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Nocturne

ИЗВЕЧНЫЙ КОШМАР

Ранг
Патч7.1d
РольЛес
СложностьСредняя
ТирB

Nocturne — ИЗВЕЧНЫЙ КОШМАР. Роль: Лес. Сложность освоения: средняя.

Основные предметы

#1
Процент побед
57.1%
Коэффициент выбора
1.2%
Duskblade of Draktharr
Duskblade of Draktharr
Duskblade of Draktharr

Razor: +18 armor penetration

Nightstalker: Your next basic attack against an enemy champion deals 60 – 160 (based on level) bonus physical damage and slows by 99% for 0.35 seconds (10 second cooldown).Scoring a champion takedown will reset the cooldown.

Duskblade of Draktharr
Serylda's Grudge
Serylda's Grudge
Serylda's Grudge

Last Whisper: +33% armor penetration

Icy: Your ability damage and empowered attacks slow affected units by 30% for 1 second

Frostbite: Icy inflicts a stack for 6s, refreshing on subsequent hits and stacking up to 3 times, upon which they are consumed to deal「 12 – 40 (based on level) (+ 40% bonus AD) 」「 3.75 – 12.5 (based on level) (+ 8.75% bonus AD) physical damage every 0.25 seconds 」over 2 seconds, and inflict 50% Grievous Wounds for 3s (5 second cooldown).

Serylda's Grudge
Serpent's Fang
Serpent's Fang
Serpent's Fang

Stab: +15 armor penetration

Shield Reaver: Dealing damage to an enemy champion afflicts them for 3 seconds, reducing their active shield strength as well as any others they gain. Melee champions inflict 40% (+ 10% per 100 bonus AD) reduction, capped at 60%. Ranged champions inflict 25% (+ 10% per 100 bonus AD) reduction, capped at 45%.

Serpent's Fang
#2
Процент побед
56.1%
Коэффициент выбора
2.5%
Duskblade of Draktharr
Duskblade of Draktharr
Duskblade of Draktharr

Razor: +18 armor penetration

Nightstalker: Your next basic attack against an enemy champion deals 60 – 160 (based on level) bonus physical damage and slows by 99% for 0.35 seconds (10 second cooldown).Scoring a champion takedown will reset the cooldown.

Duskblade of Draktharr
Serpent's Fang
Serpent's Fang
Serpent's Fang

Stab: +15 armor penetration

Shield Reaver: Dealing damage to an enemy champion afflicts them for 3 seconds, reducing their active shield strength as well as any others they gain. Melee champions inflict 40% (+ 10% per 100 bonus AD) reduction, capped at 60%. Ranged champions inflict 25% (+ 10% per 100 bonus AD) reduction, capped at 45%.

Serpent's Fang
Sundered Sky
Sundered Sky
Sundered Sky

Lightshield Strike: Your next basic attack against a champion will critically strike for 160% damage and heal you equal to 125% base AD (+ 5% missing health) (6 (per target) second cooldown).

Sundered Sky
#3
Процент побед
53.3%
Коэффициент выбора
37.9%
Duskblade of Draktharr
Duskblade of Draktharr
Duskblade of Draktharr

Razor: +18 armor penetration

Nightstalker: Your next basic attack against an enemy champion deals 60 – 160 (based on level) bonus physical damage and slows by 99% for 0.35 seconds (10 second cooldown).Scoring a champion takedown will reset the cooldown.

Duskblade of Draktharr
Serpent's Fang
Serpent's Fang
Serpent's Fang

Stab: +15 armor penetration

Shield Reaver: Dealing damage to an enemy champion afflicts them for 3 seconds, reducing their active shield strength as well as any others they gain. Melee champions inflict 40% (+ 10% per 100 bonus AD) reduction, capped at 60%. Ranged champions inflict 25% (+ 10% per 100 bonus AD) reduction, capped at 45%.

Serpent's Fang
Serylda's Grudge
Serylda's Grudge
Serylda's Grudge

Last Whisper: +33% armor penetration

Icy: Your ability damage and empowered attacks slow affected units by 30% for 1 second

Frostbite: Icy inflicts a stack for 6s, refreshing on subsequent hits and stacking up to 3 times, upon which they are consumed to deal「 12 – 40 (based on level) (+ 40% bonus AD) 」「 3.75 – 12.5 (based on level) (+ 8.75% bonus AD) physical damage every 0.25 seconds 」over 2 seconds, and inflict 50% Grievous Wounds for 3s (5 second cooldown).

