← К гайдам

Гайд по чемпиону

Kassadin

Скиталец Бездны

Ранг
Патч7.1d
РольМид
СложностьВысокая
ТирD

Kassadin — Скиталец Бездны. Роль: Мид. Сложность освоения: высокая.

Основные предметы

#1
Процент побед
58.1%
Коэффициент выбора
1.1%
Rod of Ages
Rod of Ages
Rod of Ages

Eternity: Restore mana equal to 15% of incoming damage from champions, and heal for an amount equal to 20% of mana spent, up to 25 per cast; toggle abilities can only heal for up to 25 per second

Veteran: This item gains 25 bonus health, 10 bonus mana and 6 ability power every 35 seconds, stacking up to 10 times for a maximum of 250 bonus health, 100 bonus mana and 60 ability power.

Rod of Ages
Seraph's Embrace
Seraph's Embrace
Seraph's Embrace

Awe: Grants ability power equal to 3% maximum mana. Refunds 25% of mana spent

Lifeline: If you would take damage that would reduce you below 35% maximum health, you first gain a shield equal to 100 (+ 15% current mana) lasting 2 seconds, which consumes 15% current mana (90 second cooldown).

Seraph's Embrace
Infinity Orb
Infinity Orb
Infinity Orb

Destiny: +5% move speed

Balance: +15 magic penetration

Inevitable Demise: Abilities and empowered attacks critically strike for 20% bonus damage against enemies below 35% of their maximum health

Thunderfall: When a champion dies within 3 seconds of being hit by Inevitable Demise, a lightning bolt will strike upon them dealing 50 – 75 (based on level) (+ 10% AP) magic damage to nearby enemies.

Infinity Orb
#2
Процент побед
57.8%
Коэффициент выбора
1.0%
Seraph's Embrace
Seraph's Embrace
Seraph's Embrace

Awe: Grants ability power equal to 3% maximum mana. Refunds 25% of mana spent

Lifeline: If you would take damage that would reduce you below 35% maximum health, you first gain a shield equal to 100 (+ 15% current mana) lasting 2 seconds, which consumes 15% current mana (90 second cooldown).

Seraph's Embrace
Rod of Ages
Rod of Ages
Rod of Ages

Eternity: Restore mana equal to 15% of incoming damage from champions, and heal for an amount equal to 20% of mana spent, up to 25 per cast; toggle abilities can only heal for up to 25 per second

Veteran: This item gains 25 bonus health, 10 bonus mana and 6 ability power every 35 seconds, stacking up to 10 times for a maximum of 250 bonus health, 100 bonus mana and 60 ability power.

Rod of Ages
Malignance
Malignance
Malignance

Scorn: +20 ultimate haste

Hatefog: Your ultimate ability damage against champions will scorch the ground beneath them for 3 seconds, inflicting a burn to enemies within that deals「 180 (+ 15% AP) total magic damage over the duration 」「 15 (+ 1.25% AP) magic damage every 0.25 seconds 」 and reduces their magic resistance by 10 (3 (per target, starts on zone creation) second cooldown).

Malignance
#3
Процент побед
56.0%
Коэффициент выбора
2.2%
Rod of Ages
Rod of Ages
Rod of Ages

Eternity: Restore mana equal to 15% of incoming damage from champions, and heal for an amount equal to 20% of mana spent, up to 25 per cast; toggle abilities can only heal for up to 25 per second

Veteran: This item gains 25 bonus health, 10 bonus mana and 6 ability power every 35 seconds, stacking up to 10 times for a maximum of 250 bonus health, 100 bonus mana and 60 ability power.

Rod of Ages
Seraph's Embrace
Seraph's Embrace
Seraph's Embrace

Awe: Grants ability power equal to 3% maximum mana. Refunds 25% of mana spent

Lifeline: If you would take damage that would reduce you below 35% maximum health, you first gain a shield equal to 100 (+ 15% current mana) lasting 2 seconds, which consumes 15% current mana (90 second cooldown).

Seraph's Embrace
Malignance
Malignance
Malignance

Scorn: +20 ultimate haste

Hatefog: Your ultimate ability damage against champions will scorch the ground beneath them for 3 seconds, inflicting a burn to enemies within that deals「 180 (+ 15% AP) total magic damage over the duration 」「 15 (+ 1.25% AP) magic damage every 0.25 seconds 」 and reduces their magic resistance by 10 (3 (per target, starts on zone creation) second cooldown).

