← К гайдам

Гайд по чемпиону

Gnar

Недостающее звено

Ранг
Патч7.1d
РольБарон
СложностьВысокая
ТирD

Gnar — Недостающее звено. Роль: Барон. Сложность освоения: высокая.

Основные предметы

#1
Процент побед
55.9%
Коэффициент выбора
3.4%
Black Cleaver
Black Cleaver
Black Cleaver

Sunder: Dealing physical damage to an enemy champion inflicts 6% armor reduction for 6 seconds, refreshing on subsequent hits and stacking up to 4 times for 24% reduction

Chase: Basic attacks on-hit grant ( 20 / 10) bonus move speed for 2 seconds. You also gain ( 40 / 20) bonus move speed toward enemies with maximum stacks of Sunder.

Black Cleaver
Trinity Force
Trinity Force
Trinity Force

Fervor: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus physical damage on-hit equal to 200% base AD (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Valor: Basic attacks on-hit grant ( 20 / 10) bonus move speed for 2 seconds. Bonuses do not stack.

Trinity Force
Sterak's Gage
Sterak's Gage
Sterak's Gage

Heavy Handed: Gain bonus attack damage equal to 50% base AD

Lifeline: If you would take damage that would reduce you below 35% maximum health, you first gain a shield equal to 75% bonus health decaying over 3 seconds (90 second cooldown)

Sterak's Fury: Triggering Lifeline will increase size and grant 30% tenacity for 8 seconds.

Sterak's Gage
#2
Процент побед
55.5%
Коэффициент выбора
28.0%
Trinity Force
Trinity Force
Trinity Force

Fervor: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus physical damage on-hit equal to 200% base AD (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Valor: Basic attacks on-hit grant ( 20 / 10) bonus move speed for 2 seconds. Bonuses do not stack.

Trinity Force
Black Cleaver
Black Cleaver
Black Cleaver

Sunder: Dealing physical damage to an enemy champion inflicts 6% armor reduction for 6 seconds, refreshing on subsequent hits and stacking up to 4 times for 24% reduction

Chase: Basic attacks on-hit grant ( 20 / 10) bonus move speed for 2 seconds. You also gain ( 40 / 20) bonus move speed toward enemies with maximum stacks of Sunder.

Black Cleaver
Sterak's Gage
Sterak's Gage
Sterak's Gage

Heavy Handed: Gain bonus attack damage equal to 50% base AD

Lifeline: If you would take damage that would reduce you below 35% maximum health, you first gain a shield equal to 75% bonus health decaying over 3 seconds (90 second cooldown)

Sterak's Fury: Triggering Lifeline will increase size and grant 30% tenacity for 8 seconds.

Sterak's Gage
#3
Процент побед
54.2%
Коэффициент выбора
10.9%
Hullbreaker
Hullbreaker
Hullbreaker

Set Sail: +5% bonus move speed

Skipper: Basic attacks against a certain target will generate a stack up to 4 times, upon which they are all consumed to deal bonus physical damage, reduced to 40% on ranged users. Champions or epic monsters: 160% base AD (+ 5% maximum health). Turrets: 240% base AD (+ 9% maximum health)

Boarding Party: Nearby allied siege and super minions gain 20 – 130 (based on level) AR and 10 – 120 (based on level) MR, reduced to「 25% of that amount 」「 20 – 130 (based on level) AR and 10 – 120 (based on level) MR 」on ranged users

Boarding Party: While no allied champions are within 1200 units, gain ( 4 – 50 / 2 – 25) bonus armor, ( 4 – 20 / 2 – 10) bonus magic resistance, and deal 20% bonus damage against turrets. Nearby allied siege and super minions gain ( 40 – 170 / 20 – 80) bonus armor, ( 20 – 85 / 10 – 40) bonus magic resistance, 10% bonus size and deal 200% bonus damage against turrets.

Hullbreaker
Trinity Force
Trinity Force
Trinity Force

Fervor: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus physical damage on-hit equal to 200% base AD (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Valor: Basic attacks on-hit grant ( 20 / 10) bonus move speed for 2 seconds. Bonuses do not stack.

Trinity Force
Black Cleaver
Black Cleaver
Black Cleaver

Sunder: Dealing physical damage to an enemy champion inflicts 6% armor reduction for 6 seconds, refreshing on subsequent hits and stacking up to 4 times for 24% reduction

Chase: Basic attacks on-hit grant ( 20 / 10) bonus move speed for 2 seconds. You also gain ( 40 / 20) bonus move speed toward enemies with maximum stacks of Sunder.

