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Darius

Рука Ноксуса

Патч7.0f
РольSolo
СложностьСредняя
ТирA

Darius — Рука Ноксуса. Роль: Solo. Сложность освоения: средняя.

Сборка предметов

Стартовый предмет
Ruby Crystal
Ruby Crystal
Ruby Crystal
500
+150 Health
Ruby Crystal
Основные предметы
Trinity Force
Trinity Force
Trinity Force
3333
+250 Health
+30 Attack Damage
+30% Attack Speed
+25 Ability Haste

UNIQUE - FERVOR: +5% movement speed UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 200% base AD bonus physical damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - Valor: Basic attacks (on-hit) grant +(20 Melee / 10 Ranged) flat movement speed for 2 seconds. Killing a unit grants +(60 Melee / 30 Ranged) flat movement speed instead. Bonuses do not stack.

Trinity Force
Spear of Shojin
Spear of Shojin
Spear of Shojin
3100
+450 Health
+40 Attack Damage

Unique - Dragonforce: Gain 20 Basic Ability Haste. Unique - Focused Will: Dealing damage to monsters or enemies with abilities increases your champion’s ability and passive damage by 3% for 6s. (Stacks 4 times)

Spear of Shojin
Sterak's Gage
Sterak's Gage
Sterak's Gage
3000
+400 Health

UNIQUE - STERAK'S FURY: Triggering LIFELINE increases size and grants 30% Tenacity for 3 seconds. UNIQUE - LIFELINE: If you would take damage that would reduce maximum health below 35%, you first gain a shield that absorbs 75% of your bonus health that decays over 3 seconds. (90 second cooldown) Can only be purchased on melee champions.

Sterak's Gage
Ботинки
Plated Steelcaps
Plated Steelcaps
Plated Steelcaps
1000
+150 Health
+35 Armor
+45 Movement Speed

+100% Health Regen UNIQUE - BLOCK: Reduces physical damage taken from champions by 3% - 9% (based on level). Limited to 1 Boots item.

Plated Steelcaps
Stridebreaker
Stridebreaker
Stridebreaker
500

ACTIVE - BREAKING SHOCKWAVE: Activate to dash a short distance, dealing 120% Attack Damage as Physical Damage to nearby enemies and slowing them by 30% for 3s. (35s Cooldown)

Stridebreaker
Финальный билд
Trinity Force
Trinity Force
Trinity Force
3333
+250 Health
+30 Attack Damage
+30% Attack Speed
+25 Ability Haste

UNIQUE - FERVOR: +5% movement speed UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 200% base AD bonus physical damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - Valor: Basic attacks (on-hit) grant +(20 Melee / 10 Ranged) flat movement speed for 2 seconds. Killing a unit grants +(60 Melee / 30 Ranged) flat movement speed instead. Bonuses do not stack.

Trinity Force
Spear of Shojin
Spear of Shojin
Spear of Shojin
3100
+450 Health
+40 Attack Damage

Unique - Dragonforce: Gain 20 Basic Ability Haste. Unique - Focused Will: Dealing damage to monsters or enemies with abilities increases your champion’s ability and passive damage by 3% for 6s. (Stacks 4 times)

Spear of Shojin
Sterak's Gage
Sterak's Gage
Sterak's Gage
3000
+400 Health

UNIQUE - STERAK'S FURY: Triggering LIFELINE increases size and grants 30% Tenacity for 3 seconds. UNIQUE - LIFELINE: If you would take damage that would reduce maximum health below 35%, you first gain a shield that absorbs 75% of your bonus health that decays over 3 seconds. (90 second cooldown) Can only be purchased on melee champions.