Malignance
#4
Процент побед
55.7%
Коэффициент выбора
1.5%
Seraph's Embrace
Seraph's Embrace
Seraph's Embrace

Awe: Grants ability power equal to 3% maximum mana. Refunds 25% of mana spent

Lifeline: If you would take damage that would reduce you below 35% maximum health, you first gain a shield equal to 100 (+ 15% current mana) lasting 2 seconds, which consumes 15% current mana (90 second cooldown).

Seraph's Embrace
Malignance
Malignance
Malignance

Scorn: +20 ultimate haste

Hatefog: Your ultimate ability damage against champions will scorch the ground beneath them for 3 seconds, inflicting a burn to enemies within that deals「 180 (+ 15% AP) total magic damage over the duration 」「 15 (+ 1.25% AP) magic damage every 0.25 seconds 」 and reduces their magic resistance by 10 (3 (per target, starts on zone creation) second cooldown).

Malignance
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap

Overkill: Increases Ability Power by 20%–45% (based on level).

Rabadon's Deathcap
#5
Процент побед
53.4%
Коэффициент выбора
8.1%
Seraph's Embrace
Seraph's Embrace
Seraph's Embrace

Awe: Grants ability power equal to 3% maximum mana. Refunds 25% of mana spent

Lifeline: If you would take damage that would reduce you below 35% maximum health, you first gain a shield equal to 100 (+ 15% current mana) lasting 2 seconds, which consumes 15% current mana (90 second cooldown).

Seraph's Embrace
Rod of Ages
Rod of Ages
Rod of Ages

Eternity: Restore mana equal to 15% of incoming damage from champions, and heal for an amount equal to 20% of mana spent, up to 25 per cast; toggle abilities can only heal for up to 25 per second

Veteran: This item gains 25 bonus health, 10 bonus mana and 6 ability power every 35 seconds, stacking up to 10 times for a maximum of 250 bonus health, 100 bonus mana and 60 ability power.

Rod of Ages
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap

Overkill: Increases Ability Power by 20%–45% (based on level).

Rabadon's Deathcap
#6
Процент побед
53.4%
Коэффициент выбора
75.6%
Rod of Ages
Rod of Ages
Rod of Ages

Eternity: Restore mana equal to 15% of incoming damage from champions, and heal for an amount equal to 20% of mana spent, up to 25 per cast; toggle abilities can only heal for up to 25 per second

Veteran: This item gains 25 bonus health, 10 bonus mana and 6 ability power every 35 seconds, stacking up to 10 times for a maximum of 250 bonus health, 100 bonus mana and 60 ability power.

Rod of Ages
Seraph's Embrace
Seraph's Embrace
Seraph's Embrace

Awe: Grants ability power equal to 3% maximum mana. Refunds 25% of mana spent

Lifeline: If you would take damage that would reduce you below 35% maximum health, you first gain a shield equal to 100 (+ 15% current mana) lasting 2 seconds, which consumes 15% current mana (90 second cooldown).

Seraph's Embrace
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap

Overkill: Increases Ability Power by 20%–45% (based on level).

Rabadon's Deathcap
#7
Процент побед
49.7%
Коэффициент выбора
4.2%
Seraph's Embrace
Seraph's Embrace
Seraph's Embrace

Awe: Grants ability power equal to 3% maximum mana. Refunds 25% of mana spent

Lifeline: If you would take damage that would reduce you below 35% maximum health, you first gain a shield equal to 100 (+ 15% current mana) lasting 2 seconds, which consumes 15% current mana (90 second cooldown).

Seraph's Embrace
Infinity Orb
Infinity Orb
Infinity Orb

Destiny: +5% move speed

Balance: +15 magic penetration

Inevitable Demise: Abilities and empowered attacks critically strike for 20% bonus damage against enemies below 35% of their maximum health

Thunderfall: When a champion dies within 3 seconds of being hit by Inevitable Demise, a lightning bolt will strike upon them dealing 50 – 75 (based on level) (+ 10% AP) magic damage to nearby enemies.

Infinity Orb
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap

Overkill: Increases Ability Power by 20%–45% (based on level).

Rabadon's Deathcap

Руны

#1
Процент побед
58.6%
Коэффициент выбора
2.7%
First Strike
First Strike
First Strike

In 0.25s after engaging an enemy champion in combat, dealing damage to them grants 10 gold and a First Strike effect that lasts 3s to you, allowing you to deal 7% bonus true damage to the enemy champion. Once the effect has ended, gain gold according to the bonus damage dealt (melee: 100%/ranged: 85%) during the effect. (20-13s cooldown)

First Strike
Sudden Impact
Sudden Impact
Sudden Impact

Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown)

The damaging attack/ability gains bonuses at higher levels:

Level 5: Deal an additional 10 true damage.

Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.

Sudden Impact
Chain Assault
Chain Assault
Chain Assault

Hitting an enemy champion with an active ability applies a mark to them, causing your next 2 attacks or active ability casts against them to deal 20 - 35 (+5% bonus AD +2.5% bonus AP) bonus adaptive damage. (15 second cooldown)

Chain Assault
Zombie Ward
Zombie Ward
Zombie Ward

Takedowns on enemy wards spawn a Zombie Ward in its place, granting vision of the surrounding area for 120 seconds. Additionally gain 4 Attack Damage or 8 Ability Power (max 5 stacks). (Assists on enemy wards also grant stacks and spawn Zombie Wards.)

Zombie Ward
Botanist
Botanist
Botanist

When you destroy a plant, gain 25 gold and empowered plant effects. Soulflowers near the turrets also grant additional bonuses.

Cryoblossom: When the stasis ends, the target is slowed for 1s.

Botanist
#2
Процент побед
55.8%
Коэффициент выбора
1.8%
First Strike
First Strike
First Strike

In 0.25s after engaging an enemy champion in combat, dealing damage to them grants 10 gold and a First Strike effect that lasts 3s to you, allowing you to deal 7% bonus true damage to the enemy champion. Once the effect has ended, gain gold according to the bonus damage dealt (melee: 100%/ranged: 85%) during the effect. (20-13s cooldown)

First Strike
Botanist
Botanist
Botanist

When you destroy a plant, gain 25 gold and empowered plant effects. Soulflowers near the turrets also grant additional bonuses.

Cryoblossom: When the stasis ends, the target is slowed for 1s.

Botanist
Transcendence
Transcendence
Transcendence

Gain a bonus when reaching the following levels:

-Level 1: Gain 6 Ability Haste.

- Level 5: Gain an additional 6 Ability Haste.

- Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Transcendence
Gathering Storm
Gathering Storm
Gathering Storm

Gain increasing Adaptive Force every 3 minutes: 2, 5, 9, 14, and so on. Growth begins after 6 minutes into the game.

Gathering Storm
Zombie Ward
Zombie Ward
Zombie Ward

Takedowns on enemy wards spawn a Zombie Ward in its place, granting vision of the surrounding area for 120 seconds. Additionally gain 4 Attack Damage or 8 Ability Power (max 5 stacks). (Assists on enemy wards also grant stacks and spawn Zombie Wards.)

Zombie Ward
#3
Процент побед
55.1%
Коэффициент выбора
1.1%
First Strike
First Strike
First Strike

In 0.25s after engaging an enemy champion in combat, dealing damage to them grants 10 gold and a First Strike effect that lasts 3s to you, allowing you to deal 7% bonus true damage to the enemy champion. Once the effect has ended, gain gold according to the bonus damage dealt (melee: 100%/ranged: 85%) during the effect. (20-13s cooldown)

First Strike
Botanist
Botanist
Botanist

When you destroy a plant, gain 25 gold and empowered plant effects. Soulflowers near the turrets also grant additional bonuses.

Cryoblossom: When the stasis ends, the target is slowed for 1s.

Botanist
Transcendence
Transcendence
Transcendence

Gain a bonus when reaching the following levels:

-Level 1: Gain 6 Ability Haste.

- Level 5: Gain an additional 6 Ability Haste.

- Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Transcendence
Gathering Storm
Gathering Storm
Gathering Storm

Gain increasing Adaptive Force every 3 minutes: 2, 5, 9, 14, and so on. Growth begins after 6 minutes into the game.

Gathering Storm
Second Wind
Second Wind
Second Wind

Gain 5 health every 5 seconds. After taking damage from an enemy champion regenerate 6 (+2% of your missing health) over the next 5 seconds. This effect is doubled for melee champions.

Second Wind
#4
Процент побед
53.8%
Коэффициент выбора
2.3%
First Strike
First Strike
First Strike

In 0.25s after engaging an enemy champion in combat, dealing damage to them grants 10 gold and a First Strike effect that lasts 3s to you, allowing you to deal 7% bonus true damage to the enemy champion. Once the effect has ended, gain gold according to the bonus damage dealt (melee: 100%/ranged: 85%) during the effect. (20-13s cooldown)

First Strike
Botanist
Botanist
Botanist

When you destroy a plant, gain 25 gold and empowered plant effects. Soulflowers near the turrets also grant additional bonuses.

