Soulstealer
Terminus
Terminus
Terminus
3300
+40 Attack Damage
+30% Attack Speed

Shadow: Attacks deal 35 bonus magic damage on-hit. Juxtaposition: Alternate between Light and Dark on-hits when attacking. Light attacks grant 5-8 Armor and Magic Resist for 5 seconds on hit. Dark attacks grant 10% Armor Pen and Magic Pen for 5 seconds on hit. The upper limit of armor and magic penetration rates is 40% when equipped. Each on-hit effect stacks up to 3 times.

Terminus
Guardian Angel
Guardian Angel
Guardian Angel
3400
+40 Armor
+40 Attack Damage

UNIQUE - RESURRECT: Upon taking lethal damage, resurrects and restores 50% of base health and 30% of maximum mana after 4 seconds of stasis. (210 second cooldown)

Guardian Angel
Berserker's Greaves - Stasis
Stasis
Stasis
1000

UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.

Berserker's Greaves - Stasis

Заклинания и руны

Заклинания призывателя
Flash
Flash
Flash

Teleport a short distance forward or towards the aimed direction (150 second cooldown).

Flash
Smite
Smite
Smite

Passive-Jungle Expertise: 20% Gold / XP from jungle monsters but temporarily earn 60% less Gold / XP from minions. 15% damage and 15% additional ability damage to jungle monsters. Restore 40 health over 5 seconds while fighting jungle monsters. Restore 4 mana every second while in the jungle or river. Starting at 11:00, defeating Jungle Camps no longer grant 20% Bonus Gold. Active: Deal 600 true damage to a large or epic monster or minion and restore 70 (+10% total Health) health. Upgrade to Chilling Smite after 3 uses.

Smite
Руны
Empowerment
Empowerment
Empowerment

Hitting an enemy champion with 3 consecutive attacks deals 40-180 bonus adaptive damage and makes them Vulnerable, increasing all damage they take by 9% for 6 seconds. Once Vulnerable, your attacks to the target deal 8-24 bonus true damage. When Vulnerability ends, the target goes into Vulnerability cooldown for 4 seconds.

Empowerment
Brutal
Brutal
Brutal

Basic attacks deal 7-21 bonus physical/magic damage on-hit against champions (Adaptive).

Brutal
Coup de Grace
Coup de Grace
Coup de Grace

When an enemy has less than 40% health, deals 8% bonus adaptive damage.

Coup de Grace
Legend: Alacrity
Legend: Alacrity
Legend: Alacrity

Gain 3% bonus attack speed when engaging in taking down monsters, enemy champions and minions, up to 20% at maximum stacks.

Legend: Alacrity
Overgrowth
Overgrowth
Overgrowth

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Overgrowth

Порядок прокачки

Быстрый порядок прокачки
Jaws of the Beast
Jaws of the Beast
Jaws of the Beast

Lunges forward and bites the target enemy, dealing 70 (120% AD + 90% AP) magic damage + 6% / 7% / 8% / 9% of the target's max health and healing for 42.5% / 55% / 67.5% / 80% of damage dealt.Drag: Warwick leaps behind targets and follows their movement.The bonus damage is capped at 100 / 125 / 150 / 175 against monsters.Deal 50% extra damage to minions and restores 50% of cooldown when killing minions.

>
Primal Howl
Primal Howl
Primal Howl

Warwick gains 35% / 40% / 45% / 50% damage reduction for 2.5 seconds. After it ends, Warwick howls, fearing nearby enemies and causing them to flee from him for 1 second, during which they are slowed by 90%.Recast: End the ability early.Recasting Primal Howl within 1s does not trigger fear effect, and 45% cooldown is returned; if fear is triggered, then no cooldown reduction.

>
Blood Hunt
Blood Hunt
Blood Hunt

Passive: Marks enemy champions below 50% health, gaining 40% / 45% / 50% / 55% Movement Speed towards them and gaining 60% / 70% / 80% / 90% Attack Speed against any enemy below 50% health. These bonuses are enhanced to 150% of their value against targets below 35% health.Active: Briefly senses all enemies and marks the closest champion for 8 seconds. Can not be used while in combat with champions. Casting increases Warwick's vision range, which ignores terrain (up to 1300).Warwick can only passively sense enemies who were brought below 50% Health by allies.Increase sease range of active casting.

ЧЕЛЮСТИ ЗВЕРЯ
1367
КРОВАВАЯ ОХОТА
2121415
ПЕРВОБЫТНЫЙ ВОЙ
481011
БЕСКОНЕЧНАЯ ЖЕСТОКОСТЬ
5913

Контрпики

Сочетается

Ситуативные предметы

Против контроля
Stasis
Stasis
Stasis
1000

UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.

Stasis
>
Quicksilver
Quicksilver
Quicksilver
500

UNIQUE - QUICKSILVER: Grants immunity to Crown Control effects for 0.25 seconds and grants 30% Tenacity and 30% Slow Resistance for 1.5 seconds. (70 second cooldown) Limited to 1 Boots enchantment.

Quicksilver

Ситуативные руны

vs Tanks
Coup de Grace
Coup de Grace
Coup de Grace

When an enemy has less than 40% health, deals 8% bonus adaptive damage.

Coup de Grace
>
Giant Slayer
Giant Slayer
Giant Slayer

Deals bonus damage based on the enemy champion's bonus health, up to 16% bonus damage when the enemy champion has 1600 bonus health.

