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Warwick

Освобожденный гнев Зауна

Ранг
Патч7.1d
РольЛес
СложностьНизкая
ТирC

Warwick — Освобожденный гнев Зауна. Роль: Лес. Сложность освоения: низкая.

Основные предметы

#1
Процент побед
60.6%
Коэффициент выбора
1.3%
Trinity Force
Trinity Force
Trinity Force

Fervor: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus physical damage on-hit equal to 200% base AD (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Valor: Basic attacks on-hit grant ( 20 / 10) bonus move speed for 2 seconds. Bonuses do not stack.

Trinity Force
Blade of the Ruined King
Blade of the Ruined King
Blade of the Ruined King

Thirst: +10% Omnivamp

Ruined Strikes: Basic attacks deal bonus physical damage on-hit equal to ( 10% / 7%) target's current health, with a minimum of 15 against all units, and a maximum of 60 against monsters

Drain: Hitting a champion with 3 basic attacks or abilities within 2 seconds will deal 30 – 100 (based on level) magic damage on-hit and slow the target by 25% for 2 seconds, while granting you 25% bonus move speed for the same duration (60 second cooldown).

Blade of the Ruined King
Guinsoo's Rageblade
Guinsoo's Rageblade
Guinsoo's Rageblade

Surge: +5% Movement Speed

Chaos: Gain 25 Attack Damage or 50 Ability Power (Adaptive)

Wrath: Attacks deal 30% Bonus Magic Damage but no longer Critically Strike. For every 1% Critical Rate gained from items, your magic damage increases by 1.5, up to a max increase of 75. (reached at 50% item Critical Rate)

Seething Strike: Attacks grant 8% Attack Speed, stacking up to 4 times for a maximum of 32% Attack Speed. While fully stacked, every 3 attacks applies on-hit effects an additional time.

Guinsoo's Rageblade
#2
Процент побед
58.7%
Коэффициент выбора
10.8%
Trinity Force
Trinity Force
Trinity Force

Fervor: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus physical damage on-hit equal to 200% base AD (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Valor: Basic attacks on-hit grant ( 20 / 10) bonus move speed for 2 seconds. Bonuses do not stack.

Trinity Force
Blade of the Ruined King
Blade of the Ruined King
Blade of the Ruined King

Thirst: +10% Omnivamp

Ruined Strikes: Basic attacks deal bonus physical damage on-hit equal to ( 10% / 7%) target's current health, with a minimum of 15 against all units, and a maximum of 60 against monsters

Drain: Hitting a champion with 3 basic attacks or abilities within 2 seconds will deal 30 – 100 (based on level) magic damage on-hit and slow the target by 25% for 2 seconds, while granting you 25% bonus move speed for the same duration (60 second cooldown).

Blade of the Ruined King
Awakened Soulstealer
Awakened Soulstealer
Awakened Soulstealer

Soul Hunt: +15 magic penetration

Wandering Soul: Scoring a champion takedown within 3 seconds of damaging them will reduce your abilities' remaining cooldowns by 25%. You also gain 10% of their base move speed and 50% of their ability haste until they respawn. This ability haste can stack.

Awakened Soulstealer
#3
Процент побед
58.4%
Коэффициент выбора
4.8%
Trinity Force
Trinity Force
Trinity Force

Fervor: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus physical damage on-hit equal to 200% base AD (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Valor: Basic attacks on-hit grant ( 20 / 10) bonus move speed for 2 seconds. Bonuses do not stack.

Trinity Force
Blade of the Ruined King
Blade of the Ruined King
Blade of the Ruined King

Thirst: +10% Omnivamp

Ruined Strikes: Basic attacks deal bonus physical damage on-hit equal to ( 10% / 7%) target's current health, with a minimum of 15 against all units, and a maximum of 60 against monsters

Drain: Hitting a champion with 3 basic attacks or abilities within 2 seconds will deal 30 – 100 (based on level) magic damage on-hit and slow the target by 25% for 2 seconds, while granting you 25% bonus move speed for the same duration (60 second cooldown).

