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Nidalee

ДИКАЯ ОХОТНИЦА

Ранг
Патч7.1d
РольЛес
СложностьВысокая
ТирD

Nidalee — ДИКАЯ ОХОТНИЦА. Роль: Лес. Сложность освоения: высокая.

Основные предметы

#1
Процент побед
54.3%
Коэффициент выбора
1.7%
Lich Bane
Lich Bane
Lich Bane

Bane: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus magic damage on-hit equal to 75% base AD (+ 50% AP) (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Lich Bane
Infinity Orb
Infinity Orb
Infinity Orb

Destiny: +5% move speed

Balance: +15 magic penetration

Inevitable Demise: Abilities and empowered attacks critically strike for 20% bonus damage against enemies below 35% of their maximum health

Thunderfall: When a champion dies within 3 seconds of being hit by Inevitable Demise, a lightning bolt will strike upon them dealing 50 – 75 (based on level) (+ 10% AP) magic damage to nearby enemies.

Infinity Orb
Oceanid's Trident
Oceanid's Trident
Oceanid's Trident

Lethal Weapon: Dealing ability damage to an enemy champion afflicts them for 3 seconds, reducing their active shields strength as well as any others they gain.Single-target abilities inflict 40% (+ 5% per 100 AP) reduction, capped at 60%. Area-of-effect abilities inflict 25% (+ 5% per 100 AP) reduction, capped at 45%.

Oceanid's Trident
#2
Процент побед
53.8%
Коэффициент выбора
26.0%
Lich Bane
Lich Bane
Lich Bane

Bane: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus magic damage on-hit equal to 75% base AD (+ 50% AP) (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Lich Bane
Infinity Orb
Infinity Orb
Infinity Orb

Destiny: +5% move speed

Balance: +15 magic penetration

Inevitable Demise: Abilities and empowered attacks critically strike for 20% bonus damage against enemies below 35% of their maximum health

Thunderfall: When a champion dies within 3 seconds of being hit by Inevitable Demise, a lightning bolt will strike upon them dealing 50 – 75 (based on level) (+ 10% AP) magic damage to nearby enemies.

Infinity Orb
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap

Overkill: Increases Ability Power by 20%–45% (based on level).

Rabadon's Deathcap
#3
Процент побед
53.8%
Коэффициент выбора
7.4%
Lich Bane
Lich Bane
Lich Bane

Bane: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus magic damage on-hit equal to 75% base AD (+ 50% AP) (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Lich Bane
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap

Overkill: Increases Ability Power by 20%–45% (based on level).

Rabadon's Deathcap
Crown of the Shattered Queen
Crown of the Shattered Queen
Crown of the Shattered Queen

Safeguard: Grants a spell shield that blocks the next hostile ability. When the shield is broken, gain 40% incoming damage reduction for 1 second (40 second cooldown)

Poise: While Safeguard is not on cooldown, gain 20 ability power. Your damaging active abilities against champions will reduce Safeguard's remaining cooldown by 4 seconds.

Crown of the Shattered Queen
#4
Процент побед
53.2%
Коэффициент выбора
47.8%
Lich Bane
Lich Bane
Lich Bane

Bane: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus magic damage on-hit equal to 75% base AD (+ 50% AP) (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Lich Bane
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap

Overkill: Increases Ability Power by 20%–45% (based on level).

Rabadon's Deathcap
Infinity Orb
Infinity Orb
Infinity Orb

Destiny: +5% move speed

Balance: +15 magic penetration

Inevitable Demise: Abilities and empowered attacks critically strike for 20% bonus damage against enemies below 35% of their maximum health

Thunderfall: When a champion dies within 3 seconds of being hit by Inevitable Demise, a lightning bolt will strike upon them dealing 50 – 75 (based on level) (+ 10% AP) magic damage to nearby enemies.

Infinity Orb
#5
Процент побед
52.5%
Коэффициент выбора
1.3%
Lich Bane
Lich Bane
Lich Bane

Bane: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus magic damage on-hit equal to 75% base AD (+ 50% AP) (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Lich Bane
Oceanid's Trident
Oceanid's Trident
Oceanid's Trident

Lethal Weapon: Dealing ability damage to an enemy champion afflicts them for 3 seconds, reducing their active shields strength as well as any others they gain.Single-target abilities inflict 40% (+ 5% per 100 AP) reduction, capped at 60%. Area-of-effect abilities inflict 25% (+ 5% per 100 AP) reduction, capped at 45%.