Black Cleaver
#4
Процент побед
54.1%
Коэффициент выбора
3.6%
Trinity Force
Trinity Force
Trinity Force

Fervor: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus physical damage on-hit equal to 200% base AD (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Valor: Basic attacks on-hit grant ( 20 / 10) bonus move speed for 2 seconds. Bonuses do not stack.

Trinity Force
Hullbreaker
Hullbreaker
Hullbreaker

Set Sail: +5% bonus move speed

Skipper: Basic attacks against a certain target will generate a stack up to 4 times, upon which they are all consumed to deal bonus physical damage, reduced to 40% on ranged users. Champions or epic monsters: 160% base AD (+ 5% maximum health). Turrets: 240% base AD (+ 9% maximum health)

Boarding Party: Nearby allied siege and super minions gain 20 – 130 (based on level) AR and 10 – 120 (based on level) MR, reduced to「 25% of that amount 」「 20 – 130 (based on level) AR and 10 – 120 (based on level) MR 」on ranged users

Boarding Party: While no allied champions are within 1200 units, gain ( 4 – 50 / 2 – 25) bonus armor, ( 4 – 20 / 2 – 10) bonus magic resistance, and deal 20% bonus damage against turrets. Nearby allied siege and super minions gain ( 40 – 170 / 20 – 80) bonus armor, ( 20 – 85 / 10 – 40) bonus magic resistance, 10% bonus size and deal 200% bonus damage against turrets.

Hullbreaker
Black Cleaver
Black Cleaver
Black Cleaver

Sunder: Dealing physical damage to an enemy champion inflicts 6% armor reduction for 6 seconds, refreshing on subsequent hits and stacking up to 4 times for 24% reduction

Chase: Basic attacks on-hit grant ( 20 / 10) bonus move speed for 2 seconds. You also gain ( 40 / 20) bonus move speed toward enemies with maximum stacks of Sunder.

Black Cleaver
#5
Процент побед
51.9%
Коэффициент выбора
1.2%
Hullbreaker
Hullbreaker
Hullbreaker

Set Sail: +5% bonus move speed

Skipper: Basic attacks against a certain target will generate a stack up to 4 times, upon which they are all consumed to deal bonus physical damage, reduced to 40% on ranged users. Champions or epic monsters: 160% base AD (+ 5% maximum health). Turrets: 240% base AD (+ 9% maximum health)

Boarding Party: Nearby allied siege and super minions gain 20 – 130 (based on level) AR and 10 – 120 (based on level) MR, reduced to「 25% of that amount 」「 20 – 130 (based on level) AR and 10 – 120 (based on level) MR 」on ranged users

Boarding Party: While no allied champions are within 1200 units, gain ( 4 – 50 / 2 – 25) bonus armor, ( 4 – 20 / 2 – 10) bonus magic resistance, and deal 20% bonus damage against turrets. Nearby allied siege and super minions gain ( 40 – 170 / 20 – 80) bonus armor, ( 20 – 85 / 10 – 40) bonus magic resistance, 10% bonus size and deal 200% bonus damage against turrets.

Hullbreaker
Trinity Force
Trinity Force
Trinity Force

Fervor: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus physical damage on-hit equal to 200% base AD (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Valor: Basic attacks on-hit grant ( 20 / 10) bonus move speed for 2 seconds. Bonuses do not stack.

Trinity Force
Sterak's Gage
Sterak's Gage
Sterak's Gage

Heavy Handed: Gain bonus attack damage equal to 50% base AD

Lifeline: If you would take damage that would reduce you below 35% maximum health, you first gain a shield equal to 75% bonus health decaying over 3 seconds (90 second cooldown)

Sterak's Fury: Triggering Lifeline will increase size and grant 30% tenacity for 8 seconds.

Sterak's Gage
#6
Процент побед
51.6%
Коэффициент выбора
1.8%
Trinity Force
Trinity Force
Trinity Force

Fervor: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus physical damage on-hit equal to 200% base AD (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Valor: Basic attacks on-hit grant ( 20 / 10) bonus move speed for 2 seconds. Bonuses do not stack.

