← К гайдам

Гайд по чемпиону

Ezreal

Вольный исследователь

Ранг
Патч7.1d
РольДракон
СложностьСредняя
ТирA

Ezreal — Вольный исследователь. Роль: Дракон. Сложность освоения: средняя.

Основные предметы

#1
Процент побед
56.8%
Коэффициент выбора
1.0%
Muramana
Muramana
Muramana

Awe: Grants bonus attack damage equal to 2% maximum mana. Refunds 15% of mana spent

Shock: Your basic attacks against champions deal bonus physical damage equal to 2.5% of current mana and consume the same mana. Your ability damage against champions deal bonus physical damage equal to 4% of current mana (+ 6% AD) and consume the same mana. This effect occurs once per instance and activates while you are above 20% maximum mana.

Muramana
Trinity Force
Trinity Force
Trinity Force

Fervor: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus physical damage on-hit equal to 200% base AD (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Valor: Basic attacks on-hit grant ( 20 / 10) bonus move speed for 2 seconds. Bonuses do not stack.

Trinity Force
Spear of Shojin
Spear of Shojin
Spear of Shojin

Dragonforce: Gain 25 Basic Ability Haste

Focused Will: Dealing damage to monsters or enemies with abilities increases your champion’s ability and passive damage by 3% for 6s. (Stacks 4 times)

Spear of Shojin
#2
Процент побед
53.3%
Коэффициент выбора
29.8%
Muramana
Muramana
Muramana

Awe: Grants bonus attack damage equal to 2% maximum mana. Refunds 15% of mana spent

Shock: Your basic attacks against champions deal bonus physical damage equal to 2.5% of current mana and consume the same mana. Your ability damage against champions deal bonus physical damage equal to 4% of current mana (+ 6% AD) and consume the same mana. This effect occurs once per instance and activates while you are above 20% maximum mana.

Muramana
Trinity Force
Trinity Force
Trinity Force

Fervor: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus physical damage on-hit equal to 200% base AD (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Valor: Basic attacks on-hit grant ( 20 / 10) bonus move speed for 2 seconds. Bonuses do not stack.

Trinity Force
Serylda's Grudge
Serylda's Grudge
Serylda's Grudge

Last Whisper: +33% armor penetration

Icy: Your ability damage and empowered attacks slow affected units by 30% for 1 second

Frostbite: Icy inflicts a stack for 6s, refreshing on subsequent hits and stacking up to 3 times, upon which they are consumed to deal「 12 – 40 (based on level) (+ 40% bonus AD) 」「 3.75 – 12.5 (based on level) (+ 8.75% bonus AD) physical damage every 0.25 seconds 」over 2 seconds, and inflict 50% Grievous Wounds for 3s (5 second cooldown).

Serylda's Grudge
#3
Процент побед
52.8%
Коэффициент выбора
1.1%
Muramana
Muramana
Muramana

Awe: Grants bonus attack damage equal to 2% maximum mana. Refunds 15% of mana spent

Shock: Your basic attacks against champions deal bonus physical damage equal to 2.5% of current mana and consume the same mana. Your ability damage against champions deal bonus physical damage equal to 4% of current mana (+ 6% AD) and consume the same mana. This effect occurs once per instance and activates while you are above 20% maximum mana.

Muramana
Trinity Force
Trinity Force
Trinity Force

Fervor: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus physical damage on-hit equal to 200% base AD (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Valor: Basic attacks on-hit grant ( 20 / 10) bonus move speed for 2 seconds. Bonuses do not stack.

Trinity Force
Lord Dominik's Regards
Lord Dominik's Regards
Lord Dominik's Regards

Last Whisper: +36% armor penetration.

Giant Slayer: Deal bonus damage based on the enemy champion's bonus Health, up to 12% bonus damage when the enemy champion has 1200 bonus Health.