Serylda's Grudge
#4
Процент побед
52.7%
Коэффициент выбора
1.2%
Duskblade of Draktharr
Duskblade of Draktharr
Duskblade of Draktharr

Razor: +18 armor penetration

Nightstalker: Your next basic attack against an enemy champion deals 60 – 160 (based on level) bonus physical damage and slows by 99% for 0.35 seconds (10 second cooldown).Scoring a champion takedown will reset the cooldown.

Duskblade of Draktharr
Trinity Force
Trinity Force
Trinity Force

Fervor: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus physical damage on-hit equal to 200% base AD (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Valor: Basic attacks on-hit grant ( 20 / 10) bonus move speed for 2 seconds. Bonuses do not stack.

Trinity Force
Serylda's Grudge
Serylda's Grudge
Serylda's Grudge

Last Whisper: +33% armor penetration

Icy: Your ability damage and empowered attacks slow affected units by 30% for 1 second

Frostbite: Icy inflicts a stack for 6s, refreshing on subsequent hits and stacking up to 3 times, upon which they are consumed to deal「 12 – 40 (based on level) (+ 40% bonus AD) 」「 3.75 – 12.5 (based on level) (+ 8.75% bonus AD) physical damage every 0.25 seconds 」over 2 seconds, and inflict 50% Grievous Wounds for 3s (5 second cooldown).

Serylda's Grudge
#5
Процент побед
52.2%
Коэффициент выбора
12.3%
Serpent's Fang
Serpent's Fang
Serpent's Fang

Stab: +15 armor penetration

Shield Reaver: Dealing damage to an enemy champion afflicts them for 3 seconds, reducing their active shield strength as well as any others they gain. Melee champions inflict 40% (+ 10% per 100 bonus AD) reduction, capped at 60%. Ranged champions inflict 25% (+ 10% per 100 bonus AD) reduction, capped at 45%.

Serpent's Fang
Trinity Force
Trinity Force
Trinity Force

Fervor: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus physical damage on-hit equal to 200% base AD (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Valor: Basic attacks on-hit grant ( 20 / 10) bonus move speed for 2 seconds. Bonuses do not stack.

Trinity Force
Mortal Reminder
Mortal Reminder
Mortal Reminder

Last Whisper: +30% armor penetration. Critical strikes gain 6% armor penetration

Sepsis: Dealing physical damage to enemy champions inflicts 50% Grievous Wounds for 3 seconds.

Mortal Reminder
#6
Процент побед
50.2%
Коэффициент выбора
6.7%
Serpent's Fang
Serpent's Fang
Serpent's Fang

Stab: +15 armor penetration

Shield Reaver: Dealing damage to an enemy champion afflicts them for 3 seconds, reducing their active shield strength as well as any others they gain. Melee champions inflict 40% (+ 10% per 100 bonus AD) reduction, capped at 60%. Ranged champions inflict 25% (+ 10% per 100 bonus AD) reduction, capped at 45%.

Serpent's Fang
Duskblade of Draktharr
Duskblade of Draktharr
Duskblade of Draktharr

Razor: +18 armor penetration

Nightstalker: Your next basic attack against an enemy champion deals 60 – 160 (based on level) bonus physical damage and slows by 99% for 0.35 seconds (10 second cooldown).Scoring a champion takedown will reset the cooldown.

Duskblade of Draktharr
Serylda's Grudge
Serylda's Grudge
Serylda's Grudge

Last Whisper: +33% armor penetration

Icy: Your ability damage and empowered attacks slow affected units by 30% for 1 second

Frostbite: Icy inflicts a stack for 6s, refreshing on subsequent hits and stacking up to 3 times, upon which they are consumed to deal「 12 – 40 (based on level) (+ 40% bonus AD) 」「 3.75 – 12.5 (based on level) (+ 8.75% bonus AD) physical damage every 0.25 seconds 」over 2 seconds, and inflict 50% Grievous Wounds for 3s (5 second cooldown).