Blade of the Ruined King
Yordle Trap
Yordle Trap
Yordle Trap

Catcher: Upon hitting an enemy champion with your displacement abilities, you gain 30% bonus move speed for 3 seconds and mark the target for 5 seconds, reducing their Armor and Magic Resist by 5 – 12 (based on level).If the marked target dies, you and nearby allies gain a split of 200 – 300 (based on level) bonus gold. The gold can be earned once every 10 seconds.

Yordle Trap
#4
Процент побед
58.2%
Коэффициент выбора
9.8%
Trinity Force
Trinity Force
Trinity Force

Fervor: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus physical damage on-hit equal to 200% base AD (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Valor: Basic attacks on-hit grant ( 20 / 10) bonus move speed for 2 seconds. Bonuses do not stack.

Trinity Force
Blade of the Ruined King
Blade of the Ruined King
Blade of the Ruined King

Thirst: +10% Omnivamp

Ruined Strikes: Basic attacks deal bonus physical damage on-hit equal to ( 10% / 7%) target's current health, with a minimum of 15 against all units, and a maximum of 60 against monsters

Drain: Hitting a champion with 3 basic attacks or abilities within 2 seconds will deal 30 – 100 (based on level) magic damage on-hit and slow the target by 25% for 2 seconds, while granting you 25% bonus move speed for the same duration (60 second cooldown).

Blade of the Ruined King
Terminus
Terminus
Terminus

Shadow: Basic attack deal 35 bonus magic damage on-hit

Juxtaposition: Basic attacks on-hit against champions alternate between Light and Dark hits, each granting a bonus for 5 seconds that stacks up to 3 times.Light hits grant 5 – 8 (based on level) bonus armor and bonus magic resist while Dark hits grant 11% armor penetration and magic penetration, for a total of 15 – 24 (based on level) bonus resistances and 33% penetration at maximum stacks of each

While you have this item, bonus Armor Pen and Magic Pen granted by it is capped at 40%.

Terminus
#5
Процент побед
57.9%
Коэффициент выбора
1.3%
Trinity Force
Trinity Force
Trinity Force

Fervor: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus physical damage on-hit equal to 200% base AD (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Valor: Basic attacks on-hit grant ( 20 / 10) bonus move speed for 2 seconds. Bonuses do not stack.

Trinity Force
Blade of the Ruined King
Blade of the Ruined King
Blade of the Ruined King

Thirst: +10% Omnivamp

Ruined Strikes: Basic attacks deal bonus physical damage on-hit equal to ( 10% / 7%) target's current health, with a minimum of 15 against all units, and a maximum of 60 against monsters

Drain: Hitting a champion with 3 basic attacks or abilities within 2 seconds will deal 30 – 100 (based on level) magic damage on-hit and slow the target by 25% for 2 seconds, while granting you 25% bonus move speed for the same duration (60 second cooldown).

Blade of the Ruined King
Kraken Slayer
Kraken Slayer
Kraken Slayer

Cloud Stride: +5% Movement Speed

Bring it Down: Every third attack deals 120~160 (based on level) (110~150 (based on level) for ranged champions) bonus physical damage, based on the target’s missing Health, up to a maximum of 50% increased damage

Kraken Slayer
#6
Процент побед
55.7%
Коэффициент выбора
2.5%
Trinity Force
Trinity Force
Trinity Force

Fervor: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus physical damage on-hit equal to 200% base AD (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Valor: Basic attacks on-hit grant ( 20 / 10) bonus move speed for 2 seconds. Bonuses do not stack.