Trinity Force
Amaranth's Twinguard
Amaranth's Twinguard
Amaranth's Twinguard

Endurance: Generate a stack every second in combat with champions, which expires out of combat and stacks up to 5 times.At max stacks, you gain 20% size, 20% tenacity, and 30% bonus armor and magic resist.

Amaranth's Twinguard
Force of Nature
Force of Nature
Force of Nature

Storm: +5% move speed

Absorb: Taking ability damage will generate a stack of Steadfast lasting 7 seconds, which stacks up to 4 times. Subsequent hits and dealing damage against champions will refresh the stacks.At maximum stacks, you gain 10% bonus move speed and 25% incoming magic damage reduction.

Force of Nature
#7
Процент побед
50.5%
Коэффициент выбора
3.5%
Trinity Force
Trinity Force
Trinity Force

Fervor: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus physical damage on-hit equal to 200% base AD (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Valor: Basic attacks on-hit grant ( 20 / 10) bonus move speed for 2 seconds. Bonuses do not stack.

Trinity Force
Black Cleaver
Black Cleaver
Black Cleaver

Sunder: Dealing physical damage to an enemy champion inflicts 6% armor reduction for 6 seconds, refreshing on subsequent hits and stacking up to 4 times for 24% reduction

Chase: Basic attacks on-hit grant ( 20 / 10) bonus move speed for 2 seconds. You also gain ( 40 / 20) bonus move speed toward enemies with maximum stacks of Sunder.

Black Cleaver
Amaranth's Twinguard
Amaranth's Twinguard
Amaranth's Twinguard

Endurance: Generate a stack every second in combat with champions, which expires out of combat and stacks up to 5 times.At max stacks, you gain 20% size, 20% tenacity, and 30% bonus armor and magic resist.

Amaranth's Twinguard

Руны

#1
Процент побед
52.7%
Коэффициент выбора
2.2%
Fleet Footwork
Fleet Footwork
Fleet Footwork

Moving, attacking and casting builds Energy stacks. At 100 stacks, your next attack heals you, grants increased Movement Speed, and restores mana or energy if you attack a champion. At 100 Energy stacks, your next attack gains 100% Attack Speed.

Heal: 15 - 85 + 30% bonus Attack Damage + 30% Ability Power

Movement Speed bonus: 20% for 1 second.

When attacking a champion, restore 8% missing mana or 8% missing energy.

Heals for 35% (Melee) / 15% (Ranged) when attacking minions or monsters.

Fleet Footwork
Unshakeable
Unshakeable
Unshakeable

Gain 5% Armor and Magic Resist. For every 1 enemy champion nearby, gain an additional 4% Armor and Magic Resist. If the max number of enemy champions are nearby (max: 3), you also gain 20% Slow Resist.

Unshakeable
Bone Plating
Bone Plating
Bone Plating

Blocks damage from the next triggering champion attack and 2 more attacks.

Bone Plating
Overgrowth
Overgrowth
Overgrowth

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Overgrowth
Brutal
Brutal
Brutal

Attacks deal (6 + 8% bonus AD) bonus adaptive damage to enemy champions.

Brutal
#2
Процент побед
51.4%
Коэффициент выбора
3.6%
Fleet Footwork
Fleet Footwork
Fleet Footwork

Moving, attacking and casting builds Energy stacks. At 100 stacks, your next attack heals you, grants increased Movement Speed, and restores mana or energy if you attack a champion. At 100 Energy stacks, your next attack gains 100% Attack Speed.

Heal: 15 - 85 + 30% bonus Attack Damage + 30% Ability Power

Movement Speed bonus: 20% for 1 second.

When attacking a champion, restore 8% missing mana or 8% missing energy.

Heals for 35% (Melee) / 15% (Ranged) when attacking minions or monsters.

Fleet Footwork
Demolish
Demolish
Demolish

When within 550 range of a turret, change an attack over 3 seconds. Attacking the turret discharges the attack dealing 200 (+ 30% maximum health) bonus Adaptive Damage. (30 second cooldown)

Demolish
Second Wind
Second Wind
Second Wind

Gain 5 health every 5 seconds. After taking damage from an enemy champion regenerate 6 (+2% of your missing health) over the next 5 seconds. This effect is doubled for melee champions.

Second Wind
Overgrowth
Overgrowth
Overgrowth

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Overgrowth
Brutal
Brutal
Brutal

Attacks deal (6 + 8% bonus AD) bonus adaptive damage to enemy champions.