Serylda's Grudge
#7
Процент побед
49.8%
Коэффициент выбора
1.3%
Youmuu's Ghostblade
Youmuu's Ghostblade
Youmuu's Ghostblade

Slice: +15 armor penetration

Momentum: Your movement generates stacks of Momentum, which is all expended by basic attacks and decays while movement is impaired.Each stack grants 0.4 bonus move speed, stacking up to 100 times for 40 bonus move speed

Spectral Haste: Basic attacks that expend maximum Momentum grant 25% bonus attack speed for 4 seconds.

Youmuu's Ghostblade
Trinity Force
Trinity Force
Trinity Force

Fervor: +5% move speed

Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus physical damage on-hit equal to 200% base AD (1.5 (post-effect) second cooldown).The damage is reduced to 50% against structures.

Valor: Basic attacks on-hit grant ( 20 / 10) bonus move speed for 2 seconds. Bonuses do not stack.

Trinity Force
Serpent's Fang
Serpent's Fang
Serpent's Fang

Stab: +15 armor penetration

Shield Reaver: Dealing damage to an enemy champion afflicts them for 3 seconds, reducing their active shield strength as well as any others they gain. Melee champions inflict 40% (+ 10% per 100 bonus AD) reduction, capped at 60%. Ranged champions inflict 25% (+ 10% per 100 bonus AD) reduction, capped at 45%.

Serpent's Fang

Руны

#1
Процент побед
53.5%
Коэффициент выбора
1.8%
First Strike
First Strike
First Strike

In 0.25s after engaging an enemy champion in combat, dealing damage to them grants 10 gold and a First Strike effect that lasts 3s to you, allowing you to deal 7% bonus true damage to the enemy champion. Once the effect has ended, gain gold according to the bonus damage dealt (melee: 100%/ranged: 85%) during the effect. (20-13s cooldown)

First Strike
Sudden Impact
Sudden Impact
Sudden Impact

Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown)

The damaging attack/ability gains bonuses at higher levels:

Level 5: Deal an additional 10 true damage.

Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.

Sudden Impact
Tyrant
Tyrant
Tyrant

When damaging a champion below 50% Health, deal 30 - 50 (+7.5% bonus AD +3.5% AP) bonus adaptive damage. (10 second cooldown)

Tyrant
Eyeball Collection
Eyeball Collection
Eyeball Collection

Gain 2 Adaptive Force after scoring a champion or epic monster takedown, stacking up to 8 times.

Eyeball Collection
Transcendence
Transcendence
Transcendence

Gain a bonus when reaching the following levels:

-Level 1: Gain 6 Ability Haste.

- Level 5: Gain an additional 6 Ability Haste.

- Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Transcendence
#2
Процент побед
53.1%
Коэффициент выбора
1.2%
First Strike
First Strike
First Strike

In 0.25s after engaging an enemy champion in combat, dealing damage to them grants 10 gold and a First Strike effect that lasts 3s to you, allowing you to deal 7% bonus true damage to the enemy champion. Once the effect has ended, gain gold according to the bonus damage dealt (melee: 100%/ranged: 85%) during the effect. (20-13s cooldown)

First Strike
Axiom Arcanist
Axiom Arcanist
Axiom Arcanist

Your ultimate ability has 10% increased damage, healing, and shielding. (AoE damage is reduced to a 5% increase) Scoring a takedown on an enemy champion reduces your ultimate ability's remaining cooldown by 7%.

Axiom Arcanist
Transcendence
Transcendence
Transcendence

Gain a bonus when reaching the following levels:

-Level 1: Gain 6 Ability Haste.

- Level 5: Gain an additional 6 Ability Haste.

- Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Transcendence
Nimbus Cloak
Nimbus Cloak
Nimbus Cloak

Casting a Summoner Spell grants 10% - 40% (based on Summoner Spell cooldown) bonus movement speed for 3 seconds.

Nimbus Cloak
Sudden Impact
Sudden Impact
Sudden Impact

Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown)

The damaging attack/ability gains bonuses at higher levels:

Level 5: Deal an additional 10 true damage.

Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.