Trinity Force
Kraken Slayer
Kraken Slayer
Kraken Slayer

Cloud Stride: +5% Movement Speed

Bring it Down: Every third attack deals 120~160 (based on level) (110~150 (based on level) for ranged champions) bonus physical damage, based on the target’s missing Health, up to a maximum of 50% increased damage

Kraken Slayer
Death's Dance
Death's Dance
Death's Dance

Cauterize: ( 27% / 12%) of physical and magic damage taken from champions is instead dealt as true damage over 3 seconds, dealing a third of the stored damage every second

Defy: Champion takedowns remove Cauterize's remaining stored damage and heal you for 10% maximum health over 2 seconds.

Death's Dance
#7
Процент побед
55.3%
Коэффициент выбора
1.0%
Trinity Force
Trinity Force
Trinity Force

Fervor: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus physical damage on-hit equal to 200% base AD (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Valor: Basic attacks on-hit grant ( 20 / 10) bonus move speed for 2 seconds. Bonuses do not stack.

Trinity Force
Kraken Slayer
Kraken Slayer
Kraken Slayer

Cloud Stride: +5% Movement Speed

Bring it Down: Every third attack deals 120~160 (based on level) (110~150 (based on level) for ranged champions) bonus physical damage, based on the target’s missing Health, up to a maximum of 50% increased damage

Kraken Slayer
Blade of the Ruined King
Blade of the Ruined King
Blade of the Ruined King

Thirst: +10% Omnivamp

Ruined Strikes: Basic attacks deal bonus physical damage on-hit equal to ( 10% / 7%) target's current health, with a minimum of 15 against all units, and a maximum of 60 against monsters

Drain: Hitting a champion with 3 basic attacks or abilities within 2 seconds will deal 30 – 100 (based on level) magic damage on-hit and slow the target by 25% for 2 seconds, while granting you 25% bonus move speed for the same duration (60 second cooldown).

Blade of the Ruined King

Руны

#1
Процент побед
58.2%
Коэффициент выбора
1.1%
Empowerment
Empowerment
Empowerment

Hitting an enemy champion with 3 consecutive attacks deals 40 - 180 bonus adaptive damage (based on level) and increases your damage dealt by 8%, lasting until you exit combat with champions.

Empowerment
Brutal
Brutal
Brutal

Attacks deal (6 + 8% bonus AD) bonus adaptive damage to enemy champions.

Brutal
Coup de Grace
Coup de Grace
Coup de Grace

When an enemy has less than 40% health, deals 8% bonus adaptive damage.

Coup de Grace
Legend: Tenacity
Legend: Tenacity
Legend: Tenacity

Gain 3% tenacity and 3% slow resist, up to bonus 15% tenacity and 20% slow resist when engaging in taking down monsters, enemy champions and minions.

Legend: Tenacity
Overgrowth
Overgrowth
Overgrowth

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Overgrowth
#2
Процент побед
56.3%
Коэффициент выбора
4.3%
Lethal Tempo
Lethal Tempo
Lethal Tempo

Gain stackable Attack Speed when attacking enemy champions. Stacks up to 6 times. At max stacks, you gain bonus range and can exceed your Attack Speed cap.

Each stack increases Attack Speed by 8 – 16% (melee) or 3 – 12% (ranged) for 6 seconds.

At max stacks, gain 50 (melee) or 75 (ranged) Attack Distance.

Lethal Tempo
Sudden Impact
Sudden Impact
Sudden Impact

Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown)

The damaging attack/ability gains bonuses at higher levels:

Level 5: Deal an additional 10 true damage.

Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.

Sudden Impact
Hubris
Hubris
Hubris

Scoring a takedown against an enemy champion within 3s of damaging them grants (5 + 1 per champion kill you've scored) Adaptive Force for 30s.

Hubris
Zombie Ward
Zombie Ward
Zombie Ward

Takedowns on enemy wards spawn a Zombie Ward in its place, granting vision of the surrounding area for 120 seconds. Additionally gain 4 Attack Damage or 8 Ability Power (max 5 stacks). (Assists on enemy wards also grant stacks and spawn Zombie Wards.)

