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Rengar

Охотник за трофеями

Патч7.0f
РольУБИЙЦА
СложностьСредняя
ТирA

Rengar — Охотник за трофеями. Роль: УБИЙЦА. Сложность освоения: средняя.

Сборка предметов

Стартовый предмет
Long Sword
Long Sword
Long Sword
500
+12 Attack Damage
Long Sword
Основные предметы
Essence Reaver
Essence Reaver
Essence Reaver
3000
+35 Attack Damage
+25% Critical Strike Chance
+20 Ability Haste

UNIQUE - Mana Siphon: Attacks restore 3% missing Mana on-hit. UNIQUE - Spellblade: Casting an ability generates a Spellblade charge (max 3 charges) that lasts up to 10s. Hitting an enemy with an attack consumes a charge, dealing 90% base Attack Damage as physical damage and granting 40 Movement Speed for 2s, This Bonus damage can Critically Strike. Each ability generates only one charge per 2s.

Essence Reaver
Bloodthirster
Bloodthirster
Bloodthirster
3000
+250 Health
+55 Attack Damage
+25% Critical Strike Chance

UNIQUE - BLOODY: +8% Physical Vamp, Attacks that Critically Strike gain an additional 4% Physical Vamp.

Bloodthirster
Mortal Reminder
Mortal Reminder
Mortal Reminder
3300
+25 Attack Damage
+15% Attack Speed
+25% Critical Strike Chance

UNIQUE - LAST WHISPER: +30% Armor Penetration, Attacks that Critically Strike gain an additional 6% Armor Penetration. UNIQUE - Sepsis: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.

Mortal Reminder
Ботинки
Gluttonous Greaves
Gluttonous Greaves
Gluttonous Greaves
1000
+30 Attack Damage
+45 Movement Speed

UNIQUE - Conversion: +7% Omnivamp. Limited to 1 Boots item.

Gluttonous Greaves
Stasis
Stasis
Stasis
1000

UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.

Stasis
Финальный билд
Essence Reaver
Essence Reaver
Essence Reaver
3000
+35 Attack Damage
+25% Critical Strike Chance
+20 Ability Haste

UNIQUE - Mana Siphon: Attacks restore 3% missing Mana on-hit. UNIQUE - Spellblade: Casting an ability generates a Spellblade charge (max 3 charges) that lasts up to 10s. Hitting an enemy with an attack consumes a charge, dealing 90% base Attack Damage as physical damage and granting 40 Movement Speed for 2s, This Bonus damage can Critically Strike. Each ability generates only one charge per 2s.

Essence Reaver
Bloodthirster
Bloodthirster
Bloodthirster
3000
+250 Health
+55 Attack Damage
+25% Critical Strike Chance

UNIQUE - BLOODY: +8% Physical Vamp, Attacks that Critically Strike gain an additional 4% Physical Vamp.

Bloodthirster
Mortal Reminder
Mortal Reminder
Mortal Reminder
3300
+25 Attack Damage
+15% Attack Speed
+25% Critical Strike Chance

UNIQUE - LAST WHISPER: +30% Armor Penetration, Attacks that Critically Strike gain an additional 6% Armor Penetration. UNIQUE - Sepsis: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.

Mortal Reminder
Infinity Edge
Infinity Edge
Infinity Edge
3400
+60 Attack Damage
+25% Critical Strike Chance

UNIQUE - INFINITY: Critical strikes deal 205% damage instead of 175%. UNIQUE - Limit Break: When your total Critical Rate gain from items exceeds 100%, every 1% excess Critical Rate grants 0.6% Critical Strike Damage.

Infinity Edge
Guardian Angel
Guardian Angel
Guardian Angel
3400
+40 Armor
+40 Attack Damage

UNIQUE - RESURRECT: Upon taking lethal damage, resurrects and restores 50% of base health and 30% of maximum mana after 4 seconds of stasis. (210 second cooldown)

Guardian Angel
Gluttonous Greaves - Stasis
Stasis
Stasis
1000

UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.

Gluttonous Greaves - Stasis

Заклинания и руны

Заклинания призывателя
Flash
Flash
Flash

Teleport a short distance forward or towards the aimed direction (150 second cooldown).