Sudden Impact
#3
Процент побед
53.0%
Коэффициент выбора
1.3%
First Strike
First Strike
First Strike

In 0.25s after engaging an enemy champion in combat, dealing damage to them grants 10 gold and a First Strike effect that lasts 3s to you, allowing you to deal 7% bonus true damage to the enemy champion. Once the effect has ended, gain gold according to the bonus damage dealt (melee: 100%/ranged: 85%) during the effect. (20-13s cooldown)

First Strike
Sudden Impact
Sudden Impact
Sudden Impact

Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown)

The damaging attack/ability gains bonuses at higher levels:

Level 5: Deal an additional 10 true damage.

Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.

Sudden Impact
Chain Assault
Chain Assault
Chain Assault

Hitting an enemy champion with an active ability applies a mark to them, causing your next 2 attacks or active ability casts against them to deal 20 - 35 (+5% bonus AD +2.5% bonus AP) bonus adaptive damage. (15 second cooldown)

Chain Assault
Eyeball Collection
Eyeball Collection
Eyeball Collection

Gain 2 Adaptive Force after scoring a champion or epic monster takedown, stacking up to 8 times.

Eyeball Collection
Absolute Focus
Absolute Focus
Absolute Focus

While above 70% Health, gain a bonus 15 Adaptive Force (Based on level). Gain 1 Adaptive Force at level 1.

Absolute Focus
#4
Процент побед
52.8%
Коэффициент выбора
3.3%
First Strike
First Strike
First Strike

In 0.25s after engaging an enemy champion in combat, dealing damage to them grants 10 gold and a First Strike effect that lasts 3s to you, allowing you to deal 7% bonus true damage to the enemy champion. Once the effect has ended, gain gold according to the bonus damage dealt (melee: 100%/ranged: 85%) during the effect. (20-13s cooldown)

First Strike
Sudden Impact
Sudden Impact
Sudden Impact

Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown)

The damaging attack/ability gains bonuses at higher levels:

Level 5: Deal an additional 10 true damage.

Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.

Sudden Impact
Chain Assault
Chain Assault
Chain Assault

Hitting an enemy champion with an active ability applies a mark to them, causing your next 2 attacks or active ability casts against them to deal 20 - 35 (+5% bonus AD +2.5% bonus AP) bonus adaptive damage. (15 second cooldown)

Chain Assault
Eyeball Collection
Eyeball Collection
Eyeball Collection

Gain 2 Adaptive Force after scoring a champion or epic monster takedown, stacking up to 8 times.

Eyeball Collection
Axiom Arcanist
Axiom Arcanist
Axiom Arcanist

Your ultimate ability has 10% increased damage, healing, and shielding. (AoE damage is reduced to a 5% increase) Scoring a takedown on an enemy champion reduces your ultimate ability's remaining cooldown by 7%.

Axiom Arcanist
#5
Процент побед
52.8%
Коэффициент выбора
1.1%
Conqueror
Conqueror
Conqueror

Basic attacks and abilities generate stacks of Conqueror on enemy champions hit, up to one per attack or cast. Each stack of Conqueror lasts 6 seconds and grants 3 - 7 (based on level) bonus (Adaptive) Attack Damage 4 - 12 (based on level) or Ability Power 4 - 11 (based on level), stacking up to 6 times, for a maximum of 12 - 36 (based on level) bonus Attack Damage or 18 - 54 (based on level) Ability Power (Adaptive).

While fully stacked, gain 8 % melle ( 5% ranged) Physical Vamp and Magical Vamp.

Adaptive Damage: Deals either physical or magic damage depending on your bonus stats, defaulting based on the origin of the effect.

Conqueror
Brutal
Brutal
Brutal

Attacks deal (6 + 8% bonus AD) bonus adaptive damage to enemy champions.

Brutal
Cut Down
Cut Down
Cut Down

Your attacks deal 8% bonus adaptive damage to enemy champions with more than 60% Health.

Cut Down
Legend: Alacrity
Legend: Alacrity
Legend: Alacrity

Gain 3% bonus attack speed when engaging in taking down monsters, enemy champions and minions, up to 20% at maximum stacks.