Oceanid's Trident
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap

Overkill: Increases Ability Power by 20%–45% (based on level).

Rabadon's Deathcap
#6
Процент побед
47.2%
Коэффициент выбора
3.2%
Lich Bane
Lich Bane
Lich Bane

Bane: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus magic damage on-hit equal to 75% base AD (+ 50% AP) (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Lich Bane
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap

Overkill: Increases Ability Power by 20%–45% (based on level).

Rabadon's Deathcap
Oceanid's Trident
Oceanid's Trident
Oceanid's Trident

Lethal Weapon: Dealing ability damage to an enemy champion afflicts them for 3 seconds, reducing their active shields strength as well as any others they gain.Single-target abilities inflict 40% (+ 5% per 100 AP) reduction, capped at 60%. Area-of-effect abilities inflict 25% (+ 5% per 100 AP) reduction, capped at 45%.

Oceanid's Trident

Руны

#1
Процент побед
53.4%
Коэффициент выбора
1.3%
Dark Harvest
Dark Harvest
Dark Harvest

Damaging a champion below 50% Health deals adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 10. (20 second cooldown. Resets to 1 second on takedown.)

Dark Harvest Damage: 40 + 10 per soul (+25% bonus AD +15% bonus AP)

Dark Harvest
Sudden Impact
Sudden Impact
Sudden Impact

Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown)

The damaging attack/ability gains bonuses at higher levels:

Level 5: Deal an additional 10 true damage.

Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.

Sudden Impact
Chain Assault
Chain Assault
Chain Assault

Hitting an enemy champion with an active ability applies a mark to them, causing your next 2 attacks or active ability casts against them to deal 20 - 35 (+5% bonus AD +2.5% bonus AP) bonus adaptive damage. (15 second cooldown)

Chain Assault
Eyeball Collection
Eyeball Collection
Eyeball Collection

Gain 2 Adaptive Force after scoring a champion or epic monster takedown, stacking up to 8 times.

Eyeball Collection
Transcendence
Transcendence
Transcendence

Gain a bonus when reaching the following levels:

-Level 1: Gain 6 Ability Haste.

- Level 5: Gain an additional 6 Ability Haste.

- Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Transcendence
#2
Процент побед
52.8%
Коэффициент выбора
1.0%
Dark Harvest
Dark Harvest
Dark Harvest

Damaging a champion below 50% Health deals adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 10. (20 second cooldown. Resets to 1 second on takedown.)

Dark Harvest Damage: 40 + 10 per soul (+25% bonus AD +15% bonus AP)

Dark Harvest
Sudden Impact
Sudden Impact
Sudden Impact

Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown)

The damaging attack/ability gains bonuses at higher levels:

Level 5: Deal an additional 10 true damage.

Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.

Sudden Impact
Tyrant
Tyrant
Tyrant

When damaging a champion below 50% Health, deal 30 - 50 (+7.5% bonus AD +3.5% AP) bonus adaptive damage. (10 second cooldown)

Tyrant
Eyeball Collection
Eyeball Collection
Eyeball Collection

Gain 2 Adaptive Force after scoring a champion or epic monster takedown, stacking up to 8 times.

Eyeball Collection
Cut Down
Cut Down
Cut Down

Your attacks deal 8% bonus adaptive damage to enemy champions with more than 60% Health.

Cut Down
#3
Процент побед
52.5%
Коэффициент выбора
4.3%
Dark Harvest
Dark Harvest
Dark Harvest

Damaging a champion below 50% Health deals adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 10. (20 second cooldown. Resets to 1 second on takedown.)

Dark Harvest Damage: 40 + 10 per soul (+25% bonus AD +15% bonus AP)

Dark Harvest
Sudden Impact
Sudden Impact
Sudden Impact

Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown)

The damaging attack/ability gains bonuses at higher levels:

Level 5: Deal an additional 10 true damage.

Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.

Sudden Impact
Tyrant
Tyrant
Tyrant

When damaging a champion below 50% Health, deal 30 - 50 (+7.5% bonus AD +3.5% AP) bonus adaptive damage. (10 second cooldown)

Tyrant
Eyeball Collection
Eyeball Collection
Eyeball Collection

Gain 2 Adaptive Force after scoring a champion or epic monster takedown, stacking up to 8 times.