Sterak's Gage
Dead Man's Plate
Dead Man's Plate
Dead Man's Plate
2800
+350 Health
+70 Armor

UNIQUE - RELENTLESS: +5% movement speed UNIQUE - MOMENTUM: Moving builds Momentum, granting up to 40 Move Speed at 100 stacks. Attacking removes all Momentum. Stacks decay when movement is impaired. UNIQUE - CRUSHING BLOW: Attacks deal up to 100 bonus magic damage based on Momentum removed. Melee attacks with max Momentum slow by 75% for 1 second.

Dead Man's Plate
Amaranth's Twinguard
Amaranth's Twinguard
Amaranth's Twinguard
3100
+60 Armor
+60 Magic Resist

UNIQUE - ENDURANCE: While in combat with enemy champions, gain a stack of Endurance each second. When you reach 5 stacks of Endurance, gain 20% size, 20% tenacity, and increase your armor and magic resistance by 30% until you leave combat with champions.

Amaranth's Twinguard
Plated Steelcaps - Stridebreaker
Stridebreaker
Stridebreaker
500

ACTIVE - BREAKING SHOCKWAVE: Activate to dash a short distance, dealing 120% Attack Damage as Physical Damage to nearby enemies and slowing them by 30% for 3s. (35s Cooldown)

Plated Steelcaps - Stridebreaker

Заклинания и руны

Заклинания призывателя
Flash
Flash
Flash

Teleport a short distance forward or towards the aimed direction (150 second cooldown).

Flash
Ghost
Ghost
Ghost

Gain a large burst of Movement Speed that then decays ot 25% bonus Movement Speed for 8 seconds. With each takedown, Ghost's duration is extended by 6 seconds, refreshing its effects, up to the original amount.

Ghost
Руны
Conqueror
Conqueror
Conqueror

Basic attacks and abilities generate stacks of Conqueror on enemy champions hit, up to one per attack or cast. Each stack of Conqueror lasts 6 seconds and grants 3 - 7 (based on level) bonus (Adaptive) Attack Damage 4 - 12 (based on level) or Ability Power 4 - 11 (based on level), stacking up to 6 times, for a maximum of 12 - 36 (based on level) bonus Attack Damage or 18 - 54 (based on level) Ability Power (Adaptive). While fully stacked, gain 8 % melle ( 5% ranged) Physical Vamp and Magical Vamp. Adaptive Damage: Deals either physical or magic damage depending on your bonus stats, defaulting based on the origin of the effect.

Conqueror
Nullifying Orb
Nullifying Orb
Nullifying Orb

If you take damage from a champion that causes your health to fall below 35%, gain a shield that absorbs 60 - 180 (with level up) for 4 seconds. (60 second cooldown)

Nullifying Orb
Second Wind
Second Wind
Second Wind

Gain 5 health every 5 seconds. After taking damage from an enemy champion regenerate 6 (+2% of your missing health) over the next 5 seconds. This effect is doubled for melee champions.

Second Wind
Overgrowth
Overgrowth
Overgrowth

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Overgrowth
Axiom Arcanist
Axiom Arcanist
Axiom Arcanist

Your ultimate ability has 10% increased damage, healing, and shielding. (AoE damage is reduced to a 5% increase) Scoring a takedown on an enemy champion reduces your ultimate ability's remaining cooldown by 7%.

Axiom Arcanist

Порядок прокачки

Быстрый порядок прокачки
Decimate
Decimate
Decimate

Swings his axe after a delay, dealing 18 / 32 / 46 / 60 (+35% / 40% / 45% / 50% AD) physical damage.Hitting enemies with the blade of the axe deals 50 / 90 / 130 / 170 (+100% / 115% / 130% / 145% AD), heals himself for 15% of his missing Health for each champion or large monster hit (max 45%) and applies Hemorrhage.

>
Apprehend
Apprehend
Apprehend

Passive: Gains 15% / 22% / 29% / 36% Armor Penetration.Active: Pulls in enemies in front of him, slowing them by 40% for 1.5 seconds.

>
Crippling Strike
Crippling Strike
Crippling Strike

Empowers his next attack for 8 seconds to deal an additional 30% / 40% / 50% / 60% AD and slows by 90% for 1 second.