Cryoblossom: When the stasis ends, the target is slowed for 1s.

Botanist
Transcendence
Transcendence
Transcendence

Gain a bonus when reaching the following levels:

-Level 1: Gain 6 Ability Haste.

- Level 5: Gain an additional 6 Ability Haste.

- Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Transcendence
Ixtali Seedjar
Ixtali Seedjar
Ixtali Seedjar

Plants hit by you or your allies drop seeds. When picked up, the seed replaces your trinket for 30s. The seed takes several seconds to mature after it is planted at a target location. Seeds can be picked up 2 minutes after the game starts.

Cooldown: 30s.

Ixtali Seedjar
Bone Plating
Bone Plating
Bone Plating

Blocks damage from the next triggering champion attack and 2 more attacks.

Bone Plating
#5
Процент побед
53.8%
Коэффициент выбора
9.2%
First Strike
First Strike
First Strike

In 0.25s after engaging an enemy champion in combat, dealing damage to them grants 10 gold and a First Strike effect that lasts 3s to you, allowing you to deal 7% bonus true damage to the enemy champion. Once the effect has ended, gain gold according to the bonus damage dealt (melee: 100%/ranged: 85%) during the effect. (20-13s cooldown)

First Strike
Botanist
Botanist
Botanist

When you destroy a plant, gain 25 gold and empowered plant effects. Soulflowers near the turrets also grant additional bonuses.

Cryoblossom: When the stasis ends, the target is slowed for 1s.

Botanist
Transcendence
Transcendence
Transcendence

Gain a bonus when reaching the following levels:

-Level 1: Gain 6 Ability Haste.

- Level 5: Gain an additional 6 Ability Haste.

- Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Transcendence
Gathering Storm
Gathering Storm
Gathering Storm

Gain increasing Adaptive Force every 3 minutes: 2, 5, 9, 14, and so on. Growth begins after 6 minutes into the game.

Gathering Storm
Sudden Impact
Sudden Impact
Sudden Impact

Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown)

The damaging attack/ability gains bonuses at higher levels:

Level 5: Deal an additional 10 true damage.

Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.

Sudden Impact
#6
Процент побед
53.4%
Коэффициент выбора
1.6%
First Strike
First Strike
First Strike

In 0.25s after engaging an enemy champion in combat, dealing damage to them grants 10 gold and a First Strike effect that lasts 3s to you, allowing you to deal 7% bonus true damage to the enemy champion. Once the effect has ended, gain gold according to the bonus damage dealt (melee: 100%/ranged: 85%) during the effect. (20-13s cooldown)

First Strike
Botanist
Botanist
Botanist

When you destroy a plant, gain 25 gold and empowered plant effects. Soulflowers near the turrets also grant additional bonuses.

Cryoblossom: When the stasis ends, the target is slowed for 1s.

Botanist
Transcendence
Transcendence
Transcendence

Gain a bonus when reaching the following levels:

-Level 1: Gain 6 Ability Haste.

- Level 5: Gain an additional 6 Ability Haste.

- Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Transcendence
Gathering Storm
Gathering Storm
Gathering Storm

Gain increasing Adaptive Force every 3 minutes: 2, 5, 9, 14, and so on. Growth begins after 6 minutes into the game.

Gathering Storm
Bone Plating
Bone Plating
Bone Plating

Blocks damage from the next triggering champion attack and 2 more attacks.

Bone Plating
#7
Процент побед
52.7%
Коэффициент выбора
1.8%
First Strike
First Strike
First Strike

In 0.25s after engaging an enemy champion in combat, dealing damage to them grants 10 gold and a First Strike effect that lasts 3s to you, allowing you to deal 7% bonus true damage to the enemy champion. Once the effect has ended, gain gold according to the bonus damage dealt (melee: 100%/ranged: 85%) during the effect. (20-13s cooldown)

First Strike
Demolish
Demolish
Demolish

When within 550 range of a turret, change an attack over 3 seconds. Attacking the turret discharges the attack dealing 200 (+ 30% maximum health) bonus Adaptive Damage. (30 second cooldown)

Demolish
Second Wind
Second Wind
Second Wind

Gain 5 health every 5 seconds. After taking damage from an enemy champion regenerate 6 (+2% of your missing health) over the next 5 seconds. This effect is doubled for melee champions.