Legend: Alacrity
Transcendence
Transcendence
Transcendence

Gain a bonus when reaching the following levels:

-Level 1: Gain 6 Ability Haste.

- Level 5: Gain an additional 6 Ability Haste.

- Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Transcendence
#6
Процент побед
51.4%
Коэффициент выбора
61.2%
First Strike
First Strike
First Strike

In 0.25s after engaging an enemy champion in combat, dealing damage to them grants 10 gold and a First Strike effect that lasts 3s to you, allowing you to deal 7% bonus true damage to the enemy champion. Once the effect has ended, gain gold according to the bonus damage dealt (melee: 100%/ranged: 85%) during the effect. (20-13s cooldown)

First Strike
Sudden Impact
Sudden Impact
Sudden Impact

Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown)

The damaging attack/ability gains bonuses at higher levels:

Level 5: Deal an additional 10 true damage.

Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.

Sudden Impact
Chain Assault
Chain Assault
Chain Assault

Hitting an enemy champion with an active ability applies a mark to them, causing your next 2 attacks or active ability casts against them to deal 20 - 35 (+5% bonus AD +2.5% bonus AP) bonus adaptive damage. (15 second cooldown)

Chain Assault
Eyeball Collection
Eyeball Collection
Eyeball Collection

Gain 2 Adaptive Force after scoring a champion or epic monster takedown, stacking up to 8 times.

Eyeball Collection
Transcendence
Transcendence
Transcendence

Gain a bonus when reaching the following levels:

-Level 1: Gain 6 Ability Haste.

- Level 5: Gain an additional 6 Ability Haste.

- Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Transcendence
#7
Процент побед
49.5%
Коэффициент выбора
1.4%
First Strike
First Strike
First Strike

In 0.25s after engaging an enemy champion in combat, dealing damage to them grants 10 gold and a First Strike effect that lasts 3s to you, allowing you to deal 7% bonus true damage to the enemy champion. Once the effect has ended, gain gold according to the bonus damage dealt (melee: 100%/ranged: 85%) during the effect. (20-13s cooldown)

First Strike
Battle Zeal
Battle Zeal
Battle Zeal

While in combat with an enemy champion, gain 2% basic ability damage amplification against them every 1s, up to a maximum of 6%.

Battle Zeal
Coup de Grace
Coup de Grace
Coup de Grace

When an enemy has less than 40% health, deals 8% bonus adaptive damage.

Coup de Grace
Legend: Alacrity
Legend: Alacrity
Legend: Alacrity

Gain 3% bonus attack speed when engaging in taking down monsters, enemy champions and minions, up to 20% at maximum stacks.

Legend: Alacrity
Absolute Focus
Absolute Focus
Absolute Focus

While above 70% Health, gain a bonus 15 Adaptive Force (Based on level). Gain 1 Adaptive Force at level 1.

Absolute Focus

Заклинания

#1
Процент побед
51.0%
Коэффициент выбора
99.2%
Flash
Flash
Flash

Blink your champion a short distance forward or towards the target direction.

Flash is disabled while you are unable to cast abilities.

Flash
Smite
Smite
Smite

Deals 600 true damage to a target large/epic monster or minion and heals for 70 + (10% max health). Transforms into Chilling Smite after 3 uses.

Passive – Jungle Expertise: Gain 20% bonus XP and gold from monsters (bonus gold ends at 11:00). Gain 60% reduced XP and gold from minions until 06:00. Against monsters, attacks deal 15% bonus physical damage and abilities deal 30% bonus physical damage. Attacking monsters restores 40 health over 5s. Gain 20 mana regen in jungle or river.

Passive – Conservation: Generate 6 stacks every 5s (max 180). Killing a large/epic monster consumes all stacks to gain 1 gold per stack. Generation increases to 12 stacks per 5s if your team has ≥10% less total gold than enemies and you have ≥5% less gold than your team’s average.

Smite

Сборки WildRiftFire

Вариант

Вариант 1

Стартовый предмет
Long Sword
Long Sword
Long Sword
500
+12 Attack Damage
Long Sword
Основные предметы
Duskblade of Draktharr
Duskblade of Draktharr
Duskblade of Draktharr
3000
+55 Attack Damage
+10 Ability Haste

UNIQUE - RAZOR: +18 armor penetration UNIQUE - NIGHTSTALKER: First basic attack against an enemy champion causes 60 - 160 bonus physical damage and slows enemies by 99% for 0.35 seconds. Cooldown will be refreshed when an enemy has been taken down.

