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Dr. Mundo

Сумасшедший из Зауна

Патч7.0f
РольВОИН / ТАНК
СложностьНизкая
ТирC

Dr. Mundo — Сумасшедший из Зауна. Роль: ВОИН / ТАНК. Сложность освоения: низкая.

Сборка предметов

Стартовый предмет
Ruby Crystal
Ruby Crystal
Ruby Crystal
500
+150 Health
Ruby Crystal
Основные предметы
Heartsteel
Heartsteel
Heartsteel
2800
+700 Health
+150 Health Regeneration
+20 Ability Haste

UNIQUE - Colossal Consumption: While within 700 units of an enemy champion, charges for 2.5 seconds before dealing a huge strike against the enemy champion. This charged attack deals bonus physical damage equal to 140 + 3.5% of maximum Health, and grants maximum Health equal to 15% of the damage dealt. The charge for each target has a 20-second cooldown.

Heartsteel
Sunfire Aegis
Sunfire Aegis
Sunfire Aegis
2900
+500 Health
+15 Ability Haste

UNIQUE - IMMOLATE: Deals 16-25 magic damage +0.8% bonus HP per second to nearby enemies. Damaging champions or epic monsters with Immolate increases its damage by 11% for 5s, stacking up to 4 times. Immolate deals 15% bonus damage to minions and monsters. UNIQUE - FLAME TOUCH: At max Immolate Stacks, attacks burn enemies around you for 50% of Immolate's damage over 3 seconds. Immolate deals 170% - 250% damage to minions and deals 130% damage to jungle monsters.

Sunfire Aegis
Thornmail
Thornmail
Thornmail
2700
+200 Health
+75 Armor

UNIQUE - THORNS: When Struck by an attack, deal 20 + 6% Bonus Armor + 2% Bonus Health Magic Damage to the attacker. UNIQUE - ENTWINE: Apply Grievous Wounds to enemy champions for 3s when struck by their attacks or dealing damage to them.

Thornmail
Ботинки
Plated Steelcaps
Plated Steelcaps
Plated Steelcaps
1000
+150 Health
+35 Armor
+45 Movement Speed

+100% Health Regen UNIQUE - BLOCK: Reduces physical damage taken from champions by 3% - 9% (based on level). Limited to 1 Boots item.

Plated Steelcaps
Gargoyle
Gargoyle
Gargoyle
500

UNIQUE - STONEPLATE: Gain a base shield that absorbs damage equal to 15% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 28% . For every enemy nearby, gain an additional shield that absorbs damage equal to 5% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 10%, capped at 3 enemies. Limited to 1 Boots enchantment.

Gargoyle
Финальный билд
Heartsteel
Heartsteel
Heartsteel
2800
+700 Health
+150 Health Regeneration
+20 Ability Haste

UNIQUE - Colossal Consumption: While within 700 units of an enemy champion, charges for 2.5 seconds before dealing a huge strike against the enemy champion. This charged attack deals bonus physical damage equal to 140 + 3.5% of maximum Health, and grants maximum Health equal to 15% of the damage dealt. The charge for each target has a 20-second cooldown.

Heartsteel
Sunfire Aegis
Sunfire Aegis
Sunfire Aegis
2900
+500 Health
+15 Ability Haste

UNIQUE - IMMOLATE: Deals 16-25 magic damage +0.8% bonus HP per second to nearby enemies. Damaging champions or epic monsters with Immolate increases its damage by 11% for 5s, stacking up to 4 times. Immolate deals 15% bonus damage to minions and monsters. UNIQUE - FLAME TOUCH: At max Immolate Stacks, attacks burn enemies around you for 50% of Immolate's damage over 3 seconds. Immolate deals 170% - 250% damage to minions and deals 130% damage to jungle monsters.

Sunfire Aegis
Thornmail
Thornmail
Thornmail
2700
+200 Health
+75 Armor

UNIQUE - THORNS: When Struck by an attack, deal 20 + 6% Bonus Armor + 2% Bonus Health Magic Damage to the attacker. UNIQUE - ENTWINE: Apply Grievous Wounds to enemy champions for 3s when struck by their attacks or dealing damage to them.

Thornmail
Warmog's Armor
Warmog's Armor
Warmog's Armor
2850
+700 Health
+100 Health Regeneration
+20 Ability Haste

UNIQUE - WARMOG'S HEART: If you have at least 950 bonus health, regenerate 3.5% maximum health per second if you haven't taken damage with the last 5 seconds. UNIQUE - BLESSED: Increases all healing and shielding effects on you by 30%.