Lord Dominik's Regards
#4
Процент побед
52.3%
Коэффициент выбора
1.6%
Muramana
Muramana
Muramana

Awe: Grants bonus attack damage equal to 2% maximum mana. Refunds 15% of mana spent

Shock: Your basic attacks against champions deal bonus physical damage equal to 2.5% of current mana and consume the same mana. Your ability damage against champions deal bonus physical damage equal to 4% of current mana (+ 6% AD) and consume the same mana. This effect occurs once per instance and activates while you are above 20% maximum mana.

Muramana
Trinity Force
Trinity Force
Trinity Force

Fervor: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus physical damage on-hit equal to 200% base AD (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Valor: Basic attacks on-hit grant ( 20 / 10) bonus move speed for 2 seconds. Bonuses do not stack.

Trinity Force
Serpent's Fang
Serpent's Fang
Serpent's Fang

Stab: +15 armor penetration

Shield Reaver: Dealing damage to an enemy champion afflicts them for 3 seconds, reducing their active shield strength as well as any others they gain. Melee champions inflict 40% (+ 10% per 100 bonus AD) reduction, capped at 60%. Ranged champions inflict 25% (+ 10% per 100 bonus AD) reduction, capped at 45%.

Serpent's Fang
#5
Процент побед
52.1%
Коэффициент выбора
15.5%
Muramana
Muramana
Muramana

Awe: Grants bonus attack damage equal to 2% maximum mana. Refunds 15% of mana spent

Shock: Your basic attacks against champions deal bonus physical damage equal to 2.5% of current mana and consume the same mana. Your ability damage against champions deal bonus physical damage equal to 4% of current mana (+ 6% AD) and consume the same mana. This effect occurs once per instance and activates while you are above 20% maximum mana.

Muramana
Iceborn Gauntlet
Iceborn Gauntlet
Iceborn Gauntlet

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus physical damage on-hit equal to 100% base AD (+ 25% bonus armor), and the same damage to surrounding enemies within 180 range. It also creates a 180 (+ 55% bonus armor) radius frost field under them for 2 seconds, which slows enemies within by 30% (1.5 (post effect) second cooldown).The damage is reduced by 50% against structures.

Iceborn Gauntlet
Blade of the Ruined King
Blade of the Ruined King
Blade of the Ruined King

Thirst: +10% Omnivamp

Ruined Strikes: Basic attacks deal bonus physical damage on-hit equal to ( 10% / 7%) target's current health, with a minimum of 15 against all units, and a maximum of 60 against monsters

Drain: Hitting a champion with 3 basic attacks or abilities within 2 seconds will deal 30 – 100 (based on level) magic damage on-hit and slow the target by 25% for 2 seconds, while granting you 25% bonus move speed for the same duration (60 second cooldown).

Blade of the Ruined King
#6
Процент побед
51.6%
Коэффициент выбора
2.1%
Trinity Force
Trinity Force
Trinity Force

Fervor: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus physical damage on-hit equal to 200% base AD (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Valor: Basic attacks on-hit grant ( 20 / 10) bonus move speed for 2 seconds. Bonuses do not stack.

Trinity Force
Muramana
Muramana
Muramana

Awe: Grants bonus attack damage equal to 2% maximum mana. Refunds 15% of mana spent

Shock: Your basic attacks against champions deal bonus physical damage equal to 2.5% of current mana and consume the same mana. Your ability damage against champions deal bonus physical damage equal to 4% of current mana (+ 6% AD) and consume the same mana. This effect occurs once per instance and activates while you are above 20% maximum mana.

Muramana
Serylda's Grudge
Serylda's Grudge
Serylda's Grudge

Last Whisper: +33% armor penetration

Icy: Your ability damage and empowered attacks slow affected units by 30% for 1 second

Frostbite: Icy inflicts a stack for 6s, refreshing on subsequent hits and stacking up to 3 times, upon which they are consumed to deal「 12 – 40 (based on level) (+ 40% bonus AD) 」「 3.75 – 12.5 (based on level) (+ 8.75% bonus AD) physical damage every 0.25 seconds 」over 2 seconds, and inflict 50% Grievous Wounds for 3s (5 second cooldown).