Duskblade of Draktharr
Serpent's Fang
Serpent's Fang
Serpent's Fang
3000
+50 Attack Damage
+10 Ability Haste

Armor penetration: 15 Shield Reaver: Dealing damage to an enemy champion reduces any shields they gain for 3s. Melee champions apply (10% of bonus Attack Damage + 40)% shield reduction, capped at 60%; while ranged champions apply (10% of bonus Attack Damage + 25)% shield reduction, capped at 45%. When you damage an enemy who is unaffected by Shield Reaver, all shields on them are reduced by the same values.

Serpent's Fang
Serylda's Grudge
Serylda's Grudge
Serylda's Grudge
3200
+40 Attack Damage
+15 Ability Haste

UNIQUE - LAST WHISPER: +33% armor penetration. UNIQUE - ICY: Damaging active abilities and empowered attacks slow enemies by 30% for 1 second. UNIQUE - FROSTBITE: Apply Frostbite to enemies slowed by Icy for 6s, at 3 Frostbite stacks, all stacks are consumed to apply bleed on target, dealing (10+2 ~ 30 + 40% bonus Attack Damage) over 2s, also applies Grievous Wounds for 3s. (5s Cooldown)

Serylda's Grudge
Ботинки
Boots of Dynamism
Boots of Dynamism
Boots of Dynamism
900
+10 Attack Damage
+45 Movement Speed

UNIQUE - Strike: +8 Armor penetration.

Boots of Dynamism
Stridebreaker
Stridebreaker
Stridebreaker
500

ACTIVE - BREAKING SHOCKWAVE: Activate to dash a short distance, dealing 120% Attack Damage as Physical Damage to nearby enemies and slowing them by 30% for 3s. (35s Cooldown)

Stridebreaker
Финальный билд
Duskblade of Draktharr
Duskblade of Draktharr
Duskblade of Draktharr
3000
+55 Attack Damage
+10 Ability Haste

UNIQUE - RAZOR: +18 armor penetration UNIQUE - NIGHTSTALKER: First basic attack against an enemy champion causes 60 - 160 bonus physical damage and slows enemies by 99% for 0.35 seconds. Cooldown will be refreshed when an enemy has been taken down.

Duskblade of Draktharr
Serpent's Fang
Serpent's Fang
Serpent's Fang
3000
+50 Attack Damage
+10 Ability Haste

Armor penetration: 15 Shield Reaver: Dealing damage to an enemy champion reduces any shields they gain for 3s. Melee champions apply (10% of bonus Attack Damage + 40)% shield reduction, capped at 60%; while ranged champions apply (10% of bonus Attack Damage + 25)% shield reduction, capped at 45%. When you damage an enemy who is unaffected by Shield Reaver, all shields on them are reduced by the same values.

Serpent's Fang
Serylda's Grudge
Serylda's Grudge
Serylda's Grudge
3200
+40 Attack Damage
+15 Ability Haste

UNIQUE - LAST WHISPER: +33% armor penetration. UNIQUE - ICY: Damaging active abilities and empowered attacks slow enemies by 30% for 1 second. UNIQUE - FROSTBITE: Apply Frostbite to enemies slowed by Icy for 6s, at 3 Frostbite stacks, all stacks are consumed to apply bleed on target, dealing (10+2 ~ 30 + 40% bonus Attack Damage) over 2s, also applies Grievous Wounds for 3s. (5s Cooldown)

Serylda's Grudge
Trinity Force
Trinity Force
Trinity Force
3333
+333 Health
+30 Attack Damage
+30% Attack Speed
+20 Ability Haste

UNIQUE - FERVOR: +5% movement speed UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 200% base AD bonus physical damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - Valor: Basic attacks (on-hit) grant +(20 Melee / 10 Ranged) flat movement speed for 2 seconds. Bonuses do not stack.