ИСТРЕБЛЕНИЕ
1467
КАЛЕЧАЩИЙ УДАР
3121415
ЗАДЕРЖАНИЕ
281011
НОКСИАНСКАЯ ГИЛЬОТИНА
5913

Контрпики

Сочетается

Ситуативные предметы

Против магического урона
Dead Man's Plate
Dead Man's Plate
Dead Man's Plate
2800
+350 Health
+70 Armor

UNIQUE - RELENTLESS: +5% movement speed UNIQUE - MOMENTUM: Moving builds Momentum, granting up to 40 Move Speed at 100 stacks. Attacking removes all Momentum. Stacks decay when movement is impaired. UNIQUE - CRUSHING BLOW: Attacks deal up to 100 bonus magic damage based on Momentum removed. Melee attacks with max Momentum slow by 75% for 1 second.

Dead Man's Plate
>
Force of Nature
Force of Nature
Force of Nature
2750
+350 Health
+60 Magic Resist

UNIQUE - Storm: +5% Movement Speed UNIQUE - Absorb: When receiving skill damage, you can get a 7-second firmness layer, which can be stacked up to 4 times; dealing damage to champions can refresh the duration of the layer. At 6 stacks, gain 10% movement speed and reduce all magic damage taken by 25%.

Force of Nature
vs Tanks
Dead Man's Plate
Dead Man's Plate
Dead Man's Plate
2800
+350 Health
+70 Armor

UNIQUE - RELENTLESS: +5% movement speed UNIQUE - MOMENTUM: Moving builds Momentum, granting up to 40 Move Speed at 100 stacks. Attacking removes all Momentum. Stacks decay when movement is impaired. UNIQUE - CRUSHING BLOW: Attacks deal up to 100 bonus magic damage based on Momentum removed. Melee attacks with max Momentum slow by 75% for 1 second.

Dead Man's Plate
>
Mortal Reminder
Mortal Reminder
Mortal Reminder
3300
+25 Attack Damage
+15% Attack Speed
+25% Critical Strike Chance

UNIQUE - LAST WHISPER: +30% Armor Penetration, Attacks that Critically Strike gain an additional 6% Armor Penetration. UNIQUE - Sepsis: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.

Mortal Reminder
Против критического урона
Dead Man's Plate
Dead Man's Plate
Dead Man's Plate
2800
+350 Health
+70 Armor

UNIQUE - RELENTLESS: +5% movement speed UNIQUE - MOMENTUM: Moving builds Momentum, granting up to 40 Move Speed at 100 stacks. Attacking removes all Momentum. Stacks decay when movement is impaired. UNIQUE - CRUSHING BLOW: Attacks deal up to 100 bonus magic damage based on Momentum removed. Melee attacks with max Momentum slow by 75% for 1 second.

Dead Man's Plate
>
Randuin's Omen
Randuin's Omen
Randuin's Omen
2800
+400 Health
+75 Armor

UNIQUE - Countercurrent: Gain a stack of Countercurrent when Critically Struck. Each Stack of Countercurrent grants 5% Movement Speed and 5% Slow Resist, Max 4 stacks. UNIQUE - Resilience: Critical Strikes deal 20% less damage to you.

Randuin's Omen
Против магического урона
Plated Steelcaps
Plated Steelcaps
Plated Steelcaps
1000
+150 Health
+35 Armor
+45 Movement Speed

+100% Health Regen UNIQUE - BLOCK: Reduces physical damage taken from champions by 3% - 9% (based on level). Limited to 1 Boots item.

Plated Steelcaps
>
Mercury's Treads
Mercury's Treads
Mercury's Treads
1000
+200 Health
+35 Magic Resist
+45 Movement Speed

+100% Health Regen UNIQUE - DISSOLVE: Reduces magic damage taken from champions by 3% - 10% (based on level). Limited to 1 Boots item.