Zombie Ward
Overgrowth
Overgrowth
Overgrowth

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Overgrowth
#3
Процент побед
55.5%
Коэффициент выбора
1.0%
Empowerment
Empowerment
Empowerment

Hitting an enemy champion with 3 consecutive attacks deals 40 - 180 bonus adaptive damage (based on level) and increases your damage dealt by 8%, lasting until you exit combat with champions.

Empowerment
Brutal
Brutal
Brutal

Attacks deal (6 + 8% bonus AD) bonus adaptive damage to enemy champions.

Brutal
Cut Down
Cut Down
Cut Down

Your attacks deal 8% bonus adaptive damage to enemy champions with more than 60% Health.

Cut Down
Legend: Alacrity
Legend: Alacrity
Legend: Alacrity

Gain 3% bonus attack speed when engaging in taking down monsters, enemy champions and minions, up to 20% at maximum stacks.

Legend: Alacrity
Overgrowth
Overgrowth
Overgrowth

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Overgrowth
#4
Процент побед
55.0%
Коэффициент выбора
1.2%
Empowerment
Empowerment
Empowerment

Hitting an enemy champion with 3 consecutive attacks deals 40 - 180 bonus adaptive damage (based on level) and increases your damage dealt by 8%, lasting until you exit combat with champions.

Empowerment
Brutal
Brutal
Brutal

Attacks deal (6 + 8% bonus AD) bonus adaptive damage to enemy champions.

Brutal
Coup de Grace
Coup de Grace
Coup de Grace

When an enemy has less than 40% health, deals 8% bonus adaptive damage.

Coup de Grace
Legend: Bloodline
Legend: Bloodline
Legend: Bloodline

Gain 1% Physical and Magical Vamp when engaging in taking down monsters, enemy champions and minions, up to 7% at maximum stacks.

Legend: Bloodline
Overgrowth
Overgrowth
Overgrowth

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Overgrowth
#5
Процент побед
53.5%
Коэффициент выбора
3.6%
Lethal Tempo
Lethal Tempo
Lethal Tempo

Gain stackable Attack Speed when attacking enemy champions. Stacks up to 6 times. At max stacks, you gain bonus range and can exceed your Attack Speed cap.

Each stack increases Attack Speed by 8 – 16% (melee) or 3 – 12% (ranged) for 6 seconds.

At max stacks, gain 50 (melee) or 75 (ranged) Attack Distance.

Lethal Tempo
Brutal
Brutal
Brutal

Attacks deal (6 + 8% bonus AD) bonus adaptive damage to enemy champions.

Brutal
Cut Down
Cut Down
Cut Down

Your attacks deal 8% bonus adaptive damage to enemy champions with more than 60% Health.

Cut Down
Legend: Tenacity
Legend: Tenacity
Legend: Tenacity

Gain 3% tenacity and 3% slow resist, up to bonus 15% tenacity and 20% slow resist when engaging in taking down monsters, enemy champions and minions.

Legend: Tenacity
Overgrowth
Overgrowth
Overgrowth

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Overgrowth
#6
Процент побед
52.9%
Коэффициент выбора
9.3%
Empowerment
Empowerment
Empowerment

Hitting an enemy champion with 3 consecutive attacks deals 40 - 180 bonus adaptive damage (based on level) and increases your damage dealt by 8%, lasting until you exit combat with champions.

Empowerment
Brutal
Brutal
Brutal

Attacks deal (6 + 8% bonus AD) bonus adaptive damage to enemy champions.

Brutal
Coup de Grace
Coup de Grace
Coup de Grace

When an enemy has less than 40% health, deals 8% bonus adaptive damage.

Coup de Grace
Legend: Alacrity
Legend: Alacrity
Legend: Alacrity

Gain 3% bonus attack speed when engaging in taking down monsters, enemy champions and minions, up to 20% at maximum stacks.

Legend: Alacrity
Sudden Impact
Sudden Impact
Sudden Impact

Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown)

The damaging attack/ability gains bonuses at higher levels:

Level 5: Deal an additional 10 true damage.

Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.