Warmog's Armor
Amaranth's Twinguard
Amaranth's Twinguard
Amaranth's Twinguard
3100
+60 Armor
+60 Magic Resist

UNIQUE - ENDURANCE: While in combat with enemy champions, gain a stack of Endurance each second. When you reach 5 stacks of Endurance, gain 20% size, 20% tenacity, and increase your armor and magic resistance by 30% until you leave combat with champions.

Amaranth's Twinguard
Plated Steelcaps - Gargoyle
Gargoyle
Gargoyle
500

UNIQUE - STONEPLATE: Gain a base shield that absorbs damage equal to 15% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 28% . For every enemy nearby, gain an additional shield that absorbs damage equal to 5% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 10%, capped at 3 enemies. Limited to 1 Boots enchantment.

Plated Steelcaps - Gargoyle

Заклинания и руны

Заклинания призывателя
Flash
Flash
Flash

Teleport a short distance forward or towards the aimed direction (150 second cooldown).

Flash
Ignite
Ignite
Ignite

Ignites target enemy champion, dealing 72 - 380 (based on level) true damage over 5 seconds and inflicting them with Grievous Wounds icon.png Grievous Wounds, reducing healing effects by 60% (100 second cooldown).

Ignite
Руны
Grasp of the Undying
Grasp of the Undying
Grasp of the Undying

Entering combat generates one stack every second for the next 3 seconds. Additional stacks may be generated by re-entering combat after 2 seconds. After reaching 4 stacks, your next basic attack within 6 seconds against an enemy champion consumes all stacks to deal 2% of your maximum health in bonus magic damage, restore 2.5% of your maximum health, and permanently grant 10 bonus health. The empowered attack duration refreshes whenever going in combat. On ranged champions, all effects are reduced by 40%.

Grasp of the Undying
Unshakeable
Unshakeable
Unshakeable

Gain 4% Armor and Magic Resist. For every 1 enemy champion nearby, gain an additional 3% Armor and Magic Resist. If the max number of enemy champions are nearby (max: 3), you also gain 20% Slow Resist.

Unshakeable
Second Wind
Second Wind
Second Wind

Gain 5 health every 5 seconds. After taking damage from an enemy champion regenerate 6 (+2% of your missing health) over the next 5 seconds. This effect is doubled for melee champions.

Second Wind
Overgrowth
Overgrowth
Overgrowth

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Overgrowth
Last Stand
Last Stand
Last Stand

When health is lower that 60%, attacks launched at enemy champions deal 5-11% bonus adaptive damage.

Last Stand

Порядок прокачки

Быстрый порядок прокачки
Infected Bonesaw
Infected Bonesaw
Infected Bonesaw

Throws his bonesaw, dealing magic damage equal to 20% / 23% / 26% / 29% of the target's current Health ( min: 90 / 160 / 230 / 300) and slowing them by 40% for 2 seconds.Hitting and enemy heals Dr. Mundo for 25, or 50 on hitting a champion or monster.Deals up to 250 / 350 / 450 / 550 damage against monsters.

>
Blunt Force Trauma
Blunt Force Trauma
Blunt Force Trauma

Passive: Dr. Mundo gains 15 / 20 / 25 / 30, plus up to 30 / 45 / 50 / 60 Attack Damage based on his missing health.Active: Empowers his next attack to deal an addition 5 / 20 / 35 / 50 (+5% HP) physical damage, increased by up to 60% based on Dr. Mundo's missing heath.Dr. Mundo swats the target away if it was killed or was a small monster, dealing the same damage to enemies.

>
Heart Zapper
Heart Zapper
Heart Zapper

Charges a defibrillator for 4 seconds, dealing 20 magic damage per second to nearby enemies.Re-cast: Detonates the defibrillator, dealing 20 / 40 / 60 / 80 (+5% bonus HP) magic damage to nearby enemies. If the detonation damaged an enemy, Dr. Mundo heals for 15% of the damage taken during Heart Zapper's duration. If it damaged a champion or monster he heals 30% / 35% / 40% / 45% instead.

ЗАРАЖЕННАЯ ПИЛА
1467
ШОКОВАЯ ТЕРАПИЯ
2121415
ТУПАЯ ТРАВМА
381011
МАКСИМАЛЬНАЯ ДОЗА
5913

Контрпики

Сочетается

Ситуативные предметы

Против критического урона
Warmog's Armor
Warmog's Armor
Warmog's Armor
2850
+700 Health
+100 Health Regeneration
+20 Ability Haste

UNIQUE - WARMOG'S HEART: If you have at least 950 bonus health, regenerate 3.5% maximum health per second if you haven't taken damage with the last 5 seconds. UNIQUE - BLESSED: Increases all healing and shielding effects on you by 30%.