Mercury's Treads
Против контроля
Stridebreaker
Stridebreaker
Stridebreaker
500

ACTIVE - BREAKING SHOCKWAVE: Activate to dash a short distance, dealing 120% Attack Damage as Physical Damage to nearby enemies and slowing them by 30% for 3s. (35s Cooldown)

Stridebreaker
>
Quicksilver
Quicksilver
Quicksilver
500

UNIQUE - QUICKSILVER: Grants immunity to Crown Control effects for 0.25 seconds and grants 30% Tenacity and 30% Slow Resistance for 1.5 seconds. (70 second cooldown) Limited to 1 Boots enchantment.

Quicksilver

Ситуативные руны

Против взрывного урона
Second Wind
Second Wind
Second Wind

Gain 5 health every 5 seconds. After taking damage from an enemy champion regenerate 6 (+2% of your missing health) over the next 5 seconds. This effect is doubled for melee champions.

Second Wind
>
Bone Plating
Bone Plating
Bone Plating

Blocks damage from the next triggering champion attack and 2 more attacks.

Bone Plating
Против контроля
Overgrowth
Overgrowth
Overgrowth

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Overgrowth
>
Perseverance
Perseverance
Perseverance

Gain 10% tenacity. While immobilized, gain 15 - 25 armor and magic resistance for 1.5 seconds. Refresh duration when immobilized multiple times.

Perseverance

Разбор билда

Ключевые предметы
Trinity Force
Trinity Force
Trinity Force
3333
+250 Health
+30 Attack Damage
+30% Attack Speed
+25 Ability Haste

UNIQUE - FERVOR: +5% movement speed UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 200% base AD bonus physical damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - Valor: Basic attacks (on-hit) grant +(20 Melee / 10 Ranged) flat movement speed for 2 seconds. Killing a unit grants +(60 Melee / 30 Ranged) flat movement speed instead. Bonuses do not stack.

Trinity Force
Spear of Shojin
Spear of Shojin
Spear of Shojin
3100
+450 Health
+40 Attack Damage

Unique - Dragonforce: Gain 20 Basic Ability Haste. Unique - Focused Will: Dealing damage to monsters or enemies with abilities increases your champion’s ability and passive damage by 3% for 6s. (Stacks 4 times)

Spear of Shojin
Sterak's Gage
Sterak's Gage
Sterak's Gage
3000
+400 Health

UNIQUE - STERAK'S FURY: Triggering LIFELINE increases size and grants 30% Tenacity for 3 seconds. UNIQUE - LIFELINE: If you would take damage that would reduce maximum health below 35%, you first gain a shield that absorbs 75% of your bonus health that decays over 3 seconds. (90 second cooldown) Can only be purchased on melee champions.

Sterak's Gage
Dead Man's Plate
Dead Man's Plate
Dead Man's Plate
2800
+350 Health
+70 Armor

UNIQUE - RELENTLESS: +5% movement speed UNIQUE - MOMENTUM: Moving builds Momentum, granting up to 40 Move Speed at 100 stacks. Attacking removes all Momentum. Stacks decay when movement is impaired. UNIQUE - CRUSHING BLOW: Attacks deal up to 100 bonus magic damage based on Momentum removed. Melee attacks with max Momentum slow by 75% for 1 second.

Dead Man's Plate
Amaranth's Twinguard
Amaranth's Twinguard
Amaranth's Twinguard
3100
+60 Armor
+60 Magic Resist

UNIQUE - ENDURANCE: While in combat with enemy champions, gain a stack of Endurance each second. When you reach 5 stacks of Endurance, gain 20% size, 20% tenacity, and increase your armor and magic resistance by 30% until you leave combat with champions.