Serylda's Grudge
#7
Процент побед
51.5%
Коэффициент выбора
4.0%
Muramana
Muramana
Muramana

Awe: Grants bonus attack damage equal to 2% maximum mana. Refunds 15% of mana spent

Shock: Your basic attacks against champions deal bonus physical damage equal to 2.5% of current mana and consume the same mana. Your ability damage against champions deal bonus physical damage equal to 4% of current mana (+ 6% AD) and consume the same mana. This effect occurs once per instance and activates while you are above 20% maximum mana.

Muramana
Trinity Force
Trinity Force
Trinity Force

Fervor: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus physical damage on-hit equal to 200% base AD (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Valor: Basic attacks on-hit grant ( 20 / 10) bonus move speed for 2 seconds. Bonuses do not stack.

Trinity Force
Blade of the Ruined King
Blade of the Ruined King
Blade of the Ruined King

Thirst: +10% Omnivamp

Ruined Strikes: Basic attacks deal bonus physical damage on-hit equal to ( 10% / 7%) target's current health, with a minimum of 15 against all units, and a maximum of 60 against monsters

Drain: Hitting a champion with 3 basic attacks or abilities within 2 seconds will deal 30 – 100 (based on level) magic damage on-hit and slow the target by 25% for 2 seconds, while granting you 25% bonus move speed for the same duration (60 second cooldown).

Blade of the Ruined King

Руны

#1
Процент побед
52.0%
Коэффициент выбора
6.1%
Conqueror
Conqueror
Conqueror

Basic attacks and abilities generate stacks of Conqueror on enemy champions hit, up to one per attack or cast. Each stack of Conqueror lasts 6 seconds and grants 3 - 7 (based on level) bonus (Adaptive) Attack Damage 4 - 12 (based on level) or Ability Power 4 - 11 (based on level), stacking up to 6 times, for a maximum of 12 - 36 (based on level) bonus Attack Damage or 18 - 54 (based on level) Ability Power (Adaptive).

While fully stacked, gain 8 % melle ( 5% ranged) Physical Vamp and Magical Vamp.

Adaptive Damage: Deals either physical or magic damage depending on your bonus stats, defaulting based on the origin of the effect.

Conqueror
Brutal
Brutal
Brutal

Attacks deal (6 + 8% bonus AD) bonus adaptive damage to enemy champions.

Brutal
Cut Down
Cut Down
Cut Down

Your attacks deal 8% bonus adaptive damage to enemy champions with more than 60% Health.

Cut Down
Legend: Alacrity
Legend: Alacrity
Legend: Alacrity

Gain 3% bonus attack speed when engaging in taking down monsters, enemy champions and minions, up to 20% at maximum stacks.

Legend: Alacrity
Bone Plating
Bone Plating
Bone Plating

Blocks damage from the next triggering champion attack and 2 more attacks.

Bone Plating
#2
Процент побед
51.3%
Коэффициент выбора
20.0%
Conqueror
Conqueror
Conqueror

Basic attacks and abilities generate stacks of Conqueror on enemy champions hit, up to one per attack or cast. Each stack of Conqueror lasts 6 seconds and grants 3 - 7 (based on level) bonus (Adaptive) Attack Damage 4 - 12 (based on level) or Ability Power 4 - 11 (based on level), stacking up to 6 times, for a maximum of 12 - 36 (based on level) bonus Attack Damage or 18 - 54 (based on level) Ability Power (Adaptive).

While fully stacked, gain 8 % melle ( 5% ranged) Physical Vamp and Magical Vamp.

Adaptive Damage: Deals either physical or magic damage depending on your bonus stats, defaulting based on the origin of the effect.

Conqueror
Brutal
Brutal
Brutal

Attacks deal (6 + 8% bonus AD) bonus adaptive damage to enemy champions.

Brutal
Cut Down
Cut Down
Cut Down

Your attacks deal 8% bonus adaptive damage to enemy champions with more than 60% Health.