Brutal
#3
Процент побед
50.9%
Коэффициент выбора
24.9%
Fleet Footwork
Fleet Footwork
Fleet Footwork

Moving, attacking and casting builds Energy stacks. At 100 stacks, your next attack heals you, grants increased Movement Speed, and restores mana or energy if you attack a champion. At 100 Energy stacks, your next attack gains 100% Attack Speed.

Heal: 15 - 85 + 30% bonus Attack Damage + 30% Ability Power

Movement Speed bonus: 20% for 1 second.

When attacking a champion, restore 8% missing mana or 8% missing energy.

Heals for 35% (Melee) / 15% (Ranged) when attacking minions or monsters.

Fleet Footwork
Unshakeable
Unshakeable
Unshakeable

Gain 5% Armor and Magic Resist. For every 1 enemy champion nearby, gain an additional 4% Armor and Magic Resist. If the max number of enemy champions are nearby (max: 3), you also gain 20% Slow Resist.

Unshakeable
Second Wind
Second Wind
Second Wind

Gain 5 health every 5 seconds. After taking damage from an enemy champion regenerate 6 (+2% of your missing health) over the next 5 seconds. This effect is doubled for melee champions.

Second Wind
Perseverance
Perseverance
Perseverance

Gain 10% tenacity.

While immobilized, gain 16-30 armor and magic resistance for 1.5 seconds. Refresh duration when immobilized multiple times.

Perseverance
Brutal
Brutal
Brutal

Attacks deal (6 + 8% bonus AD) bonus adaptive damage to enemy champions.

Brutal
#4
Процент побед
49.3%
Коэффициент выбора
16.0%
Fleet Footwork
Fleet Footwork
Fleet Footwork

Moving, attacking and casting builds Energy stacks. At 100 stacks, your next attack heals you, grants increased Movement Speed, and restores mana or energy if you attack a champion. At 100 Energy stacks, your next attack gains 100% Attack Speed.

Heal: 15 - 85 + 30% bonus Attack Damage + 30% Ability Power

Movement Speed bonus: 20% for 1 second.

When attacking a champion, restore 8% missing mana or 8% missing energy.

Heals for 35% (Melee) / 15% (Ranged) when attacking minions or monsters.

Fleet Footwork
Unshakeable
Unshakeable
Unshakeable

Gain 5% Armor and Magic Resist. For every 1 enemy champion nearby, gain an additional 4% Armor and Magic Resist. If the max number of enemy champions are nearby (max: 3), you also gain 20% Slow Resist.

Unshakeable
Second Wind
Second Wind
Second Wind

Gain 5 health every 5 seconds. After taking damage from an enemy champion regenerate 6 (+2% of your missing health) over the next 5 seconds. This effect is doubled for melee champions.

Second Wind
Perseverance
Perseverance
Perseverance

Gain 10% tenacity.

While immobilized, gain 16-30 armor and magic resistance for 1.5 seconds. Refresh duration when immobilized multiple times.

Perseverance
Nimbus Cloak
Nimbus Cloak
Nimbus Cloak

Casting a Summoner Spell grants 10% - 40% (based on Summoner Spell cooldown) bonus movement speed for 3 seconds.

Nimbus Cloak
#5
Процент побед
49.1%
Коэффициент выбора
11.2%
Fleet Footwork
Fleet Footwork
Fleet Footwork

Moving, attacking and casting builds Energy stacks. At 100 stacks, your next attack heals you, grants increased Movement Speed, and restores mana or energy if you attack a champion. At 100 Energy stacks, your next attack gains 100% Attack Speed.

Heal: 15 - 85 + 30% bonus Attack Damage + 30% Ability Power

Movement Speed bonus: 20% for 1 second.

When attacking a champion, restore 8% missing mana or 8% missing energy.

Heals for 35% (Melee) / 15% (Ranged) when attacking minions or monsters.

Fleet Footwork
Unshakeable
Unshakeable
Unshakeable

Gain 5% Armor and Magic Resist. For every 1 enemy champion nearby, gain an additional 4% Armor and Magic Resist. If the max number of enemy champions are nearby (max: 3), you also gain 20% Slow Resist.

Unshakeable
Second Wind
Second Wind
Second Wind

Gain 5 health every 5 seconds. After taking damage from an enemy champion regenerate 6 (+2% of your missing health) over the next 5 seconds. This effect is doubled for melee champions.