Sudden Impact
#7
Процент побед
52.7%
Коэффициент выбора
4.8%
Lethal Tempo
Lethal Tempo
Lethal Tempo

Gain stackable Attack Speed when attacking enemy champions. Stacks up to 6 times. At max stacks, you gain bonus range and can exceed your Attack Speed cap.

Each stack increases Attack Speed by 8 – 16% (melee) or 3 – 12% (ranged) for 6 seconds.

At max stacks, gain 50 (melee) or 75 (ranged) Attack Distance.

Lethal Tempo
Brutal
Brutal
Brutal

Attacks deal (6 + 8% bonus AD) bonus adaptive damage to enemy champions.

Brutal
Coup de Grace
Coup de Grace
Coup de Grace

When an enemy has less than 40% health, deals 8% bonus adaptive damage.

Coup de Grace
Legend: Alacrity
Legend: Alacrity
Legend: Alacrity

Gain 3% bonus attack speed when engaging in taking down monsters, enemy champions and minions, up to 20% at maximum stacks.

Legend: Alacrity
Overgrowth
Overgrowth
Overgrowth

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Overgrowth

Заклинания

#1
Процент побед
53.0%
Коэффициент выбора
68.9%
Ghost
Ghost
Ghost

Gain a burst of movement speed that decays to 25% bonus movement speed for 8 seconds. Scoring a champion takedown will extend the duration by 6 seconds and refresh the effects, up to the original duration.

Ghost
Smite
Smite
Smite

Deals 600 true damage to a target large/epic monster or minion and heals for 70 + (10% max health). Transforms into Chilling Smite after 3 uses.

Passive – Jungle Expertise: Gain 20% bonus XP and gold from monsters (bonus gold ends at 11:00). Gain 60% reduced XP and gold from minions until 06:00. Against monsters, attacks deal 15% bonus physical damage and abilities deal 30% bonus physical damage. Attacking monsters restores 40 health over 5s. Gain 20 mana regen in jungle or river.

Passive – Conservation: Generate 6 stacks every 5s (max 180). Killing a large/epic monster consumes all stacks to gain 1 gold per stack. Generation increases to 12 stacks per 5s if your team has ≥10% less total gold than enemies and you have ≥5% less gold than your team’s average.

Smite
#2
Процент побед
52.7%
Коэффициент выбора
30.2%
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash
Smite
Smite
Smite

Deals 600 true damage to a target large/epic monster or minion and heals for 70 + (10% max health). Transforms into Chilling Smite after 3 uses.

Passive – Jungle Expertise: Gain 20% bonus XP and gold from monsters (bonus gold ends at 11:00). Gain 60% reduced XP and gold from minions until 06:00. Against monsters, attacks deal 15% bonus physical damage and abilities deal 30% bonus physical damage. Attacking monsters restores 40 health over 5s. Gain 20 mana regen in jungle or river.

Passive – Conservation: Generate 6 stacks every 5s (max 180). Killing a large/epic monster consumes all stacks to gain 1 gold per stack. Generation increases to 12 stacks per 5s if your team has ≥10% less total gold than enemies and you have ≥5% less gold than your team’s average.

Smite

Сборки WildRiftFire

Вариант

Лес

Стартовый предмет
Long Sword
Long Sword
Long Sword
500
+12 Attack Damage
Long Sword
Основные предметы
Trinity Force
Trinity Force
Trinity Force
3333
+333 Health
+30 Attack Damage
+30% Attack Speed
+20 Ability Haste

UNIQUE - FERVOR: +5% movement speed UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 200% base AD bonus physical damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - Valor: Basic attacks (on-hit) grant +(20 Melee / 10 Ranged) flat movement speed for 2 seconds. Bonuses do not stack.