Amaranth's Twinguard
Plated Steelcaps - Stridebreaker
Stridebreaker
Stridebreaker
500

ACTIVE - BREAKING SHOCKWAVE: Activate to dash a short distance, dealing 120% Attack Damage as Physical Damage to nearby enemies and slowing them by 30% for 3s. (35s Cooldown)

Plated Steelcaps - Stridebreaker

Способности

КРОВОТЕЧЕНИЕ
КРОВОТЕЧЕНИЕ
КРОВОТЕЧЕНИЕ

Атаки и умения Дариуса наносят цели периодический физический урон, заставляя ее истекать кровью. Количество зарядов Кровотечения на одной цели ограничено. Когда на цели набирается максимальное количество зарядов, Дариус на несколько секунд активирует Мощь Ноксуса. При этом его сила атаки увеличивается, а атаки сразу накладывают максимальное количество зарядов Кровотечения.

КРОВОТЕЧЕНИЕ
P

Атаки и умения Дариуса наносят цели периодический физический урон, заставляя ее истекать кровью. Количество зарядов Кровотечения на одной цели ограничено. Когда на цели набирается максимальное количество зарядов, Дариус на несколько секунд активирует Мощь Ноксуса. При этом его сила атаки увеличивается, а атаки сразу накладывают максимальное количество зарядов Кровотечения.

ИСТРЕБЛЕНИЕ
ИСТРЕБЛЕНИЕ
ИСТРЕБЛЕНИЕ

После небольшой задержки Дариус выполняет круговой удар топором. Враги, задетые лезвием, получают больше урона, чем те, по которым пришелся удар рукоятью. Кроме того, здоровье Дариуса восстанавливается на величину, зависящую от числа чемпионов, пораженных лезвием. На них также накладывается заряд Кровотечения.

ИСТРЕБЛЕНИЕ
Q

После небольшой задержки Дариус выполняет круговой удар топором. Враги, задетые лезвием, получают больше урона, чем те, по которым пришелся удар рукоятью. Кроме того, здоровье Дариуса восстанавливается на величину, зависящую от числа чемпионов, пораженных лезвием. На них также накладывается заряд Кровотечения.

КАЛЕЧАЩИЙ УДАР
КАЛЕЧАЩИЙ УДАР
КАЛЕЧАЩИЙ УДАР

Следующая атака Дариуса наносит цели дополнительный урон и сильно замедляет ее.

КАЛЕЧАЩИЙ УДАР
W

Следующая атака Дариуса наносит цели дополнительный урон и сильно замедляет ее.

ЗАДЕРЖАНИЕ
ЗАДЕРЖАНИЕ
ЗАДЕРЖАНИЕ

Благодаря остро заточенному топору Дариус пассивно игнорирует часть брони цели при нанесении физического урона. При активации умения Дариус цепляет врагов крюком топора и притягивает их к себе.

ЗАДЕРЖАНИЕ
E

Благодаря остро заточенному топору Дариус пассивно игнорирует часть брони цели при нанесении физического урона. При активации умения Дариус цепляет врагов крюком топора и притягивает их к себе.

НОКСИАНСКАЯ ГИЛЬОТИНА
НОКСИАНСКАЯ ГИЛЬОТИНА
НОКСИАНСКАЯ ГИЛЬОТИНА

Дариус прыгает на вражеского чемпиона и наносит ему смертоносный удар. Цель получает чистый урон, который увеличивается с каждым зарядом Кровотечения. Если вражеский чемпион погибает от Ноксианской гильотины, ее перезарядка сбрасывается. При этом Дариус получает Мощь Ноксуса, а ближайшие миньоны и монстры разбегаются в страхе.

НОКСИАНСКАЯ ГИЛЬОТИНА
R

Дариус прыгает на вражеского чемпиона и наносит ему смертоносный удар. Цель получает чистый урон, который увеличивается с каждым зарядом Кровотечения. Если вражеский чемпион погибает от Ноксианской гильотины, ее перезарядка сбрасывается. При этом Дариус получает Мощь Ноксуса, а ближайшие миньоны и монстры разбегаются в страхе.