Cut Down
Legend: Bloodline
Legend: Bloodline
Legend: Bloodline

Gain 1% Physical and Magical Vamp when engaging in taking down monsters, enemy champions and minions, up to 7% at maximum stacks.

Legend: Bloodline
Bone Plating
Bone Plating
Bone Plating

Blocks damage from the next triggering champion attack and 2 more attacks.

Bone Plating
#3
Процент побед
50.4%
Коэффициент выбора
2.1%
Conqueror
Conqueror
Conqueror

Basic attacks and abilities generate stacks of Conqueror on enemy champions hit, up to one per attack or cast. Each stack of Conqueror lasts 6 seconds and grants 3 - 7 (based on level) bonus (Adaptive) Attack Damage 4 - 12 (based on level) or Ability Power 4 - 11 (based on level), stacking up to 6 times, for a maximum of 12 - 36 (based on level) bonus Attack Damage or 18 - 54 (based on level) Ability Power (Adaptive).

While fully stacked, gain 8 % melle ( 5% ranged) Physical Vamp and Magical Vamp.

Adaptive Damage: Deals either physical or magic damage depending on your bonus stats, defaulting based on the origin of the effect.

Conqueror
Battle Zeal
Battle Zeal
Battle Zeal

While in combat with an enemy champion, gain 2% basic ability damage amplification against them every 1s, up to a maximum of 6%.

Battle Zeal
Cut Down
Cut Down
Cut Down

Your attacks deal 8% bonus adaptive damage to enemy champions with more than 60% Health.

Cut Down
Legend: Bloodline
Legend: Bloodline
Legend: Bloodline

Gain 1% Physical and Magical Vamp when engaging in taking down monsters, enemy champions and minions, up to 7% at maximum stacks.

Legend: Bloodline
Bone Plating
Bone Plating
Bone Plating

Blocks damage from the next triggering champion attack and 2 more attacks.

Bone Plating
#4
Процент побед
50.2%
Коэффициент выбора
12.5%
Empowerment
Empowerment
Empowerment

Hitting an enemy champion with 3 consecutive attacks deals 40 - 180 bonus adaptive damage (based on level) and increases your damage dealt by 8%, lasting until you exit combat with champions.

Empowerment
Brutal
Brutal
Brutal

Attacks deal (6 + 8% bonus AD) bonus adaptive damage to enemy champions.

Brutal
Coup de Grace
Coup de Grace
Coup de Grace

When an enemy has less than 40% health, deals 8% bonus adaptive damage.

Coup de Grace
Legend: Bloodline
Legend: Bloodline
Legend: Bloodline

Gain 1% Physical and Magical Vamp when engaging in taking down monsters, enemy champions and minions, up to 7% at maximum stacks.

Legend: Bloodline
Manaflow Band
Manaflow Band
Manaflow Band

Hitting an enemy champion with an ability or empowered attack permanently increases your max mana by 30, up to 300 mana.

Manaflow Band
#5
Процент побед
49.7%
Коэффициент выбора
4.8%
Conqueror
Conqueror
Conqueror

Basic attacks and abilities generate stacks of Conqueror on enemy champions hit, up to one per attack or cast. Each stack of Conqueror lasts 6 seconds and grants 3 - 7 (based on level) bonus (Adaptive) Attack Damage 4 - 12 (based on level) or Ability Power 4 - 11 (based on level), stacking up to 6 times, for a maximum of 12 - 36 (based on level) bonus Attack Damage or 18 - 54 (based on level) Ability Power (Adaptive).

While fully stacked, gain 8 % melle ( 5% ranged) Physical Vamp and Magical Vamp.

Adaptive Damage: Deals either physical or magic damage depending on your bonus stats, defaulting based on the origin of the effect.

Conqueror
Brutal
Brutal
Brutal

Attacks deal (6 + 8% bonus AD) bonus adaptive damage to enemy champions.