Eyeball Collection
Overgrowth
Overgrowth
Overgrowth

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Overgrowth
#4
Процент побед
52.5%
Коэффициент выбора
6.7%
Dark Harvest
Dark Harvest
Dark Harvest

Damaging a champion below 50% Health deals adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 10. (20 second cooldown. Resets to 1 second on takedown.)

Dark Harvest Damage: 40 + 10 per soul (+25% bonus AD +15% bonus AP)

Dark Harvest
Unshakeable
Unshakeable
Unshakeable

Gain 5% Armor and Magic Resist. For every 1 enemy champion nearby, gain an additional 4% Armor and Magic Resist. If the max number of enemy champions are nearby (max: 3), you also gain 20% Slow Resist.

Unshakeable
Bone Plating
Bone Plating
Bone Plating

Blocks damage from the next triggering champion attack and 2 more attacks.

Bone Plating
Overgrowth
Overgrowth
Overgrowth

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Overgrowth
Transcendence
Transcendence
Transcendence

Gain a bonus when reaching the following levels:

-Level 1: Gain 6 Ability Haste.

- Level 5: Gain an additional 6 Ability Haste.

- Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Transcendence
#5
Процент побед
51.4%
Коэффициент выбора
15.3%
Dark Harvest
Dark Harvest
Dark Harvest

Damaging a champion below 50% Health deals adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 10. (20 second cooldown. Resets to 1 second on takedown.)

Dark Harvest Damage: 40 + 10 per soul (+25% bonus AD +15% bonus AP)

Dark Harvest
Sudden Impact
Sudden Impact
Sudden Impact

Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown)

The damaging attack/ability gains bonuses at higher levels:

Level 5: Deal an additional 10 true damage.

Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.

Sudden Impact
Tyrant
Tyrant
Tyrant

When damaging a champion below 50% Health, deal 30 - 50 (+7.5% bonus AD +3.5% AP) bonus adaptive damage. (10 second cooldown)

Tyrant
Eyeball Collection
Eyeball Collection
Eyeball Collection

Gain 2 Adaptive Force after scoring a champion or epic monster takedown, stacking up to 8 times.

Eyeball Collection
Transcendence
Transcendence
Transcendence

Gain a bonus when reaching the following levels:

-Level 1: Gain 6 Ability Haste.

- Level 5: Gain an additional 6 Ability Haste.

- Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Transcendence
#6
Процент побед
51.2%
Коэффициент выбора
1.1%
Dark Harvest
Dark Harvest
Dark Harvest

Damaging a champion below 50% Health deals adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 10. (20 second cooldown. Resets to 1 second on takedown.)

Dark Harvest Damage: 40 + 10 per soul (+25% bonus AD +15% bonus AP)

Dark Harvest
Sudden Impact
Sudden Impact
Sudden Impact

Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown)

The damaging attack/ability gains bonuses at higher levels:

Level 5: Deal an additional 10 true damage.

Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.

Sudden Impact
Tyrant
Tyrant
Tyrant

When damaging a champion below 50% Health, deal 30 - 50 (+7.5% bonus AD +3.5% AP) bonus adaptive damage. (10 second cooldown)

Tyrant
Zombie Ward
Zombie Ward
Zombie Ward

Takedowns on enemy wards spawn a Zombie Ward in its place, granting vision of the surrounding area for 120 seconds. Additionally gain 4 Attack Damage or 8 Ability Power (max 5 stacks). (Assists on enemy wards also grant stacks and spawn Zombie Wards.)

Zombie Ward
Transcendence
Transcendence
Transcendence

Gain a bonus when reaching the following levels:

-Level 1: Gain 6 Ability Haste.

- Level 5: Gain an additional 6 Ability Haste.

- Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Transcendence
#7
Процент побед
51.1%
Коэффициент выбора
24.4%
Dark Harvest
Dark Harvest
Dark Harvest

Damaging a champion below 50% Health deals adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 10. (20 second cooldown. Resets to 1 second on takedown.)

Dark Harvest Damage: 40 + 10 per soul (+25% bonus AD +15% bonus AP)

Dark Harvest
Sudden Impact
Sudden Impact
Sudden Impact

Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown)

The damaging attack/ability gains bonuses at higher levels:

Level 5: Deal an additional 10 true damage.

Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.

Sudden Impact
Chain Assault
Chain Assault
Chain Assault

Hitting an enemy champion with an active ability applies a mark to them, causing your next 2 attacks or active ability casts against them to deal 20 - 35 (+5% bonus AD +2.5% bonus AP) bonus adaptive damage. (15 second cooldown)

Chain Assault
Eyeball Collection
Eyeball Collection
Eyeball Collection

Gain 2 Adaptive Force after scoring a champion or epic monster takedown, stacking up to 8 times.