Warmog's Armor
>
Randuin's Omen
Randuin's Omen
Randuin's Omen
2800
+400 Health
+75 Armor

UNIQUE - Countercurrent: Gain a stack of Countercurrent when Critically Struck. Each Stack of Countercurrent grants 5% Movement Speed and 5% Slow Resist, Max 4 stacks. UNIQUE - Resilience: Critical Strikes deal 20% less damage to you.

Randuin's Omen
Против магического урона
Warmog's Armor
Warmog's Armor
Warmog's Armor
2850
+700 Health
+100 Health Regeneration
+20 Ability Haste

UNIQUE - WARMOG'S HEART: If you have at least 950 bonus health, regenerate 3.5% maximum health per second if you haven't taken damage with the last 5 seconds. UNIQUE - BLESSED: Increases all healing and shielding effects on you by 30%.

Warmog's Armor
>
Force of Nature
Force of Nature
Force of Nature
2750
+350 Health
+60 Magic Resist

UNIQUE - Storm: +5% Movement Speed UNIQUE - Absorb: When receiving skill damage, you can get a 7-second firmness layer, which can be stacked up to 4 times; dealing damage to champions can refresh the duration of the layer. At 6 stacks, gain 10% movement speed and reduce all magic damage taken by 25%.

Force of Nature
Против магического урона
Plated Steelcaps
Plated Steelcaps
Plated Steelcaps
1000
+150 Health
+35 Armor
+45 Movement Speed

+100% Health Regen UNIQUE - BLOCK: Reduces physical damage taken from champions by 3% - 9% (based on level). Limited to 1 Boots item.

Plated Steelcaps
>
Mercury's Treads
Mercury's Treads
Mercury's Treads
1000
+200 Health
+35 Magic Resist
+45 Movement Speed

+100% Health Regen UNIQUE - DISSOLVE: Reduces magic damage taken from champions by 3% - 10% (based on level). Limited to 1 Boots item.

Mercury's Treads

Ситуативные руны

For Split Pushing
Last Stand
Last Stand
Last Stand

When health is lower that 60%, attacks launched at enemy champions deal 5-11% bonus adaptive damage.

Last Stand
>
Demolish
Demolish
Demolish

When within 550 range of a turret, change an attack over 3 seconds. Attacking the turret discharges the attack dealing 200 (+ 30% maximum health) bonus Adaptive Damage. (30 second cooldown)

Demolish

Разбор билда

Ключевые предметы
Heartsteel
Heartsteel
Heartsteel
2800
+700 Health
+150 Health Regeneration
+20 Ability Haste

UNIQUE - Colossal Consumption: While within 700 units of an enemy champion, charges for 2.5 seconds before dealing a huge strike against the enemy champion. This charged attack deals bonus physical damage equal to 140 + 3.5% of maximum Health, and grants maximum Health equal to 15% of the damage dealt. The charge for each target has a 20-second cooldown.

Heartsteel
Sunfire Aegis
Sunfire Aegis
Sunfire Aegis
2900
+500 Health
+15 Ability Haste

UNIQUE - IMMOLATE: Deals 16-25 magic damage +0.8% bonus HP per second to nearby enemies. Damaging champions or epic monsters with Immolate increases its damage by 11% for 5s, stacking up to 4 times. Immolate deals 15% bonus damage to minions and monsters. UNIQUE - FLAME TOUCH: At max Immolate Stacks, attacks burn enemies around you for 50% of Immolate's damage over 3 seconds. Immolate deals 170% - 250% damage to minions and deals 130% damage to jungle monsters.

Sunfire Aegis
Thornmail
Thornmail
Thornmail
2700
+200 Health
+75 Armor

UNIQUE - THORNS: When Struck by an attack, deal 20 + 6% Bonus Armor + 2% Bonus Health Magic Damage to the attacker. UNIQUE - ENTWINE: Apply Grievous Wounds to enemy champions for 3s when struck by their attacks or dealing damage to them.

Thornmail
Warmog's Armor
Warmog's Armor
Warmog's Armor
2850
+700 Health
+100 Health Regeneration
+20 Ability Haste

UNIQUE - WARMOG'S HEART: If you have at least 950 bonus health, regenerate 3.5% maximum health per second if you haven't taken damage with the last 5 seconds. UNIQUE - BLESSED: Increases all healing and shielding effects on you by 30%.

Warmog's Armor
Amaranth's Twinguard
Amaranth's Twinguard
Amaranth's Twinguard
3100
+60 Armor
+60 Magic Resist

UNIQUE - ENDURANCE: While in combat with enemy champions, gain a stack of Endurance each second. When you reach 5 stacks of Endurance, gain 20% size, 20% tenacity, and increase your armor and magic resistance by 30% until you leave combat with champions.