Trinity Force
Blade of the Ruined King
Blade of the Ruined King
Blade of the Ruined King
3200
+25 Attack Damage
+35% Attack Speed

UNIQUE - THIRST: +10% Omni Vamp UNIQUE - RUINED STRIKES: Basic attacks deal (10% Melee / 8.5% Ranged) of target's current health bonus physical damage. Deals a minimum of 15 damage, and against monsters deals a maximum of 60 damage. UNIQUE - DRAIN: Hitting a champion with 3 basic attacks or abilities deals 30 - 100 (based on level) magic damage and steals 25% of their movement speed for 3 seconds. (60 second cooldown)

Blade of the Ruined King
Awakened Soulstealer
Awakened Soulstealer
Awakened Soulstealer
3000
+150 Health
+65 Ability Power
+20 Ability Haste
+7% Magic Penetration

Unique Passive - Soul Hunt: +15 magical penetration Unique Passive - Wandering Soul: Every time you take down an enemy champion within 3 seconds of damaging them, your ability cooldowns are reduced by 25%. You steal 10% of their base Movement Speed for 10 seconds and 50% of their Ability Haste until they respawn. Ability Haste stolen this way stacks.

Awakened Soulstealer
Ботинки
Gluttonous Greaves
Gluttonous Greaves
Gluttonous Greaves
900
+10 Attack Damage
+45 Movement Speed

UNIQUE - Conversion: +7% Omnivamp. Limited to 1 Boots item.

Gluttonous Greaves
Stasis
Stasis
Stasis
1000

UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.

Stasis
Финальный билд
Trinity Force
Trinity Force
Trinity Force
3333
+333 Health
+30 Attack Damage
+30% Attack Speed
+20 Ability Haste

UNIQUE - FERVOR: +5% movement speed UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 200% base AD bonus physical damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - Valor: Basic attacks (on-hit) grant +(20 Melee / 10 Ranged) flat movement speed for 2 seconds. Bonuses do not stack.

Trinity Force
Blade of the Ruined King
Blade of the Ruined King
Blade of the Ruined King
3200
+25 Attack Damage
+35% Attack Speed

UNIQUE - THIRST: +10% Omni Vamp UNIQUE - RUINED STRIKES: Basic attacks deal (10% Melee / 8.5% Ranged) of target's current health bonus physical damage. Deals a minimum of 15 damage, and against monsters deals a maximum of 60 damage. UNIQUE - DRAIN: Hitting a champion with 3 basic attacks or abilities deals 30 - 100 (based on level) magic damage and steals 25% of their movement speed for 3 seconds. (60 second cooldown)

Blade of the Ruined King
Awakened Soulstealer
Awakened Soulstealer
Awakened Soulstealer
3000
+150 Health
+65 Ability Power
+20 Ability Haste
+7% Magic Penetration

Unique Passive - Soul Hunt: +15 magical penetration Unique Passive - Wandering Soul: Every time you take down an enemy champion within 3 seconds of damaging them, your ability cooldowns are reduced by 25%. You steal 10% of their base Movement Speed for 10 seconds and 50% of their Ability Haste until they respawn. Ability Haste stolen this way stacks.

Awakened Soulstealer
Terminus
Terminus
Terminus
3300
+40 Attack Damage
+30% Attack Speed

Shadow: Attacks deal 35 bonus magic damage on-hit. Juxtaposition: Alternate between Light and Dark on-hits when attacking. Light attacks grant 5-8 Armor and Magic Resist for 5 seconds on hit. Dark attacks grant 10% Armor Pen and Magic Pen for 5 seconds on hit. The upper limit of armor and magic penetration rates is 40% when equipped. Each on-hit effect stacks up to 3 times.

Terminus
Guardian Angel
Guardian Angel
Guardian Angel
3400
+40 Armor
+40 Attack Damage

UNIQUE - RESURRECT: Upon taking lethal damage, resurrects and restores 50% of base health and 30% of maximum mana after 4 seconds of stasis. (210 second cooldown)

Guardian Angel
Gluttonous Greaves - Stasis
Stasis
Stasis
1000

UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.