Eyeball Collection
Overgrowth
Overgrowth
Overgrowth

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Overgrowth

Заклинания

#1
Процент побед
51.6%
Коэффициент выбора
99.6%
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash
Smite
Smite
Smite

Deals 600 true damage to a target large/epic monster or minion and heals for 70 + (10% max health). Transforms into Chilling Smite after 3 uses.

Passive – Jungle Expertise: Gain 20% bonus XP and gold from monsters (bonus gold ends at 11:00). Gain 60% reduced XP and gold from minions until 06:00. Against monsters, attacks deal 15% bonus physical damage and abilities deal 30% bonus physical damage. Attacking monsters restores 40 health over 5s. Gain 20 mana regen in jungle or river.

Passive – Conservation: Generate 6 stacks every 5s (max 180). Killing a large/epic monster consumes all stacks to gain 1 gold per stack. Generation increases to 12 stacks per 5s if your team has ≥10% less total gold than enemies and you have ≥5% less gold than your team’s average.

Smite

Сборки WildRiftFire

Вариант

Вариант 1

Стартовый предмет
Amplifying Tome
Amplifying Tome
Amplifying Tome
500
+25 Ability Power
Amplifying Tome
Основные предметы
Lich Bane
Lich Bane
Lich Bane
2800
+80 Ability Power
+10 Ability Haste
+7% Magic Penetration

UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 75% base AD (+ 50% AP) bonus magic damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - BANE: +5% movement speed

Lich Bane
Infinity Orb
Infinity Orb
Infinity Orb
2900
+80 Ability Power
+7% Magic Penetration

Destiny: 5% Movement Speed Balance: 15 Magic Penetration Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. Thunderfall: When an enemy champion dies within 3 second(s) of you applying Inevitable Demise to them, a lightning bolt strikes at the spot where they died, dealing magic damage equal to 50-75 plus 10% Ability Power to nearby enemies.

Infinity Orb
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap
3400
+100 Ability Power
+7% Magic Penetration

UNIQUE - OVERKILL: Increases ability power by 20 - 45 % (based on level).

Rabadon's Deathcap
Ботинки
Boots of Mana
Boots of Mana
Boots of Mana
900
+15 Ability Power
+45 Movement Speed

+100% Mana Regeneration UNIQUE - Magic Break: +8 Magic penetration. UNIQUE - Big Bully: Attacks and active abilities deal 18 bonus physical damage to minions. UNIQUE - Equilibrium: Champions without Mana gain 50% Base Health Regen.

Boots of Mana
Stasis
Stasis
Stasis
1000

UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.

Stasis
Финальный билд
Lich Bane
Lich Bane
Lich Bane
2800
+80 Ability Power
+10 Ability Haste
+7% Magic Penetration

UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 75% base AD (+ 50% AP) bonus magic damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - BANE: +5% movement speed

Lich Bane
Infinity Orb
Infinity Orb
Infinity Orb
2900
+80 Ability Power
+7% Magic Penetration

Destiny: 5% Movement Speed Balance: 15 Magic Penetration Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. Thunderfall: When an enemy champion dies within 3 second(s) of you applying Inevitable Demise to them, a lightning bolt strikes at the spot where they died, dealing magic damage equal to 50-75 plus 10% Ability Power to nearby enemies.

Infinity Orb
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap
3400
+100 Ability Power
+7% Magic Penetration

UNIQUE - OVERKILL: Increases ability power by 20 - 45 % (based on level).

Rabadon's Deathcap
Oceanid's Trident
Oceanid's Trident
Oceanid's Trident
2600
+200 Health
+75 Ability Power
+7% Magic Penetration

Lethal Weapon: Dealing ability damage to an enemy champion reduces any shields they gain for 3s (Area of effect abilities apply 5% of bonus Ability Power + 25% shield reduction, capped at 45%; while single target abilities apply 5% of bonus Ability Power + 40% shield reduction, capped at 60%). When you damage an enemy who is unaffected by Lethal Weapon, all shields on them are reduced by the same values.

Oceanid's Trident
Crown of the Shattered Queen
Crown of the Shattered Queen
Crown of the Shattered Queen
3000
+200 Mana
+60 Ability Power
+20 Ability Haste
+7% Magic Penetration

Safeguard: Grant a spell shield that blocks the next enemy ability. When the shield is broken, reduce incoming damage by 40% for 1s (40s cooldown). Poise: Ability Power increases by 20 while Safeguarded. Dealing magic damage to enemy champions using an active ability reduces Safeguard's cooldown by 4 seconds.