Giant Slayer

Разбор билда

Ключевые предметы
Trinity Force
Trinity Force
Trinity Force
3333
+250 Health
+30 Attack Damage
+30% Attack Speed
+25 Ability Haste

UNIQUE - FERVOR: +5% movement speed UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 200% base AD bonus physical damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - Valor: Basic attacks (on-hit) grant +(20 Melee / 10 Ranged) flat movement speed for 2 seconds. Killing a unit grants +(60 Melee / 30 Ranged) flat movement speed instead. Bonuses do not stack.

Trinity Force
Blade of the Ruined King
Blade of the Ruined King
Blade of the Ruined King
3200
+25 Attack Damage
+35% Attack Speed

UNIQUE - THIRST: +10% Omni Vamp UNIQUE - RUINED STRIKES: Basic attacks deal (10% Melee / 8.5% Ranged) of target's current health bonus physical damage. Deals a minimum of 15 damage, and against monsters deals a maximum of 60 damage. UNIQUE - DRAIN: Hitting a champion with 3 basic attacks or abilities deals 30 - 100 (based on level) magic damage and steals 25% of their movement speed for 3 seconds. (60 second cooldown)

Blade of the Ruined King
Awakened Soulstealer
Awakened Soulstealer
Awakened Soulstealer
3000
+150 Health
+65 Ability Power
+20 Ability Haste
+7% Magic Penetration

Unique Passive - Soul Hunt: +15 magical penetration Unique Passive - Wandering Soul: Every time you take down an enemy champion within 3 seconds of damaging them, your ability cooldowns are reduced by 25%. You steal 10% of their base Movement Speed for 10 seconds and 50% of their Ability Haste until they respawn. Ability Haste stolen this way stacks.

Awakened Soulstealer
Terminus
Terminus
Terminus
3300
+40 Attack Damage
+30% Attack Speed

Shadow: Attacks deal 35 bonus magic damage on-hit. Juxtaposition: Alternate between Light and Dark on-hits when attacking. Light attacks grant 5-8 Armor and Magic Resist for 5 seconds on hit. Dark attacks grant 10% Armor Pen and Magic Pen for 5 seconds on hit. The upper limit of armor and magic penetration rates is 40% when equipped. Each on-hit effect stacks up to 3 times.

Terminus
Guardian Angel
Guardian Angel
Guardian Angel
3400
+40 Armor
+40 Attack Damage

UNIQUE - RESURRECT: Upon taking lethal damage, resurrects and restores 50% of base health and 30% of maximum mana after 4 seconds of stasis. (210 second cooldown)

Guardian Angel
Berserker's Greaves - Stasis
Stasis
Stasis
1000

UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.

Berserker's Greaves - Stasis

Способности

ВЕЧНАЯ ЖАЖДА
ВЕЧНАЯ ЖАЖДА
ВЕЧНАЯ ЖАЖДА

Автоатаки Варвика наносят дополнительный магический урон. Если у Варвика осталось меньше 50% здоровья, он дополнительно лечится на ту же величину.

ВЕЧНАЯ ЖАЖДА
P

Автоатаки Варвика наносят дополнительный магический урон. Если у Варвика осталось меньше 50% здоровья, он дополнительно лечится на ту же величину.

ЧЕЛЮСТИ ЗВЕРЯ
ЧЕЛЮСТИ ЗВЕРЯ
ЧЕЛЮСТИ ЗВЕРЯ

Варвик бросается вперед и кусает цель, нанося урон от максимального запаса здоровья цели и восстанавливая себе здоровье в зависимости от нанесенного урона.

ЧЕЛЮСТИ ЗВЕРЯ
Q

Варвик бросается вперед и кусает цель, нанося урон от максимального запаса здоровья цели и восстанавливая себе здоровье в зависимости от нанесенного урона.

КРОВАВАЯ ОХОТА
КРОВАВАЯ ОХОТА
КРОВАВАЯ ОХОТА

Варвик чует врагов, у которых осталось меньше 50% здоровья. Его скорость передвижения и атаки увеличивается при движении к раненым целям и их атаке. Если у них остается меньше 20% здоровья, он впадает в бешенство и эти эффекты усиливаются втрое.

КРОВАВАЯ ОХОТА
W

Варвик чует врагов, у которых осталось меньше 50% здоровья. Его скорость передвижения и атаки увеличивается при движении к раненым целям и их атаке. Если у них остается меньше 20% здоровья, он впадает в бешенство и эти эффекты усиливаются втрое.

ПЕРВОБЫТНЫЙ ВОЙ
ПЕРВОБЫТНЫЙ ВОЙ
ПЕРВОБЫТНЫЙ ВОЙ

В течение 2,5 сек. Варвик получает меньше урона. По окончании действия умения или при повторном использовании Варвик издает вой, заставляя ближайших врагов бежать в страхе в течение 1 сек.

ПЕРВОБЫТНЫЙ ВОЙ
E

В течение 2,5 сек. Варвик получает меньше урона. По окончании действия умения или при повторном использовании Варвик издает вой, заставляя ближайших врагов бежать в страхе в течение 1 сек.

БЕСКОНЕЧНАЯ ЖЕСТОКОСТЬ
БЕСКОНЕЧНАЯ ЖЕСТОКОСТЬ
БЕСКОНЕЧНАЯ ЖЕСТОКОСТЬ

Варвик бросается в выбранном направлении (дальность рывка зависит от скорости передвижения) и парализует первого чемпиона на пути на 1.5 сек.

БЕСКОНЕЧНАЯ ЖЕСТОКОСТЬ
R

Варвик бросается в выбранном направлении (дальность рывка зависит от скорости передвижения) и парализует первого чемпиона на пути на 1.5 сек.