Second Wind
Overgrowth
Overgrowth
Overgrowth

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Overgrowth
Brutal
Brutal
Brutal

Attacks deal (6 + 8% bonus AD) bonus adaptive damage to enemy champions.

Brutal
#6
Процент побед
48.2%
Коэффициент выбора
3.7%
Fleet Footwork
Fleet Footwork
Fleet Footwork

Moving, attacking and casting builds Energy stacks. At 100 stacks, your next attack heals you, grants increased Movement Speed, and restores mana or energy if you attack a champion. At 100 Energy stacks, your next attack gains 100% Attack Speed.

Heal: 15 - 85 + 30% bonus Attack Damage + 30% Ability Power

Movement Speed bonus: 20% for 1 second.

When attacking a champion, restore 8% missing mana or 8% missing energy.

Heals for 35% (Melee) / 15% (Ranged) when attacking minions or monsters.

Fleet Footwork
Brutal
Brutal
Brutal

Attacks deal (6 + 8% bonus AD) bonus adaptive damage to enemy champions.

Brutal
Last Stand
Last Stand
Last Stand

When health is lower that 60%, attacks launched at enemy champions deal 5-11% bonus adaptive damage.

Last Stand
Legend: Alacrity
Legend: Alacrity
Legend: Alacrity

Gain 3% bonus attack speed when engaging in taking down monsters, enemy champions and minions, up to 20% at maximum stacks.

Legend: Alacrity
Bone Plating
Bone Plating
Bone Plating

Blocks damage from the next triggering champion attack and 2 more attacks.

Bone Plating
#7
Процент побед
48.0%
Коэффициент выбора
4.9%
Fleet Footwork
Fleet Footwork
Fleet Footwork

Moving, attacking and casting builds Energy stacks. At 100 stacks, your next attack heals you, grants increased Movement Speed, and restores mana or energy if you attack a champion. At 100 Energy stacks, your next attack gains 100% Attack Speed.

Heal: 15 - 85 + 30% bonus Attack Damage + 30% Ability Power

Movement Speed bonus: 20% for 1 second.

When attacking a champion, restore 8% missing mana or 8% missing energy.

Heals for 35% (Melee) / 15% (Ranged) when attacking minions or monsters.

Fleet Footwork
Unshakeable
Unshakeable
Unshakeable

Gain 5% Armor and Magic Resist. For every 1 enemy champion nearby, gain an additional 4% Armor and Magic Resist. If the max number of enemy champions are nearby (max: 3), you also gain 20% Slow Resist.

Unshakeable
Bone Plating
Bone Plating
Bone Plating

Blocks damage from the next triggering champion attack and 2 more attacks.

Bone Plating
Perseverance
Perseverance
Perseverance

Gain 10% tenacity.

While immobilized, gain 16-30 armor and magic resistance for 1.5 seconds. Refresh duration when immobilized multiple times.

Perseverance
Brutal
Brutal
Brutal

Attacks deal (6 + 8% bonus AD) bonus adaptive damage to enemy champions.

Brutal

Заклинания

#1
Процент побед
49.4%
Коэффициент выбора
45.2%
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash
Ignite
Ignite
Ignite

Ignite the target enemy champion for 5 seconds, revealing them, inflicting 60% Grievous Wounds, and dealing 72 to 380 for 15 true damage over the duration.

The first tick of damage occurs briefly after the cast, then subsequent ticks occur every 1.056 seconds.

Ignite
#2
Процент побед
49.2%
Коэффициент выбора
52.2%
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash
Teleport
Teleport
Teleport

Active: After channeling for 3 seconds, remove any homestart or homeguard buff and blink to the target champion or ward. Your destination will be visibly marked.

Passive - [0–6:00 elapse]: You can also target allied turrets.

Teleport
#3
Процент побед
44.6%
Коэффициент выбора
1.0%
Ghost
Ghost
Ghost

Gain a burst of movement speed that decays to 25% bonus movement speed for 8 seconds. Scoring a champion takedown will extend the duration by 6 seconds and refresh the effects, up to the original duration.

Ghost
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash

Сборки WildRiftFire

Вариант

Вариант 1

Стартовый предмет
Ruby Crystal
Ruby Crystal
Ruby Crystal
500
+150 Health
Ruby Crystal
Основные предметы
Trinity Force
Trinity Force
Trinity Force
3333
+333 Health
+30 Attack Damage
+30% Attack Speed
+20 Ability Haste

UNIQUE - FERVOR: +5% movement speed UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 200% base AD bonus physical damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - Valor: Basic attacks (on-hit) grant +(20 Melee / 10 Ranged) flat movement speed for 2 seconds. Bonuses do not stack.