Brutal
Cut Down
Cut Down
Cut Down

Your attacks deal 8% bonus adaptive damage to enemy champions with more than 60% Health.

Cut Down
Legend: Bloodline
Legend: Bloodline
Legend: Bloodline

Gain 1% Physical and Magical Vamp when engaging in taking down monsters, enemy champions and minions, up to 7% at maximum stacks.

Legend: Bloodline
Zombie Ward
Zombie Ward
Zombie Ward

Takedowns on enemy wards spawn a Zombie Ward in its place, granting vision of the surrounding area for 120 seconds. Additionally gain 4 Attack Damage or 8 Ability Power (max 5 stacks). (Assists on enemy wards also grant stacks and spawn Zombie Wards.)

Zombie Ward
#6
Процент побед
49.1%
Коэффициент выбора
13.9%
Conqueror
Conqueror
Conqueror

Basic attacks and abilities generate stacks of Conqueror on enemy champions hit, up to one per attack or cast. Each stack of Conqueror lasts 6 seconds and grants 3 - 7 (based on level) bonus (Adaptive) Attack Damage 4 - 12 (based on level) or Ability Power 4 - 11 (based on level), stacking up to 6 times, for a maximum of 12 - 36 (based on level) bonus Attack Damage or 18 - 54 (based on level) Ability Power (Adaptive).

While fully stacked, gain 8 % melle ( 5% ranged) Physical Vamp and Magical Vamp.

Adaptive Damage: Deals either physical or magic damage depending on your bonus stats, defaulting based on the origin of the effect.

Conqueror
Brutal
Brutal
Brutal

Attacks deal (6 + 8% bonus AD) bonus adaptive damage to enemy champions.

Brutal
Cut Down
Cut Down
Cut Down

Your attacks deal 8% bonus adaptive damage to enemy champions with more than 60% Health.

Cut Down
Legend: Alacrity
Legend: Alacrity
Legend: Alacrity

Gain 3% bonus attack speed when engaging in taking down monsters, enemy champions and minions, up to 20% at maximum stacks.

Legend: Alacrity
Empowered Attack
Empowered Attack
Empowered Attack

Every 8 seconds, the next attack will be empowered, dealing 35 - 50 bonus adaptive damage. Ranged champions deal 80% damage.

Empowered Attack
#7
Процент побед
48.8%
Коэффициент выбора
5.8%
Empowerment
Empowerment
Empowerment

Hitting an enemy champion with 3 consecutive attacks deals 40 - 180 bonus adaptive damage (based on level) and increases your damage dealt by 8%, lasting until you exit combat with champions.

Empowerment
Brutal
Brutal
Brutal

Attacks deal (6 + 8% bonus AD) bonus adaptive damage to enemy champions.

Brutal
Coup de Grace
Coup de Grace
Coup de Grace

When an enemy has less than 40% health, deals 8% bonus adaptive damage.

Coup de Grace
Legend: Bloodline
Legend: Bloodline
Legend: Bloodline

Gain 1% Physical and Magical Vamp when engaging in taking down monsters, enemy champions and minions, up to 7% at maximum stacks.

Legend: Bloodline
Gathering Storm
Gathering Storm
Gathering Storm

Gain increasing Adaptive Force every 3 minutes: 2, 5, 9, 14, and so on. Growth begins after 6 minutes into the game.

Gathering Storm

Заклинания

#1
Процент побед
51.0%
Коэффициент выбора
16.4%
Heal
Heal
Heal

Heal for 110 to 400 for 15 to you and the most wounded nearby ally champion, and both of you gain 30% bonus movement speed for 1 second.

Champions affected by Heal within 35 seconds will receive 50% heal amount.

Heal
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash
#2
Процент побед
50.4%
Коэффициент выбора
52.2%
Barrier
Barrier
Barrier

Shield your champion for 120 to 560 for 15 for 2.5 seconds.