Trinity Force
Guardian Angel
Guardian Angel
Guardian Angel
3400
+40 Armor
+40 Attack Damage

UNIQUE - RESURRECT: Upon taking lethal damage, resurrects and restores 50% of base health and 30% of maximum mana after 4 seconds of stasis. (210 second cooldown)

Guardian Angel
Boots of Dynamism - Stridebreaker
Stridebreaker
Stridebreaker
500

ACTIVE - BREAKING SHOCKWAVE: Activate to dash a short distance, dealing 120% Attack Damage as Physical Damage to nearby enemies and slowing them by 30% for 3s. (35s Cooldown)

Boots of Dynamism - Stridebreaker

Способности

КЛИНКИ ЧЕРНЕЙШЕЙ ТЕНИ
КЛИНКИ ЧЕРНЕЙШЕЙ ТЕНИ
КЛИНКИ ЧЕРНЕЙШЕЙ ТЕНИ

Каждые несколько секунд автоатака Ноктюрна наносит окружающим врагам дополнительный физический урон и восстанавливает ему здоровье. Автоатаки Ноктюрна сокращают время перезарядки этого эффекта.

КЛИНКИ ЧЕРНЕЙШЕЙ ТЕНИ
P

Каждые несколько секунд автоатака Ноктюрна наносит окружающим врагам дополнительный физический урон и восстанавливает ему здоровье. Автоатаки Ноктюрна сокращают время перезарядки этого эффекта.

ВЕСТНИК ЗАКАТА
ВЕСТНИК ЗАКАТА
ВЕСТНИК ЗАКАТА

Ноктюрн бросает теневой клинок, наносящий урон всем врагам на своем пути и оставляющий за собой сумеречный след. Кроме того, сумеречный след начинают оставлять пораженные клинком вражеские чемпионы. Когда Ноктюрн передвигается по сумеречному следу, он может проходить сквозь бойцов, а его скорость передвижения и сила атаки увеличены.

ВЕСТНИК ЗАКАТА
Q

Ноктюрн бросает теневой клинок, наносящий урон всем врагам на своем пути и оставляющий за собой сумеречный след. Кроме того, сумеречный след начинают оставлять пораженные клинком вражеские чемпионы. Когда Ноктюрн передвигается по сумеречному следу, он может проходить сквозь бойцов, а его скорость передвижения и сила атаки увеличены.

ПОКРОВ ТЬМЫ
ПОКРОВ ТЬМЫ
ПОКРОВ ТЬМЫ

Ноктюрн заряжает свои клинки, пассивно увеличивая скорость атаки. При активации умения Ноктюрн исчезает во тьме, создавая вокруг себя магический барьер, который блокирует следующее вражеское умение. При успешном блокировании пассивное увеличение скорости атаки Ноктюрна удваивается.

ПОКРОВ ТЬМЫ
W

Ноктюрн заряжает свои клинки, пассивно увеличивая скорость атаки. При активации умения Ноктюрн исчезает во тьме, создавая вокруг себя магический барьер, который блокирует следующее вражеское умение. При успешном блокировании пассивное увеличение скорости атаки Ноктюрна удваивается.

НЕВЫРАЗИМЫЙ УЖАС
НЕВЫРАЗИМЫЙ УЖАС
НЕВЫРАЗИМЫЙ УЖАС

Ноктюрн поражает разум цели кошмаром, нанося урон каждую секунду. Если он остается рядом с целью все время, пока действует умение, на нее накладывается испуг.

НЕВЫРАЗИМЫЙ УЖАС
E

Ноктюрн поражает разум цели кошмаром, нанося урон каждую секунду. Если он остается рядом с целью все время, пока действует умение, на нее накладывается испуг.

ПАРАНОЙЯ
ПАРАНОЙЯ
ПАРАНОЙЯ

Ноктюрн уменьшает радиус обзора всех вражеских чемпионов и не позволяет им видеть союзников. При повторной активации Паранойи во время ее действия Ноктюрн бросается на выбранного вражеского чемпиона.

ПАРАНОЙЯ
R

Ноктюрн уменьшает радиус обзора всех вражеских чемпионов и не позволяет им видеть союзников. При повторной активации Паранойи во время ее действия Ноктюрн бросается на выбранного вражеского чемпиона.