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Гайд по чемпиону
Мастер карт
Twisted Fate — Мастер карт. Роль: МАГ / СТРЕЛОК. Сложность освоения: средняя.




UNIQUE - ETERNITY: Restore mana equal to 15% of damage taken from champions. Restore health equal to 20% of mana spent, up to 25 health per cast, while toggle abilities can heal for up to 25 per second. UNIQUE - VETERAN: Each stack provides 25 Health, 10 Mana, and 6 Ability power, stacking 1 every 35 seconds. Max of 10 stacks, providing 250 Health, 100 Mana, and 60 Ability Power. This item gains 20 health, 10 mana and 6 ability power every 45 seconds, up to 10 times, for a maximum of 200 health, 100 mana and 60 ability power.


UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 75% base AD (+ 50% AP) bonus magic damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - BANE: +5% movement speed


UNIQUE - OVERKILL: Increases ability power by 20 - 45 % (based on level).


+150% Mana Regeneration UNIQUE - Magic Break: +8 Magic penetration. UNIQUE - Big Bully: Attacks and active abilities deal 18 bonus physical damage to minions. UNIQUE - Equilibrium: Champions without Mana gain 75% Base Health Regen.


UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.


UNIQUE - ETERNITY: Restore mana equal to 15% of damage taken from champions. Restore health equal to 20% of mana spent, up to 25 health per cast, while toggle abilities can heal for up to 25 per second. UNIQUE - VETERAN: Each stack provides 25 Health, 10 Mana, and 6 Ability power, stacking 1 every 35 seconds. Max of 10 stacks, providing 250 Health, 100 Mana, and 60 Ability Power. This item gains 20 health, 10 mana and 6 ability power every 45 seconds, up to 10 times, for a maximum of 200 health, 100 mana and 60 ability power.


UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 75% base AD (+ 50% AP) bonus magic damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - BANE: +5% movement speed


UNIQUE - OVERKILL: Increases ability power by 20 - 45 % (based on level).


Destiny: 5% Movement Speed Balance: 15 Magic Penetration Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. Thunderfall: When an enemy champion dies within 3 second(s) of you applying Inevitable Demise to them, a lightning bolt strikes at the spot where they died, dealing magic damage equal to 50-75 plus 10% Ability Power to nearby enemies.


Unique Passive - Soul Hunt: +15 magical penetration Unique Passive - Wandering Soul: Every time you take down an enemy champion within 3 seconds of damaging them, your ability cooldowns are reduced by 25%. You steal 10% of their base Movement Speed for 10 seconds and 50% of their Ability Haste until they respawn. Ability Haste stolen this way stacks.


UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.


Teleport a short distance forward or towards the aimed direction (150 second cooldown).


Ignites target enemy champion, dealing 72 - 380 (based on level) true damage over 5 seconds and inflicting them with Grievous Wounds icon.png Grievous Wounds, reducing healing effects by 60% (100 second cooldown).


Moving, attacking and casting builds Energy stacks. At 100 stacks, your next attack heals you, grants increased Movement Speed, and restores mana or energy if you attack a champion. At 100 Energy stacks, your next attack gains 100% Attack Speed. Heal: 15 - 85 + 30% bonus Attack Damage + 30% Ability Power Movement Speed bonus: 20% for 1 second. When attacking a champion, restore 8% missing mana or 8% missing energy. Heals for 35% (Melee) / 15% (Ranged) when attacking minions or monsters.


Every 3 min, gain 2 AD or 4 AP / 5 AD or 10 AP / 9 AD or 18 AP / 14 AD or 28 AP [...] (Adaptive)


When an enemy has less than 40% health, deals 8% bonus adaptive damage.


Gain 3% bonus attack speed when engaging in taking down monsters, enemy champions and minions, up to 20% at maximum stacks.


Blocks damage from the next triggering champion attack and 2 more attacks.


Твистед Фэйт бросает веером три карты, нанося урон всем врагам, которых они заденут.


Твистед Фэйт выбирает карту из своей колоды и использует ее при следующей автоатаке, получая дополнительный эффект. Красная карта наносит урон по площади и замедляет, синяя карта наносит урон и восстанавливает ману, а желтая карта – наносит урон и оглушает цель.


Твистед Фэйт наносит дополнительный урон при каждой 4-й автоатаке. При активации этого умения скорость атаки Твистед Фэйта увеличивается, а попадания по чемпионам активируют эффект Шулерских костей.


Unique Passive - Soul Hunt: +15 magical penetration Unique Passive - Wandering Soul: Every time you take down an enemy champion within 3 seconds of damaging them, your ability cooldowns are reduced by 25%. You steal 10% of their base Movement Speed for 10 seconds and 50% of their Ability Haste until they respawn. Ability Haste stolen this way stacks.
UNIQUE - AFFLICTION: Dealing magic damage to enemy champions inflicts 50% Grievous Wounds for 3 seconds.