Barrier
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash
#3
Процент побед
49.2%
Коэффициент выбора
11.7%
Exhaust
Exhaust
Exhaust

Exhaust the target enemy champion for 2.5 seconds, reducing their damage dealt by 40% and slowing them by 35% decaying over the duration.

Exhaust
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash
#4
Процент побед
48.2%
Коэффициент выбора
1.4%
Ghost
Ghost
Ghost

Gain a burst of movement speed that decays to 25% bonus movement speed for 8 seconds. Scoring a champion takedown will extend the duration by 6 seconds and refresh the effects, up to the original duration.

Ghost
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash
#5
Процент побед
47.9%
Коэффициент выбора
5.6%
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash
Ignite
Ignite
Ignite

Ignite the target enemy champion for 5 seconds, revealing them, inflicting 60% Grievous Wounds, and dealing 72 to 380 for 15 true damage over the duration.

The first tick of damage occurs briefly after the cast, then subsequent ticks occur every 1.056 seconds.

Ignite
#6
Процент побед
47.4%
Коэффициент выбора
12.4%
Cleanse
Cleanse
Cleanse

Removes all disables (excluding Airborne, Nearsight, and Suppression) and debuffs (excluding Mark) affecting your champion, and grants Crowd control immunity for 0.25 seconds.

Cleanse
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash

Сборки WildRiftFire

Вариант

Вариант 1

Стартовый предмет
Long Sword
Long Sword
Long Sword
500
+12 Attack Damage
Long Sword
Основные предметы
Manamune
Manamune
Manamune
2700
+25 Attack Damage
+300 Mana
+20 Ability Haste

UNIQUE - AWE: Grants bonus attack damage equal to 1.5% maximum mana. Refunds 15% of mana spent. UNIQUE - MANA CHARGE: Grants a charge every 3.3 seconds, up to 3 charges. Each basic attack on-hit or mana expenditure consumes a charge and grants +18 mana, up to a maximum of 700 mana. Transforms into Muramana at +700 mana. Limited to 1 AWE item.

Manamune
Trinity Force
Trinity Force
Trinity Force
3333
+333 Health
+30 Attack Damage
+30% Attack Speed
+20 Ability Haste

UNIQUE - FERVOR: +5% movement speed UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 200% base AD bonus physical damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - Valor: Basic attacks (on-hit) grant +(20 Melee / 10 Ranged) flat movement speed for 2 seconds. Bonuses do not stack.

Trinity Force
Serylda's Grudge
Serylda's Grudge
Serylda's Grudge
3200
+40 Attack Damage
+15 Ability Haste

UNIQUE - LAST WHISPER: +33% armor penetration. UNIQUE - ICY: Damaging active abilities and empowered attacks slow enemies by 30% for 1 second. UNIQUE - FROSTBITE: Apply Frostbite to enemies slowed by Icy for 6s, at 3 Frostbite stacks, all stacks are consumed to apply bleed on target, dealing (10+2 ~ 30 + 40% bonus Attack Damage) over 2s, also applies Grievous Wounds for 3s. (5s Cooldown)

Serylda's Grudge
Ботинки
Gluttonous Greaves
Gluttonous Greaves
Gluttonous Greaves
900
+10 Attack Damage
+45 Movement Speed

UNIQUE - Conversion: +7% Omnivamp. Limited to 1 Boots item.

Gluttonous Greaves
Stasis
Stasis
Stasis
1000

UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.

Stasis
Финальный билд
Muramana
Muramana
Muramana
2700
+25 Attack Damage
+1000 Mana
+20 Ability Haste

UNIQUE - AWE: Increases attack power by 2% of maximum mana and refunds 15% of total mana spent. UNIQUE - SHOCK: When basic attacks hit an enemy champion, it will consume 2.5% of their current mana and cause additional physical damage equal to the amount consumed. When dealing skill damage to an enemy champion, consume 4% of current mana and cause additional physical damage of consumption +6% AD. This effect will only trigger when remaining mana is above 20%. A single skill can only be triggered once for the same champion. Limited to 1 AWE item.