Flash
Smite
Smite
Smite

Passive-Jungle Expertise: 20% Gold / XP from jungle monsters but temporarily earn 60% less Gold / XP from minions. 15% damage and 15% additional ability damage to jungle monsters. Restore 40 health over 5 seconds while fighting jungle monsters. Restore 4 mana every second while in the jungle or river. Starting at 11:00, defeating Jungle Camps no longer grant 20% Bonus Gold. Active: Deal 600 true damage to a large or epic monster or minion and restore 70 (+10% total Health) health. Upgrade to Chilling Smite after 3 uses.

Smite
Руны
Conqueror
Conqueror
Conqueror

Basic attacks and abilities generate stacks of Conqueror on enemy champions hit, up to one per attack or cast. Each stack of Conqueror lasts 6 seconds and grants 3 - 7 (based on level) bonus (Adaptive) Attack Damage 4 - 12 (based on level) or Ability Power 4 - 11 (based on level), stacking up to 6 times, for a maximum of 12 - 36 (based on level) bonus Attack Damage or 18 - 54 (based on level) Ability Power (Adaptive). While fully stacked, gain 8 % melle ( 5% ranged) Physical Vamp and Magical Vamp. Adaptive Damage: Deals either physical or magic damage depending on your bonus stats, defaulting based on the origin of the effect.

Conqueror
Sudden Impact
Sudden Impact
Sudden Impact

Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown) The damaging attack/ability gains bonuses at higher levels: Level 5: Deal an additional 10 true damage. Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.

Sudden Impact
Empowered Attack
Empowered Attack
Empowered Attack

Every 8 seconds, the next attack will be empowered, dealing 35 - 50 bonus adaptive damage. Ranged champions deal 80% damage.

Empowered Attack
Eyeball Collector
Eyeball Collector
Eyeball Collector

Gains 1 Attack Damage or 2 Ability Power when an enemy is taken down, up to 20 stacks, and gains a bonus 10 Attack Damage or 20 Ability Power reaching 20 stacks.

Eyeball Collector
Transcendence
Transcendence
Transcendence

Gain a bonus when reaching the following levels: -Level 1: Gain 6 Ability Haste. - Level 5: Gain an additional 6 Ability Haste. - Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Transcendence

Порядок прокачки

Быстрый порядок прокачки
Savagery
Savagery
Savagery

The next 2 attacks within 3 seconds gain 40% Attack Speed. The first attack is empowered to deal an additional 40 / 80 / 120 / 160 (+5% / 10% / 15% / 20% AD) physical damage and will Critically Strike.Rengar's Critical Rate also increases the damage of the first attack by 0% - 55%, reaching maximum bonus damage gaines this way at 100% Critical Rate.Ferocity: Gains 45% Attack Speed for 3 seconds instead. The first attack deals an additional 40 / 80 / 120 / 160 (+40% AD) physical damage instead.Deals 60% damage to turrets.

>
Battle Roar
Battle Roar
Battle Roar

Roars, dealing 60 / 100 / 140 / 180 (+80% AP) magic damage, and healing for 60% of damage taken in the last 2 seconds.Ferocity: Deals 80 / 120 / 160 / 200 (+80% AP) magic damage instead. Also restores Health by 60% of damage taken in the last 2 seconds and removes all crowd control effects from himself.Damage from a monster restores Health by 100% of the damage taken instead.

>
Bola Strike
Bola Strike
Bola Strike

Throws a bola, dealing 70 / 130 / 190 / 250 (+70% bonus AD) physical damage and slowing the target struck by 30% / 50% / 70% / 90% for 1.75 seconds. The bola also reveals the surrounding area for 2 seconds.Ferocity: Deals 75 (+70% bonus AD) physical damage and roots the target for 1.75 seconds. Also reveals the target and surrounding area for 2 seconds.Bola Strike can be cast while Rengar is leaping.

ДИКОСТЬ
1467
БОЕВОЙ РЫК
281011
БРОСОК БОЛАСА
3121415
ОХОТНИЧИЙ АЗАРТ
5913

Контрпики

Сочетается

Ситуативные предметы

Против магического урона
Guardian Angel
Guardian Angel
Guardian Angel
3400
+40 Armor
+40 Attack Damage

UNIQUE - RESURRECT: Upon taking lethal damage, resurrects and restores 50% of base health and 30% of maximum mana after 4 seconds of stasis. (210 second cooldown)

Guardian Angel
>
Maw of Malmortius
Maw of Malmortius
Maw of Malmortius
3000
+45 Magic Resist
+55 Attack Damage
+10 Ability Haste

UNIQUE - Lifeline: Upon taking Magic Damage that would reduce your health to below 35%, gain 10% Omnivamp until the end of combat and a magic shield that absorbs (220 -530 Magic Damage) for 3s.