Second Wind
Overgrowth
Overgrowth
Overgrowth

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Overgrowth
Gathering Storm
Gathering Storm
Gathering Storm

Gain increasing Adaptive Force every 3 minutes: 2, 5, 9, 14, and so on. Growth begins after 6 minutes into the game.

Gathering Storm

Заклинания

#1
Процент побед
50.4%
Коэффициент выбора
2.7%
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash
Teleport
Teleport
Teleport

Active: After channeling for 3 seconds, remove any homestart or homeguard buff and blink to the target champion or ward. Your destination will be visibly marked.

Passive - [0–6:00 elapse]: You can also target allied turrets.

Teleport
#2
Процент побед
50.3%
Коэффициент выбора
93.7%
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash
Ignite
Ignite
Ignite

Ignite the target enemy champion for 5 seconds, revealing them, inflicting 60% Grievous Wounds, and dealing 72 to 380 for 15 true damage over the duration.

The first tick of damage occurs briefly after the cast, then subsequent ticks occur every 1.056 seconds.

Ignite
#3
Процент побед
50.0%
Коэффициент выбора
1.2%
Cleanse
Cleanse
Cleanse

Removes all disables (excluding Airborne, Nearsight, and Suppression) and debuffs (excluding Mark) affecting your champion, and grants Crowd control immunity for 0.25 seconds.

Cleanse
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash
#4
Процент побед
49.4%
Коэффициент выбора
1.2%
Barrier
Barrier
Barrier

Shield your champion for 120 to 560 for 15 for 2.5 seconds.

Barrier
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash

Сборки WildRiftFire

Вариант

Вариант 1

Стартовый предмет
Ruby Crystal
Ruby Crystal
Ruby Crystal
500
+150 Health
Ruby Crystal
Основные предметы
Rod of Ages
Rod of Ages
Rod of Ages
2800
+250 Health
+300 Mana
+60 Ability Power
+7% Magic Penetration

UNIQUE - ETERNITY: Restore mana equal to 15% of damage taken from champions. Restore health equal to 20% of mana spent, up to 25 health per cast, while toggle abilities can heal for up to 25 per second. UNIQUE - VETERAN: Each stack provides 25 Health, 10 Mana, and 6 Ability power, stacking 1 every 35 seconds. Max of 10 stacks, providing 250 Health, 100 Mana, and 60 Ability Power. This item gains 20 health, 10 mana and 6 ability power every 45 seconds, up to 10 times, for a maximum of 200 health, 100 mana and 60 ability power.

Rod of Ages
Archangel's Staff
Archangel's Staff
Archangel's Staff
3000
+500 Mana
+35 Ability Power
+20 Ability Haste
+7% Magic Penetration

UNIQUE - AWE: Grants bonus Ability Power equal to 1% maximum mana. Refunds 25% of mana spent. UNIQUE - MANA CHARGE: Grants a charge every 3.3 seconds, up to 3 charges. Each mana expenditure consumes a charge and grants +18 mana, up to a maximum of 700 mana. Transforms into Seraph's Embrace at +700 Mana. Limited to 1 AWE item.

Archangel's Staff
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap
3400
+100 Ability Power
+7% Magic Penetration

UNIQUE - OVERKILL: Increases ability power by 20 - 45 % (based on level).

Rabadon's Deathcap
Ботинки
Boots of Mana
Boots of Mana
Boots of Mana
900
+15 Ability Power
+45 Movement Speed

+100% Mana Regeneration UNIQUE - Magic Break: +8 Magic penetration. UNIQUE - Big Bully: Attacks and active abilities deal 18 bonus physical damage to minions. UNIQUE - Equilibrium: Champions without Mana gain 50% Base Health Regen.

Boots of Mana
Stasis
Stasis
Stasis
1000

UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.

Stasis
Финальный билд
Rod of Ages
Rod of Ages
Rod of Ages
2800
+250 Health
+300 Mana
+60 Ability Power
+7% Magic Penetration

UNIQUE - ETERNITY: Restore mana equal to 15% of damage taken from champions. Restore health equal to 20% of mana spent, up to 25 health per cast, while toggle abilities can heal for up to 25 per second. UNIQUE - VETERAN: Each stack provides 25 Health, 10 Mana, and 6 Ability power, stacking 1 every 35 seconds. Max of 10 stacks, providing 250 Health, 100 Mana, and 60 Ability Power. This item gains 20 health, 10 mana and 6 ability power every 45 seconds, up to 10 times, for a maximum of 200 health, 100 mana and 60 ability power.