Muramana
Trinity Force
Trinity Force
Trinity Force
3333
+333 Health
+30 Attack Damage
+30% Attack Speed
+20 Ability Haste

UNIQUE - FERVOR: +5% movement speed UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 200% base AD bonus physical damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - Valor: Basic attacks (on-hit) grant +(20 Melee / 10 Ranged) flat movement speed for 2 seconds. Bonuses do not stack.

Trinity Force
Serylda's Grudge
Serylda's Grudge
Serylda's Grudge
3200
+40 Attack Damage
+15 Ability Haste

UNIQUE - LAST WHISPER: +33% armor penetration. UNIQUE - ICY: Damaging active abilities and empowered attacks slow enemies by 30% for 1 second. UNIQUE - FROSTBITE: Apply Frostbite to enemies slowed by Icy for 6s, at 3 Frostbite stacks, all stacks are consumed to apply bleed on target, dealing (10+2 ~ 30 + 40% bonus Attack Damage) over 2s, also applies Grievous Wounds for 3s. (5s Cooldown)

Serylda's Grudge
Spear of Shojin
Spear of Shojin
Spear of Shojin
3100
+450 Health
+40 Attack Damage

Unique - Dragonforce: Gain 20 Basic Ability Haste. Unique - Focused Will: Dealing damage to monsters or enemies with abilities increases your champion’s ability and passive damage by 3% for 6s. (Stacks 4 times)

Spear of Shojin
Guardian Angel
Guardian Angel
Guardian Angel
3400
+40 Armor
+40 Attack Damage

UNIQUE - RESURRECT: Upon taking lethal damage, resurrects and restores 50% of base health and 30% of maximum mana after 4 seconds of stasis. (210 second cooldown)

Guardian Angel
Gluttonous Greaves - Stasis
Stasis
Stasis
1000

UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.

Gluttonous Greaves - Stasis

Способности

Переполняющая магия
Переполняющая магия
Переполняющая магия

Каждый раз, когда Эзреаль поражает врага умением, его скорость атаки увеличивается (суммируется до 4 раз).

Переполняющая магия
P

Каждый раз, когда Эзреаль поражает врага умением, его скорость атаки увеличивается (суммируется до 4 раз).

Мистический выстрел
Мистический выстрел
Мистический выстрел

Эзреаль выстреливает энергетическим зарядом. Если заряд попадает в противника, тому наносится урон, а время перезарядки умений Эзреаля немного сокращается.

Мистический выстрел
Q

Эзреаль выстреливает энергетическим зарядом. Если заряд попадает в противника, тому наносится урон, а время перезарядки умений Эзреаля немного сокращается.

Искажение сущности
Искажение сущности
Искажение сущности

Эзреаль выпускает сферу, которая прикрепляется к первому пораженному чемпиону или объекту. Если Эзреаль поражает врага со сферой, она взрывается и наносит урон.

Искажение сущности
W

Эзреаль выпускает сферу, которая прикрепляется к первому пораженному чемпиону или объекту. Если Эзреаль поражает врага со сферой, она взрывается и наносит урон.

Магический сдвиг
Магический сдвиг
Магический сдвиг

Эзреаль телепортируется в указанное место неподалеку и делает выстрел, который наносит урон ближайшему противнику. Приоритет отдается целям, пораженным Искажением сущности.

Магический сдвиг
E

Эзреаль телепортируется в указанное место неподалеку и делает выстрел, который наносит урон ближайшему противнику. Приоритет отдается целям, пораженным Искажением сущности.

Прицельный залп
Прицельный залп
Прицельный залп

После небольшой подготовки Эзреаль выпускает мощный заряд энергии, который наносит большой урон каждому пораженному бойцу (миньоны и неэпические монстры получают меньше урона).

Прицельный залп
R

После небольшой подготовки Эзреаль выпускает мощный заряд энергии, который наносит большой урон каждому пораженному бойцу (миньоны и неэпические монстры получают меньше урона).