Gluttonous Greaves - Stasis
Вариант

Solo

Стартовый предмет
Long Sword
Long Sword
Long Sword
500
+12 Attack Damage
Long Sword
Основные предметы
Trinity Force
Trinity Force
Trinity Force
3333
+333 Health
+30 Attack Damage
+30% Attack Speed
+20 Ability Haste

UNIQUE - FERVOR: +5% movement speed UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 200% base AD bonus physical damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - Valor: Basic attacks (on-hit) grant +(20 Melee / 10 Ranged) flat movement speed for 2 seconds. Bonuses do not stack.

Trinity Force
Blade of the Ruined King
Blade of the Ruined King
Blade of the Ruined King
3200
+25 Attack Damage
+35% Attack Speed

UNIQUE - THIRST: +10% Omni Vamp UNIQUE - RUINED STRIKES: Basic attacks deal (10% Melee / 8.5% Ranged) of target's current health bonus physical damage. Deals a minimum of 15 damage, and against monsters deals a maximum of 60 damage. UNIQUE - DRAIN: Hitting a champion with 3 basic attacks or abilities deals 30 - 100 (based on level) magic damage and steals 25% of their movement speed for 3 seconds. (60 second cooldown)

Blade of the Ruined King
Death's Dance
Death's Dance
Death's Dance
3100
+40 Armor
+35 Attack Damage
+15 Ability Haste

UNIQUE - Cauterize: 27% of all physical and magic damage received (12% for ranged champions) is dealt to you over 3 seconds as true damage instead. UNIQUE - Dance: Champion takedowns cleanse Cauterize's remaining damage pool and restores 8% of your maximum health over 2 seconds.

Death's Dance
Ботинки
Plated Steelcaps
Plated Steelcaps
Plated Steelcaps
900
+150 Health
+20 Armor
+45 Movement Speed

+50% Health Regen Limited to 1 Boots item.

Plated Steelcaps
Gargoyle
Gargoyle
Gargoyle
500

UNIQUE - STONEPLATE: Gain a base shield that absorbs damage equal to 15% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 28% . For every enemy nearby, gain an additional shield that absorbs damage equal to 5% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 10%, capped at 3 enemies. Limited to 1 Boots enchantment.

Gargoyle
Финальный билд
Trinity Force
Trinity Force
Trinity Force
3333
+333 Health
+30 Attack Damage
+30% Attack Speed
+20 Ability Haste

UNIQUE - FERVOR: +5% movement speed UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 200% base AD bonus physical damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - Valor: Basic attacks (on-hit) grant +(20 Melee / 10 Ranged) flat movement speed for 2 seconds. Bonuses do not stack.

Trinity Force
Blade of the Ruined King
Blade of the Ruined King
Blade of the Ruined King
3200
+25 Attack Damage
+35% Attack Speed

UNIQUE - THIRST: +10% Omni Vamp UNIQUE - RUINED STRIKES: Basic attacks deal (10% Melee / 8.5% Ranged) of target's current health bonus physical damage. Deals a minimum of 15 damage, and against monsters deals a maximum of 60 damage. UNIQUE - DRAIN: Hitting a champion with 3 basic attacks or abilities deals 30 - 100 (based on level) magic damage and steals 25% of their movement speed for 3 seconds. (60 second cooldown)

Blade of the Ruined King
Death's Dance
Death's Dance
Death's Dance
3100
+40 Armor
+35 Attack Damage
+15 Ability Haste

UNIQUE - Cauterize: 27% of all physical and magic damage received (12% for ranged champions) is dealt to you over 3 seconds as true damage instead. UNIQUE - Dance: Champion takedowns cleanse Cauterize's remaining damage pool and restores 8% of your maximum health over 2 seconds.

Death's Dance
Terminus
Terminus
Terminus
3300
+40 Attack Damage
+30% Attack Speed

Shadow: Attacks deal 35 bonus magic damage on-hit. Juxtaposition: Alternate between Light and Dark on-hits when attacking. Light attacks grant 5-8 Armor and Magic Resist for 5 seconds on hit. Dark attacks grant 10% Armor Pen and Magic Pen for 5 seconds on hit. The upper limit of armor and magic penetration rates is 40% when equipped. Each on-hit effect stacks up to 3 times.