Trinity Force
Black Cleaver
Black Cleaver
Black Cleaver
3000
+400 Health
+40 Attack Damage
+20 Ability Haste

UNIQUE - SUNDER: Dealing physical damage to a champion reduces their Armor by 6% for 6 seconds, stacking up to 4 times for 24% reduction. UNIQUE - RAGE: Gain 20 Movement Speed when you deal physical damage, and gain 40 Movement Speed when moving toward enemy champions with 4 Sunder stacks. Ranged champions gain halved values.

Black Cleaver
Sterak's Gage
Sterak's Gage
Sterak's Gage
3000
+400 Health

UNIQUE - STERAK'S FURY: Triggering LIFELINE increases size and grants 30% Tenacity for 3 seconds. UNIQUE - LIFELINE: If you would take damage that would reduce maximum health below 35%, you first gain a shield that absorbs 75% of your bonus health that decays over 3 seconds. (90 second cooldown) Can only be purchased on melee champions.

Sterak's Gage
Ботинки
Plated Steelcaps
Plated Steelcaps
Plated Steelcaps
900
+150 Health
+20 Armor
+45 Movement Speed

+50% Health Regen Limited to 1 Boots item.

Plated Steelcaps
Gargoyle
Gargoyle
Gargoyle
500

UNIQUE - STONEPLATE: Gain a base shield that absorbs damage equal to 15% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 28% . For every enemy nearby, gain an additional shield that absorbs damage equal to 5% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 10%, capped at 3 enemies. Limited to 1 Boots enchantment.

Gargoyle
Финальный билд
Trinity Force
Trinity Force
Trinity Force
3333
+333 Health
+30 Attack Damage
+30% Attack Speed
+20 Ability Haste

UNIQUE - FERVOR: +5% movement speed UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 200% base AD bonus physical damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - Valor: Basic attacks (on-hit) grant +(20 Melee / 10 Ranged) flat movement speed for 2 seconds. Bonuses do not stack.

Trinity Force
Black Cleaver
Black Cleaver
Black Cleaver
3000
+400 Health
+40 Attack Damage
+20 Ability Haste

UNIQUE - SUNDER: Dealing physical damage to a champion reduces their Armor by 6% for 6 seconds, stacking up to 4 times for 24% reduction. UNIQUE - RAGE: Gain 20 Movement Speed when you deal physical damage, and gain 40 Movement Speed when moving toward enemy champions with 4 Sunder stacks. Ranged champions gain halved values.

Black Cleaver
Sterak's Gage
Sterak's Gage
Sterak's Gage
3000
+400 Health

UNIQUE - STERAK'S FURY: Triggering LIFELINE increases size and grants 30% Tenacity for 3 seconds. UNIQUE - LIFELINE: If you would take damage that would reduce maximum health below 35%, you first gain a shield that absorbs 75% of your bonus health that decays over 3 seconds. (90 second cooldown) Can only be purchased on melee champions.

Sterak's Gage
Amaranth's Twinguard
Amaranth's Twinguard
Amaranth's Twinguard
3100
+60 Armor
+60 Magic Resist

UNIQUE - ENDURANCE: While in combat with enemy champions, gain a stack of Endurance each second. When you reach 5 stacks of Endurance, gain 20% size, 20% tenacity, and increase your armor and magic resistance by 30% until you leave combat with champions.

Amaranth's Twinguard
Guardian Angel
Guardian Angel
Guardian Angel
3400
+40 Armor
+40 Attack Damage

UNIQUE - RESURRECT: Upon taking lethal damage, resurrects and restores 50% of base health and 30% of maximum mana after 4 seconds of stasis. (210 second cooldown)

Guardian Angel
Plated Steelcaps - Gargoyle
Gargoyle
Gargoyle
500

UNIQUE - STONEPLATE: Gain a base shield that absorbs damage equal to 15% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 28% . For every enemy nearby, gain an additional shield that absorbs damage equal to 5% of max Health. Every 1 bonus Armor or Magic Resist you have increases the shield by 0.1%, up to 10%, capped at 3 enemies. Limited to 1 Boots enchantment.