Maw of Malmortius
vs Shielding
Guardian Angel
Guardian Angel
Guardian Angel
3400
+40 Armor
+40 Attack Damage

UNIQUE - RESURRECT: Upon taking lethal damage, resurrects and restores 50% of base health and 30% of maximum mana after 4 seconds of stasis. (210 second cooldown)

Guardian Angel
>
Serpent's Fang
Serpent's Fang
Serpent's Fang
3000
+50 Attack Damage
+10 Ability Haste

Armor penetration: 15 Shield Reaver: Dealing damage to an enemy champion reduces any shields they gain for 3s. Melee champions apply (10% of bonus Attack Damage + 40)% shield reduction, capped at 60%; while ranged champions apply (10% of bonus Attack Damage + 25)% shield reduction, capped at 45%. When you damage an enemy who is unaffected by Shield Reaver, all shields on them are reduced by the same values.

Serpent's Fang
vs Tanks
Guardian Angel
Guardian Angel
Guardian Angel
3400
+40 Armor
+40 Attack Damage

UNIQUE - RESURRECT: Upon taking lethal damage, resurrects and restores 50% of base health and 30% of maximum mana after 4 seconds of stasis. (210 second cooldown)

Guardian Angel
>
Blade of the Ruined King
Blade of the Ruined King
Blade of the Ruined King
3200
+25 Attack Damage
+35% Attack Speed

UNIQUE - THIRST: +10% Omni Vamp UNIQUE - RUINED STRIKES: Basic attacks deal (10% Melee / 8.5% Ranged) of target's current health bonus physical damage. Deals a minimum of 15 damage, and against monsters deals a maximum of 60 damage. UNIQUE - DRAIN: Hitting a champion with 3 basic attacks or abilities deals 30 - 100 (based on level) magic damage and steals 25% of their movement speed for 3 seconds. (60 second cooldown)

Blade of the Ruined King
Против контроля
Stasis
Stasis
Stasis
1000

UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.

Stasis
>
Quicksilver
Quicksilver
Quicksilver
500

UNIQUE - QUICKSILVER: Grants immunity to Crown Control effects for 0.25 seconds and grants 30% Tenacity and 30% Slow Resistance for 1.5 seconds. (70 second cooldown) Limited to 1 Boots enchantment.

Quicksilver

Ситуативные руны

For More Survivability
Transcendence
Transcendence
Transcendence

Gain a bonus when reaching the following levels: -Level 1: Gain 6 Ability Haste. - Level 5: Gain an additional 6 Ability Haste. - Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Transcendence
>
Overgrowth
Overgrowth
Overgrowth

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Overgrowth

Разбор билда

Ключевые предметы
Essence Reaver
Essence Reaver
Essence Reaver
3000
+35 Attack Damage
+25% Critical Strike Chance
+20 Ability Haste

UNIQUE - Mana Siphon: Attacks restore 3% missing Mana on-hit. UNIQUE - Spellblade: Casting an ability generates a Spellblade charge (max 3 charges) that lasts up to 10s. Hitting an enemy with an attack consumes a charge, dealing 90% base Attack Damage as physical damage and granting 40 Movement Speed for 2s, This Bonus damage can Critically Strike. Each ability generates only one charge per 2s.

Essence Reaver
Bloodthirster
Bloodthirster
Bloodthirster
3000
+250 Health
+55 Attack Damage
+25% Critical Strike Chance

UNIQUE - BLOODY: +8% Physical Vamp, Attacks that Critically Strike gain an additional 4% Physical Vamp.

Bloodthirster
Mortal Reminder
Mortal Reminder
Mortal Reminder
3300
+25 Attack Damage
+15% Attack Speed
+25% Critical Strike Chance

UNIQUE - LAST WHISPER: +30% Armor Penetration, Attacks that Critically Strike gain an additional 6% Armor Penetration. UNIQUE - Sepsis: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.