Terminus
Guardian Angel
Guardian Angel
Guardian Angel
3400
+40 Armor
+40 Attack Damage

UNIQUE - RESURRECT: Upon taking lethal damage, resurrects and restores 50% of base health and 30% of maximum mana after 4 seconds of stasis. (210 second cooldown)

Guardian Angel
Plated Steelcaps - Gargoyle
Gargoyle
Gargoyle
500

UNIQUE - STONEPLATE: Gain a base shield that absorbs damage equal to 15% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 28% . For every enemy nearby, gain an additional shield that absorbs damage equal to 5% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 10%, capped at 3 enemies. Limited to 1 Boots enchantment.

Plated Steelcaps - Gargoyle

Способности

ВЕЧНАЯ ЖАЖДА
ВЕЧНАЯ ЖАЖДА
ВЕЧНАЯ ЖАЖДА

Автоатаки Варвика наносят дополнительный магический урон. Если у Варвика осталось меньше 50% здоровья, он дополнительно лечится на ту же величину.

ВЕЧНАЯ ЖАЖДА
P

Автоатаки Варвика наносят дополнительный магический урон. Если у Варвика осталось меньше 50% здоровья, он дополнительно лечится на ту же величину.

ЧЕЛЮСТИ ЗВЕРЯ
ЧЕЛЮСТИ ЗВЕРЯ
ЧЕЛЮСТИ ЗВЕРЯ

Варвик бросается вперед и кусает цель, нанося урон от максимального запаса здоровья цели и восстанавливая себе здоровье в зависимости от нанесенного урона.

ЧЕЛЮСТИ ЗВЕРЯ
Q

Варвик бросается вперед и кусает цель, нанося урон от максимального запаса здоровья цели и восстанавливая себе здоровье в зависимости от нанесенного урона.

КРОВАВАЯ ОХОТА
КРОВАВАЯ ОХОТА
КРОВАВАЯ ОХОТА

Варвик чует врагов, у которых осталось меньше 50% здоровья. Его скорость передвижения и атаки увеличивается при движении к раненым целям и их атаке. Если у них остается меньше 20% здоровья, он впадает в бешенство и эти эффекты усиливаются втрое.

КРОВАВАЯ ОХОТА
W

Варвик чует врагов, у которых осталось меньше 50% здоровья. Его скорость передвижения и атаки увеличивается при движении к раненым целям и их атаке. Если у них остается меньше 20% здоровья, он впадает в бешенство и эти эффекты усиливаются втрое.

ПЕРВОБЫТНЫЙ ВОЙ
ПЕРВОБЫТНЫЙ ВОЙ
ПЕРВОБЫТНЫЙ ВОЙ

В течение 2,5 сек. Варвик получает меньше урона. По окончании действия умения или при повторном использовании Варвик издает вой, заставляя ближайших врагов бежать в страхе в течение 1 сек.

ПЕРВОБЫТНЫЙ ВОЙ
E

В течение 2,5 сек. Варвик получает меньше урона. По окончании действия умения или при повторном использовании Варвик издает вой, заставляя ближайших врагов бежать в страхе в течение 1 сек.

БЕСКОНЕЧНАЯ ЖЕСТОКОСТЬ
БЕСКОНЕЧНАЯ ЖЕСТОКОСТЬ
БЕСКОНЕЧНАЯ ЖЕСТОКОСТЬ

Варвик бросается в выбранном направлении (дальность рывка зависит от скорости передвижения) и парализует первого чемпиона на пути на 1.5 сек.

БЕСКОНЕЧНАЯ ЖЕСТОКОСТЬ
R

Варвик бросается в выбранном направлении (дальность рывка зависит от скорости передвижения) и парализует первого чемпиона на пути на 1.5 сек.