Amaranth's Twinguard
Plated Steelcaps - Gargoyle
Gargoyle
Gargoyle
500

UNIQUE - STONEPLATE: Gain a base shield that absorbs damage equal to 15% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 28% . For every enemy nearby, gain an additional shield that absorbs damage equal to 5% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 10%, capped at 3 enemies. Limited to 1 Boots enchantment.

Plated Steelcaps - Gargoyle

Способности

ХОДИТЬ КУДА ХОТЕТЬ
ХОДИТЬ КУДА ХОТЕТЬ
ХОДИТЬ КУДА ХОТЕТЬ

Доктор Мундо игнорирует первый направленный в него обездвиживающий эффект, но теряет здоровье и роняет неподалеку емкость с химикатами. Когда Доктор Мундо проходит над емкостью, он подбирает ее, восстанавливая здоровье и сокращая перезарядку этого умения. Восстановление здоровья Доктора Мундо значительно увеличено.

ХОДИТЬ КУДА ХОТЕТЬ
P

Доктор Мундо игнорирует первый направленный в него обездвиживающий эффект, но теряет здоровье и роняет неподалеку емкость с химикатами. Когда Доктор Мундо проходит над емкостью, он подбирает ее, восстанавливая здоровье и сокращая перезарядку этого умения. Восстановление здоровья Доктора Мундо значительно увеличено.

ЗАРАЖЕННАЯ ПИЛА
ЗАРАЖЕННАЯ ПИЛА
ЗАРАЖЕННАЯ ПИЛА

Доктор Мундо бросает зараженную хирургическую пилу, которая замедляет первого пораженного врага и наносит урон в зависимости от его текущего здоровья.

ЗАРАЖЕННАЯ ПИЛА
Q

Доктор Мундо бросает зараженную хирургическую пилу, которая замедляет первого пораженного врага и наносит урон в зависимости от его текущего здоровья.

ШОКОВАЯ ТЕРАПИЯ
ШОКОВАЯ ТЕРАПИЯ
ШОКОВАЯ ТЕРАПИЯ

Доктор Мундо пропускает через себя ток, нанося постоянный урон врагам поблизости и сохраняя часть получаемого урона. По окончании действия умения или при повторном применении Доктор Мундо наносит дополнительный урон окружающим врагам. Если при этом был задет враг, Доктор Мундо восстанавливает себе здоровье в размере части от сохраненного урона.

ШОКОВАЯ ТЕРАПИЯ
W

Доктор Мундо пропускает через себя ток, нанося постоянный урон врагам поблизости и сохраняя часть получаемого урона. По окончании действия умения или при повторном применении Доктор Мундо наносит дополнительный урон окружающим врагам. Если при этом был задет враг, Доктор Мундо восстанавливает себе здоровье в размере части от сохраненного урона.

ТУПАЯ ТРАВМА
ТУПАЯ ТРАВМА
ТУПАЯ ТРАВМА

Пассивно: Доктор Мундо получает прибавку к силе атаки, которая растет по мере снижения его уровня здоровья. Активно: Доктор Мундо бьет цель саквояжем, нанося дополнительный урон, который зависит от его недостающего здоровья. Если цель погибает, тело отбрасывает, и оно наносит урон всем задетым врагам.

ТУПАЯ ТРАВМА
E

Пассивно: Доктор Мундо получает прибавку к силе атаки, которая растет по мере снижения его уровня здоровья. Активно: Доктор Мундо бьет цель саквояжем, нанося дополнительный урон, который зависит от его недостающего здоровья. Если цель погибает, тело отбрасывает, и оно наносит урон всем задетым врагам.

МАКСИМАЛЬНАЯ ДОЗА
МАКСИМАЛЬНАЯ ДОЗА
МАКСИМАЛЬНАЯ ДОЗА

Доктор Мундо накачивает себя химикатами, мгновенно восстанавливая часть от недостающего здоровья. После этого на протяжении долгого времени он восстанавливает себе часть от максимального запаса здоровья. Пока действует лечение, скорость передвижения и сила атаки Доктора Мундо увеличены.

МАКСИМАЛЬНАЯ ДОЗА
R

Доктор Мундо накачивает себя химикатами, мгновенно восстанавливая часть от недостающего здоровья. После этого на протяжении долгого времени он восстанавливает себе часть от максимального запаса здоровья. Пока действует лечение, скорость передвижения и сила атаки Доктора Мундо увеличены.