Plated Steelcaps - Gargoyle

Способности

ГЕН ЯРОСТИ
ГЕН ЯРОСТИ
ГЕН ЯРОСТИ

Нанося и получая урон, Гнар накапливает ярость. Когда Гнар накапливает максимальное количество ярости, при применении следующего умения он превращается в Мега-Гнара: увеличиваются его показатели здоровья, брони, сопротивления магии и силы атаки. Вновь обретя форму Мини-Гнара, он получает прибавку к скорости передвижения, а также дальности и скорости атаки.

ГЕН ЯРОСТИ
P

Нанося и получая урон, Гнар накапливает ярость. Когда Гнар накапливает максимальное количество ярости, при применении следующего умения он превращается в Мега-Гнара: увеличиваются его показатели здоровья, брони, сопротивления магии и силы атаки. Вновь обретя форму Мини-Гнара, он получает прибавку к скорости передвижения, а также дальности и скорости атаки.

БРОСОК БУМЕРАНГА / БРОСОК ВАЛУНА
БРОСОК БУМЕРАНГА / БРОСОК ВАЛУНА
БРОСОК БУМЕРАНГА / БРОСОК ВАЛУНА

Гнар бросает бумеранг, который наносит урон и замедляет врагов, прежде чем вернуться к Гнару. Если Гнар ловит бумеранг, время перезарядки сокращается. Мега-Гнар швыряет огромный валун, который летит, пока не столкнется с противником, нанося урон ему и всем врагам вокруг и уменьшив их скорость передвижения. Подбирание валуна сокращает время перезарядки.

БРОСОК БУМЕРАНГА / БРОСОК ВАЛУНА
Q

Гнар бросает бумеранг, который наносит урон и замедляет врагов, прежде чем вернуться к Гнару. Если Гнар ловит бумеранг, время перезарядки сокращается. Мега-Гнар швыряет огромный валун, который летит, пока не столкнется с противником, нанося урон ему и всем врагам вокруг и уменьшив их скорость передвижения. Подбирание валуна сокращает время перезарядки.

ТОРОПЫЖКА / БУМ
ТОРОПЫЖКА / БУМ
ТОРОПЫЖКА / БУМ

Автоатаки Гнара против одной и той же цели наносят дополнительный урон и увеличивают его скорость передвижения. Мега-Гнар слишком большой, чтобы быть Торопыжкой, вместо этого он становится на задние лапы и бьет кулаками по земле, нанося урон всем врагам перед собой и оглушая их на короткое время.

ТОРОПЫЖКА / БУМ
W

Автоатаки Гнара против одной и той же цели наносят дополнительный урон и увеличивают его скорость передвижения. Мега-Гнар слишком большой, чтобы быть Торопыжкой, вместо этого он становится на задние лапы и бьет кулаками по земле, нанося урон всем врагам перед собой и оглушая их на короткое время.

ПРЫГ / ХРЯСЬ
ПРЫГ / ХРЯСЬ
ПРЫГ / ХРЯСЬ

Гнар прыгает в выбранном направлении, увеличивая свою скорость атаки. Если он приземляется на любого бойца, он совершает еще один прыжок в том же направлении. Если этот боец вражеский, Гнар наносит ему урон и замедляет его. Мега-Гнар слишком большой для второго прыжка - прыгнув один раз, он обрушивается на землю с ужасающей силой, нанося урон всем врагам вокруг.

ПРЫГ / ХРЯСЬ
E

Гнар прыгает в выбранном направлении, увеличивая свою скорость атаки. Если он приземляется на любого бойца, он совершает еще один прыжок в том же направлении. Если этот боец вражеский, Гнар наносит ему урон и замедляет его. Мега-Гнар слишком большой для второго прыжка - прыгнув один раз, он обрушивается на землю с ужасающей силой, нанося урон всем врагам вокруг.

ГНА-А-А-Р!
ГНА-А-А-Р!
ГНА-А-А-Р!

Гнар хватает всех врагов вокруг себя и бросает их в выбранном направлении, нанося им урон и замедляя их. Если враг врезается в препятствие, он не замедляется, а оглушается, а наносимый ему урон увеличивается.

ГНА-А-А-Р!
R

Гнар хватает всех врагов вокруг себя и бросает их в выбранном направлении, нанося им урон и замедляя их. Если враг врезается в препятствие, он не замедляется, а оглушается, а наносимый ему урон увеличивается.