Unique Passive - Soul Hunt: +15 magical penetration Unique Passive - Wandering Soul: Every time you take down an enemy champion within 3 seconds of damaging them, your ability cooldowns are reduced by 25%. You steal 10% of their base Movement Speed for 10 seconds and 50% of their Ability Haste until they respawn. Ability Haste stolen this way stacks.


Lethal Weapon: Dealing ability damage to an enemy champion reduces any shields they gain for 3s (Area of effect abilities apply 5% of bonus Ability Power + 25% shield reduction, capped at 45%; while single target abilities apply 5% of bonus Ability Power + 40% shield reduction, capped at 60%). When you damage an enemy who is unaffected by Lethal Weapon, all shields on them are reduced by the same values.


UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.


UNIQUE - QUICKSILVER: Grants immunity to Crown Control effects for 0.25 seconds and grants 30% Tenacity and 30% Slow Resistance for 1.5 seconds. (70 second cooldown) Limited to 1 Boots enchantment.


When an enemy has less than 40% health, deals 8% bonus adaptive damage.


Deals bonus damage based on the enemy champion's bonus health, up to 16% bonus damage when the enemy champion has 1600 bonus health.


UNIQUE - ETERNITY: Restore mana equal to 15% of damage taken from champions. Restore health equal to 20% of mana spent, up to 25 health per cast, while toggle abilities can heal for up to 25 per second. UNIQUE - VETERAN: Each stack provides 25 Health, 10 Mana, and 6 Ability power, stacking 1 every 35 seconds. Max of 10 stacks, providing 250 Health, 100 Mana, and 60 Ability Power. This item gains 20 health, 10 mana and 6 ability power every 45 seconds, up to 10 times, for a maximum of 200 health, 100 mana and 60 ability power.


UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 75% base AD (+ 50% AP) bonus magic damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - BANE: +5% movement speed


UNIQUE - OVERKILL: Increases ability power by 20 - 45 % (based on level).


Destiny: 5% Movement Speed Balance: 15 Magic Penetration Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. Thunderfall: When an enemy champion dies within 3 second(s) of you applying Inevitable Demise to them, a lightning bolt strikes at the spot where they died, dealing magic damage equal to 50-75 plus 10% Ability Power to nearby enemies.


Unique Passive - Soul Hunt: +15 magical penetration Unique Passive - Wandering Soul: Every time you take down an enemy champion within 3 seconds of damaging them, your ability cooldowns are reduced by 25%. You steal 10% of their base Movement Speed for 10 seconds and 50% of their Ability Haste until they respawn. Ability Haste stolen this way stacks.


UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.


Умения Зиггса также наносят урон строениям, а его следующая атака периодически наносит дополнительный магический урон. Использование умений сокращает время перезарядки этого эффекта.
После убийства бойца Твистед Фэйт кидает свои ''счастливые'' кости и получает дополнительное золото.


Твистед Фэйт бросает веером три карты, нанося урон всем врагам, которых они заденут.
Твистед Фэйт бросает веером три карты, нанося урон всем врагам, которых они заденут.


Твистед Фэйт выбирает карту из своей колоды и использует ее при следующей автоатаке, получая дополнительный эффект. Красная карта наносит урон по площади и замедляет, синяя карта наносит урон и восстанавливает ману, а желтая карта – наносит урон и оглушает цель.
Твистед Фэйт выбирает карту из своей колоды и использует ее при следующей автоатаке, получая дополнительный эффект. Красная карта наносит урон по площади и замедляет, синяя карта наносит урон и восстанавливает ману, а желтая карта – наносит урон и оглушает цель.


Твистед Фэйт наносит дополнительный урон при каждой 4-й автоатаке. При активации этого умения скорость атаки Твистед Фэйта увеличивается, а попадания по чемпионам активируют эффект Шулерских костей.
Твистед Фэйт наносит дополнительный урон при каждой 4-й автоатаке. При активации этого умения скорость атаки Твистед Фэйта увеличивается, а попадания по чемпионам активируют эффект Шулерских костей.


Твистед Фэйт предсказывает судьбу своих противников, тем самым раскрывая местонахождение всех вражеских чемпионов и делая возможным использование Врат, которые перебрасывают его в любое нужное место за 1,5 секунды.
Твистед Фэйт предсказывает судьбу своих противников, тем самым раскрывая местонахождение всех вражеских чемпионов и делая возможным использование Врат, которые перебрасывают его в любое нужное место за 1,5 секунды.