Crown of the Shattered Queen
Boots of Mana - Stasis
Stasis
Stasis
1000

UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.

Boots of Mana - Stasis

Способности

КРАДУЩИЙСЯ ЗВЕРЬ
КРАДУЩИЙСЯ ЗВЕРЬ
КРАДУЩИЙСЯ ЗВЕРЬ

Когда Нидали проходит сквозь кусты, ее скорость передвижения увеличивается. При движении в сторону вражеского чемпиона скорость передвижения становится еще выше. Нанося чемпиону или монстру урон Броском копья или Ловушкой, Нидали ставит на него метку жертвы, на короткое время получая истинное видение этого бойца. При этом ее скорость передвижения увеличивается (при движении к жертве скорость передвижения становится еще выше). Кроме того, использованные против жертвы Добивание и Прыжок имеют усиленный эффект.

КРАДУЩИЙСЯ ЗВЕРЬ
P

Когда Нидали проходит сквозь кусты, ее скорость передвижения увеличивается. При движении в сторону вражеского чемпиона скорость передвижения становится еще выше. Нанося чемпиону или монстру урон Броском копья или Ловушкой, Нидали ставит на него метку жертвы, на короткое время получая истинное видение этого бойца. При этом ее скорость передвижения увеличивается (при движении к жертве скорость передвижения становится еще выше). Кроме того, использованные против жертвы Добивание и Прыжок имеют усиленный эффект.

БРОСОК КОПЬЯ / ДОБИВАНИЕ
БРОСОК КОПЬЯ / ДОБИВАНИЕ
БРОСОК КОПЬЯ / ДОБИВАНИЕ

Находясь в человеческой форме, Нидали бросает в указанном направлении копье, которое наносит тем больше магического урона, чем дольше оно летит. Находясь в форме пумы, Нидали усиливает свою следующую автоатаку: она нанесет тем больше урона, чем меньше у цели здоровья.

БРОСОК КОПЬЯ / ДОБИВАНИЕ
Q

Находясь в человеческой форме, Нидали бросает в указанном направлении копье, которое наносит тем больше магического урона, чем дольше оно летит. Находясь в форме пумы, Нидали усиливает свою следующую автоатаку: она нанесет тем больше урона, чем меньше у цели здоровья.

ЛОВУШКА / ПРЫЖОК
ЛОВУШКА / ПРЫЖОК
ЛОВУШКА / ПРЫЖОК

Находясь в человеческой форме, Нидали размещает скрытую ловушку, которая наносит магический урон и раскрывает цель при срабатывании. Находясь в форме пумы, Нидали прыгает в выбранную точку и наносит магический урон ближайшим врагам.

ЛОВУШКА / ПРЫЖОК
W

Находясь в человеческой форме, Нидали размещает скрытую ловушку, которая наносит магический урон и раскрывает цель при срабатывании. Находясь в форме пумы, Нидали прыгает в выбранную точку и наносит магический урон ближайшим врагам.

ЗОВ ПРЕДКОВ / РАЗМАХ
ЗОВ ПРЕДКОВ / РАЗМАХ
ЗОВ ПРЕДКОВ / РАЗМАХ

Находясь в человеческой форме, Нидали исцеляет союзника и на короткое время повышает его скорость атаки. Находясь в форме пумы, Нидали бьет когтями в выбранном направлении, нанося магический урон пораженным врагам.

ЗОВ ПРЕДКОВ / РАЗМАХ
E

Находясь в человеческой форме, Нидали исцеляет союзника и на короткое время повышает его скорость атаки. Находясь в форме пумы, Нидали бьет когтями в выбранном направлении, нанося магический урон пораженным врагам.

ФОРМА ПУМЫ
ФОРМА ПУМЫ
ФОРМА ПУМЫ

Пассивно: ставя на врагов метку жертвы в человеческой форме, Нидали сбрасывает перезарядку Формы пумы. Активно: Нидали принимает форму пумы или человека, получая новые умения.

ФОРМА ПУМЫ
R

Пассивно: ставя на врагов метку жертвы в человеческой форме, Нидали сбрасывает перезарядку Формы пумы. Активно: Нидали принимает форму пумы или человека, получая новые умения.