Mortal Reminder
Infinity Edge
Infinity Edge
Infinity Edge
3400
+60 Attack Damage
+25% Critical Strike Chance

UNIQUE - INFINITY: Critical strikes deal 205% damage instead of 175%. UNIQUE - Limit Break: When your total Critical Rate gain from items exceeds 100%, every 1% excess Critical Rate grants 0.6% Critical Strike Damage.

Infinity Edge
Guardian Angel
Guardian Angel
Guardian Angel
3400
+40 Armor
+40 Attack Damage

UNIQUE - RESURRECT: Upon taking lethal damage, resurrects and restores 50% of base health and 30% of maximum mana after 4 seconds of stasis. (210 second cooldown)

Guardian Angel
Gluttonous Greaves - Stasis
Stasis
Stasis
1000

UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.

Gluttonous Greaves - Stasis

Способности

НЕВИДИМЫЙ ХИЩНИК
НЕВИДИМЫЙ ХИЩНИК
НЕВИДИМЫЙ ХИЩНИК

Ренгар прыгает на цель при атаках, находясь в кустах. Уникальные участия в убийствах вражеских чемпионов дают ему дополнительную силу атаки. Применение базовых умений дает Ренгару Свирепость, усиливающую его базовые умения. Применение усиленных умений дает ему дополнительную скорость передвижения на короткое время.

НЕВИДИМЫЙ ХИЩНИК
P

Ренгар прыгает на цель при атаках, находясь в кустах. Уникальные участия в убийствах вражеских чемпионов дают ему дополнительную силу атаки. Применение базовых умений дает Ренгару Свирепость, усиливающую его базовые умения. Применение усиленных умений дает ему дополнительную скорость передвижения на короткое время.

ДИКОСТЬ
ДИКОСТЬ
ДИКОСТЬ

Скорость следующих атак Ренгара увеличивается. Первая атака наносит дополнительный физический урон и критические удары, а за счет шанса критического удара урон еще больше увеличивается. Свирепость: Ренгар получает более значительный бонус к скорости атаки, и первая атака наносит еще больше физического урона.

ДИКОСТЬ
Q

Скорость следующих атак Ренгара увеличивается. Первая атака наносит дополнительный физический урон и критические удары, а за счет шанса критического удара урон еще больше увеличивается. Свирепость: Ренгар получает более значительный бонус к скорости атаки, и первая атака наносит еще больше физического урона.

БОЕВОЙ РЫК
БОЕВОЙ РЫК
БОЕВОЙ РЫК

Ренгар наносит урон врагам поблизости и восстанавливает себе здоровье на величину, зависящую от того, сколько урона он получил за последние несколько секунд. Свирепость: Ренгар наносит еще больше урона и снимает с себя все эффекты контроля.

БОЕВОЙ РЫК
W

Ренгар наносит урон врагам поблизости и восстанавливает себе здоровье на величину, зависящую от того, сколько урона он получил за последние несколько секунд. Свирепость: Ренгар наносит еще больше урона и снимает с себя все эффекты контроля.

БРОСОК БОЛАСА
БРОСОК БОЛАСА
БРОСОК БОЛАСА

Ренгар бросает болас, нанося физический урон пораженной цели и замедляя ее. Болас также раскрывает цель и дает Ренгару обзор окружающей ее области. Свирепость: Ренгар наносит еще больше урона и обездвиживает цель.

БРОСОК БОЛАСА
E

Ренгар бросает болас, нанося физический урон пораженной цели и замедляя ее. Болас также раскрывает цель и дает Ренгару обзор окружающей ее области. Свирепость: Ренгар наносит еще больше урона и обездвиживает цель.

ОХОТНИЧИЙ АЗАРТ
ОХОТНИЧИЙ АЗАРТ
ОХОТНИЧИЙ АЗАРТ

Ренгар увеличивает свою скорость передвижения и на некоторое время раскрывает ближайшего вражеского чемпиона. Через несколько секунд Ренгар маскируется, а его следующая атака временно уменьшает броню цели.

ОХОТНИЧИЙ АЗАРТ
R

Ренгар увеличивает свою скорость передвижения и на некоторое время раскрывает ближайшего вражеского чемпиона. Через несколько секунд Ренгар маскируется, а его следующая атака временно уменьшает броню цели.