Rod of Ages
Seraph's Embrace
Seraph's Embrace
Seraph's Embrace
2950
+1200 Mana
+35 Ability Power
+20 Ability Haste
+7% Magic Penetration

UNIQUE - AWE: Grants bonus ability power equal to 3% maximum mana. Refunds 25% of mana spent. UNIQUE - LIFELINE: If you would take damage that would reduce maximum health below 35%, you first consume 15% of your current mana to shield yourself for an equal amount plus 100 for 2 seconds. (90 second cooldown) Limited to 1 AWE item.

Seraph's Embrace
Rabadon's Deathcap
Rabadon's Deathcap
Rabadon's Deathcap
3400
+100 Ability Power
+7% Magic Penetration

UNIQUE - OVERKILL: Increases ability power by 20 - 45 % (based on level).

Rabadon's Deathcap
Malignance
Malignance
Malignance
2900
+400 Mana
+80 Ability Power
+20 Ability Haste
+7 Magic Penetration

SCORN: Your ultimate abilities gain 20 Ability Haste. HATEFOG: Damaging a champion with your ultimate burns the ground beneath them for 3s, dealing magic damage equal to 60 plus 5% Ability Power per second and reducing their Magic Resist by 10. Burn radius increases with damage, reaching maximum radius at 800 damage.

Malignance
Infinity Orb
Infinity Orb
Infinity Orb
2900
+80 Ability Power
+7% Magic Penetration

Destiny: 5% Movement Speed Balance: 15 Magic Penetration Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. Thunderfall: When an enemy champion dies within 3 second(s) of you applying Inevitable Demise to them, a lightning bolt strikes at the spot where they died, dealing magic damage equal to 50-75 plus 10% Ability Power to nearby enemies.

Infinity Orb
Boots of Mana - Stasis
Stasis
Stasis
1000

UNIQUE - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but becoming unable to move, declare basic attacks, cast abilities or item actives, or use any summoner spells during this time. (120 second cooldown) Limited to 1 Boots enchantment.

Boots of Mana - Stasis

Способности

КАМЕНЬ БЕЗДНЫ
КАМЕНЬ БЕЗДНЫ
КАМЕНЬ БЕЗДНЫ

Используя заклинание рядом с видимым вражеским чемпионом, Кассадин накладывает на себя магический щит.

КАМЕНЬ БЕЗДНЫ
P

Используя заклинание рядом с видимым вражеским чемпионом, Кассадин накладывает на себя магический щит.

СФЕРА ПУСТОТЫ
СФЕРА ПУСТОТЫ
СФЕРА ПУСТОТЫ

Кассадин выпускает сферу, которая наносит магический урон и накладывает на первого пораженного врага безмолвие.

СФЕРА ПУСТОТЫ
Q

Кассадин выпускает сферу, которая наносит магический урон и накладывает на первого пораженного врага безмолвие.

КЛИНОК ПУСТОТЫ
КЛИНОК ПУСТОТЫ
КЛИНОК ПУСТОТЫ

Кассадин усиливает свою следующую атаку. Ее дальность увеличивается, она наносит дополнительный магический урон и восстанавливает недостающей маны. Если Кассадин убивает цель, оставшееся время перезарядки Клинка пустоты сокращается.

КЛИНОК ПУСТОТЫ
W

Кассадин усиливает свою следующую атаку. Ее дальность увеличивается, она наносит дополнительный магический урон и восстанавливает недостающей маны. Если Кассадин убивает цель, оставшееся время перезарядки Клинка пустоты сокращается.

ВЫБРОС СИЛЫ
ВЫБРОС СИЛЫ
ВЫБРОС СИЛЫ

Наносит урон и замедляет врагов перед собой. Если рядом с Кассадином было использованы заклинания, Выброс силы наносит больше урона и замедляет врагов.

ВЫБРОС СИЛЫ
E

Наносит урон и замедляет врагов перед собой. Если рядом с Кассадином было использованы заклинания, Выброс силы наносит больше урона и замедляет врагов.

ШАГ В БЕЗДНУ
ШАГ В БЕЗДНУ
ШАГ В БЕЗДНУ

Кассадин телепортируется в указанную точку, нанося магический урон ближайшим врагам. Если при этом был задет чемпион, Шаг в Бездну наносит больше урона. Эффект суммируется (до 3 раз).

ШАГ В БЕЗДНУ
R

Кассадин телепортируется в указанную точку, нанося магический урон ближайшим врагам. Если при этом был задет чемпион, Шаг в Бездну наносит больше урона. Эффект суммируется (до 3 раз).